Weapon experience
Other (objects, etc.) concept
Rather than the character wielding a weapon becoming more practiced and skilled in using it, the weapon itself gains power through its use.
14
games
7platforms
Alternate names: Growing weapons, Weapon levels
N64 2000-11-21
PS4 2013-11-15
WIN 2017-07-26
WIN 2000-04-14
PS2 2003-09
X360 2010-01-05
WIN 2014-04-10
WIN 2010-06-24
WIN 2018-09-25
WIN 2013-03-21
PS3 2010-01-05
See also: literal experience (gaining familiarity/experience with the specific kind of weapon with use)
Commonly involves a magical or sentient weapon.
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Games by year
The first Weapon experience video game was released on April 14, 2000.
THQ and Digital Extremes published most of these games.