showing 46 games
name arrow_downward | publisher(developer) | year | player opts | author(s) | platform | |
---|---|---|---|---|---|---|
Alien Hallway | Sigma Team | 2010 | single player | Windows | labelimagesubject | |
AREA-51 | Midway (Midway Games Austin) | 2005 | single player, Internet | Windows | labelimageminimize | |
AREA-51 | Midway (Midway Games Austin) | 2005 | single player | PS2 | labelimageminimize | |
AREA-51 | Midway (Midway Games Austin) | 2005 | single player | Xbox | labelimageminimize | |
Dark Colony | SSI (GameTek) | 1997 | single player, Internet | Windows | labelimageminimize | |
Dark Colony | SSI (GameTek) | 1997 | single player | Mac OS Classic | labelimageminimize | |
Dark Colony: The Council Wars | Take-Two Interactive Software (GameTek) | 1998 | single player, Internet | Windows | labelminimizeminimize | |
Destroy All Humans! | THQ (Big Blue Bubble) | 2005 | Mobile | labelminimizeminimize | ||
Destroy All Humans! 2 | THQ (Pandemic Studios) | 2006 | single player, split-screen | PS2 | labelimagesubject | |
Destroy All Humans! 2 | THQ (Pandemic Studios) | 2006 | single player, split-screen | Xbox | labelimagesubject | |
Destroy All Humans! Big Willy Unleashed | THQ (Locomotive Games) | 2008 | single player | Wii | labelimageminimize | |
Destroy All Humans! Big Willy Unleashed | THQ (Locomotive Games) | 2008 | single player | PS2 | labelminimizeminimize | |
Destroy All Humans! One Giant Step On Mankind | THQ (Pandemic Studios) | 2005 | single player | Xbox | labelimageminimize | |
Destroy All Humans! One Giant Step On Mankind | THQ (Pandemic Studios) | 2005 | single player | PS2 | labelimageminimize | |
Destroy All Humans! Path of the Furon | THQ (Sandblast Games) | 2009 | PS3 | labelimageminimize | ||
Destroy All Humans! Path of the Furon | THQ (Sandblast Games) | 2009 | X360 | labelimageminimize | ||
Deus Ex | Eidos (ION Storm) | 2002 | single player | PS2 | labelimagesubject | |
Deus Ex | Eidos Interactive (Ion Storm) | 2000 | LAN, Internet, single player | Carolyn McCormick (voice of anna navarre) Cliff Stephens (voice of bob page) Harvey Smith Jeff Groteboer (voice of gunther hermann) Tom Hall (voice of walton simons) Tom Hall (morpheus) Warren Spector | Windows | labelimagesubject |
Deus Ex | Loki Games | 2000 | single player | Linux | labelminimizesubject | |
Deus Ex | Aspyr Media (Ion Storm) | 2000 | single player | Mac OS X | labelminimizeminimize | |
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | single player | Xbox | labelimagesubject | |
Deus Ex: Invisible War | Eidos (Ion Storm) | 2003 | single player | Windows | labelimagesubject | |
Heroes of Roswell | author | 2003 | single player | Anselmo Fresquez (graphics) Patrick Avella (programming) | Linux | labelminimizeminimize |
Hor | Edge's World | 2004 | single player | Anselmo Fresquez (graphics) Patrick Avella (programming) | BeOS | labelminimizeminimize |
Perfect Dark | Rare | 2000 | split-screen, single player | Ken Lobb (special thanks) | N64 | labelimagesubject |
Pocket UFO | SMK Software | 2006 | single player | WinCE | labelminimizeminimize | |
Pocket UFO | SMK Software | 2006 | single player | Windows | labelimageminimize | |
Pocket UFO | SMK Software | 2006 | single player | Mobile | labelminimizeminimize | |
The Bureau: XCOM Declassified | 2K Games (2K Marin) | 2013 | single player | Windows | labelimagesubject | |
UFO: Aftermath | Cenega;Tri Synergy (ALTAR Interactive) | 2003 | single player | Windows | labelimagesubject | |
UFO: Aftershock | Cenega;Tri Synergy (ALTAR Interactive) | 2005 | single player | Windows | labelimagesubject | |
X-COM: Enemy Unknown | Microprose | 1995 | single player | PS | labelimagesubject | |
X-COM: Enforcer | Hasbro Interactive (Microprose) | 2001 | LAN, Internet, single player | Windows | labelimageminimize | |
X-COM: Terror from the Deep | Microprose | 1996 | single player | PS | labelimageminimize | |
X-COM: Terror from the Deep | Paul Hibbard & Pete Moreland (Microprose Software) | 1995 | single player | Allister Brimble (sound effects design) Amanda Roberts (maps) Amanda Roberts (additional art) Andrew Parton (sound) Andrew Parton (design) Andrew Parton (programming) Andrew Wawrowski (additional writing) Andrew Williams (maps) Annette Bell (programming) Bill Barna (programming) Drew Northcott (graphics) Drew Northcott (intro sequence) Edward Garnier (additional art) Greg Shill (intro sequence) Guy Jeffries (graphics) Jason Avent (maps) John Broomhall (original music) Julian & Nick Gollop (original game engine) Justin Manning (additional art) Marc Curtis (maps) Martin Severn (graphics) Martin Smillie (graphics) Matthew Knott (graphics) Matthew Knott (art liaison) Matthew Knott (maps) Nick Cook (intro sequence) Nick Cook (additional art) Nick Thompson (programming) Paul Ayliffe (additional art) Paul Struss (additional art) Richard Bakewell (maps) Scott Johnston (additional programming) Stephen Goss (game design) Stephen Goss (intro sequence) Terry Greer (additional art) | MS-DOS | labelimagesubject |
X-COM: Terror from the Deep | 2K Games (Microprose Software) | 1999 | single player | additional art) additional art) Allister Brimble (sound effects design) Amanda Roberts (maps) Andrew Parton (sound design) Andrew Parton (programming) Andrew Wawrowski (additional writing) Andrew Williams (maps) Annette Bell (programming) art liaison Bill Barna (programming) Drew Northcott (graphics) Edward Garnier (additional art) Greg Shill (intro sequence) Guy Jeffries (graphics) intro sequence) intro sequence) Jason Avent (maps) John Broomhall (original music) Julian & Nick Gollop (original game engine) Justin Manning (additional art) maps) Marc Curtis (maps) Martin Severn (graphics) Martin Smillie (graphics) Matthew Knott (graphics) Nick Cook (intro sequence) Nick Thompson (programming) Paul Ayliffe (additional art) Paul Struss (additional art) Richard Bakewell (maps) Scott Johnston (additional programming) Stephen Goss (game design) Terry Greer (additional art) | Windows | labelimagesubject |
X-COM: Terror from the Deep | ? | ? | single player | 3DO | labelminimizeminimize | |
X-COM: Terror from the Deep | ? | ? | single player | Allister Brimble (sound effects design) Amanda Roberts (maps) Amanda Roberts (additional art) Andrew Parton (sound) Andrew Parton (design) Andrew Parton (programming) Andrew Wawrowski (additional writing) Andrew Williams (maps) Annette Bell (programming) Bill Barna (programming) Drew Northcott (graphics) Drew Northcott (intro sequence) Edward Garnier (additional art) Greg Shill (intro sequence) Guy Jeffries (graphics) Jason Avent (maps) John Broomhall (original music) Julian & Nick Gollop (original game engine) Justin Manning (additional art) Marc Curtis (maps) Martin Severn (graphics) Martin Smillie (graphics) Matthew Knott (graphics) Matthew Knott (art liaison) Matthew Knott (maps) Nick Cook (intro sequence) Nick Cook (additional art) Nick Thompson (programming) Paul Ayliffe (additional art) Paul Struss (additional art) Richard Bakewell (maps) Scott Johnston (additional programming) Stephen Goss (game design) Stephen Goss (intro sequence) Terry Greer (additional art) | Pandora | labelminimizeminimize |
X-COM: UFO Defense | Hasbro Interactive (Mythos Games) | 1999 | single player | Julian Gollop Nick Gollop | Windows | labelminimizeminimize |
X-COM: UFO Defense | Microprose (Mythos Games) | 1994 | single player | Julian Gollop Nick Gollop | MS-DOS | labelimagesubject |
X-COM: UFO Defense | Microprose (Mythos Games) | 1994 | single player | Julian Gollop Nick Gollop | Amiga AGA | labelimagesubject |
X-COM: UFO Defense | Microprose (Mythos Games) | 1994 | single player | Amiga CD32 | labelimageminimize | |
XCOM: Enemy Unknown | 2K Games (Firaxis Games) | 2012 | single player, Internet | Windows | labelimageminimize | |
XCOM: Enemy Unknown | 2K Games (Firaxis Games) | 2013 | single player, Internet | iOS | labelminimizeminimize | |
XCOM: Enemy Unknown | 2K Games (Firaxis Games) | 2013 | single player, Internet | Mac OS X | labelimageminimize | |
XCOM: Enemy Unknown | 2K Games (Feral Interactive) | 2014 | single player, Internet | Linux | labelminimizeminimize |