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name arrow_downwardpublisher(developer)yearauthor(s)platform
Arx Fatalis  JoWood Productions (Arkane Studios)2002 Windowslabelimagesubject
Baldur's Gate Graphic Simulations (BioWare)2000 Mac OS Classiclabelimageminimize
Baldur's Gate Runecraft (Bioware;Interplay)? PSlabelimageminimize
Baldur's Gate  Interplay;Black Isle Studios (BioWare)1998James Ohlen (designer)
Lukas Kristjanson (designer)
Matt Horvath (designer)
Ray Muzyka (designer)
Rob Bartel (designer)
Ross Gardner (designer)
Scott Greig (designer)
Windowslabelimagesubject
Baldur's Gate II: Enhanced Edition  Beamdog2013James Ohlen (designer)
Kevin Martens (designer)
Windowslabelimageminimize
Baldur's Gate II: Enhanced Edition  Beamdog (Overhaul Games)2014 Linuxlabelminimizeminimize
Baldur's Gate II: Enhanced Edition  Beamdog2014James Ohlen (designer)
Kevin Martens (designer)
Mac OS Xlabelminimizeminimize
Baldur's Gate II: Shadows of Amn  MacPlay (Bioware;Black Isle Studios;MumboJumbo)2001 Mac OS Classiclabelimageminimize
Baldur's Gate II: Shadows of Amn  Interplay;Black Isle Studios (BioWare)2000James Ohlen (designer)
Kevin Martens (designer)
Windowslabelimageminimize
Baldur's Gate II: Shadows of Amn  Interplay (BioWare)2000James Ohlen (designer)
Kevin Martens (designer)
Linuxlabelminimizeminimize
Baldur's Gate II: Throne of Bhaal  Interplay;Black Isle Studios (BioWare)2001Andrew Nobbs (designer)
Drew Karpyshyn (designer)
Inon Zur (music)
John Winski (designer)
Michael Geist (designer)
Windowslabelimagesubject
Baldur's Gate III  Beamdog2023 Linuxlabelminimizeminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 MS-DOSlabelminimizeminimize
Baldur's Gate: Enhanced Edition  Beamdog (Overhaul Games;Beamdog)2014 Linuxlabelminimizeminimize
Baldur's Gate: Enhanced Edition  Beamdog (Black Isle Studios;Beamdog)2013James Ohlen (designer)
Lukas Kristjanson (designer)
Matt Horvath (designer)
Ray Muzyka (designer)
Rob Bartel (designer)
Ross Gardner (designer)
Scott Greig (designer)
Windowslabelimageminimize
Baldur's Gate: Enhanced Edition  Beamdog (BioWare;Beamdog)2014James Ohlen (designer)
Lukas Kristjanson (designer)
Matt Horvath (designer)
Ray Muzyka (designer)
Rob Bartel (designer)
Ross Gardner (designer)
Scott Greig (designer)
Mac OS Xlabelminimizeminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2017 Linuxlabelminimizeminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2016 Windowslabelimageminimize
Baldur's Gate: Tales of the Sword Coast Graphic Simulations2001 Mac OS Classiclabelminimizeminimize
Baldur's Gate: Tales of the Sword Coast  Interplay;Black Isle Studios (BioWare)1999 Windowslabelimageminimize
Blasphemer author2012G. Wessner
Jute Gyte
Linuxlabelminimizesubject
Card Hunter Blue Manchu2013Ben Lee (art director)
Dorian Hart (designer)
Farbs (programmer)
Jonathan Chey (designer)
Jonathan Chey (programmer)
Kevin Kulp (designer)
Luke Carruthers
Richard Garfield (design consultant)
Skaff Elias (design consultant)
Tess Snider (programmer)
Internet Onlylabelimagesubject
Card Hunter Blue Manchu2015Ben Lee (art director)
Dorian Hart (designer)
Farbs (programmer)
Jonathan Chey (designer)
Jonathan Chey (programmer)
Kevin Kulp (designer)
Luke Carruthers
Richard Garfield (design consultant)
Skaff Elias (design consultant)
Tess Snider (programmer)
Windowslabelminimizeminimize
Card Hunter Blue Manchu2015Ben Lee (art director)
Dorian Hart (designer)
Farbs (programmer)
Jonathan Chey (designer)
Jonathan Chey (programmer)
Kevin Kulp (designer)
Luke Carruthers
Richard Garfield (design consultant)
Skaff Elias (design consultant)
Tess Snider (programmer)
Mac OS Xlabelminimizeminimize
Eye of the Beholder SSI;U.S. Gold (Westwood Associates)1991Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Bill Stokes (amiga programming)
Cyrus G. Harris (playtester)
David A. Lucca (developement support)
Eydie Laramore (game design)
Eydie Laramore (writer)
George MacDonald (game developer)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
Inc:
James Young (playtester)
Jeff Shotwell (playtester)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (pre-press production)
Larry Webber (playtester)
Louis Saekow Design: Peter Gascoyne (art)
Louis Saekow Design: Peter Gascoyne (graphic design)
Louis Saekow Design: Peter Gascoyne (dtp)
Michael Gilmartin (playtester)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound effects)
Philip W. Gorrow (game design)
Philip W. Gorrow (original programming)
Ray Garcia (pre-press production)
Richard Wilson (manual)
Rick Parks (graphics)
Rick White (developement support)
Strategic Simulations
Top Star Computing Services
Uncle Otto (special thanks)
Westwood Associates: Brett W. Sperry (director of product development)
Amigalabelimageminimize
Eye of the Beholder Atari (NuFX)1993 Lynxlabelimageminimize
Eye of the Beholder SSI (Westwood Studios)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
MS-DOSlabelimageminimize
Eye of the Beholder author2006Bertrand/CFou
Amiga AGAlabelimageminimize
Eye of the Beholder ?2022 C64labelminimizeminimize
Eye of the Beholder ?2022 C128labelminimizeminimize
Eye of the Beholder  Pony Canyon1992 NEC PC9801labelimageminimize
Eye of the Beholder  Capcom Entertainment;SSI;TSR (Capcom Entertainment)1994 SNESlabelimageminimize
Eye of the Beholder  SSI;Capcom (FCI;Pony Canyon)1994 Mega-CDlabelimagesubject
Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
MS-DOSlabelimagesubject
Heirs to Skull Crag  SSI (MicroMagic;SSI)1993 Mac OS Classiclabelimagesubject
Heirs to Skull Crag  SSI (MicroMagic;SSI)2015Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
Linuxlabelminimizeminimize
Heretic  author? Linuxlabelminimizeminimize
Heretic II  Activision (Raven Software)1998 Windowslabelimagesubject
Heretic II  Loki (Raven Software;Loki)1999 Linuxlabelimagesubject
Icewind Dale: Enhanced Edition Atari (Overhaul Games)2014 Linuxlabelminimizeminimize
Legend of Grimrock II  Almost Human Games2014 Windowslabelimageminimize
Legend of Grimrock II  Almost Human Games2015 Mac OS Xlabelminimizeminimize
Magicka Paradox Interactive (Arrowhead Game Studios)2011 Windowslabelimagesubject
Magicka Arrowhead Game Studios2014 Linuxlabelminimizeminimize
Magicka 2 Arrowhead Game Studios2015 Linuxlabelminimizeminimize
Magicka: Wizard Wars Paradox Interactive (Paradox North)2014 Windowslabelimageminimize
Megamagic: Wizards of the Neon Age BeautiFun Games2016 Windowslabelminimizeminimize
Megamagic: Wizards of the Neon Age BeautiFun Games2016 Linuxlabelminimizeminimize
Megamagic: Wizards of the Neon Age BeautiFun Games2016 Mac OS Xlabelminimizeminimize
Mordheim: City of the Damned Focus Home Interactive (Rogue Factor)2015 Windowslabelimageminimize
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