showing 45 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Baldur's Gate: Dark Alliance Interplay Entertainment (Snowblind Studios)2001Baldur's Gate: Dark Alliance combines fast-paced action and adventure in the popular world of Baldur's Gate. It features an epic tale of intrigue, alliances, explosive spell effects, and highly detailed creatures and environments, and allows for both single- and two-player cooperative play. Characters are customizable, each with unique powers, appearance, and abilities.
This is the first console game to feature Dungeons & Dragons, 3rd Edition rules in real time. The game features Dolby Digital sound, comprehensive voice acting, and a completely original soundtrack.***
[32]***EAN-13: [code]5026102005519[/code] (Interplay, PAL) - lang: eng, fre, ger, ita, spa***Black Isle Studios is mentioned but their involvement is not elaborated.
Virgin Interactive Entertainment worked as exclusive distributor in Europe.***[b]voice overs[/b] - does not cover the protagonist in dialogs, but he/she still does say short phrases here and there.
[b]dialog-sentences[/b] - there's very little choices, though.
[b]suicidebombers[/b] - floating single-eyed gasbags
[b]karmic creatures[/b] - some zombies release poisonous fume on death.

[b]pop-up mooks[/b] - only some

[b]caninoids[/b] - gnolls
[b]sasquatch[/b] - yeti

--- averted
hazardous powers / safe powers - fireball is harmful to the caster, but meteor swarm and flame "shield" isn't. the others dont't have the capability for harming the caster (based on visual feedback). As such, this is too mixed case to mark as either.***[b]Characters/classes:[/b]
* Vahn, human archer (arcane archer)
* Kromlech, dwarven fighter
* Adrianna, elven sorceress***1 player and 2 players cooperative play.
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Baldur's Gate: Dark Alliance Interplay Entertainment (Square One Games)2021Requires a 64-bit CPU and 32-bit libraries intalled. Because wine developers make bad Linux developers? Bad Linux developers are better than none at all; this game is native. Linuxlabelminimizeminimize
Demon's Souls  Atlus USA;SCEI (From Software;SCE Japan Studio)2009Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. PS3labelimagesubject
EverQuest II  Ubisoft;Square Enix;Gamania (Sony Online Entertainment)2004[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space
* 56 Kbps internet connection***These are the expansions and their release dates for EQ2.

The Bloodline Chronicles (Mar 21, 2005)
The Splitpaw Saga (Jun 28, 2005)
Desert of Flames (Sep 13, 2005)
Kingdom of Sky (Feb 21, 2006)
The Fallen Dynasty (Jun 14, 2006)
Echoes of Faydwer (Nov 14, 2006)
Rise of Kunark (Nov 13, 2007)***[company=Sony Online Entertainment]Sony Online Entertainment[/company] was also publisher for this (as well as being its developer), but there was no space for it left after the three others.***Official site:
EverQuest II is a parallel online universe to the hugely successful gaming phenomenon EverQuest®. Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets new standards in graphical realism as players are immersed in the game's powerful epic storyline with thousands of players online.

Set 500 years after EverQuest, EverQuest II is a new and different game experience in a changed world marred by a fantastic, life-changing event. Players enter this world by creating their own unique character from 16 races and 48 classes, and using a powerful facial customization system for unprecedented player individuality.

Players will encounter hundreds of creatures as they travel across the majestic landscape of rolling hills, barren deserts, dense forests and bustling cities. Thousands of new items, hundreds of new spells and unlimited adventures await all who enter the world of EverQuest II.
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Gothic 2  JoWood Productions (Piranha Bytes)2002You have torn down the magical barrier and released the prisoners of the Mine Valley. Now the former criminals of the forests and mountains are causing trouble around the capital of Khorinis. The town militia is powerless due to their low amount of force–outside of the town, everyone is helpless against the attacks of the bandits.***Re-released together with the Night of the Raven expansion on 2005-11-29 as [i]Gothic 2 Gold Edition[/i]. Windowslabelimagesubject
Gothic 2: The Night of the Raven  JoWooD Productions (Piranha Bytes)2003"When you're in need of something and don't know where to find it, go to Khorinis. There you can surely buy it." -- Saying (author unknown) The mine valley of Khorinis. The glorious days of the once productive mines in this small seaside region were long over. Surrounded by the impenetrable magical barrier, the slaves eked out their miserable existence in this apparently natural prison.
One brave man managed to burst the bonds of imprisonment. Following his own call to freedom, he ventured deep into the subterranean temples. Willing to do whatever was necessary, he went out to banish Evil and destroy the magical barrier forever. Spurred by the hatred of men long-suppressed, the prisoners streamed trough the only pass to freedom.
No one in Khorinis had been prepared for this. Too long had they lived under the deceptive notion of security granted by the apparently indestructible magical dome. The small militia garrison could not put up enough forces against the onrush. After numerous bloody clashes, many captives escaped and found safety in the woods or rugged mountains of the surrounding countryside.
The steadily escalating number of raids in the vicinity of the town wall and the bandits' ever-increasing boldness seemed to paralyze the whole town. Angered by the militia's inability to protect their farms, some of the farmers formed an alliance with the refugees, no longer willing to pay allegiance to the king.
Khorinis is facing an uncertain future. Due to the farmers' decreasing production, more and more of the food deliveries do not take place, and the stocks diminish continuously. The militia's might ends at the town gate. Outside the town wall, nobody is safe from the bandits' armed raids. There is war in Khorinis. A civil war.
But there is something else that could not be foreseen. Evil is not dead, rearing its ugly head again. But this time it is set on delivering the deathblow to humanity, and no one can stop it.
No one?***Adds one more area to the game as well as re-balances the gameplay otherwise. Pretty much like a huge patch.***English version was released as part of the Gothic 2 Gold combined re-release (2005-11-29), never sold in English separately.
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Haunting Ground  Capcom (Capcom Entertainment)2005Product code: [code]SLES-52877[/code] (PAL)
EAN-13: [code]5055060922941[/code]***Spiritual successor to the [url=/groups/info/clocktower-series]Clock Tower[/url] series.***Haunting Ground is set in a mysterious castle that has become a prison for two innocent characters- an orphaned young girl and a white shepherd dog. The game combines a compelling ambiance of terror and solitude with challenging puzzles and a unique gameplay approach. Players take on the role of Fiona Belli, an 18-year-old girl who is the sole survivor of a tragic car accident that has claimed both her parents. When she regains consciousness following the accident, she finds herself locked up in an unfamiliar old castle, with no clear way out. As she makes her way through unsettling surroundings, she encounters an array of strange inhabitants and learns that she has become the heiress of the mysterious castle upon her parents' death. She also comes across Debilitas, a deformed and disturbed man who chases her relentlessly. Luckily, she meets a white shepherd dog named Hewie who has also been trapped in the castle. By saving him from the shackles that imprison him, an instant bond is formed.
[R2D2-A]
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Selma and the Wisp Toucan Studio2016 Linuxlabelminimizeminimize
Sir, You Are Being Hunted  Big Robot Entertainment2014 Linuxlabelminimizeminimize
Sir, You Are Being Hunted  Big Robot Entertainment2014 Windowslabelimageminimize
Sir, You Are Being Hunted  Big Robot Entertainment2014 Mac OS Xlabelminimizeminimize
The Elder Scrolls IV: Oblivion  2K Games (Bethesda Game Studios)2006The fourth title in the best-selling Elder Scrolls series brings the RPG genre to new heights with its combination of freeform gameplay and cutting-edge graphics. Oblivion features a 3D engine that can render stunningly realistic environments, groundbreaking AI for all characters in the game, and the same open-ended gameplay style that has made The Elder Scrolls one of the most critically acclaimed franchises of all-time.

After the mysterious and untimely death of the Emperor, desperate factions vie for control of Tamriel's throne. With the empire ready to crumble, the gates of Oblivion open and demons march upon the land, laying waste to everything in their path. To turn the tide of darkness the player must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

Features:


* Return of the Elder Scrolls. The sequel to the best-selling, role-playing game, The Elder Scrolls III: Morrowind.
* Live Another Life in Another World Gamers can create and play any character they can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
* Next Generation Graphics Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons and the most realistic forests ever created in a game.
* First Person Melee and Magic An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
* Radiant A Groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep and complete goals all on their own.
* Realistic Characters Features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching and full speech. They even engage in unscripted conversations with each other.
* Open-Ended Game Play; Short Challenges The enormous world of Oblivion is open, allowing players to explore at their own pace. Players will encounter shorter challenges such as fighting bandits, mixing potions, and creating magic along the way to unraveling the main quest.
[R2D2-A]
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The Elder Scrolls IV: Oblivion  2K Games;Bethesda Softworks (Bethesda Game Studios)2006Oblivion is set during the Third Era, six years after the events of The Elder Scrolls III: Morrowind, although it is not a direct sequel to it or any other game. The game is set in Cyrodiil—a province of Tamriel, the continent on which all the games in the series have so far taken place.

The story begins with the player imprisoned in a cell for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards known as the Blades, arrives in the prison, fleeing from assassins who have murdered the emperor's three sons and are now targeting him. The emperor and the Blades reveal that the player's jail cell contains a secret entrance to a part of the city's sewer that functions as an escape route. Pardoned by the emperor, the player follows the group into the sewer, where they come under attack by assassins. The blade captain is cut down during the fighting that ensues. Knowing he is destined to die by the hands of the assassins, Uriel Septim entrusts the player with the Amulet of Kings, worn by the Septim emperors of Tamriel, and orders the player to take it to a man named Jauffre, the grandmaster of the Blades, at Weynon Priory. Immediately afterward, one of the assassins kills the emperor. The player escapes the sewer and heads out into the open world of Cyrodiil.***
[100]***
[12]***[b]Add-ons:[/b] (DLC)
* Knights of the Nine
* Horse Armor
* Frostcrag
* Battlehorn Castle
* Mehrune's Razor
* Orrery
* Thieves' Den
* Vile Lair (Deepscorn Hollow)
* Spell Tomes

[i]Shivering Isles[/i] is also DLC but adds ~30 hours of gameplay and is considered an actual expansion rather than minor add-on.***[b]Performance optimization:[/b]
1) In [code]Oblivion.ini[/code] set [code]iMinGrassSize=130[/code] (default: 80), this makes grass more sparse (the grass is mostly CPU intensive).
2) Disable HDR and use only Bloom effect (HDR in Oblivion is very hackish anyway). In most other games HDR doesn't cause much performance issues nor looks as garish as it does in Oblivion.
3) In [code]Oblivion.ini[/code] set [code]bDSoundHWAcceleration=0[/code] (default: 1, eanbled) if sounds are strange.

Anything else is just choosing right quality vs speed trade-off with video settings.

[b]Crashes:[/b]
4) In case of random crashes, try running the game on single core.

[b]Other:[/b]
5) There are plenty of user made mods that make the game look prettier, but this is usually accomplished with higher polycount models and larger textures, so if you have trouble running the game as is, don't even dream of it. Not that the performance is any issue for hardware people are transitioning to now.***?? 2007? --- Game of the Year (GOTY) edition with [game=#161048]Shivering Isles[/game] and [game=#159888]Knights of the Nine[/game] expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) --- GOTY edition, includes Knights of the Nine and the Shivering Isles expansions.***Oblivion, when it still wasn't out in the light, held my hopes of redeeming the errors done in Morrowind for the series, but woe it was not to be so. Oblivion is much like Morrowind, except they ruined the beast races' looks even more (though I kinda like it they chose not to use digitigrade legs for them instead of vainly trying to get them to work like they tried in Morrowind - it was a horrible sight if you don't know).

Anyways, Oblivion did have many improvements over Morrowind, the graphic mood isn't as happy as in Morrowind, but still needs work to reach what it was In Daggerfall to really suit my taste (Battlespire and Redguard had the mood right, too). The graphic side really had gained some improvement (mostly just tech eyecandy), except the land still looks like it's made of bent plastic like in Morrowind.

Unsurprisingly the AI seems to have received extremely little attention, with the opponents blindly rushing in at you or blasting from afar with little regard to tactics or anything else than to attack and.. well.. attack. The last time I saw AI this weak was in Serious Sam, but that game didn't really need it. Still, You'd have expected Oblivion to have something more advanced but no, it seems they ignored it completely.

It's also sad that they still rely on level-scaling the opponents to keep the "challenge" up, but that makes the world seem ridiculous since everything becomes tougher with you. So, in the end, you don't kick the ass out of those pesky rats any more easily then than you did when you just started out of the prison, which leaves room to question, what is the leveling there really for? It seems as if you leveling up means the world is becoming more and more dangerous simply because _you_ are becoming better (by around level 20 pretty much every bandit and God knows what is wearing full Daedric armour and weapons all enchanted to the brink with who knows what), raising curious questions about what your character really is to cause such grand change in the order of things.

Your actions still go largely unnoticed by others and have little impact on things that you can do, making one wonder what they really did for the series. The story goes on, the series gets better tech, but the gameplay stays the same crappy self from year to year.

If they ever decide to make fifth chapter, well... if it looks like nothing's changed from this for the better, then my hope for the series will be gone for good.***Game links:

[[link:http://www.tessource.net/ The Elder Scrolls Source (mods)]]
[[link:http://planetelderscrolls.gamespy.com/ Planet Elder Scrolls (mods)]]
[[link:http://timeslip.chorrol.com/obmm_download.html Oblivion Mod Manager]]
[[link:http://jorgeoscuro.googlepages.com/home Oscuro's Oblivion Overhaul]]
[[link:http://www.tescreens.be/oblivionmodwiki/index.php/Cosmetic_Compilation Cosmetic Compilation (mod for making better looking characters)]]
[[link:http://korana.elricm.com/eshme_bodies.htm Eshme's Bodies (better bodies)]]
[[link:http://btmod.beider.org/ BTmod (better UI)]]
[cjlee001]
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The Elder Scrolls IV: Oblivion  2K Games;Ubisoft (Bethesda Game Studios)2007Oblivion is the quintessential role-playing game for the next generation and another leap forward in gaming. Step inside the most richly detailed and vibrant game-world ever created. Oblivion is the latest chapter in the epic and highly successful Elder Scrolls saga and utilizes next-generation video game hardware to fully immerse you into the experience. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.

After the mysterious and untimely death of the Emperor, the throne of Tamriel lies empty. With the Empire ready to crumble, the gates of Oblivion open and demons march upon the land - laying waste to everything in their path. To turn the tide of darkness, you must find the lost heir to the throne and unravel the sinister plot that threatens to destroy all of Tamriel.

- Live Another Life in Another World: Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.

- Next Generation Graphics: Pixel-shader effects and high definition televisions are fully supported to create unprecedented visuals, including lifelike towns, dungeons, and the most realistic forests ever created in a game.

- First Person Melee and Magic: An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.

- Radiant AI: This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.

- Realistic Characters: Oblivion's features over 1,000 non-player characters who come to life like never before with facial animations, lip-synching, and full speech. They even engage in unscripted conversations with each other and you.

- Open-Ended Game Play; Short Challenges: The enormous world of Oblivion is open for you to explore at your own pace, and shorter challenges such as fighting bandits, mixing potions, creating magic items and persuading friends keep the challenges coming.
[Ubisoft]
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The Legend of Kyrandia  Virgin (Westwood)1992[media=youtube]_c5QrnYYk3Y[/media] MS-DOSlabelimageminimize
Titan Quest  THQ (Iron Lore Entertainment)2006[b]premade protagonist[/b] - besides being able to choose your gender (which only affects what you look like), you have absolutely no choice who your character is, later you get to choose which class to progress, though.
[b]adv-static[/b] - does not occur when the character gains a generic level, but when they assign a point to class (mastery) level. Same points are used to unlock and increase the power of your class abilities, but a large number needs to be dedicated to unlocking class levels as well. Regular levels only give points to distribute: 2 for attributes, 4 for classes.
[b]seamless world[/b] - there are a number of breaks, mostly when player goes on a sea voyage to reach another distant region. Otherwise, the world is massive.
[b]sauroids[/b] - there's humanoid crocodiles/alligators, dinosaur-like ice raptors, and the centauroid mini-dragon things.
[b]china[/b] - although never named thus (called the Orient instead), the map shows clearly the eastern side of mainland China with the island of Taiwan to the east and Hainan to the south and some other recognizable elements.

[b]req-swapfile[/b] - can be disabled by adding line [code]`skipCompatibilityChecks = true´[/code] to file [code]`Documents/My Games/Titan Quest/Settings/Options.txt´[/code].

--- averted
historically inaccurate - although Sparta was established in 11th century BCE and the Yellow Emperor reigned in around 27th century BCE, the Yellow Emperor apparently has waned to myth, people doubting his existence, so he's likely some form of an immortal within the setting though this is not elaborated.***From the co-creator of Age of Empires, Brian Sullivan, comes an all-new action role-playing game set in the mythical worlds of ancient Greece and Egypt. Amazing visuals and fast-action gameplay deliver a true cinematic gaming experience. Lush ancient world settings crafted in near-photo realistic detail provide the player with an extraordinary canvas on which to set forth on an epic quest of the ultimate good versus evil. The Titans, gods before the gods, have escaped from their eternal prison to wreak havoc on the world. In this titanic struggle between old and new gods it is the heroes of humankind who will ultimately determine the fate of all existence. The player quests throughout the ancient world in a race to uncover the secrets needed to once again imprison these ancient gods. Journeying to fabled locations such as the Parthenon, the maze at Knossos, the Great Pyramids, and the Hanging Gardens of Babylon, the player will have to overcome terrifying monsters and mythical beasts. A flexible class system allows almost limitless ways for the player to develop their character. Skills can be customized in many ways, and never become obsolete. With addictive, fast action gameplay and tons of unique loot, epic gaming has never been so good. Brave the trials of Titan Quest alone or bring a group of friends to share the glory while playing through the thrilling story-driven campaign.

* Epic adventuring in the ancient world
* Stunning 3D graphics, with an amazing level of detail and realism
* Addictive, fast-action gameplay
* Custom, definable character classes and modifiable skills
* Streaming, seamless world
* Over a thousand pieces of unique and legendary equipment
[THQ]
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Torchlight II  Runic Games2012The award-winning action RPG is back, bigger and better than ever! Torchlight II takes you back into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands!

Torchlight II captures all the flavor and excitement of the original game - while expanding the world and adding the features players wanted most, including online and LAN co-op multiplayer. Torchlight II is fast, fun, and filled to the brim with action and loot. Adventure solo or online with your friends!

Key Features:
* Multiplayer - Play co-op with your friends via LAN or over the Internet for free. No subscriptions, no item sales. Our new matchmaking service lets you find friends, start new games, and join existing games. And, as always, you can play single-player offline as well.
* Customizable Characters - Players will create and customize a character from one of four brand new classes. Each class can be played as either male or female, with customized cosmetic features and looks to make each individual character stand out. All new skills and loot give loads of opportunity for unique character builds.
* Moddability - TorchED, the Torchlight II editor, will give players the ability to create their own mods, adding even more content to the world. Have your friends download the same mod and play together.
* New User Interface - Torchlight II boasts a new and improved user interface, designed to be easier than ever for new players to pick up and play. This intuitive interface ensures you can focus on playing the game the way you want to.
* Open World - We're not only in the town of Torchlight anymore! Explore vast overland areas and multiple hub towns, fight through rain, snow, day and night. Our level randomization ensures new layouts, paths, loot, and monsters every time you play.
* New Game Plus - In New Game Plus, the game's not over until you say it is. Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. You'll keep all of the skills, gold, and gear you worked so hard for!
* Pets & Fishing - These popular features make their return in Torchlight II in improved form. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to.
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Torchlight II  Runic Games2015 Linuxlabelminimizeminimize
Ultima IV: Quest of the Avatar Origin1985
[4]***
[48]***Ultima IV is an RPG like none other before or since. There is no final boss to defeat and no princess (or artifact) to liberate. Rather, this game puts you on an almost spiritual journey to improve yourself in eight 'virtues' - Humility, Spirituality, Valor, Justice, Sacrifice, Honesty, and so on. Just about anything you can do in the game affects how you progress down this road: You must not steal, run from battles, or attack retreating enemies if you have any hope of winning the game. Once you have fully developed your eight virtues, you become the 'Avatar' - the embodiment of all that is good in Humanity - and the true nature of the quest is revealed. This unique RPG is definitely not for everybody, but it's still worth a try... especially for people who believe there can be nothing worthwhile in a video game.***Comes on two 5.25 inch disks, 4 sides, optionally supports 2 drives.
[Zerothis]
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Ultima IV: Quest of the Avatar Origin1988
[1]***
[52]***Comes on one 3.5" disk.
Amigalabelimageminimize
Ultima IV: Quest of the Avatar Origin1986As a copy protection, all manufactured disks contained an unformulated section. If present, the game played normally. A simple copy to a fully formatted disk would cause all battles to be lost. The German publisher overlooked this subtle detail and produced copies of the game with fully formatted disks. Thus all legal buyers of Ultima VI for Atari 8-bit purchased an unplayable game. Atari 400/800labelimageminimize
Ultima IV: Quest of the Avatar Origin1988 Atari STlabelimageminimize
Ultima IV: Quest of the Avatar Pony Canyon1987 Sharp X1labelimageminimize
Ultima IV: Quest of the Avatar ?1997A shareware program, U4MBonGS, applied to the [[gameid:38015 Apple II E version]] allows this game to take advantage of some of the advanced features of the IIGS platform. Specifically stereo sound, and music with one MockingBoard soundcard, or stereo music and other enhancements with two soundcards. Apple IIGSlabelminimizeminimize
Ultima IV: Quest of the Avatar Pony Canyon (Newtopia Planning)1987 NEC PC9801labelimageminimize
Ultima IV: Quest of the Avatar Pony Canyon1988 X68000labelminimizeminimize
Ultima IV: Quest of the Avatar  Fujitsu (Origin)1992The Japanese title may read something like アヴァターの探求 or アヴァターのたんきゅう, though I'm uncertain how to transliterate "Avatar" properly (currently assuming avatā [アヴァター]) FM Townslabelimageminimize
Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985Comes on two 5.25' disks. In 1997 the full version of this game was 'made available for free download' at selected sites by Origin. However, it remains proprietary and not defined as "freeware" or "public domain" (these downloads can disappear or the priced raised at any time at Electronic Art's option). Several homebrew upgrades exist for this game that add features such as VGA graphics and Midi sound. The xu4 project allows this game to run on Windows, Linux, Mac OS 8, Mac OS X, and other operating systems. xu4 Also allows extensive modding of the graphics, enemies, items, and certain game logic.

The Ultima series continued to innovate with the release of each game in the series. With the 4th game released for Apple ][ and then ported to IBM-PC, the genre was taken to bran new places. There is no evil big bad enemy to defeat, and the point of the game is not to take advantage of people to get stuff to go defeat the enemy. Rather, the point of the game is for the main character to become a champion of virtue. The goals are literally honesty, humility, honor, spirituality, valor, justice, compassion, sacrifice, courage, truth, and love. Actions, inactions, even words can have less than apparent unhelpful or helpful consequences. Yes, there are still monsters to fight and treasures to find, but this makes up less than 1/8th of the game and the care and purpose in handling these things is more important than the end result.
[Zerothis]
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Ultima IV: Quest of the Avatar  Pony Canyon1987 NEC PC8801labelimageminimize
Ultima IV: Quest of the Avatar  Sega (Origin)1990Lord British, the wise and compassionate ruler of Britannia, wishes to erase the legacy left behind by the three Evil Lords. To do so, he must find an Avatar. An Avatar is one who has achieved enlightenment in the 8 Virtues - Honor, Valor, Sacrifice, Compassion, Justice, Spirituality, Honesty and Humility. Only the most virtuous of souls can complete the perilous journey that lies ahead! If you think that you're the savior for whom Lord British is searching, then prove your worth by taking on the Quest of the Avatar!***
[17]***
[72]***
[52]***
[52]***
[37]***
[27]
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Ultima IV: Quest of the Avatar  Pony Canyon (Origin)1987 MICRO 7 - FM7labelminimizeminimize
Ultima IV: Quest of the Avatar  Origin1985
[52]***
[48]***Comes on two 5.25" disks.

The Ultima series continued to innovate with the release of each game in the series. With this 4th game, the genre was taken to bran new places. There is no evil big bad enemy to defeat, and the point of the game is not to take advantage of people to get stuff to go defeat the enemy. Rather, the point of the game is for the main character to become a champion of virtue. The goals are literally honesty, humility, honor, spirituality, valor, justice, compassion, sacrifice, courage, truth, and love. Actions, inactions, even words can have less than apparent unhelpful or helpful consequences. Yes, there are still monsters to fight and treasures to find, but this makes up less than 1/8th of the game and the care and purpose in handling these things is more important than the end result.

The [i]Ultima IV Construction Set[/i], [b]not official[/b], was available not long after the game's release. While the title would suggest it is a legitimate level editor, the package is in fact an illegal bootleg of Ultima IV. It even includes digital versions of all materials of the game. This overly complete violation of copyright does also include a level editor.
[Zerothis]
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Ultima VII: The Black Gate FCI;Pony Canyon (Origin)1994This is drastically simplified version of the [game=#32923]Black Gate[/game], leaving in only some action-adventure kind of game from the original adventure-RPG with nary a dialogue left. This was done due to the limitations of the platform which simply couldn't handle the amount of data in the original.

The game engine itself was rewritten entirely in assembly for the platform, and considering the things left out, it can't be considered the same as Ultima 7 engine. This rewritten engine was re-used in the SNES [game=#38033]Savage Empire[/game].***Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. But due to the censorship of this game, the role unicorns it reduced. The game and story are so heavily censored that its practically unintelligible.
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Ultima VII: The Black Gate  ? (Origin)2001 BeOSlabelminimizeminimize
Ultima VII: The Black Gate  ? (Origin)2006Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms.

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The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. But, it was never intended to run on Windows. Exult uses SDL for the Linux version. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are severl prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
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Ultima VII: The Black Gate  author (Origin)2001Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms. Plus a few enhancements.

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The character can move seamlessly from above ground to under ground, up or down stars, in and out of buildings, on and off of rooftops, in and out of ships, and take to the air and land. Various magical transportation occurs.
The 8th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. (Ultima Underworld is canonical, prequil of this game, and the 7th in the series). But, it was never intended to run on Linux. This, and other exult enhancements are sufficient to mark this game as uncanonical. Exult uses SDL for the Linux version with an OpenGL option. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned by in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. And some coder with nothing better to do has given the engine dance mat compatibility.
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Ultima VII: The Black Gate  Exult Team (Origin;Exult Team)2000Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms.

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The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. But, it was never intended to run on Linux. Exult uses SDL for the Linux version. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are severl prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
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Ultima VII: The Black Gate  Exult Team (Origin;Exult Team)2007Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms.

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The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. But, it was never intended to run on Linux. Exult uses SDL for the Linux version. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are severl prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
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Ultima VII: The Black Gate  author (Origin;author)2004Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms.

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The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. But, it was never intended to run on Linux. Exult uses SDL for the Linux version. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are severl prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
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Ultima VII: The Black Gate  Exult Team (Origin;Exult Team)2004 Mac OS Xlabelminimizeminimize
Ultima VII: The Black Gate  ? (Origin)2011 Pandoralabelminimizeminimize
Ultima VII: The Black Gate  author (Origin)2003 Zauruslabelminimizeminimize
Ultima VII: The Black Gate  Origin1992Review for the French version of the game.
[22]***
[22]***French version
[37]***
[37]***Came with six 3.5' disks. The original release included a demo of Ultima Underworld on a 5.25' disk. U7 was rerealsed both by Origin and Electronic Arts in many packages that included the sequels/add-ins for U7 (Forge of Virtue, Serpent Isle, The Silver Seed)

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The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
Origin once again attempted to create a game engine as they had done before with Ultima IV and Ultima VI. Arthurian Legends was the game they would attempt to create using the U7 Engine. AL was not completed and the source code of the Ultima VII games was later lost.

A game engine called Exult allows the game to run on a wide variety of platforms
[Zerothis]***Still one of the best RPG's ever made IMO. The Forge of Virtue was a small expansion released with some packages. Ever wondered how to get this baby to run on Windows? Check here:
[url=http://exult.sourceforge.net]exult.sourceforge.net[/url]
[cjlee001]
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Ultima: Quest of the Avatar  FCI;Pony Canyon (Infinity;Atelier Double)1989The ruthless Triad of Evil has been vanquished and peace now reigns in the land. But without the threat of danger the people have become corrupt. Darkness dwells in their hearts and minds. The countryside is plagued by dragons, trolls, and long-dead wizards. Only an Avatar, a shining example of heroism, can destroy the monsters and conquer the internal wickedness with his mastery of magic and weapons. Become the Avatar! Save Britannia! And master the challenges of the ultimate quest--the search for good within yourself. NESlabelimagesubject
Ultima: Runes of Virtue FCI;Pony Canyon1991
[49]***The world of Ultima games comes to Game Boy! Guide one of four characters on a quest to find the hidden Runes of Virtue. The Mage casts spells; the Bard is a longbow expert; the Knight is a master swordsman; and the Ranger throws his magic axe. Explore the eight concealed dungeons for treasure. Discover magic swords, potions and teleporters. Battle bats, dragons, ghosts, serpents and skeletons-even the villainous Black Knight! Challenge this brand new game made exclusively for Game Boy by FCI!

-Powerful 1 meg chip with Battery back-up saves play positions
-Two players can compete or cooperate for up to 80 levels
-Exciting one-player action in over 170 levels
-An entirely new game from the creators of the original Ultima***
[37]***
[29]
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