showing 1 - 50 of 174 gameschevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Haktoria | nimets | ? | labelminimizeminimize | |
Hexen | author | ? | labelminimizeminimize | |
Kingdom of Beasts | author | ? | labelminimizeminimize | |
Knightmare | stuckieGAMEZ | ? | Steven Campbell | labelminimizeminimize |
Mount & Blade: Warband - Napoleonic Wars | Paradox Interactive (TaleWorlds Entertainment) | ? | labelminimizeminimize | |
Mount & Blade: Warband - Viking Conquest | Paradox Interactive (TaleWorlds Entertainment) | ? | labelminimizeminimize | |
OQPlus | author | ? | leilei | labelminimizeminimize |
Quiet Console Town | author | ? | Roger Ostrander | labelminimizesubject |
Tales of Tamar | author | ? | labelminimizeminimize | |
Wurm Online | OneTooFree | ? | labelminimizeminimize | |
Ancient Domains Of Mystery | author | 1994 | Thomas Biskup | labelimagesubject |
Inner Worlds | Sleepless Software;GOTO (Sleepless Software) | 1996 | Abandoned Village Alexander Bormann (playtesting) Allen Taylor (animation assistant) Andy (other contributor) Barb Carpenter (playtesting) Battle with the Boonta Blue Forest Brent Johnson (programmer) Brent Johnson (design) Bryan A. Ford (lead programmer) Bryan A. Ford (graphics engine) Bryan A. Ford (level design) Caverns of Souls Christian Holtje (transformation sound effect) Clyde Grossman (publishing assistance) Craig Peeper (sound fx programming) Craig Peeper (music programming) Crystal Caverns Daniel Hansson (music) Death in the Dark Descent into the Cruel Swamp Destiny is Near]) Echoing Halls Eclypse]) endlvl2 Entry by Fire Eric Dreibelbis (level design) Eric Dreibelbis (mapper) Eric Moon (graphics) Eric Moon (programmer) Exploring Time]) Face-off with the Gralob Gallery of Death George Hoffman (programmer) Glen (other contributor) Heinee Hinrichsen (art) Heinee Hinrichsen (animation) hinrg.mod]) Horrible Harpy Hangout Horrible Harpy Hangout In Harmony István Markó (qa) István Markó (design) Jan Rafaj (developer) Jason Venner (mailing list) Jason Venner (design) Joe Hitchens (project manager) Joe Hitchens (main designer) Joe Hitchens (main mapper) Joe Hitchens (level design) Joshua (other contributor) Joy of Victory Juice[Nikola Fox] (music) Jürgen Quade (mapper) Jürgen Quade (level design) Ken. J. Kenneth Allein (wolf consultant) Kevin (other contributor) Laboratory of Evil Les Carpenter (playtesting) Lorena Hitchens (level design) Lorin Nelson (artwork) Michael Mächte (playtesting) Mick Barry MiG[Michiel Helsloot] (music) Movement]) Mushroom Forest Nemosoft (desing) Nikita's Destiny]) Normunds Saumanis (programmer) Others (other contributors) Paul Schmelzenbach (music) PENTATONE Musikproduktion (sound fx) Peter (other contributor) Rasto Skultety (music) River Palace Rob Wells (music) Ron Hitchens (paramedic) Russ (other contributor) Semilogic Entertainments (publishing assistance) Semilogic Entertainments (artwork) Semilogic Entertainments (mapping) Semilogic Entertainments (playtesting) Semilogic Entertainments (expert consulting) Semilogic Entertainments (design criticism) Shon Love (level design) Slave Building SmiL[Pasi Tervonen] (music) Special Agent Spence Watson (classified) Spider House]/mapping/playtesting/emotional support) Storage Cove Sunny[Sunghee Kim] (playtesting) The Sun Caves The TARC‑Pit The Vent The Vent Tim (other contributor) Travellers' Tales Underground Kingdom Uwe Mayer (playtesting) Wasteland 1 Zachary Girouard (level design) Zachary Girouard (mapping) | labelimagesubject |
Once and Future | Cascade Mountain Publishing | 1998 | Gerry Kevin Wilson (programmer) Michael J. Roberts (tads) | labelminimizeminimize |
Hexen | author | 1999 | Daniel David Olson I 'theoddone33' (developer) | labelminimizeminimize |
Quake: The Offering | Pearson Software (id software;Hipnotic Software;Rogue Entertainment) | 1999 | labelminimizeminimize | |
Baldur's Gate II: Shadows of Amn | Interplay (BioWare) | 2000 | James Ohlen (designer) Kevin Martens (designer) | labelminimizeminimize |
Hexen II | author | 2000 | labelminimizeminimize | |
CrossFire | author | 2001 | Andreas Vogl 'avogl' (developer) Bob Tanner 'tanner' (developer) Chachkoff Yann 'gros' (developer) David N Hurst 'darth_bob' Graphics/Designer) Frank Tore Johansen (developer) H. S. Teoh 'quickfur' (developer) John Cater 'caterj' (no specific role) Joris Bontje 'jbontje' (developer) Klaus Elsbernd 'elsbernd' (no specific role) Mark Wedel 'mwedel' (all-hands person) Michael Toennies 'michtoen' (developer) Pertti Karppinen 'rower' (developer) Peter Mardahl 'mardahl' (all-hands person) Philipp Currlin 'pcurrlin' (editorial) Philipp Currlin 'pcurrlin' (content writer) Scott Barnes 'reeve' (developer) Scott MacFiggen 'smacfiggen' (developer) | labelimagesubject |
OpenQuartz | Open Quartz Team | 2001 | labelminimizesubject | |
King's Quest II: Romancing the Stones | Tierra;AGDI (Tierra) | 2002 | Britney K. Brimhall [as Game Designer #1] (designer) Christopher T. Warren [as Anonymous Game Developer #2] (developer) | labelimagesubject |
Openglad | FSGames (Snowstorm Entertainment) | 2003 | labelimageminimize | |
Majesty Gold Edition | Linux Game Publishing (Tribsoft) | 2003 | Jim DuBois (designer) | labelimagesubject |
Neverwinter Nights | Atari;Infogrames (BioWare) | 2003 | Cathryn Mataga (programmer) Rob Bartel (lead designer) | labelminimizesubject |
Neverwinter Nights: Shadows of Undrentide | Atari (BioWare) | 2003 | labelminimizeminimize | |
Neverwinter Nights: Hordes of the Underdark | Atari (BioWare;Floodgate Entertainment) | 2003 | labelminimizeminimize | |
Inherit the Earth: Quest for the Orb | Wyrmkeep Entertainment (New World Computing) | 2004 | labelimageminimize | |
Robin Hood: The Legend of Sherwood | e.p.i.c. interactive entertainment (Spellbound Entertainment) | 2004 | labelminimizesubject | |
İstanbul Efsaneleri | Raks New Media (SiliconWorx) | 2005 | labelminimizesubject | |
Neverwinter Nights: King Maker | BioWare | 2005 | labelminimizeminimize | |
Spelled Knights of Light | Game Yard;Absolutist (Game Yard) | 2005 | labelminimizeminimize | |
The SoulKeeper | HELM Systems | 2005 | labelminimizeminimize | |
Neverwinter Nights: Pirates of the Sword Coast | BioWare | 2005 | labelminimizeminimize | |
Attal: Lords of Doom | author | 2006 | labelimageminimize | |
Regnum | JRS0UL | 2006 | Giedrius Bražukas | labelminimizeminimize |
Cute Knight | Hanako Games | 2006 | labelminimizeminimize | |
Camelot Warriors El Remake | author | 2007 | BUHOnero (code) Coelophysis (graphics) | labelminimizeminimize |
Knights & Merchants: The Shattered Kingdom | Linux Game Publishing;TopWare Interactive (Joymania Development;TopWare Interactive) | 2007 | labelimagesubject | |
Eschalon: Book I | My Game Company;Basilisk Games (Basilisk Games) | 2007 | Thomas Riegsecker | labelimagesubject |
Om@r Missing Treasure | Om@r | 2008 | عمر علي عيد مختار[Omar Mukhtar Ali Gala] | labelminimizeminimize |
Return to the Roots | GitHub | 2008 | labelminimizeminimize | |
Xalynne's Twins | ParsonSyunOwe | 2008 | labelminimizeminimize | |
Hexen | Raven Software | 2008 | Ben Gokey (programmer) Brian Pelletier (artist) Brian Raffel (artist) Chris Rhinehart (programmer) Eric C. Biessman (level design) executive project director) John Carmack (game engine) John Romero (executive producer) Kevin Schilder (music) Kevin Schilder (sound) Michael Raymond-Judy (level design) Paul MacArthur (programmer) Paul Radek (sound drivers) Shane Gurno (artist) | labelminimizeminimize |
Zatikon | My Game Company;Chronic Logic (Chronic Logic) | 2008 | Gabe Jones | labelimagesubject |
The Dark Mod: Stories from the Shadows | author | 2010 | labelminimizeminimize | |
Giana's Return | Giana's Return Team | 2010 | labelimagesubject | |
Turious | SandBox Projects | 2010 | labelminimizeminimize | |
Kidnapping Love | shadow190 | 2010 | labelminimizeminimize | |
Arx Libertatis | ? (Arkane Studios;Zenimax;Arx Libertatis) | 2011 | labelimagesubject | |
Krum | Square-Enix (Blender Foundation) | 2011 | labelminimizeminimize | |
Open Patrician | author | 2011 | labelminimizesubject |