showing 51 - 100 of 105 gameschevron_leftchevron_right
name | publisher(developer) | year arrow_downward | author(s) | |
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Ultima Underworld II: Labyrinth of Worlds | Origin (Looking Glass Technologies) | 1993 | Austin Grossman (lead writer) Bill Johnson (guardian voice) Bill Narum (creature art) Carolly Hauksdottir (creature art) Conversations) Dan Bourbounnals (creature art) Dan Schmidt (music) Design Concept Design Concept) Dorian Hart (conversations) Doug Church (project leader) Doug Wike (screen designs) Dr. Cat (conversations) End Game Cut Scenes Fred Lim (programmer) Glen Johnson (manual art) Greg Travis (programmer) Intro James Dollar (textures) James Fleming (creature art) James Flemming (programmer) Jeff Dee (creature art) Jerry O'Flaherty (creature art) John Blackley (music) John Miles (ail sound) John Miles (music system) Jon Maiara (programmer) Josh White (3d shapes) Karl Dolgener (creature art) Lead Programmer) Mark Leblanc (programmer) Micael Priest (creature art) Objects Paul Neurath (creative director) Portraits) Portraits) Portraits) Portraits) Portraits) Programmer) Programmer) Randy Buck (voice recording) Rob Wallaca (sound effects) Robert Frye (creature art) Stu Sheppard (creature art) Terry Manderfeld (map art) Textures Tim Stellmach (lead designer) Warren Spector (producer) Whitney Caughlin (creature art) | labelimageminimize |
Tajemnica Statuetki | Metropolis Software | 1993 | labelimageminimize | |
Prince of Evil | Softstar Entertainment | 1993 | labelimageminimize | |
Dungeons & Dragons: Fantasy Empires | SSI (Silicon Knights) | 1993 | labelimageminimize | |
Ancient Domains Of Mystery | author | 1994 | Thomas Biskup | labelimageminimize |
Dreamweb | Empire;GameTek (Creative Reality) | 1994 | Carol Nudds (acting) Carol Nudds (voiceover) David Dew (graphics) Dee Graham (acting) Dee Graham (voiceover) John Haines (acting) John Haines (voiceover) Martin Sherman (acting) Martin Sherman (voiceover) Matt Seldon (sound) Matt Seldon (music) Nikki Robinson (acting) Nikki Robinson (voiceover) Patrick Kelly (acting) Patrick Kelly (voiceover) Rena Kaye (acting) Rena Kaye (voiceover) Richard L. Yapp (sound) Tony Dillon (acting) Tony Dillon (voiceover) | labelimagesubject |
Dunkle Schatten | Bundesministerium des Innern (The Art Department) | 1994 | labelimagesubject | |
X-COM: UFO Defense | Microprose (Mythos Games) | 1994 | Julian Gollop Nick Gollop | labelimagesubject |
System Shock | Electronic Arts;Origin (Looking Glass Technologies) | 1994 | Doug Church Terri Brosius (voice actor) Warren Spector | labelimagesubject |
Ultima VIII: Pagan | Origin | 1994 | Richard Garriott | labelimageminimize |
Nahlakh | Proudfoot Games | 1994 | Dorothy Chou Tom Proudfoot Trevor Pering | labelimageminimize |
Dark Sun: Wake of the Ravager | SSI (SSI Special Projects Team) | 1994 | 'The Fat Man' George Alistair Sanger (fm voice design) 'The Fat Man' George Alistair Sanger (music) 'The Fat Man' George Alistair Sanger (voice) Adam Gropman (performer) Adam Isgreen (region design) Adam Isgreen (region coding) Al Brown (documentation) Al Brown (screen text editing) Al Marenco (product tester) Ali Katz (performer) Andrrignaud (documentation) Andrrignaud (screen text editing) Annette Grove (bug system support) Ben Cooley (product tester) Ben Rush (artist) Bill White (product tester) Brian Session (performer) Caron White (data manager) Caron White (region design) Caron White (region coding) Chris Carr (region design) Chris Carr (region coding) Chris Carr (lead scripter) Chris Lanka (region design support) Chris Lanka (region design testing) Consolidated Printers (printing) Cyrus G. Harris (product tester) Dan Cermak (producer) Dante Fuget (artist) Dave Boudreau from Louis Saekow Design (graphic design) Dave Boudreau from Louis Saekow Design (desktop publishing) David Hatch (performer) Diane Duffy (artist) Diane Fong (artist) Dianne Nola (performer) Don McClure (region design) Don McClure (region coding) Doug Bushman (performer) Doug Grounds (additional programming) Eileen Matsumi (documentation manager) Gennady Krakousky (artist) Glen Cureton (test supervisor) Greg Walsh (performer) James M. Ward (special thanks) John Miles (additional programming) John Miles (low level audio programming) Jonathan Kromrey (documentation) Jonathan Kromrey (screen text editing) Keith Brors (additional programming) Kelly Calabro (product tester) Ken Eklund (region design) Ken Eklund (region coding) Leedara Zola from Louis Saekow Design (graphic design) Leedara Zola from Louis Saekow Design (desktop publishing) Maurie Manning (lead artist) Merle Madlin (performer) Michael London (performer) Mike Coustier (programmer) Mike Klingler (product tester) Nada Lewis (additional music 'the shattered lands) Nada Lewis (the wake of the ravager') Nick Beliaeff (producer) Ralph Thomas 'Cooksey' (audio programming) Ralph Thomas 'Cooksey' (sound effects) Ralph Thomas 'Cooksey' (voice producer) Ralph Thomas 'Cooksey' (music) Ralph Thomas 'Cooksey' (voice) Rick White (associate producer) Robert Calfee (lead programmer) Roberta Gibbons (special thanks) Ron Calonje (sound effects) Ron Calonje (voice engineer) Ron Calonje (music) Ron Calonje (voice) Rose Ramos (bug system support) Russ Brown (additional programming) Steven Okano (region design support) Steven Okano (region design testing) Tim August (voice director) Tim August (music) Tim August (voice) Wally Fields (performer) Zane Wolters (product tester) | labelimageminimize |
Blackthorne | Interplay Productions (Blizzard Entertainment) | 1994 | labelimageminimize | |
Albion | Blue Byte | 1995 | labelimagesubject | |
Chewy: Esc from F5 | Blue Byte | 1995 | labelimagesubject | |
Crusader: No Remorse | Electronic Arts (Origin Systems) | 1995 | Tony Zurovec | labelimageminimize |
Fade to Black | Electronic Arts (Delphine Software International) | 1995 | Paul Cuisset | labelimageminimize |
Jagged Alliance | Sir-Tech (MadLab Software) | 1995 | labelimageminimize | |
Jagged Alliance: Deadly Games | Sir-Tech (MadLab Software) | 1995 | labelminimizeminimize | |
World of Aden: Thunderscape | Mindscape (SSI) | 1995 | labelimagesubject | |
Wrath of Earth | Softkey (Addix Software) | 1995 | labelimageminimize | |
X-COM: Terror from the Deep | Paul Hibbard & Pete Moreland (Microprose Software) | 1995 | Allister Brimble (sound effects design) Amanda Roberts (maps) Amanda Roberts (additional art) Andrew Parton (sound) Andrew Parton (design) Andrew Parton (programming) Andrew Wawrowski (additional writing) Andrew Williams (maps) Annette Bell (programming) Bill Barna (programming) Drew Northcott (graphics) Drew Northcott (intro sequence) Edward Garnier (additional art) Greg Shill (intro sequence) Guy Jeffries (graphics) Jason Avent (maps) John Broomhall (original music) Julian & Nick Gollop (original game engine) Justin Manning (additional art) Marc Curtis (maps) Martin Severn (graphics) Martin Smillie (graphics) Matthew Knott (graphics) Matthew Knott (art liaison) Matthew Knott (maps) Nick Cook (intro sequence) Nick Cook (additional art) Nick Thompson (programming) Paul Ayliffe (additional art) Paul Struss (additional art) Richard Bakewell (maps) Scott Johnston (additional programming) Stephen Goss (game design) Stephen Goss (intro sequence) Terry Greer (additional art) | labelimagesubject |
Anvil of Dawn | New World Computing (DreamForge Intertainment) | 1995 | Amy Finkbeiner (additional 3d models) Amy J. Hartman (voice actor) Anthony Mollick (sounds) Anthony Mollick (voice production) Brian Busatti (artist) C. Aaron Kreader (artist) Chad Freeman (programmer) Christopher Straka (designer) Craig Mrusek (artist) Dave Wells (artist) David J. Fielding (voice actor) David Kubalak (artist) Dereck Walton (voice actor) Doug Ceccarelli (3d artist) encounter) Eric Ranier Rice (3d coordinator) Frank Schurter (lead artist) Gene Kohler (artist) Gina Preciado (voice actor) Gregory A. Cunningham (3d artist) James C. McMenamy (music) James C. McMenamy (sounds) Jane Yeager (art director) Jason Johnson (3d artist) Jeff Zehner (additional 3d models) Jennifer Marburger (voice actor) John Thiem (voice actor) Kevin Delany (voice actor) Kimberly A. Haines (3d artist) Michael Nicholson (artist) Nancy Janda (voice actor) Paul J. Yeso Jr. (3d artist) Randy Krakowski (additional 3d support) Scott Passado (voice actor) Scott Thewes (voice actor) Stu Johnson (voice actor) Ted Russell (voice actor) Thomas Holmes (lead programmer) Thomas Holmes (designer) Tracy Smith (artist) Vernon H Harmon II (programmer) | labelimageminimize |
Hexen | id Software;GT Interactive (Raven Software) | 1995 | Ben Gokey (programmer) Brian Pelletier (artist) Brian Raffel (artist) Chris Rhinehart (programmer) Eric C. Biessman (level design) executive project director) John Carmack (game engine) John Romero (executive producer) Kevin Schilder (music) Kevin Schilder (sound) Michael Raymond-Judy (level design) Paul MacArthur (programmer) Paul Radek (sound drivers) Shane Gurno (artist) | labelimagesubject |
Stonekeep | Interplay (Interplay Productions) | 1995 | Anthony Bowren (3d rendering artists) Arlene C. Somers (2d graphic artists) Brian Luzietti (music) Charles H. H. Weidman III (2d graphic artists) Cheryl Austin (2d graphic artists) Chris Christensen (programmer) Christian Taylor (designer) David A. Mosher (2d graphic artists) Helena Wickberg (2d graphic artists) Jason D. Anderson (3d rendering artists) Jayesh J. Patel (programmer) Jesse Reynolds (programmer) Jim Gardner (programmer) John Philip Britt (programmer) Kevin Beardslee (3d rendering artists) Kevin W. Bass (programmer) Leonard Boyarsky (2d graphic artists) LoQuan Seh (programmer) Michael Bernstein (programmer) Nick Kesting (programmer) Peter Oliphant (programmer) Spencer Kipe (art director) Spencer Kipe (2d graphic artists) | labelimagesubject |
The Dig | LucasArts | 1995 | Brian Moriarty (designer) Sean Clark (designer) | labelimagesubject |
Crusader: No Regret | Electronic Arts (Origin Systems) | 1996 | Tony Zurovec | labelimageminimize |
Deus | ReadySoft (Silmarils) | 1996 | labelminimizeminimize | |
Dunkle Schatten 2: Im Netzwerk gefangen | Bundesministerium des Innern (The Art Department) | 1996 | labelimagesubject | |
Hexen: Deathkings of the Dark Citadel | id Software (Raven Software) | 1996 | John Carmack (game engine) | labelimageminimize |
Inner Worlds | Sleepless Software | 1996 | Bryan Ford Joe Hitchens | labelimagesubject |
Mutation of J.B. | TopWare Interactive;LK Avalon (Invention) | 1996 | labelimagesubject | |
Nemesis: The Wizardry Adventure | Virgin Interactive (Sir-tech Software) | 1996 | Amy Soule (qa) Barry Gelfand (qa) Bill Dedi (qa) Brenda Brathwaite (writer) Brenda Romero (scripting) Brenda Romero (dialogue) Brenda Romero (documentaion) Bret Rowdon (programmer) Bret Rowdon (additional design) Charles Miles (qa) Chris Fram (level design) Christopher Pollard (qa) Craig Fram (3d graphics) Craig Fram (animation) Craig S. Daughtrey (level design) Craig S. Daughtrey (3d graphics) Craig S. Daughtrey (animation) Cyrus Hogg (level design) Cyrus Hogg (3d graphics) Cyrus Hogg (animation) Dan Hosmer (qa) Dan Sherry (qa) Derek Beland (programmer) Derek Beland (additional design) Dimitri Joannides (level design) Dimitri Joannides (3d graphics) Dimitri Joannides (animation) Dimitri Joannides (2d graphics) Dimitri Joannides (manual illustrations) Dimitri Joannides (manual photos) Eric Heberling (composer) Harold Lehman (qa) Ian Currie (concept) Ian Currie (additional design) Jeff Thorton (qa) Jennifer Hamilton (2d graphics) Joan McKeown (qa) John Walcott (qa) Kathy Shaw (qa) Linda Currie (director) Linda Currie (concept) Linda Currie (writer) Linda Currie (design) Linda Currie (scripting) Linda Currie (dialogue) Luis Huapaya (additional programming) Marilyn Wasserman (qa) Michael Fisher (level design) Michael Fisher (3d graphics) Michael Fisher (animation) Mohanned Mansour (2d graphics) Nathan Bruyere (qa) Nathan Koch (documentaion) Nathan Koch (qa) Phil Lewis (qa) Sean McDermott (sound) Steve McIvor (level design) Steve McIvor (3d graphics) Steve McIvor (animation) Susan Niles (qa) Will Johnson (qa) | labelimagesubject |
Duke Nukem 3D | Apogee Software (3D Realms) | 1996 | labelimagesubject | |
Strife | 3DO (Rogue Entertainment) | 1996 | labelimageminimize | |
Daggerfall | Bethesda Softworks | 1996 | labelimagesubject | |
Harvester | Virgin;Merit Studios (DigiFX Interactive) | 1996 | labelimagesubject | |
Dragon Lore II: The Heart of the Dragon Man | Cryo Interactive Entertainment | 1996 | labelimageminimize | |
Realms of the Haunting | Gremlin Interactive;Interplay (Gremlin Graphics) | 1996 | Alan Coltman (director) Antony Crowther (programmer) Berni (artist) Chris Adams (music) Chris Pepper (artist) Darren Lambourne (sound designer) Darren Mills (special visual effects) Dave Roberts David Learner David Tuomi Emma Powell Gary Edwards (assistant programmer) Gerry Hinks Ira Hill (artist) Keith Donald (artist) Kim Blake (co-designer) Kim Durham Les Spink (visual designer) Marc Finn Mark Byron Pat Phelan (creative manager) Paul Green (writer) Paul Green (producer) Roger Franke Tony Crowther | labelimagesubject |
Aleshar: The World of Ice | Hypothermia | 1997 | labelimageminimize | |
Descent To Undermountain | Interplay (Dragon Play) | 1997 | labelimageminimize | |
Edna | Signum (Black Raven) | 1997 | Petr Klimunda (graphics) Petr Klimunda (music) Petr Klimunda (sound) Petr Stǎhel (programmer) Petr Štefek (graphics) Petr Štefek (animations) Tomáš Hurtík (scenario) Tomáš Šalomon (production) | labelminimizeminimize |
Redneck Rampage | Interplay Entertainment (Xatrix Entertainment) | 1997 | labelimageminimize | |
Redneck Rampage: The Early Years | SoftKey Multimedia (Xatrix Entertainment) | 1997 | labelminimizeminimize | |
The Elder Scrolls Legends: Battlespire | Bethesda Softworks | 1997 | labelimagesubject | |
Blood | GT Interactive (Monolith Productions) | 1997 | Nick Newhard (designer) | labelimagesubject |
X-COM: Apocalypse | Microprose;2K Games (Microprose) | 1997 | Julian Gollop (game design) Nick Gollop (lead programmer) Richard Wells (lead composer) | labelimagesubject |
Lands of Lore: Guardians of Destiny | Virgin Interactive (Westwood Studios) | 1997 | labelimageminimize | |
Avalon | MiG Designs (MiG Outpost) | 1998 | labelimageminimize | |
Baldur's Gate: Edition spéciale | Interplay Productions | 1998 | labelminimizeminimize |