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namepublisher(developer)year arrow_downwardauthor(s)
Ultima Underworld II: Labyrinth of Worlds  Origin (Looking Glass Technologies)1993Austin Grossman (lead writer)
Bill Johnson (guardian voice)
Bill Narum (creature art)
Carolly Hauksdottir (creature art)
Conversations)
Dan Bourbounnals (creature art)
Dan Schmidt (music)
Design Concept
Design Concept)
Dorian Hart (conversations)
Doug Church (project leader)
Doug Wike (screen designs)
Dr. Cat (conversations)
End Game Cut Scenes
Fred Lim (programmer)
Glen Johnson (manual art)
Greg Travis (programmer)
Intro
James Dollar (textures)
James Fleming (creature art)
James Flemming (programmer)
Jeff Dee (creature art)
Jerry O'Flaherty (creature art)
John Blackley (music)
John Miles (ail sound)
John Miles (music system)
Jon Maiara (programmer)
Josh White (3d shapes)
Karl Dolgener (creature art)
Lead Programmer)
Mark Leblanc (programmer)
Micael Priest (creature art)
Objects
Paul Neurath (creative director)
Portraits)
Portraits)
Portraits)
Portraits)
Portraits)
Programmer)
Programmer)
Randy Buck (voice recording)
Rob Wallaca (sound effects)
Robert Frye (creature art)
Stu Sheppard (creature art)
Terry Manderfeld (map art)
Textures
Tim Stellmach (lead designer)
Warren Spector (producer)
Whitney Caughlin (creature art)
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Tajemnica Statuetki Metropolis Software1993 labelimageminimize
Prince of Evil Softstar Entertainment1993 labelimageminimize
Dungeons & Dragons: Fantasy Empires SSI (Silicon Knights)1993 labelimageminimize
Ancient Domains Of Mystery  author1994Thomas Biskup
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Dreamweb Empire;GameTek (Creative Reality)1994Carol Nudds (acting)
Carol Nudds (voiceover)
David Dew (graphics)
Dee Graham (acting)
Dee Graham (voiceover)
John Haines (acting)
John Haines (voiceover)
Martin Sherman (acting)
Martin Sherman (voiceover)
Matt Seldon (sound)
Matt Seldon (music)
Nikki Robinson (acting)
Nikki Robinson (voiceover)
Patrick Kelly (acting)
Patrick Kelly (voiceover)
Rena Kaye (acting)
Rena Kaye (voiceover)
Richard L. Yapp (sound)
Tony Dillon (acting)
Tony Dillon (voiceover)
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Dunkle Schatten Bundesministerium des Innern (The Art Department)1994 labelimagesubject
X-COM: UFO Defense  Microprose (Mythos Games)1994Julian Gollop
Nick Gollop
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System Shock Electronic Arts;Origin (Looking Glass Technologies)1994Doug Church
Terri Brosius (voice actor)
Warren Spector
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Ultima VIII: Pagan  Origin1994Richard Garriott
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Nahlakh Proudfoot Games1994Dorothy Chou
Tom Proudfoot
Trevor Pering
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Dark Sun: Wake of the Ravager SSI (SSI Special Projects Team)1994'The Fat Man' George Alistair Sanger (fm voice design)
'The Fat Man' George Alistair Sanger (music)
'The Fat Man' George Alistair Sanger (voice)
Adam Gropman (performer)
Adam Isgreen (region design)
Adam Isgreen (region coding)
Al Brown (documentation)
Al Brown (screen text editing)
Al Marenco (product tester)
Ali Katz (performer)
Andrrignaud (documentation)
Andrrignaud (screen text editing)
Annette Grove (bug system support)
Ben Cooley (product tester)
Ben Rush (artist)
Bill White (product tester)
Brian Session (performer)
Caron White (data manager)
Caron White (region design)
Caron White (region coding)
Chris Carr (region design)
Chris Carr (region coding)
Chris Carr (lead scripter)
Chris Lanka (region design support)
Chris Lanka (region design testing)
Consolidated Printers (printing)
Cyrus G. Harris (product tester)
Dan Cermak (producer)
Dante Fuget (artist)
Dave Boudreau from Louis Saekow Design (graphic design)
Dave Boudreau from Louis Saekow Design (desktop publishing)
David Hatch (performer)
Diane Duffy (artist)
Diane Fong (artist)
Dianne Nola (performer)
Don McClure (region design)
Don McClure (region coding)
Doug Bushman (performer)
Doug Grounds (additional programming)
Eileen Matsumi (documentation manager)
Gennady Krakousky (artist)
Glen Cureton (test supervisor)
Greg Walsh (performer)
James M. Ward (special thanks)
John Miles (additional programming)
John Miles (low level audio programming)
Jonathan Kromrey (documentation)
Jonathan Kromrey (screen text editing)
Keith Brors (additional programming)
Kelly Calabro (product tester)
Ken Eklund (region design)
Ken Eklund (region coding)
Leedara Zola from Louis Saekow Design (graphic design)
Leedara Zola from Louis Saekow Design (desktop publishing)
Maurie Manning (lead artist)
Merle Madlin (performer)
Michael London (performer)
Mike Coustier (programmer)
Mike Klingler (product tester)
Nada Lewis (additional music 'the shattered lands)
Nada Lewis (the wake of the ravager')
Nick Beliaeff (producer)
Ralph Thomas 'Cooksey' (audio programming)
Ralph Thomas 'Cooksey' (sound effects)
Ralph Thomas 'Cooksey' (voice producer)
Ralph Thomas 'Cooksey' (music)
Ralph Thomas 'Cooksey' (voice)
Rick White (associate producer)
Robert Calfee (lead programmer)
Roberta Gibbons (special thanks)
Ron Calonje (sound effects)
Ron Calonje (voice engineer)
Ron Calonje (music)
Ron Calonje (voice)
Rose Ramos (bug system support)
Russ Brown (additional programming)
Steven Okano (region design support)
Steven Okano (region design testing)
Tim August (voice director)
Tim August (music)
Tim August (voice)
Wally Fields (performer)
Zane Wolters (product tester)
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Blackthorne  Interplay Productions (Blizzard Entertainment)1994 labelimageminimize
Albion Blue Byte1995 labelimagesubject
Chewy: Esc from F5  Blue Byte1995 labelimagesubject
Crusader: No Remorse Electronic Arts (Origin Systems)1995Tony Zurovec
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Fade to Black  Electronic Arts (Delphine Software International)1995Paul Cuisset
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Jagged Alliance Sir-Tech (MadLab Software)1995 labelimageminimize
Jagged Alliance: Deadly Games Sir-Tech (MadLab Software)1995 labelminimizeminimize
World of Aden: Thunderscape Mindscape (SSI)1995 labelimagesubject
Wrath of Earth Softkey (Addix Software)1995 labelimageminimize
X-COM: Terror from the Deep  Paul Hibbard & Pete Moreland (Microprose Software)1995Allister Brimble (sound effects design)
Amanda Roberts (maps)
Amanda Roberts (additional art)
Andrew Parton (sound)
Andrew Parton (design)
Andrew Parton (programming)
Andrew Wawrowski (additional writing)
Andrew Williams (maps)
Annette Bell (programming)
Bill Barna (programming)
Drew Northcott (graphics)
Drew Northcott (intro sequence)
Edward Garnier (additional art)
Greg Shill (intro sequence)
Guy Jeffries (graphics)
Jason Avent (maps)
John Broomhall (original music)
Julian & Nick Gollop (original game engine)
Justin Manning (additional art)
Marc Curtis (maps)
Martin Severn (graphics)
Martin Smillie (graphics)
Matthew Knott (graphics)
Matthew Knott (art liaison)
Matthew Knott (maps)
Nick Cook (intro sequence)
Nick Cook (additional art)
Nick Thompson (programming)
Paul Ayliffe (additional art)
Paul Struss (additional art)
Richard Bakewell (maps)
Scott Johnston (additional programming)
Stephen Goss (game design)
Stephen Goss (intro sequence)
Terry Greer (additional art)
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Anvil of Dawn New World Computing (DreamForge Intertainment)1995Amy Finkbeiner (additional 3d models)
Amy J. Hartman (voice actor)
Anthony Mollick (sounds)
Anthony Mollick (voice production)
Brian Busatti (artist)
C. Aaron Kreader (artist)
Chad Freeman (programmer)
Christopher Straka (designer)
Craig Mrusek (artist)
Dave Wells (artist)
David J. Fielding (voice actor)
David Kubalak (artist)
Dereck Walton (voice actor)
Doug Ceccarelli (3d artist)
encounter)
Eric Ranier Rice (3d coordinator)
Frank Schurter (lead artist)
Gene Kohler (artist)
Gina Preciado (voice actor)
Gregory A. Cunningham (3d artist)
James C. McMenamy (music)
James C. McMenamy (sounds)
Jane Yeager (art director)
Jason Johnson (3d artist)
Jeff Zehner (additional 3d models)
Jennifer Marburger (voice actor)
John Thiem (voice actor)
Kevin Delany (voice actor)
Kimberly A. Haines (3d artist)
Michael Nicholson (artist)
Nancy Janda (voice actor)
Paul J. Yeso Jr. (3d artist)
Randy Krakowski (additional 3d support)
Scott Passado (voice actor)
Scott Thewes (voice actor)
Stu Johnson (voice actor)
Ted Russell (voice actor)
Thomas Holmes (lead programmer)
Thomas Holmes (designer)
Tracy Smith (artist)
Vernon H Harmon II (programmer)
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Hexen  id Software;GT Interactive (Raven Software)1995Ben Gokey (programmer)
Brian Pelletier (artist)
Brian Raffel (artist)
Chris Rhinehart (programmer)
Eric C. Biessman (level design)
executive project director)
John Carmack (game engine)
John Romero (executive producer)
Kevin Schilder (music)
Kevin Schilder (sound)
Michael Raymond-Judy (level design)
Paul MacArthur (programmer)
Paul Radek (sound drivers)
Shane Gurno (artist)
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Stonekeep Interplay (Interplay Productions)1995Anthony Bowren (3d rendering artists)
Arlene C. Somers (2d graphic artists)
Brian Luzietti (music)
Charles H. H. Weidman III (2d graphic artists)
Cheryl Austin (2d graphic artists)
Chris Christensen (programmer)
Christian Taylor (designer)
David A. Mosher (2d graphic artists)
Helena Wickberg (2d graphic artists)
Jason D. Anderson (3d rendering artists)
Jayesh J. Patel (programmer)
Jesse Reynolds (programmer)
Jim Gardner (programmer)
John Philip Britt (programmer)
Kevin Beardslee (3d rendering artists)
Kevin W. Bass (programmer)
Leonard Boyarsky (2d graphic artists)
LoQuan Seh (programmer)
Michael Bernstein (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)
Spencer Kipe (art director)
Spencer Kipe (2d graphic artists)
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The Dig LucasArts1995Brian Moriarty (designer)
Sean Clark (designer)
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Crusader: No Regret Electronic Arts (Origin Systems)1996Tony Zurovec
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Deus ReadySoft (Silmarils)1996 labelminimizeminimize
Dunkle Schatten 2: Im Netzwerk gefangen Bundesministerium des Innern (The Art Department)1996 labelimagesubject
Hexen: Deathkings of the Dark Citadel id Software (Raven Software)1996John Carmack (game engine)
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Inner Worlds Sleepless Software1996Bryan Ford
Joe Hitchens
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Mutation of J.B.  TopWare Interactive;LK Avalon (Invention)1996 labelimagesubject
Nemesis: The Wizardry Adventure  Virgin Interactive (Sir-tech Software)1996Amy Soule (qa)
Barry Gelfand (qa)
Bill Dedi (qa)
Brenda Brathwaite (writer)
Brenda Romero (scripting)
Brenda Romero (dialogue)
Brenda Romero (documentaion)
Bret Rowdon (programmer)
Bret Rowdon (additional design)
Charles Miles (qa)
Chris Fram (level design)
Christopher Pollard (qa)
Craig Fram (3d graphics)
Craig Fram (animation)
Craig S. Daughtrey (level design)
Craig S. Daughtrey (3d graphics)
Craig S. Daughtrey (animation)
Cyrus Hogg (level design)
Cyrus Hogg (3d graphics)
Cyrus Hogg (animation)
Dan Hosmer (qa)
Dan Sherry (qa)
Derek Beland (programmer)
Derek Beland (additional design)
Dimitri Joannides (level design)
Dimitri Joannides (3d graphics)
Dimitri Joannides (animation)
Dimitri Joannides (2d graphics)
Dimitri Joannides (manual illustrations)
Dimitri Joannides (manual photos)
Eric Heberling (composer)
Harold Lehman (qa)
Ian Currie (concept)
Ian Currie (additional design)
Jeff Thorton (qa)
Jennifer Hamilton (2d graphics)
Joan McKeown (qa)
John Walcott (qa)
Kathy Shaw (qa)
Linda Currie (director)
Linda Currie (concept)
Linda Currie (writer)
Linda Currie (design)
Linda Currie (scripting)
Linda Currie (dialogue)
Luis Huapaya (additional programming)
Marilyn Wasserman (qa)
Michael Fisher (level design)
Michael Fisher (3d graphics)
Michael Fisher (animation)
Mohanned Mansour (2d graphics)
Nathan Bruyere (qa)
Nathan Koch (documentaion)
Nathan Koch (qa)
Phil Lewis (qa)
Sean McDermott (sound)
Steve McIvor (level design)
Steve McIvor (3d graphics)
Steve McIvor (animation)
Susan Niles (qa)
Will Johnson (qa)
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Duke Nukem 3D  Apogee Software (3D Realms)1996 labelimagesubject
Strife  3DO (Rogue Entertainment)1996 labelimageminimize
Daggerfall  Bethesda Softworks1996 labelimagesubject
Harvester Virgin;Merit Studios (DigiFX Interactive)1996 labelimagesubject
Dragon Lore II: The Heart of the Dragon Man Cryo Interactive Entertainment1996 labelimageminimize
Realms of the Haunting Gremlin Interactive;Interplay (Gremlin Graphics)1996Alan Coltman (director)
Antony Crowther (programmer)
Berni (artist)
Chris Adams (music)
Chris Pepper (artist)
Darren Lambourne (sound designer)
Darren Mills (special visual effects)
Dave Roberts
David Learner
David Tuomi
Emma Powell
Gary Edwards (assistant programmer)
Gerry Hinks
Ira Hill (artist)
Keith Donald (artist)
Kim Blake (co-designer)
Kim Durham
Les Spink (visual designer)
Marc Finn
Mark Byron
Pat Phelan (creative manager)
Paul Green (writer)
Paul Green (producer)
Roger Franke
Tony Crowther
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Aleshar: The World of Ice Hypothermia1997 labelimageminimize
Descent To Undermountain  Interplay (Dragon Play)1997 labelimageminimize
Edna Signum (Black Raven)1997Petr Klimunda (graphics)
Petr Klimunda (music)
Petr Klimunda (sound)
Petr Stǎhel (programmer)
Petr Štefek (graphics)
Petr Štefek (animations)
Tomáš Hurtík (scenario)
Tomáš Šalomon (production)
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Redneck Rampage  Interplay Entertainment (Xatrix Entertainment)1997 labelimageminimize
Redneck Rampage: The Early Years SoftKey Multimedia (Xatrix Entertainment)1997 labelminimizeminimize
The Elder Scrolls Legends: Battlespire Bethesda Softworks1997 labelimagesubject
Blood GT Interactive (Monolith Productions)1997Nick Newhard (designer)
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X-COM: Apocalypse  Microprose;2K Games (Microprose)1997Julian Gollop (game design)
Nick Gollop (lead programmer)
Richard Wells (lead composer)
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Lands of Lore: Guardians of Destiny  Virgin Interactive (Westwood Studios)1997 labelimageminimize
Avalon MiG Designs (MiG Outpost)1998 labelimageminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
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