showing 1 - 50 of 59 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
Diablo II  Blizzard2000 2hmeleeweapons actionrpg adv-ptdistr amazons arid armyofone attrbasedeq auras automap axes battle.net bestsellerseries bink bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids cdrom chapterreplay chapterreplay-cumulative classbased classlinkedgender cliffhanger compatiblewine containers corpseactions crossbows crossworldcharacters cryokinesis damagetypes dark-limited darkfantasy daylighthorror demonicinvasion demons diablo diablolike direct3d directdraw directx6 drm drm-removed druids dualwielding dungeon eax eax1 electrokinesis elitemobs endlessconflict energyitems energyregen ether evilwins fasttravel-points felinoids forest fullscreen gambling ghosts glide3d goblinoids graverobbing hackandslash healing-gradual healingitems healthbuffer heroprotagonist hive humanoidanimals humid insectoids interrupting inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry jokelevel jungle leveluprestoration license-crossplatform limitedcapacity loot-random loot-unexpected lootemup magic magicrings manaburn mapgenerator mediacheck-removed mediaindrive meleeweapons minimap mode-hardcore monsters mp-campaign mp-cooperative mummies necromancers nontolkienian npcfleeing npcspawning obstacletranslucification oddappliances optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pve pygmies pyrokinesis quickkeys quicksets quitsave rating-pegi-16 reactos reanimators recallportal recurrence recurrence-character respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls scythes selfluminance selfupdate sequelhook serious shieldbash shopping singlesave skeletons socketables sorcery souljar spears stamina stash staves summoning supportnpcs swords swrender tasktracker taxonomy teleporters theurgy thrownweapons titlementioned titularcharacter tooltips toxins tropic twitch undead unknownpast uvl-missingimages voiceovers walking wands wasteland win2k win95 win98 winnt4 xp-deeds xp-kills zombies [b]Classes:[/b]
* Barbarian
* Necromancer
* Paladin
* Sorceress
* Amazon***Latest version: 1.13c (2010-03-23)
History:
* 1.12a***EAN-13: [code]3348542160316[/code] (BSS)***[b]Minimum:[/b]
* Windows 95, 98, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 32 MB RAM
* 650 MB HD space
* 4X CD-ROM drive

[b]Multiplayer:[/b]
* 64 MB RAM (for hosts: 128 MB, 256 MB with more than 4 players)
* 950 MB free HD space***Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...

After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...

In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...

Game Features

* Five all-new character classes with unique attributes and abilities
* Four different, fully populated towns complete with wilderness areas
* Multiple dungeons, caverns, and crypts in every town for players to explore
* Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters
* Advanced combat system, incorporating class-specific fighting techniques and spells
* Full Multiplayer support, including Internet play over Battle.net
* Optional 3Dfx and Direct3D support
[Blizzard]***If you're even thinking about buying Diablo 2, then say goodbye to family, friends, and your job. Run away to Mexico if you have to, because Diablo 2 is too good. It's one of those games that keep you awake at night. It makes you think about gold and magic items while your working. You'll miss entire meals for this game. It's so good it's scary.
That's right, folks, evil is back, and badder than ever. Your job, again, is to stop evil from destroying the world. You do it by hacking millions of demons and goblins to pieces, gaining experience, and finding magical items. Basically, this is the formula for the entire game, and it's more fun than should be allowed by law.
[Spiez]
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Black & White  Electronic Arts (Lionhead Studios)2001 absoluterulership actionstrategy antagonistawareness appearanceshifting aspectratio-4-3 bink blacknwhite-series cdrom children dataglove directx7 dominion drawing drm dynamicweather eastereggs-date ectsaward fullscreen gesturing giantmonsters godgame godlingprotagonist goodvsevil hybridgame island learningai lighthearted magic missionbased moralchoices nontolkienian norecruiting p5glove physics playerprofiles playerstats prophecy qsound rating-esrb-t resourceharvesting safedisc sorcery stockpiles teaching titularconcept transformingpresence tutorial unrestrictedviolence uvl-missingimages virtualpets win2k win95 win98 workers In a perfect world, people wouldn't need gods. But perfect worlds can't exist and sooner or later someone, in trouble, desperate, will pray to the heavens. This is what happens in the beginning of Black & White.

Your new tribe bow before you in awe, and from this moment your prayer power starts to grow. As you carry out godly acts, the belief in you rises and more and more people are convinced that worshipping you in the way forward. But you can be good or evil. You may choose to rule the world as you wish.

As you grow in power, you acquire a Creature, a wondrous being capable of doing anything you can do. Capable of learning and being trained and capable of making his own decisions. The people of Eden, whether they believe in you or not, can't failed to be impressed by this beast, and more are swayed to your cause through their admiration of the Creature and the god that owns him.

But on other lands there are other gods. They have their own Creatures and their own followers. You must vie with them for power. You must use your Miracles, your Creature and your cunning to steal followers from these gods, and to do battle between the Creatures for supremacy.

The ultimate goal is the Creed. Elements of these live within each Creature, and he who controls the parts of the Creed can control the whole land of Eden.

You may do well. You may sway the minds of the tribes, but can you gather the parts of the Creed? Can you defeat the god of gods, the enemy of enemies? Can you defeat your Nemesis and rule over the whole world? That is a question only you, and only time will answer.***Latest version: 1.3 (as of ?)***[b]Minimum:[/b]
* Windows 95, 98, ME, or 2000
* 350 MHz Pentium II MMX CPU
* 64 MB RAM
* 8 MB VRAM
* 600 MB HD space***2001 offering by design genius Molyneux, Black and White promised, and delivered, incredible advances in terms of in-game graphics, an advanced storyline, and artificial intelligence and playability that shocked the gaming world. Based around Godlike control of a village, with a creature that you can use to do tasks for you. However, Black & White failed to quite live up to what it promised. Nevertheless, an amazing game.
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Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001 1life 2hmeleeweapons abilitydependencies actionrpg adv-intermediary adv-ptdistr alcatraz alcohol asphyxiation autorun axes ballistics bartering bink blocking bloodless bludgeons books bows burning capacity-unlimited chapters chargedabilities chargers cheese circadiancycle clambering closedeconomy companyfirstgame containers cooking corpselooting coupdegrace crafting crazedsentients criticalchance crossbows currency damagetypes dark-limited demonicmenace demons dialog-sentences diaries directionalforce directionalforce-current download druggies dynamicweather eax2 enemyhealthdisplay energyitems factions falldamage falsegods finiteopposition foraging forest freezing fruits genderdiscrepancy glare goblinoids gog golems gothic-series graverobbing harpies healing-instant healingitems herbs holstering hostilewildlife idiots insectoids interactionhighlight interactivedialogs interrupting inventory isopods itemglow itempickup-normal jewelry jumping ladders lamp lighthouse lockpicking losemap magic magic-sigils magicrings maleprotagonist map meleeweapons middleagedprotagonist milessound mindcontrol mindcontrolling mine monsters mystics namelessprotagonist necromancers noenergyregen nohealthregen noinvpause noports npcdirections npcfleeing npcinventory npclooting npcschedules npcstrife nudity openended openworld optionaltasks orcs outlawprotagonist outlaws penalcolony persistentworld pickaxe pickpocketing plotimmortality possession potions powerups premadeprotagonist prerenderedingamecinematics prison projectilerecovery resting safepowers saveanywhere scavenging scrolls serious shapeshifting shopping skeletons skinning slowbackpedal smokes sorcery stealing stealth stealthmode stunlock subterranean summoning superalloy swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions threatdisplay town trespassing trolls unarmedfighting undead underwaterdiving unfixedbugs unknownpast vendortrash versionvariations walking walkingarmory waterfalls wetland witnesses wolves woundless xp-deeds xp-kills zombies This nice German developed RPG adventure is set against the backdrop of a landscape savaged by war, the King of the human territories must find enough ore to forge weapons for his army to use in defence against the Orc Hordes. The King's mines are set in a large magical sphere and are worked by prisoners captured from across the kingdom. And it is into this sphere that you are thrown, charged with the task of delivering a letter – a letter that might just mark the turning point in the war against the Orcs. The Gothic world is constantly changing and evolving: events will occur that can alter the relationships between several groups of characters. NPCs are fully rounded with their own daily habits and relationships: they get up, work, go to bed, chat with each other and so on. More significantly, monsters cooperate with each other and are able to figure things out; they have individual perception. Some can be lured with food or noise, some will run away from bright light. Some can only hear or detect movement. Each character has the ability, with the correct training, to improve particular skills as the game progresses: training with the master of the sword, for example, will result in a character displaying noticeably more skilled swordsmanship. It is so much more satisfying to witness the effect of the skills you have learnt when they are visible in your character as oppose to a meaningless number rating, improving say, from 8 to 10. These 'optical' improvements are for the whole range of skills included in Gothic. The two different classes of magic (which are absolutely independent from each other) work along the same lines.***
[12]***
[53]
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Planet of the Apes Ubi Soft (Visiware)2001 apemen bink book directx8 earth future futureearth movie pota rating-esrb-t Minimum System Requirements:
Windows 98/95/ME/2000, Direct X 8.0+, Pentium II 300z, 64MB Ram, 8MB DX8 3D hardware with Direct 3D, DX8 16-bit sound, 4x CD, 650MB HD space, Microsoft Keyboard and Microsoft Mouse.
[Zerothis]***Fight for humanity as Ulysses, a deep-space astronaught shipwrecked on
Earth nearly 2,000 years into the future. To his horror, a deadly breed
of intelligent apes have evolved from mankind and now dominate the
Earth. Hunted to near-extinction, the rag-tag human survivors huddle
in fear of the Apr Empire.

Against impossible odds, Ulysses must infiltrate the simian society and
halt the genocidal plan of Ape General Ursus to exterminate mankind
forever. Familiar faces like Cornelius and Dr. Zaius - even new terrors
like mandrill assassins and renegade baboons - await in this pulse-
pounding tribute to the sci-fi cinema classic. The future of the human
race lies with one. It lies with you.

Join forces with ape alies, Dr. Zaius, Zira, and Cornelius as they aid you
in your fight for survival.
Battle savage new foes like mandrill assassins, renegade baboons,
giant rats, hyenas, and mutant bats.

Summon powers of instinct, stealth, raw strength
to survive a world where humans are the prey.

Discover the mind-blowing secrets of the Ape Empire in APE CITY, the
FORBIDDEN ZONE, CITY RUINS, and other hostile environments.
[Zerothis]
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Mafia Gathering of Developers;Take 2 Interactive (Illusion Softworks)2002 1930s 20thcentury ammomagazines aspectratio-4-3 bink city clandestine compass compatiblewine crimefiction directx8 display-1280x1024 dodging driving drm drm-mediacheck earth firearms fuel gangsters gtalike handguns hapticfeedback hispanicprotagonist historicalfiction holstering improvisedweapons inventory jumping lawenforcers lightmaps lipsync mafia mafia-series mediaindrive meleeweapons naturalistic northamerica openworld organizedcrime outlawprotagonist outlaws playerprofiles prohibitionera reload-real speedlimits tutorial usa vorbis walking This third-person 3-D action game takes place in a fictional city named Lost Heaven - a cross between New York and Chicago - and is about the daily life of a gangster from the '30s. More than 60 vehicles are available to drive through the 12 miles of environment; stop your car and get out whenever and wherever your want. Use weapons such as a Tommy gun, a Smith & Wesson model 27 Magnum, a pump-action shotgun, a baseball bat, or Molotov cocktails.***Mafia brings the 1930's underworld to life in this 3rd person 3D action game. Rise from the lowly but well-dressed footsoldier to the envied and feared Made Man in an era of big bands, zoot suits and Model T's. Take on the role of a hitman, enforcer, getaway driver and more in your struggle for respect, money and power within the Salieri Family. labelimagesubject
SpongeBob SquarePants: Employee of the Month  THQ;1C-SoftClub;Snowball Studios (AWE Productions)2002 bink cartoon cdrom clickadventure commercial deathless directx9 display-1024x768 display-640x480 display-800x600 download granny3d inventory keyboard license-proprietary mouse pentium2 quitsave spongebob spu-sb swrender tvseries underwater win95 win98 winxp labelminimizeminimize
EVE Online  CCP Games;CDC Games (CCP Games)2003 afterburner afterearth alphastrike autopilot backgroundprogress bink bountyhunting bountyplacing capacity-volume cargojettisoning characterbackground clansystem color-24bit color-32bit contracting corporatewarfare corpselooting cpplanguage damagedropoff damagetypes decomposing directx10 directx9 download dronebays enemyhealthdisplay energyregen energyshields energyweapons escapecapsule eve-universe excessivewaiting extraterrestrial factions freelancing future genderchoice grouping hdrlighting headtracking implants ingamebrowser inventory inventory-vehicles lightbloom limitedcapacity logitech-g19 manufacturing marketfluctuation megacorps minions mmog moderationbenefit mp3 naming naming-vehicles openpvp openworld optimalrange optionaltasks playereconomy playergoverned posthumans prospecting protagonistdesigning protagonistdesigning-face pve pvp pvpfocus pythonlanguage radialmenu randomdamage repairing resourceharvesting reverseengineering rockets rp-levelless sandbox screenshake shadermodel2 shadermodel3 shopping skillbasedeq space spacecraft spacecraft-large spacefaringage spacelanes stacsim stash targetlock targetlock-multi tasktracker trackir trading tutorial undirected vehiclecustomization warptravel waypoints widescreen win2k winvista winxp wreckage xp-idle [b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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Scooby Doo 2: Monsters Unleashed  THQ (AWE Games)2004 bink cartoon cdrom commercial directx8 earth granny3d hannabarbera keyboard license-proprietary mouse movie pentium2 scoobydoo score win2k win98 winxp labelminimizeminimize
Demon Stone  Atari (Stormfront Studios;Zono)2004 adnd bink directx9 dnd forgottenrealms gog medieval uvl-tiein win2k winxp [b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* 64 MB VRAM
* GeForce 3 GPU
* 2.8 GB HD space***Zono handled porting.
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BorderZone 1C Company (Orion Games;Saturn Plus)2005 alienearth audiere bink directx8 distantfuture earth fantasticearth fullscreen future futureearth magic meleeweapons mixedtheme npatches postapocalypse sciencefantasy steampowered tga vorbis win2k win98 winxp The game feels a lot older than it actually is, something from 1999-2001 rather than 2005.***[b]Minimum requirements:[/b]
* 700 MHz CPU
* 128 MB RAM
* GeForce 2MX with 32 MB VRAM
* 2.1 GB free HD space

[b]Recommended:[/b]
* 1200 MHz processor
* 256 MB RAM
* GeForce 4***BorderZone is a role-playing action with a complex non-linear storyline in which the player can choose a profession to his liking (mage, thief or soldier), learn the needed skills and spells, create a team of up to 5 dare-devils and leave for a trip full of danger and unexpected discoveries in the world of Terra filled with various creatures.
Terra was born at the moment when the old Earth passed away. Due to a global nuclear catastrophe many regions of the planet became unsuitable for living and most of the population was atomized. A new world was created - a world where magic and technology adjoin and people are not the only intelligent race at all. After several millenniums the inhabitants of Terra are facing a new threat. Gods come down from heavens and start spreading death and destruction on the planet. You are to enter a violent struggle and you are the one on whom depends the fate of humanity.
[1C]
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Desert Law  Cenega;1C Company (ARISE)2005 bink cdrom comiccutscenes earth fmod lua postapocalypse rating-pegi-12 rpgelements steampowered vorbis wasteland [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 366 MHz Pentium III CPU
* 64 MB RAM
* 8 MB VRAM
* Riva TNT GPU
* 1.5 GB HD space

[bRecommended:[/b]
* 1 GHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* GeForce DDR GPU***In Desert Law, player takes on the role of Bred as he begins his quest for vengeance against those who ruined his very existence. After returning to his home village and finding the settlement plundered and destroyed, Bred swears to bring justice to the memory of his slain village. Uniting desolated outcasts, he forges a fighting unit to strike out against bandit gangs, drawing allies under his banner.

Desert Law is a new spin on the traditional real-time strategy that immerses players into a post-apocalyptic world where gasoline is the new world currency.

Players can have anything if they have gas to pay for it, or gamers can loose everything with one tactical mistake. Mankind is rebuilding civilization off the scattered remains of pre-doomsday technology with unfamiliar equipment and knowledge which it inherited from ancestors. Disorderly gangs roam the wastelands, and if gamers want to survive, they will have to fight to stay alive. Mad technicians of the world-gone-insane will give the players a chance to use more than 50 types of vehicles with different kinds of military equipment, from the ordinary car to radically altered homemade war machines. With more than 30 missions in an intriguing scenario gamers will have to fight all manner of desert scum before satisfying Bred's thirst for vengeance.

Key features:
* Science-fiction real-time strategy with role-playing elements
* 29 missions filled with events
* 30 comic-book episodes
* 46 types of hellish weapons
* 7 heroes with role-play characteristics
* American post-nuclear landscapes
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Dragonshard  Atari (Liquid Entertainment)2005 bink cdrom directx9 dnd drm dvd eberron forest gamespy ghosts gog healthregen humanoidanimals langgreek leveleditor magic minotaurs missionbased resourceharvesting robots safedisc sauroids saveanywhere sciencefantasy selfupdate serialkey subterranean taxes tropic undead uvl-tiein Latest version: 1.2.1 (as of 2006-02?), 1.2.1b for US version***Dragonshard is a real-time strategy experience based in the mystical world of Eberron, the acclaimed new DUNGEONS & DRAGONS realm. Within this wholly imaginative setting lives an inventive gameplay fusion: dramatic RTS play is affected by the risks and rewards of a thrilling RPG-styled underworld. As players direct troops over the land, they also plunge smaller, hero-led parties below ground to an RPG-modeled world of beasts, battles and bounty. Experience and items gained in this underworld result in great powers and abilities above ground. Using magic, weaponry and skilled maneuvers, players command armies from varying races to control, protect - or destroy - the powerful Heart of Siberys. Obtaining this omnipotent artifact will unleash its full forces, good or evil, upon the entire world.

"Dragonshard is deliberately designed to do away with such slow-paced genre tropes in favour of spectacular action and a seamless, involving world."
PC Gamer

* The First DUNGEONS & DRAGONS Real-Time Strategy Experience
* The first D&D game from the all-new Eberron campaign setting Groundbreaking game design with two levels of interconnected action: dramatic RTS war above ground and critical RPG-styled battles in dungeons below
* Four ranges of controllable units: powerful champions, heroic captains, trainable henchmen, and nearly unstoppable battlefield juggernauts
* Unit development based on 'Experience Points', allowing players to "level up" units - an added RPG twist to the classic RTS gameplay structure
* An innovative village grid system - the "Nexus System" - where choice and placement of buildings can specifically affect units' powers
* Co-op and head-to-head multiplayer modes
* Three warring factions (in multiplayer modes), each with its own history, campaigns, unique strengths... and weaknesses.
* Game story by Eberron creator Keith Baker
* A variety of threatening environments, all with the "Hyper Terrain" feature, creating real-time terrain deformation in the wake of unit movements
[Atari]
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Vivisector: Beast Within  1C Company (Action Forms)2005 1life animals anthropomorphism assaultrifles atmosfear-engine bigcats bink biotechnology caninoids caprinoids cloakednpcs combatanimals creatorvscreation cyborgs directx9 electricweapons energyweapons felinoids firearms firstpersonshooter gorillas grenades handguns island juggernauts jumping knives machineguns maleprotagonist newtongamedynamics plasmaweapons precisionrifles primates rockets secrets serious shotguns walking weaponizedanimals win2k winxp [b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 7000 GPU
* 3 GB HD space

[b]Recommended:[/b]
* 1.8 GHz CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce FX or Radeon 7600 GPU***DESCRIPTION

This title is a unique mixture of 3D Action/Horror that blends an immersive interactive story with intense, high-adrenaline action. In the year 1878, the mysterious Dr. Morhead built a laboratory on the remote Soreo Isle and started his experiments on human/animal hybrid genetics, violating the very foundations of nature. His work was aimed at the creation of animals that look, feel and behave more like humans. He created bizarre never-before seen creatures, ModBeasts, Humanimals and Brutes, each kind with unique abilities, tactics and firepower.

After many years of hard labor bringing his desires into reality, Dr. Morhead achieved remarkable results in giving animals a human look, but there was one thing he did not take into account: animals are born as the children of nature, so their powerful bodies retained wild souls. The creatures' true nature could not be concealed forever, and the day came when Dr. Morhead fell prey to his own creations.

Years later, this island was visited by the H. M. S. Spider and a party of sailors went ashore and first found nothing but some small, indigenous wildlife...until they met the real inhabitants of Soreo Isle. The mysterious world of Vivisector consists of a more than sixteen huge levels, pitting players against the wild unpredictable natives of Soreo Isle while struggling their way through lush tropical jungles, deep woods and snowy mountains.

FEATURES

* AtmosFear engine developed by Action Forms that combines state of the art rendering technologies for both indoor and outdoor environments. The AtmosFear engine is fully packed with cutting edge features and supports all modern hardware.
* AtmosFear's Terrain rendering code capable of processing huge outdoor areas filled with photo-realistic vegetation. There are literally no restrictions on where you can move within an area.
* AtmosFear's new indoor renderer powered by the V-COLD editor delivers all the latest features of next generation engines and more.
* State of the art Visual Compound Objects Level Design. The (V-COLD) system is a very powerful, comprehensive and easy to use level-processing tool. It features compound objects and hierarchy of operands for boolean operations, it allows level designers quickly and easily change and improve the geometry of finished levels.
* Deep and frightening interactive storyline.
* Character development system allows players to upgrade their skills and weapons.
* Features bizarre never-before-seen enemies, called ModBeasts and Humanimals, each with unique abilities, tactics and firepower.
* Intuitive Scoring system encourages exploration and effective game play. Use hard-earned achievement points to evolve your character and upgrade equipment.
[1C Company]
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Planet Alcatraz  1C Company2006 2500s 26thcentury adv-ptdistr alcatraz authorscorn autopause bink book circadiancycle difficulty difficulty-ingame directx9 enemyhealthdisplay euthanasia executivemeddling extraterrestrial firearms future grenades group handguns healingitems inventory lifestudiohead lostequipment maleprotagonist meleeweapons milessound minimap origlang-russian outlaws penalcolony rating-pegi-18 resting sanitars-series shotguns spacefaringage steampowered tga theengine thrownweapons uvl-fantranslation xp-kills [b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or 1.4 GHz Athlon CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* Core 2 Duo or Athlon 64 X2 CPU
* 2 GB RAM
* GeForce 8800 or Radeon HD2600 Pro***Original Russian version was released in 2006-03, English translated version was released on 2009-10-31.***Planet Alcatraz is a 3D role playing game with isometric projection. The player travels through the game world and fights against enemies in the real-time mode. In a general sense Planet Alcatraz can be portrayed as a non-linear adventure with lots of shooting. Several genres are mixed in this game but despite that fact it isn't stuck between them and appears to be a classical RPG that is based on a specially developed system.

The action takes place on prison planet Alcatraz. Its inhabitants are inveterate criminals that were banished there for the life term for their terrible crimes. The main objective of the game is to control a sabotage group that consists of the only one person in the beginning and enlarges through the game. The player has to use all sorts of resources and means to accomplish the mission.

[b]Key Features:[/b]
* A great number of key features make Planet Alcatraz unlike other games, but fans of such projects as Crusader: No Regret, Fallout Tactics, Star Wars: Knights of Old Republic, Silent Storm and Rage of Mages will certainly find it very attractive;
* Absolutely unique universe
* Creation of the main character allows changing basic characteristics and appearance including facial animation based on LifeMode technology
* Advanced role and fighting systems developed specially for that game
* Tense atmosphere determined by deep immersion to planet's criminal world
* Modern 3D engine
* Comprehensive dialogue system allowing the player to choose the way of behaving and communication on his own
* Possibility to influence on NPC either in moral or physical manner
* About 100 kinds of cold steel and firearms
* About 200 characters involved in dialogues
* About 80 original monsters, including flying and poisonous
* Cinematic trailers competently interlaced with the story line
* Thrilling non-linear plot line teemed with plenty of keen occurrences
* Fights and adventures with different behavioral and battle options
* Original sounds and music
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Dark Messiah  Ubisoft (Arkane Studios;Floodgate Entertainment;Kuju Entertainment)2006 1life 2hmeleeweapons achillesheelfoes adv-ptdistr antivillain ashan aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 axes backstabbing ballistics bink blocking bodyarmor books bossbattles bows burning captives castle cave cemetery censored chargedattack city classless counselor coupdegrace criticalchance cryokinesis cyclopes damageovertime death demo demonicprotagonist diaries difficulty directx9 distortedvision divinechampion dolbydigital doors dragons dragons-western drm drm-activation dvd energyitems energyregen envcombat facelessprotagonist falldamage finishingmoves flammables fullbodyawareness gamemodedevdiscrepancy giantspiders goblins havokphysics hdrlighting healingitems highfantasy hybridprotagonist identitycrisis idlenoise immersivesim indicator-visibility island juggernauts jumping keys knives knockback ladders leaning ledges liches lostequipment magic magic-innate magic-somatic magicrings meleesim meleeweapons mightandmagic milessound minibosses mp-dm mp-teams multipleendings mystics necromancers neutralmonsters nohealthregen obsoletedassets orcs pawn pickaxe polearms powerthrow premadeprotagonist prerenderedcinematics prophecy pyrokinesis rage rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-18 repulsion rooftops ruins search serialkey serious shallowwater shapeshifting shields sickles skillbasedeq slipperysurfaces slowbackpedal slowmotion sorcery sourceengine splatter spoilertags stamina staves stealth stealth-sight stealth-sound steampowered supermode swimming swords systemsdriven temple titlementioned titularcharacter toxins twitch undead undeadmonsters unusualprotagonist visionenhancer walking wallcrawlers watercraft-location widescreen winxp xp-progress zombies Discover a new breed of Action-RPG game powered by an enhanced version of the Source™ Engine by Valve. Set in the Might & Magic® universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.

* Cutting-edge technology: Experience an enhanced version of the famous Source™ Engine created by Valve. Discover the fresh perspective of a view with complete body awareness, realistic movements, physics rendering, and a complete first-person melee combat system in a fantasy setting.
* Never-ending action: Challenge the forces of evil in 12 huge levels and learn to master over 30 weapons and an arsenal of devastating spells.
* Evolve your character: Extend your gameplay experience without being limited to a single discipline. Learn powerful new spells and attacks using Dark Messiah's unique Skill Evolution System as you progress through the game.
* Revolutionary multiplayer mode: Get ready to battle with up to 32 players in the revolutionary Crusade mode, which will enable players to gain experience and new skills across dynamic online campaigns. Enlist with the humans or the undead and choose among five complementary character classes.***EAN-13: [code]3 307210 212511[/code] (Ubisoft / UK)***[spoiler=Show spoiler tag info;Hide][b]shapeshifting[/b] - this ability is gained late in the game.
[b]hybrid protagonist[/b] - the son of the demon sovereign and some human.[/spoiler]***The German release of the game received some censorship.
Namely the following things were changed:
* Severing limbs or heads from mobs was disabled
* Mutilating corpses was disabled
* Mobs can't be impaled
* Burning mobs die right-out***Multiplayer for this game requires Steam, unlike singleplayer.***[b]Minimum requirements:[/b]
* Windows XP
* 2.2 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 7 GB free HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1GB RAM
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Lord of the Rings Online  Turbine;Midway Games;Codemasters (Turbine)2007 abilitycooldown achievements actionchaining adv-static animals archaicearth arda aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 auctions auras autorun axes barghests bartering bink bloodless bludgeons bodyarmor boreal bows circadiancycle city clansystem classbased classbasedeq clothing colorcodednpcs cooking corpselooting cpplanguage crafting crafting-jewelry criticalchance crossbows currency-split deathpenalty directx10 directx11 directx9 distortedvision dualwielding dualwielding-asymmetric dwarves dynamicweather earth elves enemyhealthdisplay energyregen eventlog facing falldamage fasttravel forest free free2play gems genderchoice giantspiders goblinoids goblins grouping halflings health-unusual healthregen highfantasy hitflash home humans incarnateddivines insectoids intangibleallies intangiblefoes interrupting itemdurability jewelry jumping knives knockback kynapse languagefilter levelbasedeq licensechange lightbloom logitech-g19 lotr lua magic magic-verbal magicrings mail map meleeweapons metaabilities microtransactions mmog musicalinstruments namegenerator objectiveindicator obsoletedassets openal opponentpowerdisplay optionaltasks orcs pando percussioninstruments pet plantcreatures polearms powernegation protagonistdesigning rating-esrb-t recallportal resourceharvesting resourceprocessing riding ruins rural shallowwater shieldbash shields shopping skillsharing slowbackpedal socialnetwork sorcery spears specieschoice stash stash-shared statuseffects stringinstruments stunning subscription summery summoning swimming swords taskfailure tasks-repeatable temperate town tracking trapping treants tutorial uchronia uvl-fantitle uvl-tiein vocalpowers voicechat vorbis walking weefolk wetland windinstruments wintery xml xp-deeds xp-kills Un mal plagio del WoW, y encima plagado de errores.
De nada sirve usar un mundo interesante si el juego no está a la altura.

3 de 10***Made free-to-play on 2010-09-06.

Subscription is possible. For differences between free and subscription, see here: [url]http://www.lotro.com/free.php[/url]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 7 GB HD space
* 56 kbps internet connection

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 10 GB HD space
* Broadband internet connection***A persistent world RPG with thousands of players. Based on the works of J.R.R. Tolkien and set in 'The 4th Age'. The developers have endeavored to portray Tolkien world as accurately as possible even to the point of implementing permanent death. However NPC and monster will almost never kill a player and player killers will suffer great consequences. Choice of race determines where a player starts in the game. Though not to full scale, the game world is huge and has countless dangers in between settlements. Races will be likely remain separated except for certain communities between them and rare fellowships that travel great distances, like the books.

Vivendi Universal Games and Turbin were developing Middle Earth Online for Sierra On-Line. Vivendi left the project. Sierra On-Line formed their Yosemite Entertainment division and transfered all their experienced artists to it. Sierra then had Yosemite Entertainment fire all its employees. Codemasters hired nearly all of Yosemite Entertainment's former employees. Turbin made a deal with Midway and Codemasters to publish this game. And finally, the name was changed.
[Zerothis]
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Turning Point: Fall of Liberty  Codemasters (Spark Unlimited)2008 1950s 1life 20thcentury accuracy-motion aimassist aimmode aircraft-location alternatetimeline ambx ammomagazines anticipatorystockpiles autosavepoints bink britain city city-london-uk city-newyork-ny city-washington-dc civilianprotagonist contrarians damageindicator dark-limited death dedicatedclient difficulty dirigibles dissolvingcorpses doors drm dynamicaccuracy earth elevators europe explosiveobjects falldamage firearms firstpersonshooter fullbodyawareness gamespy genderdiscrepancy grappling grenadecooking grenades grenadewarning handguns healthregen healthregen-fast itempickup-auto itempickup-instant jumping ladders lamp latemodernperiod ledges lipsync meatshield mediaindrive monkeybars mp-dm mp-teams murder nationalism naturalistic nazis neutralnpcs nofriendlyfire northamerica openal precisionrifles rebellion rebelprotagonist reload-auto reload-manual rockets ruins securom7 shotguns singlegenderopposition submachineguns tanks unrealengine unrealengine3 widescreen winvista winxp x360pad "War becomes more personal than ever... through the eyes of a civilian"

Turning Point™: Fall of Liberty sees World War II take a catastrophic turn as a superior Nazi force attacks New York and goes on to take over the United States.

Delivering both wartime authenticity and a fresh perspective through an intense, action-driven storyline, Turning Point: Fall of Liberty makes war personal and relevant. Presenting this scenario as a powerful and realistically crafted alternate history, Turning Point: Fall of Liberty delivers an explosive First Person Shooter experience in a world where famous real-world locations appear startlingly different under Nazi occupation.

"Resist an unstoppable occupying force on your own soil."

What if the United States never entered WWII until WWII came knocking at its front door? What if you were among the last of the resistance, struggling almost single-handedly to hold back the tide of US occupation by the Nazi war machine?

* Witness the Third Reich’s epic takeover of the United States
* Fight the Occupation in New York, Washington DC, and London
* Make a difference as an American Resistance hero
* Battle an unstoppable Axis army loaded with post-war weapons
* Use the surroundings with unique environmental kills, multiple grapples, and human shields!
* Online Multiplayer, more details coming soon...
* Stunning soundtrack from renowned composer Michael Giacchino, famous for Lost, Ratatouille, "Alias" and Mission: Impossible III, among many others

In Turning Point’s alternate reality, the untimely death of Winston Churchill in 1931 leads to the fall of Great Britain and Europe as they surrender to Hitler in 1940. From this pan-European power base, the German war machine re-equips itself to launch an unstoppable takeover of the United States.

As a civilian caught in the middle of these new battlegrounds, fight afresh against the world’s most notorious war machine on the streets of Manhattan, Washington DC, and beyond. Use guerrilla tactics and the surroundings to overcome superior post-war Axis weaponry and fight the Occupation.

You are Dan Carson, a New York construction worker. You’ve watched as war enveloped the globe for over a decade and Europe fell to Nazi rule. Russia is now occupied, as are large areas of Asia. An uneasy alliance between the Germans and Japanese persists.

The Nazis now look to the United States – the last major prize in their pursuit of world domination.

New York is hit first as an overwhelming Nazi army invades. Zeppelins are the battleships, the blimps are the landing craft and the rooftops of downtown Manhattan are the beaches. Armed paratroopers descend on to the streets; the city is taken block by block. War becomes personal.***Latest version: retail***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium 2.8 GHz or Athlon XP 2800+ CPU
* 1 GB RAM
* GeForce 6600 or Radeon X1300
* 7 GB free HD space

[b]Recommended:[/b]
* Intel Core 2 Duo or Athlon 64 X2 CPU
* GeForce 8800GTS or Radeon HD2900
* Creative Sound Blaster X-Fi Sound Card
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Assassin's Creed  Ubisoft Entertainment (Ubisoft Montreal)2008 12thcentury 2010s 21stcentury aaa actionadventure aesop ahistoric alientechnology alternatetimeline antiheroprotagonist antivillain anvilengine arabia asia asia-west aspectratio-16-9 aspectratio-4-3 assassinprotagonist assassinscreed automap autosavepoints backstabbing beggars bink bloodlines castle chasing city city-acre-il city-damascus-sy city-jerusalem-il clandestine cleargame cliffhanger coerced compass consequentialism controllablehelplessness counterattacks coupdegrace crowds cruelty difficulty-single directx10 directx9 dock dolbydigital download drm drm-activation earth eax eax2 eax3 eax4 eliteprotagonist endlessopposition equipment-predefined espionage factualinaccuracy falldamage fallimpact falsehistory future geneticmemory glitchvisuals grappling havokphysics healthregen healthregen-fast hiding hillland historicallyinaccurate holstering horizontalbars horses ideology impulsegoo indicator-poi indicator-threat jumping katar killingblow knives knockback ladders ledges letterbox map mediaindrive megacorps meleeweapons nazcalines neutralnpcs objectplot openended openworld openworld-restricted outdoors palestine parkour past pawn pickpocketing playerprofiles precursors prostitutes ragdollphysics rating-cero-z redeemingbeatdown retrypoints riding rooftops safedisc safeledges safezone search secretsociety sequelhook serious shadermodel3 singlegenderopposition singlesave soldiers splatter stealth stealth-sight steampowered steppingstones stumbling subtitledeficient suppression swords syria tackling targetlock templar throwingknives thrownweapons torture tower tutorial tutorial-forced tutorial-integrated unarmedfighting unrestrictedviolence upgrades-health uvl-imagequality vagrants virtualreality walking wallclimbing warriorprotagonist widescreen youngadultprotagonist El comienzo estelar de la saga, a pesar de ser mucho más lineal y corto que sus predecesores (y unas misiones secundarias enormemente repetitivas), se hecha de menos no ser una arsenal andante que puede con toda la guardia de la ciudad: mucho más sigilo y huida y menos acción.

Especialmente reseñable era la posibilidad de finalizar un asesinato siguiendo el diario de Altair, convirtiendo el encargo en un auténtico reto, además de la claustrofóbica situación de Desmond y la intriga que rodea todo el juego.

Como reprochable, la enorme letalidad del agua, aunque también es cierto que es de gran ayuda contra los templarios.

8 de 10***2008-04-09 as boxed
2008-04-09 on Steam (eng,fre,ita,ger,spa)***[b]save points[/b] - there's only one save per profile, so make sure you back it up occasionally. Nothing worse than playing almost through the game and the save getting corrupted for whatever reason (such as BSOD). The saves are stored in `[code]%APPDATA%/Ubisoft/Assassin's Creed/Saved Games/[/code]´.***Latest version: 1.02 (as of 2008-05-14)***The story starts with Desmond Miles being kidnapped in 2012 by Abstergo Industries and put into the Animus machine, a device capable of drawing out genetic memories and allowing the user to re-live their ancestors' lives. For Desmond, this is the life of Altaïr Ibn La-Ahad (الطائر), an assassin who lived during the Third Crusade in 1191. Although the story skips the kidnapping and starts with Desmond jagged into the Animus and experiencing some synchronization issues with it.

The game is difficult to categorize and abundantly lampshaded by the fact that most of the game takes place inside the Animus which has been created to produce a video game like experience, so effectively you're playing a video game inside a video game. And the experience produced by the Animus is an abstraction of sorts with various alterations that make it easier for the user to operate it, such as translating all languages to plain English and so forth. So any inconsistencies with reality are due to that, and since memories aren't exactly logical 1 to 1 copies of reality, much illogical instances can occur, some of which can be interpreted to mean some [url=http://tvtropes.org/pmwiki/pmwiki.php/JustBugsMe/Ptitlel59ywfenym8d?from=JustBugsMe.AssassinsCreed]very strange things[/url].

Things you may need to replay the whole game for:[spoiler]In memory block 4, you have a chance to pickpocket Vidic to get his security pen. This opportunity does not represent itself and replaying the memory block later does not roll back time in the "real world".

After the credits you gain access to the conference room where you need Vidic's pen to access a computer, but there's nothing else after that besides your ability to replay the memory blocks and aim for 100% completion (collecting all the flags, killing the templars, scouting, and doing all the side tasks).[/spoiler]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz dual-core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* Radeon X1600 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* Core 2 Duo 2.2 GHz or Athlon 64 X2 4400+ CPU
* 5.1 capable soundcard***The PC version has 4 new missions compared to the original console version.

Director's Cut Edition is apparently just alternate name for the thing and is in no way different from PC releases without that extra bit in their name.
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Alone in the Dark  Atari;Akella (Eden Games;Hydravision Entertainment)2008 1life achillesheelfoes actionadventure aloneinthedark amnesia aspectratio-16-9 bellyofawhale bink biogrowth blinking bodydragging capacity-slots chapterreplay chapterskip chasms city-newyork-ny collapsingstructure controlconfig controllablehelplessness cpplanguage crepuscularrays dark darkfantasy depthoffield dimensionalbreach directx9 distortedvision doors doors-breakable download driving drm drm-activation dvd endlessopposition firearms fireextinguishers firelighter forest fullbodyawareness gameplayinn glowsticks handguns hapticfeedback havokphysics hdrlighting healing-active healingitems hotel immortals improvisedweapons incendiarygrenades insectoids inventory investigatorprotagonist judeochristianmythology jumping juryrigging kynapse ladders lamp langmandarin ledges letterbox light limitedcapacity meleeweapons monsters museum naturaldisasters nohud northamerica npcspawning occult park parkinglot possessed pyrrhicvictory satan savepoints scarring sciencefantasy screenshake securom securom7 securompa serialkey serious shadows steampowered subtitledeficient survivalhorror targetlock thermalweapons title-cinematic unorthodoxweapons visionmodes walking widescreen wildfire winvista winxp x360pad zombies Latest version: retail***THEY SAID CENTRAL PARK WAS FOR THE PEOPLE... THEY LIED.

Central Park was not built as a haven for the people of New York, but for something else entirely. Now the truth can no longer be contained.

In one apocalyptic night, Edward Carnby must fight the unimaginable to reveal the earth-shattering secret of Central Park.

Intense story: Told in thrilling episodes of action, plot twists and cliff-hangers
Improvise to survive: Use your imagination to create devastating new weapons
Exhilarating gameplay: Blockbuster action, tense exploration, dangerous driving, vicious fights
Pyromania: Play with fire but don't get burned
Never Get Stuck: DVD-style chapter select lets everyone reach the game's climax

NEW YORK WILL NEVER BE THE SAME AGAIN.
[Box blurb]***UPC: [code]742725273887[/code]***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 2.6 GHz or Athlon X2 3800+
* 1 GB RAM
* 7.7 GB HD space

[b]Recommended[/b]
* 2.2 GHz Core 2 CPU
* 2 GB RAM***This is the most bugged game I've seen in ages, and have to wonder how they manage to sell any copies of it out at all.

Besides that, the concepts and gameplay elements they've invented up are quite refreshing, but don't do much in the light of the bugs that prevent you from enjoying it.

After crashing or otherwise exhibiting bugs, it is good idea to exit the game and delete Alone_Data_DFE folder and possibly drm_dyndata_*.dll file in the system temp folder. Removing these seems to at least temporarily fix any bugging, until Eden Games releases a patch for the issues.***EU 2008-06-20
NA 2008-06-24
RU 2008-06-?? by Akella (possibly only distribution)
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Planet Alcatraz 2  1C Company2008 2500s 26thcentury beamweapons bink directx9 drm dvd extraterrestrial future group lifestudiohead mediaindrive milessound sanitars-series spacefaringage starforce steampowered theengine uvl-fantranslation widescreen Received an English title in 2015-08 as part of being put on Steam by 1C, but no English localization. labelimageminimize
Tomb Raider: Underworld  Eidos Interactive (Crystal Dynamics)2008 acrobatics actionadventure aimassist ancientmachines animals anticipatorysightings archeologistprotagonist arcticocean asia aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles autosavepoints avalon backtracking balancebeams bigcats bink cave cemetery chiroptera clingers cloneconundrum clones clothingchanges dark-limited deathpits demo difficulty difficulty-aspects directionalforce-tilt directx9 dodging download driving dvd earth electricweapons enemyhealthdisplay europe explosiveobjects fallbackweapon falldamage fallimpact fanservice fantasticearth femaleprotagonist firearms fmod gianthumanoids giants giantspiders grapplinghook grenades handguns healingitems horizontalbars hud-dynamic immortals inbuilttraps indianocean interactivetriggers invisiblewalls jumping knockback ladders lamp ledges lostresources map map-3d map-semiauto mediterranean mexico monologues motorcycle norsemythology norway npcstrife oopitems pawn permanentcorpses poles poorgrip present pressureplates quicktimeevent rain rating-acb-m rating-bbfc-12 rating-esrb-t rating-pegi-16 recurrence-character rewardingvandalism ropeswinging ruins sciencefantasy secrets sequence-timed shallowwater sharks shotguns simulacrums slowmotion spearguns spiders steampowered steppingstones submachineguns swimming targetlock telescope thailand titularlocale tombraider tombraider-2nd trampling tropic tumbling unarmedfighting undead undeadanimals underwaterdiving walking walljumping watercraft-location wildlife wintery winvista winxp Es una pena los enormes errores en el manejo que tiene el juego, ya que por lo demás es claramente mejor que las anteriores entregas en prácticamente todo.
Pero repetir zonas por culpa de que el juego decida que Lara no debe andar o que los objetos vuelen sin sentido es demasiado frustrante, empeorando notablemente el juego.

6 de 10***Ties in the events of the first Tomb Raider (specifically anniversary remake) and Legend, continuing the storyline.

Personally I can't tell if all the other TR games are being ignored or not as I haven't really played them.***[b]Minimum:[/b]
* Windows XP or Vista
* 3 Ghz Pentium IV or 2.5 GHz Athlon CPU
* 1 GB RAM
* GeForce 6800 GT or Radeon 1800XT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2.2 GHz Core 2 Duo or Athlon 64 X2 4400+ CPU
* 2 GB RAM
* GeForce 9800 GTX or Radeon HD4800 GPU
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Battlefield Heroes  Electronic Arts (EA Digital Illusions CE)2009 abilitycooldown adv-ptdistr aerodyne aeroplane assaultrifles battlefield-series bink bloodless bombs burning capacity-toolslots classbased cpplanguage crewtargeting directx9 driving equipmentbased falldamage firearms fofindicator free free2play grenades handguns healing hillland ingameadvertising jeep knives knockback levelbasedeq lighthearted limitedcapacity locationaldamage machineguns matchmakingrating microtransactions mines mp-control multiphased multiseaters multivehicular openal outdoors parachuting precisionrifles prematuredetonation protagonistdesigning punkbuster pythonlanguage refractor2-engine repairing repulsion rockets rpgelements shadermodel2 shopping shore shotguns submachineguns summery symmetricfactions tagging tank tanks telescope town toxins trampling tutorial unlimitedammo vehiclecrew walking widescreen xp-undefined [b]Minimum:[/b]
* Windows XP or Vista
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1 GB HD space
* 256 kbit cable/DSL internet connection
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Order of War  Square Enix (Wargaming.net)2009 1940s bink cpplanguage directx9 download earth europe gamespy infantry militaryfiction naturalistic nobasebuilding norecruiting operationbagration operationoverlord past physx steampowered steamworks tanks tutorial upgradesystem war warfare-land wargame widescreen winvista winxp worldwar worldwar2 EAN-13: [code]5060121825703[/code] (UK)***ORDER OF WAR features massive-scale battles brought to life with a cinematic intensity never seen before in a WWII strategy game. Players take command of an entire army including ground troops, artillery, tank divisions and aircraft in all-out strategic assaults. The single-player mode can be played out in two campaigns - American versus German forces on the western front and German versus Russian on the eastern front. Missions will be based on key historic events and operations from 1944. In the summer of 1944, the Second World War entered its end-game when the Allies launched two major operations that would drive back German forces on both the Western and Eastern Fronts at once. In the ultimate test of military strategy, ORDER OF WAR challenges you not only to lead America's finest to victory in the west, but also place you in command of German forces charged with repelling the Red Army’s seemingly unstoppable offensive in the east. Even the keenest military minds will find that it's one thing to make history, but quite another to change it. Do you have what it takes to command? Experience WWII warfare on an epic, cinematic stage; that truly captures the intensity and scale of the battlefield. Command of an entire armed force consisting of up to 1,000 soldiers, tanks, armored vehicles, artillery and air planes. Players can choose between two different campaign modes offering completely different storylines, missions, objectives and environments. Experience the unique dynamic camera that allows players to command troops over huge geographical scale whilst maintaining movie-like vistas and detail. In-depth gameplay mode: two different campaign modes, multi-player, Deathmatch and Skirmish. labelimagesubject
Section 8 SouthPeak Games (TimeGate Studios)2009 achievements achievements-public aimmode ammomagazines assaultrifles autosavepoints bink bombs capacity-toolslots clansystem compass controlpoints damageindicator dedicatedclient difficulty directx9 download driving drm enemyhealthdisplay energyshields energyweapons extraterrestrial firearms firstpersonshooter fofindicator future gameplayinn glowsuits grenades handguns healing healingstations hitconfirmation island jumping jumppack knives limitedcapacity machineguns map meleeweapons militantprotagonist militaryfiction minimap mortars mp-bots mp-control mp-matchmaking mp-teams mpfocus multipleworlds multiseaters multivehicular netframework nohealthregen objectiveindicator orbitaldrops otherworld physx powerarmor precisionrifles radar reload-auto reload-manual remotedetonators repairing rockets section8-series securom7 serialkey shadermodel3 shieldpenetrators shieldregen shotguns singlegender singlesave skydiving spacefaringage speechsynthesis tank tanks targetlock taskgenerator taskgenerator-midmission titulargroup tracers unrealengine3 vehiclecrew visualizedtrajectory voicechat vorbis walker walkers walking war wasteland windowslive wxwidgets x360pad Section 8 is a large-scale, sci-fi first person shooter where fast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds.

Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above.

On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same.

* Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land
* Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
* Call in ‘deployables’ such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
* Choose your weapons, armor and more; don’t be restricted to a class such as ‘scout’ or ‘medic’
* Incredible graphics, powered by a heavily modified Unreal Engine 3, deliver huge, open battlefields
* Full single-player campaign telling the story of trooper Alex Corde
* Unrivalled multiplayer combat allowing for clan, team and individual stat tracking***2009-09-01 as boxed?, by SouthPeak Games (lang: eng)
2009-09-18 on Steam, by SouthPeak Games (lang: eng)***For 1 to 40 players. Single player campaign and multiplayer with 2+ players over the internet.
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Manhunt 2 Rockstar Games (Rockstar London)2009 backstabbing bink bludgeons bpjmindexed capacity-toolslots controllayouts coupdegrace decensored doors drm elevators enemyhealthdisplay filmgrain fmod gore healthpickups improvisedweapons indicator-threat interactivetriggers itemglow killingblow leaning limitedcapacity manhunt-series psychologicalhorror radar rating-esrb-ao renderwareengine savepoints securom serious splatter staining stealth stealth-light stealth-sound targetlock titlementioned unarmedfighting vaulting wallhugging Supposedly only available on Direct2Drive and even there it's only available in their US site (not in UK/EU sites).

There's only two pre-defined control layouts to choose from even, which doesn't make the game very playable especially with many situation specific commands spread across the keyboard instead of using single common key for activation by context.
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The Saboteur Electronic Arts (Pandemic Studios)2009 20thcentury aimmode alarmers bink bombs brothel capacity-toolslots city city-paris-fr controlconfig cpplanguage damageindicator difficulty disguising drifting driving earth engineerprotagonist europe facefx falldamage firearms france gog grenades gtalike guerrilla handguns healthregen healthregen-fast hideout historicalfiction holstering indicator-route itempickup-auto itempickup-instant ladders ledges limitedcapacity logitech-g15 lua multilingual naturalistic nazis netframework nudity objectiveindicator openworld precisionrifles rebellion rebelprotagonist revenge rockets rural sequence-escape serialkey sexindustry speech-french speech-german ssao stealth submachineguns swimming tommygun town trampling tutorial unarmedfighting vaulting walking wallclimbing wallhugging war worldwar2 [b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP1 or 7
* 2.4 GHz Core 2 Duo
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GTX or Radeon HD 2600 Pro GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.8 GHz quad core CPU
* 3 GB RAM
* 512 MB VRAM
* GeForce 8800 GT GPU***Welcome to Nazi-occupied Paris, a unique open world where you are The Saboteur. Play as Sean Devlin, a street-tough Irish racing mechanic seeking personal redemption on a Nazi officer that has taken everything away from him. Now, it’s time for payback—with the help of the French Resistance, British intelligence, an arsenal of weaponry, your own street smarts and brawn, you must exact revenge on those who aimed to destroy your life. Motivated by retribution and armed with tactics of sabotage, blow up zeppelins, derail trains, implode bridges, destroy armored tanks, and level enemy facilities in the name of vengeance.

[b]Features[/b]
* 1st Ever Open-World Paris – Fight, climb, and prowl through the dark alleys, rooftops, burlesque houses, and seedy streets of the City of Lights—the ultimate playground for The Saboteur.
* The Art of Sabotage – Being The Saboteur is all about attacking while staying unnoticed. Get your mission intel at underground clubs and cabarets. Eliminate your adversaries with stealth attacks, disguise, distractions, and explosives. Master a variety of weapons, automobiles, and skills to sabotage enemy operations.
* The Will to Fight – An action-packed experience and thrilling storyline are made even more engaging by an innovative visual style, characters, and the new "Will to Fight" technology. Experience how the city reacts and changes around you as you free it from Nazi oppression. Only you can restore hope and grandeur to Paris.
[Pandemic Studios]
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Disciples III: Renaissance  Akella;Strategy First;Kalypso Media Digital (.dat)2009 achievements achievements-public adv-ptdistr adv-static angels bink bleak combatmode criticalchance darkfantasy demons disciples download elves enemyhealthdisplay gianthumanoids goblinoids goblins grid grid-hex healing-instant initiative inventory magic monsters mystics optionaltasks origlang-russian screenshake steampowered steamworks title-multi title-scene tutorial veterancy witchhunters xp-undefined A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.

Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat system will be significantly improved by adding new elements. Disciples III allows a Lord to use spells on the battlefield. Casting utilizes mana, magic energy that is acquired from controlled sources, plus spell cards that can be bought or found. Travel on a global map will be implemented as in Disciples II - via a point & click system. Now, you can also split groups at any time, and units will be able to travel without an accompanying Leader. New terrain features will also be added - rivers and gullies that can be crossed by bridges or by flying aboard an aircraft.

Work on the project was started in the summer of 2005. The game uses .dat's in-house Virtual Dream engine, which supports all modern 3D technologies such as vertex and pixel shaders, normal maps, skeletal, morphic and procedural animations, particle systems, dynamic lights and shadows, portal technology, image post-processing, etc.

Key Features:

* Three playable races: The Empire, The Legions of the Damned and the Noble Elves; each has unique units and city design
* Cities are now represented in full 3D, and the player will see selected buildings through the eye of a building-centered camera
* At the strategic level, unit turns will be affected with an initiative factor that will dictate turns at the unit level, meaning increased fluidity in multiplayer and less downtime in single-player
* Leaders get improved abilities and you can assign stat bonuses to your liking. An RPG-style system will be implemented for the character advancement system, with inventory, expanded stats and abilities, and a character model that will visually reflect equipped armor, weapons and artifacts
[Akella]
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Global Agenda Hi-Rez Studios2010 2150s 22ndcentury accuracy-motion accuracy-posture arid assaultrifles axes bink bludgeons bombs burning city clansystem classbased cloaking compass cpplanguage cyborgs damageovertime dedicatedclient demo deployables depthoffield directx10 download dynamicaccuracy earth enemyhealthdisplay energyweapons falldamage firearms forcefields free free2play future glowsuits healing healingdevice healthwarning inventory itempickup-auto jumping jumppack knives ledges licensechange lightbloom map mecha meleeweapons mines mmog motionblur netframework nohealthregen optionaltasks payoncemmo physx powerarmor precisionrifles protagonistdesigning protagonistdesigning-face pve pvp pvpfocus radar repairing robots rockets shopping shotguns spiderbots ssao statuseffects steampowered suicideattackers swords tasktracker telescope toxins tutorial unrealengine3 voicechat walkers walking wasteland To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Singularity Activision (Raven Software)2010 1950s 2010s aaa accuracy-motion accuracy-posture achillesheelfoes aimassist aimmode airducts alienearth alternatetimeline ammowarning anticipatorysightings anticipatorystockpiles asphyxiation assaultrifles autosavepoints bink biogrowth blankprotagonist blindcreatures bodyhorror bossbattles capacity-toolslots communists containers controllablehelplessness conversion corridors cpplanguage dark dedicatedclient diaries difficulty directx9 dismemberment dock doors download drm dvd dynamicaccuracy earth elevators energyitems energyregen explosiveobjects fauxcyrillic fictionalelement fictionallocation firearms firstpersonshooter fofindicator forcefields foreshadowing giantmonsters gimmick gog gore graphicdeaths grenadelaunchers grenaderethrow grenadewarning grotesque guidedweapons guidedweapons-pilot guidedweapons-pointer hallucinations handguns healingitems healthpickups healthwarning hud-dynamic humanexperiments industrial-setting insectoids invisiblewalls ironsights island itemglow itempickup-instant jumping knockback ladders limitedcapacity lipsync locationaldamage lostequipment machineguns metamorphosis militantprotagonist militaryfiction monsters multilingual multipleendings mutagen mutantplants mutants nohealthregen npcgenerators npcstrife objectiveindicator openended overgrowth pacificocean pandorasbox past phlebotinum physx precisionrifles prematuredetonation present propaganda proprietarynetwork rain rating-esrb-m rating-pegi-18 reload-auto reload-manual repulsion rockets rotaryguns ruins russia school science-theme screenshake secretfacility secretsociety securom sequence-survival sequence-timed serialkey shallowwater shore shotguns silentprotagonist sovietunion spectres speech-russian splatter stamina steampowered subtitledeficient suicideattackers superscience swarmers telekinesis temporalincursion temporarycompanions time-theme timecontrol timeparadox timetravel titlementioned titularentity town train-location underwaterdiving universallanguage unrealengine unrealengine3 upgradesystem walking watercraft-location weirdscience whispers winvista winxp [spoiler=Endings;Hide]1) Original plan, kill Demichev; though all you actually need to do is time travel to 1955 again (you can just turn around and use the TMD again); the ending is also closest to the original timeline but not the same.
2) Kill Barisov
3) Kill both[/spoiler]***Sort of like [game=#162670]Timeshift[/game] meets [game=#177031]Scourge Project[/game], and does it well.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 2.8 GHz dual-core Pentium D or Athlon X2 4800+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon X1800 or GeForce 8800 GT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 3 GHz Core 2 Duo or Athlon X2 4800+ CPU
* 2 GB RAM
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Blacklight: Tango Down  Ignition Entertainment (Zombie Studios)2010 21stcentury accuracy-motion accuracy-posture achievements achievements-public aimassist aimmode ammomagazines aspectratio-16-9 assaultrifles bink blacklight-series capturedresources city clienthost cpplanguage dedicatedclient detector directx9 distortedvision dynamicaccuracy earth empgrenades empweapons europe fictionalcity fictionallocation firearms firstpersonshooter fragileprotagonist future grenadecooking grenades handguns healingstations healthpickups healthregen healthregen-fast healthregen-stunted host-migrating hud-explained hudmalfunctioning ironsights jumping letterbox machineguns mines mp-control mp-cooperative mp-ctf mp-dm mp-lms mp-teams notextchat physx playerprogression playerstats precisionrifles pve pvp pvpfocus rating-esrb-t scaleform serialkey shotguns stamina submachineguns titlementioned unlockable-items unrealengine3 voicechat walking weaponcustomization windowslive winvista winxp In Blacklight: Tango Down, experience the bleeding edge of advanced warfare. Participate in the "NetWar": a hyper-realistic battlefield letting you fight tomorrow’s conflicts with or against your friends in the gritty Blacklight universe. Make your stand across seven game modes with 12 different maps in intense online battles supporting up to 16 players. Or fight through four intense Black Ops missions co-operatively or alone; all the while gaining experience, collecting stats, and unlocking items. Earn new weapon attachments and items, improve your abilities, and engage your Hyper Reality Visor to locate enemies and take them out. Customize your character and weaponry from among thousands of combinations to become the soldier you always wanted to be.

* Groundbreaking content: 12 multiplayer maps across seven multiplayer game modes.
* Black Ops missions: Enhance your skills in four co-op missions with support for 1-4 players.
* Highly-customizable weapons and armor: Modify the way your firearms shoot, look, and feel among thousands of combinations.
* Rank up through 70 levels: Improve your abilities as you unlock tons of new items, camos, armor, and weapon attachments!
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Alien Swarm  Valve (Black Cat Games;Valve)2010 23rdcentury achievements achievements-public achillesheelfoes activereload alieninvasion alienmenace aliens alienswarm-series alone alternateattack ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles barricading beamweapons bink biogrowth burning burning-realistic capacity-toolslots chainsaw classbased classbasedeq classlinkedgender cryogenicweapons csaa damageovertime dark deathpits deployables deployables-redeploy difficulty directx9 dissolvingcorpses dodging doors doors-breakable electricweapons elevatorbattle elitemobs endlessopposition energyweapons explosiveobjects firearms fireextinguishers flamethrowers flares friendlyfire friendlyfire-full friendlyfire-reduced future glowsuits grenadelaunchers grenades-impact group gunclubbing gunships handguns hatchers havokphysics healingitems host-dedicated inclinators industrial-setting inexplicabletrajectories instantkillers instructor interspecificconflict knockback lamp larvae lasersight limitedcapacity limitedsupplies loot-none lutris machineguns map milessound militantprotagonist mine mines mode-practice monsters mp-campaign mp-cooperative mp-matchmaking mp-nodupes mpfocus msaa naturalistic npcspawning nplayers otherworld overpenetration parasites playerprogression postmissionrestoration powerarmor powertools precisionrifles radar reload-auto reload-detrimental reload-lossy reload-manual reload-real rotaryguns saveonline screenshake secondaryattack sequence-escape sequence-survival serverbrowser sewers shotguns slowbackpedal slowmotion socialnetwork sourceengine spawners splatter steampowered steamworks stunning submachineguns suicideattackers tactical thermalweapons tracers tripmines unlockable-items uvl-confusable valveanticheat viralcreatures visionenhancer voicechat walking wastedeffort widescreen Alien Swarm is a game and Source SDK release from a group of talented designers at Valve who were hired from the Mod community.

Available free of charge, the game thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics. With your friends, form a squad of four distinct IAF Marine classes. Plan your attack using an unlockable arsenal of weapons with countless loadout configurations against a wide variety of aliens. Blaze your way through an overrun, off-world colony, eradicating the alien infestation in environments ranging from the icy planet's surface, to a subterranean lava-flooded mining facility.

Along with the game get the complete code base for Alien Swarm that features updates to the Source engine as well as the SDK. Alien Swarm adds 3rd person camera, depth of field, improved dynamic shadows and a wide variety of gameplay additions to the Source engine.

* Tactical, 4 player co-op action game with a top-down perspective
* Complete game code and mod tools
* Unlock persistent items by gaining levels
* Over 40 weapons and equipment with countless loadout configurations
* 4 unique classes and 8 unique characters
* Matchmaking, Steam Cloud, Steam Stats
* 64 achievements
* Tile-based map generation tool
* Powered by Source and Steam***More outlying human colonies have fallen to Swarm attacks this month, the most notable of which being the research base of Tau Ceti 5. This base was known for its intensive research on the alien threat, having produced a number of papers on their behaviour and biological makeup, information the ISAF paid a great deal for. It's unknown whether the attack on this base was caused by the recent presence of a number of recently captured live bugs or whether it was just a random attack.
[Valve Steam]***Alien Swarm: Infested is an upcoming action strategy game featuring a unique blend of co-op play and squad level tactics all in an overhead view. As a Commander in the Interstellar Armed Forces, your job is to guide your squad and successfully complete their mission against the ravages of the Swarm infestation, a threat which plagues mankind across the breadth of colonized space.
[Black Cat]
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Kane & Lynch 2: Dog Days Square Enix;Eidos Interactive (Io Interactive)2010 achievements achievements-public aimassist aimmode airport ambidextrous ammomagazines antiheroprotagonist asia assaultrifles autosavepoints bink blindfiring canines capacity-toolslots china city city-shanghai-cn companion coversystem cpplanguage difficulty directx9 dock earth firearms handguns healthregen helicopters kaneandlynch-series knockdown latemodernperiod limitedcapacity locationaldamage lostequipment machineguns machinepistols misfortune mp-cooperative naturalistic nudity officebuilding openal organizedcrime outlawprotagonist outlaws parkinglot politicalcorruption precisionrifles railyard rampantcrime rating-esrb-m reload-auto reload-manual screenshake screenstaining selfcensorship sequence-timed sequence-turret shotguns soldiers ssao steampowered steamworks submachineguns timepiece timespan-days titularcharacter toolsideswap unsteadycamera vaulting voicechat walking xinput labelimageminimize
Fallout: New Vegas  Bethesda Softworks (Obsidian Entertainment)2010 achievements achievements-public actioncamera adv-perks adv-ptdistr adv-static ammotypes amrifles arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles automove backstabbing beamweapons bink bioluminescence bodyarmor bombs bunker burning canines cave charactercreation children circadiancycle cloakednpcs collectibles concession-player cooking corpselooting crafting criticalchance cultists dam dark-limited deadondisplay decomposing depthoffield devconsole dialog-sentences disguising doors druggies earth energyweapons factions fakenames fallout firearms fistloads flatdamagereduction future gamebryoengine genderchoice giantants giantinsects giantscorpions gibs graverobbing grenades grenadewarning handguns havokphysics healingitems holstering homosexuals humanitarianism ichthyoids implants indicator-poi indicator-threat injuries insectoids interactivedialogs invisiblewalls itemdurability jumping karma keys lamp langmorsecode laserweapons lesbians letterbox loading-partial locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns mindamage minefield mines minigames mixedcreatures mode-hardcore modsupport modularequipment multipleendings mutants neutralmonsters nevada nightvision northamerica npcinjuries nuclearweapons nudity objectiveindicator optionaltasks orbitalweapons parttargeting pickpocketing plasmaweapons politicalcorruption postapocalypse precisionrifles pressureplates prostitutes protagonistdesigning protagonistdesigning-face radialblur radiation radioactiveglow rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-m rating-pegi-18 recurrence-character repairing retrofuture robots rotaryguns sauroids seers selfcensorship sex sexism shopping shotguns shovels slowmotion soldiers speedtree stealth stealth-light stealth-sight stealth-sound stealthmode steampowered steamworks submachineguns supportnpcs swimming tasktracker telescope thermalweapons threatdisplay titlementioned titularlocale town toxins trapdisarming tripwires unarmedfighting underwaterdiving unvoicedprotagonist variableending waiting walking wasteland Has 2 minor content DLC:
-Courier's Pack: Includes all the items from the differente store preorders of FNV.
-Gun Runners Arsenal: Introduces challenges and achievements related to them, and a store with some new weapons and mods.***Nyaeh there's the high roller.

El mejor RPG de exploración de la generación actual, con personajes humanos creíbles (nadie es inmortal) y hasta cierto realismo económico (granjas, lucha por el agua...)

El argumento del Skyrim en comparativa es de segunda.

10 de 10***Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

Key Features
* Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
* Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
* New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase "up close and personal". Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
* An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
* Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.***EAN-13: [code]0093155125049[/code]***[b]Welcome to Vegas. New Vegas.[/b]

As you battle your way across the heat-blasted Mojave Wastelands to the neon drenched Vegas Strip, you'll be introduced to a colourful cast of characters, factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" in this follow-up to the 2008 videogame of the year, Fallout® 3.

[b]Enjoy Your Stay.[/b]

* Feel the Heat in New Vegas! Experience the Great Southwest as could only be imagined in Fallout.
* Up the Ante! New features, weapons, factions and foes await you in Sin City.
* Let it Ride! In a huge, open world you can explore, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it's all how you play the game.
[Box blurb [sic]]
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Homefront THQ;Spike (Kaos Studios;Digital Extremes)2010 2020s 21stcentury achievements achievements-public aimmode ammowarning apcs assaultrifles autosavepoints banned bink blankprotagonist bombs bridge california capacity-toolslots censored chapters colorado compass contrarians controllablehelplessness cpplanguage damageindicator divisionofkorea dynamicaccuracy earth firearms firstpersonshooter future grenades grenadewarning gunclubbing handguns healthregen healthwarning helicopter helicopters ironsights jumping latestart limitedcapacity machineguns marketfailure murder naturalistic northamerica nvidia3dvision openended physx postures precisionrifles rating-esrb-m rebellion rebelprotagonist reload-auto reload-manual remotedetonators rockets ruins rural sequence-turret sequence-vehicle shadermodel3 silentprotagonist soldiers speech-korean speedtree steampowered steamworks submachineguns suburb tanks usa walking The year is 2027. The world as we know it is unraveling after fifteen years of economic meltdown and widespread global conflict over dwindling natural resources.

A once proud America has fallen, her infrastructure shattered and military in disarray. Crippled by a devastating EMP strike, the USA is powerless to resist the ever expanding occupation of a savage, nuclear armed Greater Korean Republic.

Abandoned by her former allies, the United States is a bleak landscape of walled towns and abandoned suburbs. This is a police state where high school stadiums have become detention centers, and shopping malls shelter armored attack vehicles. A once-free people are now prisoners... or collaborators... or revolutionaries.

Join the Resistance, stand united and fight for freedom against an overwhelming military force in Homefront’s gripping single player campaign penned by John Milius (Apocalypse Now, Red Dawn). Stand alongside a cast of memorable characters as an emotional plot unfolds in this terrifyingly plausible near-future world. Experience visceral, cinematic first-person shooter action as you fight your way across Occupied USA using guerrilla tactics, and commandeer military vehicles and advanced drone technology to defeat the enemy.

Multiplayer brings epic warfare to the online arena as infantry, tanks, attack helicopters and combat drones battle across huge, open battlefields. A rich feature set offering layers of tactical depth combined with a game-changing innovation in the multiplayer space will set a new benchmark in online warfare.

* [b]Discover a terrifyingly plausible near-future world[/b] – the familiar has become alien in this nightmare vision of Occupied USA
* [b]Fight for a cause[/b] – join a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom
* [b]Witness the human cost of war[/b] – a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes
* [b]Experience explosive FPS gameplay[/b] – battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces
* [b]Take the battle online[/b] – experience large scale multiplayer action like never before in epic infantry and vehicle warfare***[b]Minimum[/b]
* Windows XP, Vista or 7
* 2.4 GHz Core 2 Duo or 2.8 GHz Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7900GS or Radeon 1900XT
* 10 GB HD space

[b]Recommended:[/b]
* 2 GHz quad core CPU
* GeForce 260 or Radeon 4860***Digital Extremes handled porting of the game, not actual development.***Korea has unified and conquered pretty much all of Earth, player wages a guerrilla war for "freedom".

That's the plotline, they don't seem bother to elaborate why the Korean rule is bad, just that it must be opposed like in so many other cases of fiction. Smells of [url=/groups/info/redscare]Red Scare[/url].
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Sanctum Coffee Stain Studios;Lace Mamba (Coffee Stain Studios)2011 3ormoreplayers achillesheelfoes actionstrategy addons alienmenace aliens alone assaultrifles autosavepoints bink bright crepuscularrays cryogenicweapons damageinfo deathless dedicatedclient depthoffield difficulty directconnect elevators eliteprotagonist encyclopedia erraticfoes femaleprotagonist firstpersonshooter flyingsporepods freeexpansions gibs indie jumping knockback leveleditor lightbloom locationaldamage militantprotagonist minionstats mp-cooperative multiphased nocampaign noports openfield opponentpreview physx precisionrifles ramparts rating-esrb-e10 rating-pegi-12 rockets sanctum-series scaleform screenshake serverbrowser shadermodel3 shotguns singlesave sizeispower solomission speechsynthesis ssao steampowered story-none structureupgrades teleporters teleporting towerdefense turrets tutorial tutorial-interactive unrealdevkit unrealengine3 upgradesystem vibrant voicechat walking waves weaponupgrades winvista winxp Especialmente interesante por su mezcla entre acción y tower defense, donde tu personaje es fundamental para evitar que se cuelen de vez en cuando enemigos de cada oleada. Además la variedad de armas y torres es grande sin ser inmanejable, y las posibilidades de crear rutas muy amplias (con el condicionante añadido de que deben ser útiles para tu personaje y no sólo para las torres). Junto a unos enemigos con ciertos puntos débiles que harías bien en explotar, dan un juego terriblemente recomendable.



7 de 10***Sanctum is a first person shooter tower defense where you take the role as Skye, an elite soldier sent out to protect her home town, Elysion One, from hordes of mysterious alien creatures.

To succeed you have to construct and upgrade defensive structures. What makes Sanctum unique from other tower defenses is that when the havoc starts, you jump right into the action with your own weapons and play a key role in the defense. Sanctum has taken the best features from first person shooters and tower defense games to create something totally unique.

Key Features:
* Experience a brand new mix of genres!
* Play through beautiful environments with unique strategic possibilities
* Develop your own strategy and build your custom mazes
* Team up with a friend in co-op mode!
* Powered by Unreal Technology, Sanctum is one of the world's best looking independent developed games!
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Dungeons & Dragons: Daggerdale Atari;Deep Silver (Bedlam Games)2011 abilitycooldown achievements achievements-public axes bink bludgeons bodyarmor bows budget chosenone crossbows dark directx9 dnd dodging dwarves elves eviloverlord forgottenrealms gamespy goblins hackandslash halflings healingitems inorganics jewelry knives magicartefacts magicrings map medieval mine mp-campaign mp-cooperative mystics necklaces objectiveindicator obsoletedassets potions predefinedcontrols premadecharacters rating-esrb-t rating-pegi-16 reanimators rewardingvandalism sauroids shields skeletons sorcery stationaryattack staves steampowered steamworks subterranean supportnpcs swords temporarycompanions thrownweapons undead unlimitedammo uvl-tiein walking weefolk winvista winxp xp-kills Dungeons & Dragons: Daggerdale offers engaging "hack and slash" gameplay, bringing Dungeons & Dragons to life.

Travel to the Dalelands of the Forgotten Realms, where the journey begins in the remote Desertsmouth Mountains. From the sulfuric catacombs of the mines of Tethyamar, to the dizzying heights of the Tower of the Void, Dungeons & Dragons: Daggerdale delivers, action packed challenge that will satisfy the most seasoned of adventurers.

Key features:
* [b]Solo or Co-op Play[/b] – Whether you choose to do battle in the mines of Tethyamar or skirmish on the Tower of Rezlus, you can choose to fight solo or join with your friends. Four player online multiplayer, two player local.
* [b]Questing[/b] – Explore Daggerdale’s lore and mysteries to reveal an intriguing back story, mysterious characters, and a richly imagined world. Extended depth and experience reward the avid explorer.
* [b]Immersive Combat[/b] – Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, or try your hand at ranged combat.
* [b]Develop Your Character[/b] – Select a class, build your ultimate hero, collect loot, and earn experience! Select feats, powers, and skills to enhance and customize your hero as you level up.
* [b]Stunning Levels and Deep Exploration[/b] – A wide variety of perilous quests encourage you to explore Daggerdale’s richly detailed environments.
* [b]Authentic D&D Experience[/b] – The detailed world of the iconic Dungeons & Dragons franchise has been painstakingly recreated for a rich, complex, and thrilling game experience.
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Red Faction: Armageddon  THQ;Syfy Games (Volition)2011 2170s 22ndcentury achievements achievements-public aimmode aliens arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints beamweapons bink biogrowth bludgeons bossbattles capacity-slots cloakednpcs clothingchanges compass counselor crystals cultists dark-limited diaries difficulty directx10 directx11 directx9 disintegrators distortedvision dodging electricweapons elevators eviloverlord explosiveobjects explosives-sticky extraterrestrial falseending future gameprogress geomod-engine glowingeyes grenadelaunchers guidedweapons handguns havokphysics healthregen healthregen-fast insectoids jumping ladders lamp lava limitedcapacity marketfailure mars martians mercenaryprotagonist minibosses mode-survival mode-undefined movie mp-cooperative mp-survival nanotechnology newgameplus npcgenerators objectiveindicator pandorasbox plasmaweapons precisionrifles prison prologue quake radar rating-esrb-m rating-pegi-18 redfaction reload-manual remotedetonators repulsion rockets screenshake sequence-defend sequence-vehicle serieschange shadermodel3 shadermodel4 shotguns singularitydevices spacefaringage ssao steampowered steamworks subterranean temporarycompanions tentaclecreatures timeskip titulargroup upgradesystem volcanic walker walkers walking wastedeffort wasteland winvista winxp wwise Un juego de acción con un especial énfasis en la destrucción del entorno.

Aunque peca de ser mucho más lineal que el anterior juego (Red Faction Guerrilla), presenta una historia principal mucho más pulida.

Bastante bueno, aunque se hecha de menos el estilo sandox del Guerrilla.
Por otra parte tanto los escenarios como las formas diversas de destruirlos y reconstruirlos (esto último es nuevo en esta entrega) hacen repetir escenarios más divertido que nunca.

6 de 10***[b]Minimum:[/b]
* Windows XP, [Vista,] or 7
* 2 GHz dual-core CPU
* 2 GB RAM
* 320 MB VRAM
* GeForce 88xx or Radeon HD30xx GPU
* 7.5 GB HD space

[b]Recommended:[/b]
* Any quad-core or 3 GHz dual-core CPU
* 4 GB RAM
* 1 GB VRAM
* GeForce GTX 400 series or Radeon HD5000 series GPU***Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

When the massive Terraformer that supplies Mars with its Earth-like air and weather is destroyed, the atmosphere turns to chaos, super-tornados and lightning storms engulf the planet. To survive, the Colonists flee to the underground mines and build a network of habitable caves.

Five years later, Darius Mason, grandson of Martian Revolution heroes Alec Mason and Samanya, runs a lucrative business from Bastion, underground hub of Colonist activity. Mining, scavenging, mercenary work--if the job is dangerous, Darius is your man. Few sane people now venture to the ravaged surface, aside from contractors like Darius and the smugglers who run goods between the settlements.

When Darius is tricked into reopening a mysterious shaft in an old Marauder temple, he releases a long-dormant evil and unleashes Armageddon on Mars. As Colonist and Marauder settlements are torn asunder, only Darius and the Red Faction can save mankind. The battle will take them across the storm-blasted planet--and below it, to the very heart of the unspeakable threat.

Red Faction®: Armageddon™ expands on the critically acclaimed, best-selling franchise with new, groundbreaking challenges. You are humanity’s last hope for survival.

Key features:
* Infestation Mode – Survive waves of enemy hordes in a 1-4 player cooperative, objective-based experience.
* Ruin Mode – Master the tools of destruction in competitive and casual destruction-based modes.
* Hell on Mars – Darius Mason can only watch as the surface of Mars is destroyed. Seeking solace underground, an even greater threat emerges against humanity.
* Nano Forge – Unleash the devastating force of the Nano Forge with massive concussive blasts or reconstruct downed colonist defences with Geo-Mod 2.0.
* Martian Underground – The truth behind an ancient evil will force Darius to wage a battle across the devastated Martian surface, beneath massive frozen glaciers, and over rivers of broiling magma.
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings beepingcomputers bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty directx9 distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter formervaporware fullbodyawareness fxaa giantmonsters giants gibs glare gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders laserbolts laserweapons limitedcapacity livinglegend logitech-g19 machineguns macho milessound mine minecarts minibosses minigames monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-featureless nudity-inhuman precisionrifles present pseudocheats quicktimeevent rain rating-bbfc-18 rating-pegi-18 remotedetonators restaurant restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers telescope tinyfoes titularcharacter tower tripmines turrets unarmedfighting unrealengine2 usa valveanticheat voicechat walking wasteland winvista winxp Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 aaa achillesheelfoes aliceinwonderland autosavepoints bink bizarrearchitecture bizarreenvironments bleak bombs chapters clockpunk clothingchanges cyborgs dashing deathpits dementia desperatepower difficulty directx9 dodging dreamworld earlymodernperiod earth factory femaleprotagonist flyingislands forest giantgastropods gliding gore industrial-setting interactivetriggers invisiblewalls jumping knives lava letterbox meleeweapons midairjumping milessound moaifigures monsters netframework newgameplus oddappliances orphanprotagonist physx pressureplates rating-bbfc-15 rating-esrb-m rating-pegi-18 remotedetonators retrypoints rewardingvandalism scenic screenshake shallowwater shrinkingprotagonist skipnoninteractive splatter steampowered surreal surrealhorror tangibleabstracts targetlock teenprotagonist titularcharacter tripeds unlimitedammo upgradesystem vorbis walking weirdvision winvista winxp Never released or announced as American McGee's Alice 2 but references to it as such can be found on official websites, likely to attract attention of those who played or are interested in the original.

Actual working title was "The Return of American McGee's Alice" from 2009-02 till 2010-07 before which it had no name at all and after which it had its final release name.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP2, or 7 w/ SP1
* 1.6 GHz Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7600 or Radeon X1650 GPU
* 8.5 GB HD space***Return to Wonderland and battle the corruption with all new weapon upgrades as well as 6 new collectible dresses. The new fourth tier of weapons tips the scales into Alice's favor by unlocking a whole new level of destruction.

Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release—yet she still bears the heavy psychological burden of that tragic event.

With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland—and herself—from the madness that consumes them both?

[b]Key Features:[/b]
Intense 3rd person action:
* Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.

Explore a dark and shattered Wonderland:
* Encounter familiar but now strange characters, including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.

Magical abilities:
* Obtain peculiar abilities in Wonderland such as floating with Alice’s dress, shrinking, or growing to towering sizes in order to crush enemies.

Interactive puzzles:
* Intuitive and rewarding puzzles such as transforming obstacles, musical memories, chess, and picture blocks.***Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?
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From Dust Ubisoft (Ubisoft Montpellier)2011 alienanimals ambientcreatures bink changingenvironment collective depthoffield directx9 drm drm-login drm-online erosion flood genderneutral geokinesis giantworms godgame humidity hydrokinesis island launcher lava liquidphysics magic music-theme naturaldisasters oddnature periodiccalamities precursors rating-esrb-e10 screenshake search serialkey shadermodel3 sorcery spreadingvegetation structurerelocation subtropic terraindeformation tides tribals ubi.com ubisoft-osp uplay volcanic wasteland wildfire wildlife winvista winxp x360pad x86-sse x86-sse3 zoom Un godgame de manejo del entorno donde el cambio del relieve es impresionante y donde te deseperarás cuando lleguen los desastres naturales antes de lo que esperabas.

Muy original, tan desesperante y frustrante como divertido.

7 de 10***[b]Minimum:[/b]
* Windows XP /w SP3, Vista w/ SP2, or 7 w/ SP1
* 1.8 GHz Core 2 Duo or Athlon 64 X2 4400+ (2.3 GHz) CPU
* 1 GB RAM (2 GB for Vista/7)
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD 3000+ GPU
* 4 GB HD space

[b]Recommended:[/b]
* 2.66 GHz i7 920 or 3 GHz Phenom II X4 CPU
* 3 GB RAM
* 512 MB VRAM
* Geforce 9 series or Radeon HD 4000 series GPU***From Dust is the latest original game concept by Eric Chahi, creator of the cult classic, "Another World / Out of this World". Immerse yourself in a world as exotically beautiful as it is dangerous! You control the destiny of a primitive tribe against the backdrop of a world in constant evolution—a universe where mighty Nature reclaims what is hers; and your mastery of the elements is your people’s only chance of survival...

[b]Key Features:[/b]
* Ground-Breaking Technology
Play in the sandbox of one of the most advanced real-time nature simulations, where everything you see and interact with evolves dynamically, offering a constantly renewed experience.
* Unique Art Direction
Discover a large variety of environments: Tropical islands, volcanic landscapes, deserts and so much more...
* Rich Story Mode
Explore 13 breathtaking territories of emergent gameplay. Master the natural forces at play on a mysterious archipelago and help a primitive tribe to recover the lost powers of their ancestors.
* Confront Mighty Nature
Protect your tribe against Nature’s most devastating attacks. Face down tsunamis, wildfires, earthquakes, volcanoes, torrential rains...
* Master Godlike Powers
Control the forces of nature to sculpt the world in your image. Hold back lava, stop raging waters, empty lakes, grow forests and raise mountains!
* Live Up to the Challenge
Race against the clock on 30 additional maps in Challenge Mode. Each scenario is a puzzle-like challenge where time is of the essence...
* Online leaderboards
Compare your Challenge Mode scores with the community on worldwide leaderboards.
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The Elder Scrolls V: Skyrim  Bethesda Softworks (Bethesda Game Studios)2011 achievements achievements-public actioncamera adv-perks ancientenemy animals arcanepunk aristocrats automap autumnal axes backstabbing bards beggars beyondcomprehension bink bioluminescence blackmarket blankprotagonist blocking bludgeons bodyarmor boreal bows bribing burning caninoids cannibalism capacity-weight cave cemetery charactercreation chargedattack chemistry children circadiancycle city classless cleargame clothing columnarjointing compass conlang controlloss cooking corpselooting crafting crafting-sites creation-engine criminalactivity customengine demons devconsole dialog-sentences difficulty-charscaling directionalforce directionalforce-current distortedvision doors dragons dualwielding dualwielding-asymmetric dynamicweather elderscrolls electrokinesis elementals elitemobs elves endtime enemyhealthdisplay energyitems energyregen epic erraticlanguage evilbydefault excavation extensible extremists factions fasttravel felinoids fines finishingmoves forest friendshipbeatdown fxaa genderchoice ghosts gianthumanoids giants giantspiders glowingeyes hags havokphysics healingitems healthregen highfantasy hirelings home imprisonment inbuilttraps indicator-poi industrial-setting insectoids interactivedialogs interactivetriggers inversekinematics jumping knives knockback launcher lawenforcers legacydesign-interface liches limitedcapacity livinglegend lockpicking lockpicking-feedback lutris magic magic-delayed magic-held magic-verbal mammoths map marriage medieval meleeweapons mercenaries mine minstrels modsupport monastery mountain mystics necromancers neutralmonsters nomads npchiding npcinventory npclooting npcschedules npcstrife objectiveclairvoyance objectiveindicator oneofakind openworld optionaltasks outlanderprotagonist outlaws paidmods persistentworld pickpocketing playerstats plotimmortality polar polymathprotagonist postwarperiod potions pressureplates priceinfo prison projectilerecovery prophecy puzzles pyrokinesis quickkeys racechoice rating-bbfc-15 rating-esrb-m rating-pegi-18 rebellion recurringopponent reputation resting riding robots ruins sauroids scaleform scenic sciencefantasy screenshake screenstaining secondaryconflict shapeshifters shieldbash shields shopping skeletonkey sorcery souls specieschoice spectres speech-conlang splatter spriggans staggering stamina stealing stealth stealth-sight stealthmode steamworks steamworkshop swords tasktracker temple thedestroyer threatdisplay titlementioned titularlocale titularobject town trash trespassing trolls ugc undead uniqueprotagonist unknownpast vampires vikings vocalpowers walking waypoints werewolves wilderness wildlife wintery witnesses x86 x86-32 x86-64 xinput xp-literal Special Edition does little else than overhaul the graphics a little bit and bundle all the DLC, biggest change is moving from 32 bit to 64 bit but this does not change the game. Mod compatibility between the two versions is a bit vague.***Otro juegazo de rol por parte de Bethesda, con un mapa para explorar más inmenso que nunca.
Sin embargo, el juego si que peca de elementos que lo alejan demasiado del rol, como un argumento demasiado lineal (a pesar de las ramificaciones, el final es idéntico), los personajes invencibles (algo insufrible y que desgraciadamente comparte con el Fallout 3) y sobre todo un sistema de leveo carente de especialización real (sólo es cuestión de estar tiempo para tener al mago-guerrero-asesino perfecto).
Brilla por una comunidad mod increíble, y con una plataforma como Steam Workshop que le sienta como anillo al dedo.

8 de 10***[b]EPIC FANTASY REBORN[/b]
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

[b]LIVE ANOTHER LIFE, IN ANOTHER WORLD[/b]
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

[b]ALL NEW GRAPHICS AND GAMEPLAY ENGINE[/b]
Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

[b]YOU ARE WHAT YOU PLAY[/b]
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

[b]DRAGON RETURN[/b]
Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.***EAN-13: [code]0093155144569[/code]
EAN-13: [code]0093155141551[/code] (Nordic)***Set about 200 years after the events of [game=#157662]Oblivion[/game] and the story is not directly related to any other Elder Scrolls games.***[media=youtube]JSRtYpNRoN0[/media]
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Kingdoms of Amalur: Reckoning EA Partners (38 Studios;Big Huge Games)2012 actionrpg addons adv-ptdistr advancingattacks amnesia animehair automap backstabbing bighugeengine bink bioluminescence blocking bludgeons bodyarmor boomerangs bossbattles bows capacity-slots castle cave chakrams classbased classbasedeq compass crafting crystals damagetypes demo destiny diaries difficulty dodging drm drm-login drm-online ea-origin elves enemyhealthdisplay energyregen energyupkeep fae fasttravel fasttravel-points fateless forest fortress gems genderchoice giantspiders gnomes havokphysics immortals indicator-poi indicator-threat invisiblewalls itemdurability jewelry junkinventory knives laboratory lasso leveluprestoration limitedcapacity magic magical magicrings magicweapons magneticshoulders meleeweapons metafiction mine minimap monsters music-ballad neutralnpcs nohealthregen npcspawning npcstrife nudity-inhuman objectiveclairvoyance openclassing optionaltasks personalquest potions progressiveattacks protagonistdesigning radar rage rating-esrb-m rating-pegi-18 rebornprotagonist recastnavigation respec rewardingvandalism screenshake seers shields socketables sorcery specieschoice splatter staves stealing stealth stealthmode steampowered swords thrownweapons town trolls tutorial tutorial-forced tutorial-integrated uniqueprotagonist unlimitedammo unvoicedprotagonist uvl-missingimages vibrant viciouscycle walking wands war weefolk wellcave wellofsouls xinput xp-deeds xp-kills The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Key Features:
* A Massive World to Explore, Filled with Epic Fiction and Rich Storytelling
* Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
* Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
* Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
* Intense Action Combat
* Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
* Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.
* Choose Your Destiny With Customizable Classes
* Build the character you’ve always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play.
* Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor.
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Resident Evil: Operation Raccoon City  Capcom (Slant Six Games)2012 1990s 20thcentury 3ormoreplayers achillesheelfoes activeabilityset aimassist aimmode assaultrifles bink blindfiring city conversion coversystem difficulty dismemberment dissolvingcorpses dogs doors drm drm-activation earth fictionalcity firearms gore grapplers grenades group handguns healingitems healthpickups itemglow juggernauts knives lasersight legacydesign-controls locationaldamage loot-random loot-unexpected lua machineguns megacorps meleeweapons monsters mp-bots mp-campaign mp-cooperative mpfocus nohealthregen northamerica npcstrife nplayers nvidia3dvision objectiveindicator playerprogression precisionrifles premadecharacters prerenderedcinematics quicktimeevent rating-acb-ma15 rating-bbfc-15 rating-cero-d rating-esrb-m rating-pegi-18 reload-manual researchfacility residentevil resuscitation screenstaining secretfacility serialkey shotguns soldiers splatter stamina steampowered submachineguns telescope titularevent upgradesystem usa visiblelasers walking wallcrawlers weirdvision windowslive winvista winxp x360pad zombieapocalypse zombies labelimageminimize
Iron Brigade Microsoft Studios (Double Fine Productions)2012 3ormoreplayers africa alienearth alternatetimeline antagonistawareness automatedwar bink bossbattles chapterreplay chapterreplay-cumulative destructiblestructures difficulty-single distortedhearing earth egypt equipment-preselect europe fmod havokphysics indicator-range intermissions latestart levelbasedeq levelselection mars mecha militantprotagonist militaryfiction mode-survival mp-cooperative mp-matchmaking obsoletedassets paidkilling playerprogression rating-esrb-t rating-pegi-12 reload-auto reload-manual robotmenace robots safeweapons screenshake shallowwater singlegender steampowered structureupgrades suicideattackers supportnpcs technology-theme towerdefense tutorial unlimitedammo unlockable-items vehiclecustomization walker walkers waves weirdscience zoom Includes the Rise of the Martian Bear DLC. labelimageminimize
Darksiders II  THQ (Vigil Games)2012 actionadventure actioncamera adv-ptdistr adv-static afterlife aimassist aimmode alienearth angels autoaim autumnal axes balancebeams bink bludgeons bonusbosses bossbattles bulkycharacters castle chasms city claws collectibles colorful colossi combomoves crystals damageinfo darksiders-series deathpits demons difficulty dimensionaltravel directx9 earth elevators environmentalpuzzle equipmentbased fallimpact fasttravel finishingmoves firearms flyingcity flyingislands fourhorsemen giantbeetles giantshoulderpads golems grapplinghook hackandslash handguns havokphysics heathaze humanoidprotagonist insectoids interactivedialogs jumping ladders lasso lava levelbasedeq magic magneticshoulders map meleeweapons metroidvania minibosses monkeybars monsters newgameplus noantagonist nofalldamage nofriendlyfire objectiveclairvoyance objectiveindicator optionaltasks poles portals puzzlebosses rage respec rewardingvandalism riding safepowers samsara scaleform secondaryantagonist secrets shopping skeletons sorcery spectres steppingstones subway summery summoning supermode supernaturalprotagonist swimming tangibleabstracts targetlock tasktracker temporarycompanions tower undead underwaterdiving unlimitedammo unlockable-difficulty volcanic walking wallrunning wellofsouls wintery wwise xinput xp-deeds xp-kills labelimageminimize
Dishonored Bethesda Softworks (Arkane Studios)2012 achievements aimassist airducts alarmers alcohol ambientcreatures antiheroprotagonist asphyxiation assassinprotagonist backstabbing bink bodydragging books brothel city combatanimals consequences containers controllablehelplessness cpplanguage crepuscularrays crossbows detector diaries dieselpunk difficulty dishonored-series distracting dock dogs doorpeep doors dualwielding dualwielding-asymmetric dystopian earlymodern-theme eliteprotagonist energyitems energyregen energyregen-stunted euthanasia explosiveobjects explosives-sticky falldamage fallimpact falselyaccused fictionaluniverse firstpersonshooter flood flyingislands fxaa grenadecooking grenades handguns healingitems healthregen healthregen-stunted humanism immersivesim indicator-threat industrial-setting industrialage intermissions jumping keycodes keys knives knockback ladders lawenforcers leaning ledges lighthouse lostequipment lutris magic mines missionbased mlaa multipleendings mystics nonlinear npcstrife objectiveindicator observer outbreak pacifism pagans palace parrying pawn pickpocketing playerstats politicalcorruption possession potions prison prologue prostitutes radialmenu rage rats restaurant revisitedlocales ruins scaleform scientists screenshake secrets sewers shopping slums smokes smudgefilter splatter stealth stealth-sight stealth-sound stealthmode steampowered steamworks stunning suicide summoning swarmers swimming teleport teleporting tower trapdisarming treachery tripwires underwaterdiving unnecessarykilling unrealengine unrealengine3 unvoicedprotagonist upgradesystem urbanfantasy vaulting walking weaponupgrades weirdvision This game is incorrectly categorized as Steampunk in various places, please do not spread that error here. Dieselpunk is much more appropriate as everything is powered with whale oil.***Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.

[b]Story:[/b]
Dishonored is set in Dunwall, an industrial whaling city where strange steampunk- inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever.

[b]Key features:[/b]
[b]Improvise and Innovate[/b]
Approach each assassination with your own style of play. Use shadow and sound to your advantage to make your way silently through levels unseen by foes, or attack enemies head-on as they respond to your aggression. The flexible combat system allows you to creatively combine your abilities, supernatural powers and gadgets as you make your way through the levels and dispatch your targets. Improvise and innovate to define your play style.
[b]Action with Meaning[/b]
The world of Dishonored reacts to how you play. Move like a ghost and resist corruption, or show no mercy and leave a path of destruction in your wake. Decide your approach for each mission, and the outcomes will change as a result.
[b]Supernatural Abilities[/b]
Teleport for stealth approaches, possess any living creature, or stop time itself to orchestrate unearthly executions! Combining your suite of supernatural abilities and weapons opens up even more ways to overcome obstacles and eliminate targets. The game’s upgrade system allows for the mastery of deadly new abilities and devious gadgets.
[b]A City Unlike Any Other[/b]
Enter an original world envisioned by Half-Life 2 art director Viktor Antonov. Arkane and Bethesda bring you a steampunk city where industry and the supernatural collide, creating an atmosphere thick with intrigue. The world is yours to discover.
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Deadlight Microsoft Studios (Tequila Works)2012 1980s 20thcentury aimmode alternatetimeline amnesia amphitheatre apartmentbuilding axes bink cinematicplatformer city city-seattle-wa comiccutscenes deadlywater deathfakers deathpits difficultyspike doors earth elevators envcombat environmentalpuzzle fallimpact firearms fragileprotagonist glowingeyes grapplers handguns helicopters hospital house instantkillers interactionhighlight jumping ladders ledges lostequipment middleagedprotagonist naturalistic officebuilding past postapocalypse pressureplates pseudo3d quicktimeevent rating-pegi-18 reload-chambering reload-manual ruins scaleform sequence-escape silhouetted slingshots stamina steampowered stumbling survivalhorror tackling taunting tumbling unrealengine unrealengine3 usa walking xbydifferentname zombieapocalypse zombies labelimageminimize
Hawken Meteor Entertainment (Adhesive Games)2012 bink cannons city corporatewarfare dedicatedclient deployables dodging enemyhealthdisplay equipment-preselect falldamage free2play healing jumping jumppack machineguns markers mecha mechsim microtransactions mp-assault mp-control mp-dm mp-teams oculusrift overheating playerprogression radar radar-imperfect rockets rotaryguns ruins screenshake speedtree stamina steampowered telescope turrets tutorial unlimitedammo unlockable-items unrealdevkit unrealengine3 vehicularcombat voicechat walker walkers walking HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.***This is NOT a mech simulation game, but rather arcadey multiplayer shooter with walking robots.***[media=youtube]udEAEARD-Fo[/media] labelimagesubject
Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013 22ndcentury 3ormoreplayers aaa achievements achillesheelfoes airducts alienfranchise aliens alternateattack androids assaultrifles autosavepoints bink blindcreatures bossbattles cave chargers collectibles dark-limited deathpits detector developmenthell directx9 disposableweapons drm drm-activation dynamicaccuracy elevators extraterrestrial fallbackweapon firearms firstpersonshooter flamethrowers future fxaa ghosttown gibs grapplers grenadecooking grenades grenadewarning grotesque handguns healthpickups healthregen healthregen-stunted healthwarning humanexperiments incendiarygrenades instantkillers intangibleallies interspecificconflict invisiblewalls juggernauts jumping lamp lostequipment lutris lv426 megacorps mercenaries militantprotagonist militarybase militaryfiction motiondetector movie mp-cooperative mp-dm mp-dropin mp-escape mp-teams mp-undefined nofriendlyfire nooneleftbehind otherworld parasites physx playerprogression privatemilitarycompanies quake quicktimeevent rating-acb-ma15 rating-pegi-18 rating-usk-18 reload-manual researchfacility rockets ruins scaleform scientists score screenshake secondaryattack segmentedhealth sequence-escape sequence-stealth sewers shallowwater shotguns singledout soldiers spacecraft-location spacefaringage steampowered submachineguns suicideattackers swayinglevels thermalweapons titulargroup unlockable-costumes unlockable-items unrealengine3 upgradesystem uvl-techlimitation voicechat volcanic walking walkingarmory wastedeffort winvista winxp wwise Has been received extremely poorly, here's few things that go over why:
* [url]http://www.destructoid.com/so-who-the-hell-did-make-aliens-colonial-marines--244939.phtml[/url]
* [url]http://www.destructoid.com/gearbox-lied-about-aliens-from-e3-demo-to-retail-product-244966.phtml[/url]
* [url]http://www.youtube.com/watch?v=6lGXDM3LGnk[/url]***For any Aliens fans, this game will be horribly disappointing. Despite the gratuitous fanservice from including LV-426, Hadley's Hope, Sulaco, the Derelict and its dead Jockey pilot, Hicks, and various other things from the movies, this game utterly fails to deliver on the atmosphere of the films. Alien acidic blood is only a minor annoyance, player can trivially fight the aliens in melee, the aliens themselves seem incredibly lazy, the way player can carry ~10 different weapons with separate ammo for each, extremely linear locations, and whatever else make this feel unsatisfying when you come to it expecting a proper Aliens game. The license seems almost wasted on it considering how much they deviate from what fans of the franchise would expect. If they had made this a game with no ties to Aliens franchise it would've probably been half-decent, but as it is, it fails to be what it is supposed to be. The graphics are the main point where this actually is quite good at, though for PC game they're kinda low fidelity, but nothing you wouldn't expect from a game that's published on the usual platform trio (X360/PS3/PC).

To summarize: fans of the Alien franchise, keep away. People who don't care for the franchise on the other hand, this can work as a mediocre tube shooter.
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Tomb Raider  Square Enix (Crystal Dynamics)2013 2010s 3plusfactions actionadventure adv-intermediary adv-perks adv-ptdistr aimmode ammotypes animals archeologistprotagonist armyofone assaultrifles axes backstabbing beach bink bossbattles bows bunker cablecars cave cc chickens cleargame collectibles communicator contemporaryfantasy corpselooting counterattacks cover-destructible coversystem coversystem-auto coversystem-context crystalengine cultists cutsceneincompetence dark-limited deadondisplay depthoffield derelictgraveyard diaries dirtyfighting displacementfiction distortedvision distracting dodging earth environmentalpuzzle eternalfires explosiveobjects falldamage fallimpact fasttravel fasttravel-points femaleprotagonist firearms fmod fofindicator forest fxaa gianthumanoids gore grenadewarning hammerspace handguns healthregen healthregen-fast horizontalbars iceaxe improvisedweapons ingamecinematics interactionhighlight invisiblewalls island japan japanese-theme jumping ladders lamp launcher ledges locationaldamage lunatics lutris map metroidvania monkeybars motionblur mp-teams npcinjuries objectiveindicator ogres oopitems originstory paranormal playerprogression pointofnoreturn prematuredetonation prerenderedcinematics present quicktimeevent rain rating-acb-ma15 rating-esrb-m rating-gsrr-r rating-pegi-18 rating-usk-18 reboot recycledtitle resuscitation ruins samurai screenshake selfsacrifice sequelhook sequence-stealth sequence-turret shallowwater shantytown shotguns skipnoninteractive slowmotion speech-japanese speech-russian splatter ssaa ssao stadia stealth stealth-sight stealth-sound steampowered stereoscopic stranded submachineguns summery temple timespan-days tombraider tombraider-2013 tressfx tumbling undead unduehaste unlockable-art upgradesystem uvl-confusable voicechat volcanic volcano walking waterfalls weaponupgrades weirdvision wilderness windy wintery wolves xp-kills xp-method xp-objects youngadultprotagonist ziplines Probablemente el mejor Tomb Raider jamás hecho, aunque abusa un poco de los QTM y se nota la ausencia de puzzles.
Aún así, la mezcla de acción-plataformas está mejor realizada que nunca.

8 de 10***Notes on tags:
[spoiler]
[b]Giant humanoids[/b] - the Oni are not explained what they really are, whether they are actually Japanese demons ([url=/groups/info/ogres]ogres[/url] really) or just some of the samurai who suffer from gigantism.
[b]Undead[/b] - the Stormguard. Although nothing really suggests this except for that you can kill them by destroying their belt buckles, which presumably animate their dead bodies.
[/spoiler]
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