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Alien: Isolation SEGA (Creative Assembly)2014 1life 2130s 22ndcentury airducts airlocks alienfranchise alienmenace aliens androids biogrowth breathcontrol chromaticaberration clambering contextualmovement corpselooting crafting cutsceneincompetence dark deathfakers decoys depthoffield diaries dustmotes elevators empgrenades empweapons engineerprotagonist eventdirector extraterrestrial femaleprotagonist firearms flamethrowers flares fovoption fullbodyawareness future fxaa glowingeyes grenades hacking handguns havokphysics hiding hospital hunted incendiarygrenades industrial-setting ingamecinematics instantkillers interactionhighlight interfacespoilers isolatedlocale juggernauts keycodes keys ladders lamp lamp-powered leaning lostequipment metroidvania mines minigames monsters motionblur motiondetector nohealthregen noinvpause nojumping npcstrife objectiveclairvoyance objectiveindicator oldskoolsurveillance openended overpowered parasites quake radialmenu recipes recipes-mandatory reload-chambering reload-manual revolvers robots savepoints scaleform screenshake screenstaining shotguns smaa smokegrenades spacecraft-location spacestation spacesuit spoilertags ssao stealth stealth-sight stealth-sound stealthgame steampowered steamworks stranded stungrenades stunprods survivalhorror temporarycompanions walking wwise x360pad labelimageminimize
Alone in the Dark  Atari;Akella (Eden Games;Hydravision Entertainment)2008 1life achillesheelfoes actionadventure aloneinthedark amnesia aspectratio-16-9 bellyofawhale bink biogrowth blinking bodydragging capacity-slots chapterreplay chapterskip chasms city-newyork-ny collapsingstructure controlconfig controllablehelplessness cpplanguage crepuscularrays dark darkfantasy depthoffield dimensionalbreach directx9 distortedvision doors doors-breakable download driving drm drm-activation dvd endlessopposition firearms fireextinguishers firelighter forest fullbodyawareness gameplayinn glowsticks handguns hapticfeedback havokphysics hdrlighting healing-active healingitems hotel immortals improvisedweapons incendiarygrenades insectoids inventory investigatorprotagonist judeochristianmythology jumping juryrigging kynapse ladders lamp langmandarin ledges letterbox light limitedcapacity meleeweapons monsters museum naturaldisasters nohud northamerica npcspawning occult park parkinglot possessed pyrrhicvictory satan savepoints scarring sciencefantasy screenshake securom securom7 securompa serialkey serious shadows steampowered subtitledeficient survivalhorror targetlock thermalweapons title-cinematic unorthodoxweapons visionmodes walking widescreen wildfire winvista winxp x360pad zombies Latest version: retail***THEY SAID CENTRAL PARK WAS FOR THE PEOPLE... THEY LIED.

Central Park was not built as a haven for the people of New York, but for something else entirely. Now the truth can no longer be contained.

In one apocalyptic night, Edward Carnby must fight the unimaginable to reveal the earth-shattering secret of Central Park.

Intense story: Told in thrilling episodes of action, plot twists and cliff-hangers
Improvise to survive: Use your imagination to create devastating new weapons
Exhilarating gameplay: Blockbuster action, tense exploration, dangerous driving, vicious fights
Pyromania: Play with fire but don't get burned
Never Get Stuck: DVD-style chapter select lets everyone reach the game's climax

NEW YORK WILL NEVER BE THE SAME AGAIN.
[Box blurb]***UPC: [code]742725273887[/code]***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 2.6 GHz or Athlon X2 3800+
* 1 GB RAM
* 7.7 GB HD space

[b]Recommended[/b]
* 2.2 GHz Core 2 CPU
* 2 GB RAM***This is the most bugged game I've seen in ages, and have to wonder how they manage to sell any copies of it out at all.

Besides that, the concepts and gameplay elements they've invented up are quite refreshing, but don't do much in the light of the bugs that prevent you from enjoying it.

After crashing or otherwise exhibiting bugs, it is good idea to exit the game and delete Alone_Data_DFE folder and possibly drm_dyndata_*.dll file in the system temp folder. Removing these seems to at least temporarily fix any bugging, until Eden Games releases a patch for the issues.***EU 2008-06-20
NA 2008-06-24
RU 2008-06-?? by Akella (possibly only distribution)
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Alpha Protocol Sega (Obsidian Entertainment)2010 2000s abilitycooldown accuracy-motion accuracy-turning adv-ptdistr alarmers ammomagazines ammotypes anticipatorystockpiles asia assaultrifles backstabbing blackmarket blindfiring bodyarmor bossbattles canyon characterbackground city city-moscow-ru city-rome-it city-taipei-tw clandestine classless cloaking clothing comicrelief consequences conspiracy counselor cover-swap coversystem cpplanguage criminalactivity decoys depthoffield dialog-stance dialog-timelimit difficulty difficultyspike directx9 doors doors-autoclosing download drm drm-activation dvd dynamicaccuracy earth empgrenades enemyhealthdisplay equipment-preselect espionage europe firearms gadgets garden graychoices grenades grenadewarning hacking handguns helicopters heroprotagonist hideout hotel indicator-threat interactivedialogs island italy itemglow latemodernperiod launcher levelselection lightbloom lockpicking mansion minigames missionbased moralchoices motionblur multipleendings museum nationalism naturalistic neareast newgameplus news nohealthregen nonlinear npcstrife nsa objectiveindicator officebuilding oldskoolsurveillance openal organizedcrime physx playerstats present privatemilitarycompanies radialmenu railyard rating-esrb-t recurrence-location rogueprotagonist ruins russia saudiarabia save-opportunistic secretfacility secretsociety sequence-defend shieldregen shopping shotguns slums soldiers specialagentprotagonist speedtree stealth stealth-sight stealth-sound steampowered stungrenades stunning submachineguns subtropic subway taiwan terrorists titlementioned titulargroup triad trivialobstacles turrets unarmedfighting uniloc universallanguage unnecessarykilling unrealengine3 walking warehouse watercraft-location wintery winvista winxp x360pad xp-deeds xp-other xp-progress [b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* GeForce 6800GT or Radeon 1300XT GPU
* 12 GB HD space***A MODERN DAY SPY RPG.

The year is 2009. Worldwide political tensions are at a breaking point when a commercial airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and bring those responsible to justice.
As the first modern day spy role-playing game, Alpha Protocol offers unprecedented control over the development of Thorton's abilities and his interactions with other characters. Upgrade skills such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and complete missions.

GAME FEATURES

* [b]Customizable Spy[/b] - Players continually develop their spy with advanced close-combat techniques, lethal marksmanship, the ability to wield ingenious spy gadgets, and much more.
* [b]Multiple Paths to Choose From[/b] - With no right or wrong decisions, players can constantly change the storyline based on the choices they make. Will they let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? Demanding decisions are challenging and many.
* [b]Revolutionary Interaction System[/b] - With the Alpha Protocol 'Ripple Effect' system, players can interact with allies and enemies in a variety of ways. Their choices will dynamically change the storyline and unlock new missions, weapons and alliances.
* [b]Complete Choice of Combat Style[/b] - An arsenal of weapons with a plethora of customizable add-ons allows players to create a personalized weapon load out for every mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more can be discovered and used!
* [b]No Time to Spare[/b] - Every decision and interaction in Alpha Protocol is made with a time-limit that steadily ebbs away. Players must think fast, act urgently, and then prepare for the consequences!
* [b]Real Modern-Day Setting[/b] - Players can live out real-world espionage within rich international settings such as Rome, Moscow, Taipei, and Saudi Arabia.
* [b]Developed by RPG Masterminds, Obsidian Entertainment[/b] - Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur's Gate, Planescape Torment, and Fallout.
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Assassin's Creed II  Ubisoft (Ubisoft Montreal)2010 1480s 15thcentury 2010s aaa achillesheelfoes actionadventure aesop aimassist alternatetimeline antivillain anvilengine armcannons aspectratio-16-9 assassinprotagonist assassinscreed automap backstabbing balancebeams beggars bloodlines bludgeons bodydragging brothel chasing city city-florence-it city-venice-it clandestine cleargame corpselooting counterattacks cpplanguage criminalactivity crowds depthoffield difficulty-single disarming dodging doubleentendres download drm drm-login drm-online drm-removed earlymodernperiod earth enemyhealthdisplay erraticlanguage estate europe fallimpact falsehistory fasttravel firearms freewill future geneticmemory glitchvisuals grappling graybrown healingitems healingstations hiding highbornprotagonist hirelings horizontalbars indicator-poi indicator-threat interfacespoilers inversekinematics italy itemglow jumping knives ladders launcher ledges letterbox license-crossplatform mansion map megacorps meleeweapons mercenaries minimap multilingual multitools neutralnpcs nohealthregen npcdisarming npcfriendlyfire npcstrife openworld optionaltasks outlaws parkour past pickpocketing precursors prologue prophecy prostitutes quicktimeevent radar rating-cero-z recurrence-character redeemingbeatdown revenge riding rooftops safeledges secondaryantagonist secretconflict secretsociety selfupdate sequence-defend sequence-stealth sequence-timed sequence-vehicle serialkey sexindustry shallowwater shopping singlegenderopposition smokegrenades speech-italian splatter stealing stealth stealth-sight steampowered steppingstones stockfootage stumbling swimming swords targetlock taunting templar threatdisplay throwingknives timeskip trespassing ubi.com ubisoft-osp unarmedfighting undefinedelements unrestrictedviolence uplay virtualreality walking wallclimbing walljumping widescreen youngadultprotagonist Con una gran variedad de misiones secundarias y mucha más exploración, parece mejor que el primer juego. Sin embargo, un Ezio con demasiados cachivaches (o demasiada munición según se mire) y con habilidades de combate demasiado poderosas (como poder bloquear con la hoja oculta) hacen que las misiones se tornen muy asequibles. Además el sigilo no prima tanto como en el primer juego.

7 de 10***Deluxe Edition adds 3 maps: Palazzo Medici, Santa Maria Dei Frari, and the Arsenal Shipyard. Ad speech mentions secret treasures and nothing else. Unknown if this means simply florins or actual equipment.***Undefined game-play elements: blending in with the crowd, hiring prostitutes (or others?) to serve as cover (controllable crowd) or to distract those who'd wish you harm.***Continues Desmond Miles' story right where it ended in the first game, even if Altair is no longer his alter ego inside the Animus.
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Asura Ogre Head Studio2017 actionrpg aspectratio-16-10 aspectratio-16-9 capacity-slots commercial demonicprotagonist demons depthoffield difficulty download forcedpolymorph gog indie inventory license-proprietary limitedcapacity loot-random magic mapgenerator revenge roguelite shopping sorcery splatter steamcontroller steampowered titlementioned titularcharacter unlockable-characters unlockable-difficulty widescreen labelimageminimize
Batman: Arkham Origins Warner Bros. Interactive Entertainment (WB Games Montréal;Splash Damage)2013 ambientocclusion arkhamcombat batman batman-arkham cover dccomics depthoffield directx10 directx11 firearms host-migrating motionblur mp-3way mp-asymmetric mp-matchmaking originstory physx steampowered tumbling unarmedfighting uvl-tiein weirdvision win8 winvista
[100]***
[12]***Batman™: Arkham Origins is the next installment in the blockbuster Batman: Arkham videogame franchise. Developed by WB Games Montréal, the game features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight.***Sigue la estela del Arkham City, y el villano no podría ser mejor, sin embargo le falta un toque de libertad de acción frente al anterior que lo convierte en un juego ligeramente inferior.
Si que es destacable el multijugador, que parece una mezcla entre el Gears of War y un Metal Gear Solid.

9 de 10***Splash Damage created the multiplayer mode.
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Besiege Spiderling Studios2020 alphafunding constructionpuzzle depthoffield designing-freeform driving splatter ssao steampowered uvl-confusable vehicledesigning labelimageminimize
Black & White 2  Electronic Arts (Lionhead Studios)2005 absoluterulership actionstrategy aging alternatesolutions antagonistawareness appearanceshifting basebuilding blacknwhite-series bodymorphing breeding builders catapults cdrom challenges children circadiancycle cruelty depthoffield difficulty-single directx9 dominion doors drm dualism dvd dynamicweather excretion gamecoda gesturing giantmonsters godgame godlingprotagonist goodvsevil hybridgame infinitezoom island karma learningai lightbloom lighthearted magic mediaindrive missionbased naming-companions needs noglobalresources nontolkienian noports nudity nudity-featureless optionaltasks playerprofiles playerstats prophecy quake ramparts rating-pegi-12 reflecteddeeds renderwareengine resourceharvesting safedisc screenshake serialkey shadermodel1 siegeweapons silviculture sorcery spreadingvegetation stockpiles structurefacing tasktracker teaching terraindeformation thoroughfareconstruction timechange titularconcept transformingpresence tutorial tutorial-interactive undertaking unrestrictedviolence veterancy virtualpets vorbis win2k winxp workers xml xp-literal zoom [b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB HD space***Latest version: 1.2 (as of ?)***[size=150]Will you be an evil or benevolent deity?[/size]

That's the choice you must make upon returning to a warring land in Black & White 2. Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.

The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?

Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.

Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.

New features:
* Wage massive wars, sieges and battles or use your skill and power to keep the peace.
* Discover and use new Epic Miracles, including the ground-ripping Earthquake and volcanoes, which cause rivers of lava.
* Choose and customize the Creature that's right for you from a selection, including old favorites such as the Ape, Cow, and Lion.
* Research and create new forms of weaponry, from swords to bows to siege machines.
* Build and design unique defensive gates and walls.
* Control and marshal huge and varied armies.
* Create and control settlements that include housing, farming, and many other buildings like fountains and lush gardens (if you're Good) or spikes and torture pits (if you're Evil).
* Weather systems such as rain, snow, mists, and fog.
* Journey through 9 lands homing each of the five tribes.
[Lionhead]
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Borderlands 2K Games (Gearbox Software)2009 aaa abominations achievements achievements-functional achievements-public activemark adv-ptdistr adv-static aimassist aimmode alienanimals aliens ambush ammomagazines animals arena arid assaultrifles autosavepoints autoshotguns bayonets borderlands-series bossbattles bountyhunting burrowers canyon capacity-slots censored cheapdeath circadiancycle classbased classlinkedgender clones clothdyeing compass containers crossworldcharacters damageindicator damagetypes deathpenalty deathworld depthoffield difficulty-players dingy directx9 dock doors download driving dvd dynamicaccuracy elevators enemyhealthdisplay energyshields energyweapons explosiveobjects explosives-sticky falldamage fasttravel fasttravel-points firearms firstpersonshooter fmod fofindicator freelancing gamespy grenades handguns healingitems healthpickups hillland hud-explained insectoids interlinkedlevels inventory ironsights itemgenerator itemglow itempickup-ignore itempickup-instant itempickup-scoop jumping knockback landvehicle levelbasedeq leveluprestoration lightbloom limitedcapacity locationaldamage logitech-g13 logitech-g15 logitech-g19 loot-random lootemup lutris map mercenaryprotagonist militarybase mine mp-campaign mp-cooperative mp-dropin mpfocus mutants neutralnpcs npcspawning nplayers nvidia3dvision objectiveclairvoyance objectiveindicator opponentpowerdisplay optionaltasks otherworld outlaws physx precisionrifles premadecharacters proceduralitemappearance proprietarynetwork pve reload-auto reload-manual respec resuscitation retrypoints revolverrifles revolvers robots rockets ruins scavenging scrapyard screenshake search secondaryattack secondwind secrets serverbrowser shieldregen shopping shore shotguns socialnetwork spacewestern ssao steampowered steamworks submachineguns targetident tasktracker teleport teleporters telescope town trampling tutorial unknownpast unrealengine3 upgrades-capacity vehicleflip vehiclepainting voicechat vorbis walking wasteland winvista winxp wxwidgets xp-deeds xp-kills xp-literal xp-shared DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Borderlands 2 2K Games (Gearbox Software)2012 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs dam damageinfo damageovertime damagetypes day1dlc deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields explosiveobjects fascism firearms firstpersonshooter fovoption fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads klaatubaradanikto launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nofalldamage nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks physx precisionrifles primates radar ragers rating-pegi-18 rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash stash-shared steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial unrealengine3 walking wilhelmscream wintery wwise xp-kills zoom Un auténtico juegazo de acción, aún mejor que el genial Borderlands original, con una curva de dificultad con menos saltos bruscos y mucha más variedad.
Y se agradece que, a diferencia del primer juego, las clases estén igualadas (aunque Zero es excesivamente poderoso con el tiempo) y una plétora de referencias a cada cual más absurda y magistral.

Uno de los mejores juegos de acción sandbox.

9 de 10***Concerning the talked about Linux port:
"I wouldn't get your hopes up too much..." -Randy Pitchford***DLC expansion pack:
Borderlands 2: Captain Scarlett and her Pirate's Booty
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Borderlands 3 2K Games (IPerion)2019 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs damageinfo damageovertime damagetypes deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields epicgamesstore explosiveobjects firearms firstpersonshooter fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks precisionrifles primates radar ragers rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial walking wwise xp-kills zoom At the hard edge of the galaxy lies a group of planets ruthlessly exploited by militarised corporations. Brimming with loot and violence, this is your home – the Borderlands. Answering the call of the Siren champion Lilith, four Vault Hunters charge head-first into a spray of bullets, blood, and bandits to recover a map to ancient Vaults and prevent a universe-destroying power from falling into the wrong hands. The rest is history. Fearless renegade mercenaries on the wildest interplanetary treasure hunt of all time. FL4K is a wandering robotic tracker whose cold steel heart warms only for their pet beasts. Amara beats bad guys into pancakes with her psychic fists. Moze’s best friend is a 10-ton walking killing machine. And Zane, the semi-retired corporate hitman... well, he’s Zane. Hunting Alone? No problem! Shoot and loot your way through the Borderlands, discovering the region’s untold stories and piling high your increasingly deadly cache of goodies and weapons. labelimagesubject
Brütal Legend Double Fine Productions2013 actionadventure alienearth automap autosavepoints axes bikers bizarrecreatures bleepcensor blocking bossbattles buddhaengine cave chargedattack circadiancycle civilianprotagonist cleargame clingers collectibles combomoves cyborgs demonicmenace demons depthoffield difficulty digitizedvideo dodging driving dynamicweather earth energyregen fanservice fog fromanothertime fxaa giantspiders gore group group-leader hackandslash healthregen healthregen-fast healthvisualization healthwarning hud-dynamic hybridprotagonist ingamecinematics liveactors magic meleeweapons monsters music-metal music-theme nohealthdisplay objectiveindicator optionaltasks past prerenderedcinematics prerenderedingamecinematics riding sequence-defend sequence-timed smokes sorcery spindlycharacters splatter ssaa ssao steampowered summoning temporarycompanions timeskip trampling uchronia undead upgradesystem volcanic walking wetland wildlife wintery xinput Un hack and slash mas brrrutal que los frosties, con un humor soberbio propio de Double Fine y con pequeños toques de estrategia y de juego de conducción.

Brütalmente imprescindible, el menú principal es legendario.

8 de 10
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Call of Duty 4: Modern Warfare  Activision (Infinity Ward)2007 1life aaa aircraft-ac130-gunship alternatetimeline alternatingprotagonist ambx ammomagazines callofduty chernobyl city controllablehelplessness death depthoffield desaturated difficulty-eval directx9 drm earth europe evilwins falseprotagonist fieldpromotion firstpersonshooter gunship healthregen healthregen-fast impulsegoo latemodernperiod leaning majorleaguegaming milessound militantprotagonist militaryfiction mp-dm mp-teams mp-undefined naturalistic nohealthdisplay nooneleftbehind oneofmany present punkbuster pvp pvponly rapidpromotions reload-auto reload-manual rural safedisc sequence-turret serialkey serious shadermodel2 shadermodel3 sharp spetsnaz streakbonuses suppressors ukraine voicechat walking war widescreen [b]Mininum requirements:[/b]
* Window XP or Vista
* Pentium 4 2.4 GHz or Athlon 64 2800+ or any 1.8 Ghz dual core CPU
* 512 MB RAM (768 MB for Vista)
* Geforce 6600 or Radeon 9800 Pro

[b]Recommended:[/b]
* 2.4 GHz dual core or better
* 1024 MB RAM (2048 MB for Vista)
* Shader Model 3.0 support
* GeForce 7800 or Radeon X1800
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Call of Duty: Advanced Warfare  Activision (Sledgehammer Games;Raven Software)2014 2050s 21stcentury aircontrol airdash assaultrifles beamweapons callofduty city colorblind crossbows customengine dashing depthoffield dynamicaccuracy empgrenades energyweapons exoskeleton firearms firstpersonshooter fovoption future fxaa grenadelaunchers grenades handguns hbao jumping jumppack machineguns midairjumping minimap modularequipment mp-dm mp-gungame mp-teams nofalldamage powerarmor precisionrifles privatemilitarycompanies reload-manual robots rockets ruins sequence-turret shields shotguns smaa spiderbots ssao steampowered streakbonuses streakbonuses-preselect submachineguns supersampling unlockable-items walking In short: great graphics in a bland FPS format.

Vanilla modern CoD (perks + red screen) with nothing new to offer, except for dashing/double jumping and some techie weapons and abilities (that drain a power bar from their use), and a "grenade launcher" that is only a visual quirk to the average classic grenade. Anyways, if you go for jumps and platforming try Titanfall (you can try it for free on Origin with Game Time, and its better in level design and vertical combat), and if you like futuristic gadgets and customization try Ghost Recon Phantoms (F2P crafted for real multiclass playing and more interesting and versatile special skills)
At least displays many different multiplayer modes.

Also includes two co-op modes:
*[b]Exo Defense:[/b] a co-op PvE mode, where the players fight waves of soldiers.
*[b]Exo Zombies:[/b] a "zombie mode", featuring a mixture between survival and area defense in the way that started Call of Duty: World at War.

4 of 10***Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.***Tagline/Slogan: Power Changes Everything.***Raven Software handled development of the multiplayer component.
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Call of Duty: Ghosts Activision (Infinity Ward)2013 aaa aimmode ambientocclusion assaultrifles callofduty damageindicator depthoffield explosiveobjects firearms firstpersonshooter fxaa grenades handguns hbao ironsights itemglow iwengine militantprotagonist motionblur mp-bots mp-cooperative mp-dm mp-gungame mp-horde mp-teams orbitalweapons playerprogression prologue rebellion silentprotagonist ssao steampowered streakbonuses txaa umbra3 Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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Call of Juarez: Bound in Blood Ubisoft (Techland)2009 1860s 19thcentury aimmode alternatingprotagonist americanindians ammomagazines ammowarning animals arid arizona arkansas bountyhunting bows callofjuarez canyon chapterreplay chapters chromeengine cinematicinconsistencies clergy coldopen companion containers controllablehelplessness cooperation coversystem coversystem-context death demo depthoffield difficulty distortedvision doors download dualwielding dvd earth elevatorbattle environmentalcontact falldamage family-theme firearms firstpersonshooter fofindicator georgia-usa ghosttown grenadewarning gunslingers handguns healthregen healthregen-fast healthwarning heathaze hud-dynamic incompat-audioformat jumping lefthanded lightbloom machineguns mexico multiprotagonists naturalistic nohealthdisplay northamerica objectiveindicator outlawprotagonist outlaws playerprofiles playerstats precisionrifles prologue quicktimeevent racism-speciesism rage rating-esrb-m reload-auto reload-manual rotaryguns screenshake secrets selfsacrifice separated sequence-defend sequence-turret serialkey shadermodel3 shallowwater shopping shotguns skipnoninteractive slowmotion soldiers telescope throwingknives timeskip titlementioned town tribals usa walking wasteland western wilderness labelimageminimize
Castlevania: Lords of Shadow 2  Konami (MercurySteam)2014 adv-xpdistr airlocks antiheroprotagonist autosavepoints bink blocking bossbattles castle castlevania cleargame clones colossi comicrelief contrails cyborgs dashing defensebreaking demons depthoffield diaries doppelgangers fmod giantmonsters golems immortality interactionhighlight jumping ledges loadrecap lutris magic magicartefacts magicweapons mecha meleeweapons mercuryengine metroidvania minimap monsters motionblur mutagen neutralmonsters newgameplus objectiveindicator parkinglot physx portals possession present quicktimeevent rage rating-pegi-18 rewardingvandalism ruins safepits satan sciencefantasy scientists sentientstructure sequence-stealth shieldbreakers shopping skeletons skipnoninteractive sorcery spectaclebrawler splatter steampowered swords tasteofpower temporarycompanions titlementioned tutorial unarmedfighting upgradesystem vampireprotagonist vampires walking whips labelimageminimize
Champions Online Atari (Cryptic Studios)2009 achievements achievements-public adv-ptdistr adv-static aliens antagonistdesigning aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 auras canada capacity-slots chargedabilities chargedattack city cpplanguage crafting criticalchance crypticengine damagetypes depthoffield directx9 download draganddrop dvd earth energyregen energyweapons falldamage firearms flying fmod free free2play genderchoice healthregen hero-theme heroes heroprotagonist hoverflight indicator-poi insectoids interrupting inventory itembinding jumping knockdown languagefilter licensechange limitedcapacity loot-random loot-unexpected magic map microtransactions mmog monsters mpinstances mystics northamerica objectiveindicator optionaltasks physx powerups protagonistdesigning protagonistdesigning-body protagonistdesigning-costume protagonistdesigning-face psychicpowers psychics pve pvp quickkeys randomdamage rating-esrb-t robots shopping shopping sorcery ssao steampowered steamworks subscription superhero-theme superjump superpower-theme superpowers targetlock tasktracker teleporting threatsystem tutorial undead xp-deeds xp-kills zombies Earth's first and best line of defense is its heroes. For generations, brave men and women have answered the call to protect the world from the villains who threaten its safety and security. Today, organizations such as VIPER, ARGENT and PSI use both superpowers and super technology in their dastardly plots to control the world. Creatures from outer space and other dimensions seek to enslave humanity. Super scientist Teleios is creating an army of clones and superpowered constructs to do his bidding. The greatest threat of all is Doctor Destroyer. A superhuman genius driven to conquer, Destroyer will not stop until all of humanity bends knee to his greatness. In 1992, Destroyer obliterated the city of Detroit and killed thousands. With years to prepare, his next attack is sure to put the entire planet in peril. Led by The Champions, protectors of Millennium City, the world's heroes have launched a crusade for peace, security and justice. But they need allies. Defender is calling for a new generation of superheroes to fight in a war against evil that spans the globe - and beyond. Save the world. Be a Champion.***2009-09-01 on Steam, by Atari (lang: eng) labelimagesubject
Civilization: Beyond Earth  2K Games (Firaxis Games)2014 27thcentury 28thcentury afterearth alienanimals alienplanet aliens autosaves-periodic civilization-series cpplanguage crossgameplay csaa depthoffield directx11 encyclopedia espionage extraterrestrial future grid grid-hex insectoids kraken lua mantleapi milessound mp-versus msaa multipleendings saveanywhere savedrngseed seamonsters spaceage steampowered techtree transhumanism winvista xml xp-attack xp-defense Un spin-off de la saga Civilization, similar a la últimas entregas (tablero hexagonal y ataques a distancia) pero con un especial énfasis en la exploración, algo que se nota en un entorno mucho más elaborado (misiones, reliquias, alienígenas...) y en la unidad del explorador.

Sufre mucho de tener un ritmo de juego muy lento, incluso para un juego de estrategia global, con progresos y construcciones que tardan decenas de turnos.

7 de 10***Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
[Steam Store]
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Crysis  EA Partners (Crytek)2007 1life 2020s 21stcentury aaa alarmers aliens ambientcreatures ambx ammotypes armyofone asia aspectratio-auto assaultrifles autosavepoints beach canyon capacity-toolslots cave chapters chekhovsgun cloaking compositefoes controllablehelplessness cpu-pentium4 cryengine2 crysis damagemodeling dark-limited depthoffield destructibleenvironment difficulty directx10 directx9 distortedvision divisionofkorea dock driving drm dualwielding dvd earth elevators elitemobs eliteprotagonist emweapons facelessprotagonist factualinaccuracy falldamage fictionallocation firearms firstpersonshooter fmod forcefields forest fullbodyawareness future gamespy gimmick grappling grenades gunclubbing healthregen healthregen-fast helicopters hiding hillland humid ice-theme indicator-threat inpersoncinematics interspecificconflict ironsights island itempickup-normal jeep juggernauts jumping jungle ladders lamp langhungarian lasersight leveleditor limitedcapacity logitech-g15 lostequipment lua machineguns map meaningfultitle meatshield militantprotagonist militaryfiction minefield modularequipment motionblur multilingual nanotechnology nightvision novintfalcon openended overprepared pacificocean playerprofiles postures powerarmor proprietarynetwork punkbuster quake realisticshotguns reload-manual remotedetonators rotaryguns rural saveanywhere scenic screenshake securom7 selectivefire separated sequelhook sequence-defend serialkey serious shore shotguns singlegenderopposition smokegrenades speech-korean spymic ssao stealth steampowered storagearea stungrenades suppressors tank tanks tasktracker telescope timespan-days town trampling tropic unduehaste unnecessarykilling visionenhancer voicechat walking watercraft-location widescreen wintery winvista winxp x86 x86-64 xml zero-g El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
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Crysis Warhead  EA Partners (Crytek Studios - Budapest)2008 1life 2020s aaa aircushionvehicle alieninvasion aliens ambientcreatures armoredcar armoredcars armyofone assaultrifles autosavepoints beach bombs colorcodednpcs cpplanguage cpu-pentium4 cryengine2 crysis depthoffield directx10 directx9 driving drm drm-activation dualwielding dvd earth empgrenades empweapons emweapons firearms firstpersonshooter fmod forest future gamespy grenadelaunchers grenades handguns hillland hovervehicle hud-explained hudmalfunctioning humid ice-theme ingamecinematics interspecificconflict island jeep jumping jungle langhungarian logitech-g19 lostequipment meaningfultitle militantprotagonist militaryfiction mine mines multilingual nanotechnology objectplot openended pacificocean plasmaweapons powerarmor rain rotaryguns saveanywhere scenic securom securom7 securompa sequelhook serialkey serious shore shotguns speech-korean ssao steampowered storagearea submachineguns superweapon tank tanks timespan-days titlementioned trampling tropic walking wetland widescreen wintery winvista winxp x86 x86-64 Aunque su forma de juego de soldado futurista con poderes es similar al Crysis original, la falta total de suspense en pos de una acción continua desvirtúa un poco el juego, compensando ligeramente este problema con la inclusión del Crysis Wars (multijugador)

7 de 10***Tagline/Slogan: Adapt, Engage, Dominate!***Officially the game is "Crysis Warhead" although all graphical representations of the title imply "Crysis: Warhead" to be correct. The lack of subtitle separation is somewhat unusual.***Comes on 2 DVDs, with Warhead on the first and Crysis Wars (the multiplayer part) on the second. Both require separate installation.***Catalog number: [code]EAE07706196[/code]***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.8 GHz Pentium IV, 2 GHz Core 2 Duo, or Athlon 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon 9800 Pro GPU
* 15 GB HD space***Adapt. Engage. Dominate!

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

* Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It's down to you to retrieve the cargo, at any cost.
* More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
* Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
* Includes Crysis Wars , an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
* Crysis Warhead is a standalone release and does not require ownership of Crysis to play.
[EA]***Announced on June 5, 2008.
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Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Day One: Garry's Incident Wild Games Studio 2013 2010s ambientocclusion antiheroprotagonist autosavepoints backstabbing bigcats captives compass crafting crates depthoffield energyweapons falldamage firearms forest glowingeyes hunger inbuilttraps inventory invisiblewalls jumping lightbloom meleeweapons motionblur msaa oopitems pyramid quicktimeevent rewardingvandalism snakes ssao stealth steampowered subtitledeficient tasktracker temple titularcharacter tribals tutorial walking labelminimizeminimize
Dead Rising 3  Capcom (Capcom Vancouver)2014 aimmode ambientocclusion deadrising-series depthoffield display-30fps firearms fxaa launchtitle motionblur rating-acb-r18 rating-esrb-m rating-pegi-18 smaa splatter steampowered survivalhorror x360pad zombieapocalypse zombies labelimageminimize
Deus Ex: Human Revolution  Square Enix (Eidos Montreal;GRIP Entertainment)2011 2020s 21stcentury achillesheelfoes adv-objects adv-ptdistr airducts airlocks alarmers alcohol anticipatorystockpiles aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles augmentedreality beamweapons bilingualdialogue blindfiring bodydragging bodyslamming books bossbattles brothel capacity-slots captives childvictims china city city-detroit-mi city-montreal-ca city-shanghai-cn classless clothingchanges conspiracy corpselooting cover-swap coversystem cpplanguage crossbows crystalengine cyborgprotagonist cyborgs dartguns depthoffield deusex dfengine diaries diegeticui directx11 directx9 distortedvision dolbydigital doors drm drm-activation earth elevators empweapons energyweapons explosives-sticky facefx falldamage fictionalcity fictionallocation firearms firstpersonshooter fmod fofindicator future fxaa gasgrenades grenades guardprotagonist hackers hacking handguns healingitems healthregen hud-explained hudmalfunctioning immersivesim indicator-noise indicator-threat interactivedialogs interactivetriggers jumping katar keycodes killingblow ladders limitedcapacity locationaldamage luddites megacorps meleeweapons mines minigames mlaa multipleendings nanotechnology news nonlethalelimination nonlinear npclkpbehavior officebuilding oldskoolsurveillance optionaltasks overpenetration plasmaweapons playerexposition postmodern precisionrifles privatemilitarycompanies prologue prostitutes quickkeys radar rating-esrb-m rating-pegi-18 reload-manual researchfacility robots rockets scientists secrets sewers sexindustry shotguns singapore soldiers solomission speech-chinese ssao stealth stealth-sight stealth-sound steampowered steamworks stereoscopic stockfootage stungrenades stunguns stylebonus submachineguns technology-theme thirdoption transhumanism trapdisarming turrets tutorial tutorial-noninteractive uniqueprotagonist vagrants visiblelasers walking weaponimplants weaponupgrades xp-deeds xp-exploration xp-kills xp-method xp-other xrayvision yelloworange GRIP Entertainment handled development of the boss battles which explains how they are so distinctively dissimilar with the rest of the game.

Director's Cut primarily brings in New Game+, some gameplay reworks (bosses primarily), developer commentary, and integrates the Missing Link DLC into the main game.***[b]Juego base[/b]

Una muy digna precuela del primer Deus Ex, con una fuerte carga moral en las elecciones que hacen que la palabra ROL signifique algo más que subir de nivel.

10 de 10

[b]Missing Link DLC[/b]

Aunque la mision per se esta bastante lograda, no aporta gran cosa al juego mas alla del reto de usar pocos aumentos.

7 de 10***You play Adam Jensen, a security specialist, handpicked to oversee the defense of one of America’s most experimental biotechnology firms. But when a black ops team uses a plan you designed to break in and kill the scientists you were hired to protect, everything you thought you knew about your job changes.

Key features:
* The long-awaited return of the award winning franchise that blends the best of Action and RPG: the perfect mix of combat, stealth, hacking, and social gameplay.
* Play as Adam Jensen, a mechanically augmented agent: customize and upgrade your character with more than 50 unique augmentations that support your style of play.
* Deadly weapons: Over 20 available weapons, each with their own customizable elements.
* Fight enemies including dangerous thugs, augmented special operations soldiers, advanced robots; and engage in epic boss battles.
* Live the reactive and dangerous world: your choices will have consequences in the game’s world.
* Play in an open-ended world: there are always multiple solutions to every challenge.
* Engage the unique Cyber Renaissance setting: discover a unique world that blends near future and Renaissance elements.
* Travel the world: visit multiple unique locations across the globe each with their own design, story and gameplay elements.
* Become involved in vast global conspiracy: unravel the story — discover who you can really trust.
* Decide humanity’s future: the decision you make and the actions you take will lead to an ultimate decision on mankind’s future.
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Divinity II: Ego Draconis  DTP Entertainment;Atari (Larian Studios)2009 1life achievements adv-ptdistr adv-static ancientenemy animals attrbasedeq axes bludgeons bodyarmor books bossbattles bows capacity-slots castle cemetery chemistry chickens classless comicrelief compass containers damagetypes demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm dvd elevators enemyhealthdisplay energyitems energyregen estate eviloverlord fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts hdrlighting healingitems healthregen healthregen-slow hillland impulsegoo interactivedialogs inventory jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain neutralmonsters neutralnpcs nofalldamage objectiveindicator obsoletedassets optionaltasks outlaws physx portals potions protagonistredesigning puzzles quickkeys ruins saveanywhere secrets securom7 shallowwater shopping shore skeletons slowbackpedal sorcery subterranean summoning swords targetlock taskdelegation tasktracker town trash unarmedfighting undead unlimitedammo walking warriormystics wellcave winvista winxp xp-deeds xp-kills [b]comic relief[/b] - Bellegar at the very least, some mind reading does this too.***[b]Divinity II - Ego Draconis[/b] brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.
But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.
Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

* [i]Sequel to the award-winning Divine Divinity and Beyond Divinity Role Playing Games![/i]
Following the lineage of these two much-acclaimed RPGs, Divinity II: Ego Draconis has adapted many of the most famous elements that made these two original games classics. Divinity II: Ego Draconis makes use of the same classless system that was incorporated in Divine Divinity, which allows you to choose your own path as you become a Dragon Knight.

* [i]Fight as both a human and a dragon.[/i]
Don't settle for taming and riding a dragon when you can be the Dragon! For the first time, an RPG unleashes the very power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human and dragon forms to defeat Damian and become the ultimate Dragon Knight!

* [i]Dynamically unfolding storyline depending on your choices and skills.[/i]
Divinity II : Ego Draconis gives you a wide range of moral choices when deciding on how to act on quest objectives. When you make these choices, the consequences of your actions appear throughout game play. Consequences such as up to 20 possible quest solutions, new quest chains, NPC reactions, vendor pricing and other experience-altering consequences make Divinity II: Ego Draconis very interesting and engaging.

* [i]Use your powerful Battle Tower as base of operations.[/i]
Looming like a colossal stone claw over Sentinel Island, stands the Battle Tower, a vast citadel built many centuries ago by Maxos, the Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone. The Dragon Stone allows you to teleport to the Battle Tower at any moment so that you can utilize the powers within.

* [i]Build your very own ultimate fighting creature.[/i]
Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature?s power is literally the sum of its body parts; the composition of various limbs determines its strengths and abilities. Once you are able to assemble this abomination, you may summon it to support you in combat.
[Larian Studios]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800GT GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo E8200 CPU
* 2.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GPU
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Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 1life achievements adv-ptdistr adv-static aircontrol ancientenemy animals antagonistawareness attrbasedeq axes bioluminescence bludgeons bodyarmor books bossbattles bows canyon capacity-slots castle cemetery chemistry chickens classicwizards classless comicrelief compass containers crystals damagetypes dark-limited demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm drm-activation elevators elevators-multifloor enemyhealthdisplay energyitems energyregen estate eviloverlord extremists fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts glowingeyes hdrlighting healingitems healthregen healthregen-slow hillland interactivedialogs inventory island jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking loot-random magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain mysticprotagonist neutralmonsters neutralnpcs nochildren nofalldamage nomads objectiveindicator observer obsoletedassets optionaltasks outlaws physx polymathprotagonist portals potions pressureplates protagonistredesigning puzzles quickkeys randomdamage rating-pegi-12 ruins saveanywhere screenshake secrets securom securom7 selfluminance sellundo shallowwater shopping shore skeletons slowbackpedal sorcery speedtree steampowered subterranean summoning swords targetlock taskdelegation tasktracker teleporters temple tombstones tower town trash unarmedfighting undead unlimitedammo walking warriormystics warriorprotagonist wellcave winvista winxp wyverns xp-deeds xp-kills Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
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Divinity: Dragon Commander Larian Studios2013 ambientocclusion aristocrats crepuscularrays cyborgs depthoffield dialog-sentences divinity-series divinityengine2 dragonprotagonist dragons dwarves elves fauxserious glowingeyes gog graphine grid-irregular grid-none highbornprotagonist hybridprotagonist imps interactivedialogs leaderparticipation lightbloom magic motionblur multiphased mystics namelessprotagonist perchararelations prerenderedcinematics publicrelations raknet randomevents risetopower rpsmechanics sauroids sciencefantasy shapeshifting skeletons sorcery spinoff steampowered titularcharacter undead unitybyforce upgradesystem warfare-air warfare-land warfare-sea wargame Supposedly inspired by old [company=Cinemaware]Cinemaware[/company] games. Some of the games mentioned (unknown actual value to the final game) were Rocket Ranger, Axis & Allies, King of Chicago, Defender of the Crown, StarCraft, and Command & Conquer. And there was stated inspiration from their own RPGs.***[media=youtube]_9lbrq3BLQU[/media] labelimageminimize
Dragon Age: Inquisition  Electronic Arts (BioWare)2014 ambientocclusion animals autoaim automap bodyarmor columnarjointing compass damageinfo demons denuvo depthoffield dragonage-series drm frostbiteengine genderchoice graychoices group hbao inventory magic magicartefacts magicjewellery magicstaves mantleapi monsters motionblur msaa mystics objectiveindicator protagonistdesigning quickkeys riding sorcery ssao statuseffects supernaturaldisaster titlementioned titulargroup walking wintery labelimageminimize
Dragon's Dogma: Dark Arisen Capcom2016 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints beholders bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter children chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs cockatrices companion compositefoes controlconfig controllerautodetect creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damageovertime damagetypes dark-limited deadlywater depthoffield difficulty direanimals directinput distortedvision dolbydigital doors dragons dynamiccontrolprompts electrokinesis endlessopposition enemyhealthdisplay enemyupgrade energyregen falldamage fallimpact falseending forest forging fovoption freezing fxaa genderchoice gendereffects genderequipment gianthumanoids giants goblinoids goblins gog grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering hydrae indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionalfpscap optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent randomevents rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons slowmotion sorcery spectres stamina stash steampowered stippletransparency superclass swords taskgenerator tasktracker taxonomy teleport thesoulless thirdoption town tutorial undead unvoicedprotagonist upgradesystem viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves x360pad xp-deeds xp-kills zombies labelimageminimize
Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings beepingcomputers bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty directx9 distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter formervaporware fullbodyawareness fxaa giantmonsters giants gibs glare gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders laserbolts laserweapons limitedcapacity livinglegend logitech-g19 machineguns macho milessound mine minecarts minibosses minigames monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-featureless nudity-inhuman precisionrifles present pseudocheats quicktimeevent rain rating-bbfc-18 rating-pegi-18 remotedetonators restaurant restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers telescope tinyfoes titularcharacter tower tripmines turrets unarmedfighting unrealengine2 usa valveanticheat voicechat walking wasteland winvista winxp Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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Dust: An Elysian Tail Microsoft Studios (Humble Hearts)2013 4thwallbroken adv-ptdistr airdash ambientcreatures amnesia amoeboids animateweapons animehair anthropomorphicanimals anthroprotagonist autosavepoints autozoom bioluminescence bloodless bodyarmor bossbattles bossmeter caninoids cave cemetery chapters children chosenone colorblind colorful combatanimals combobonuses companion counselor damageinfo dark-limited depthoffield difficulty dodging dropplatforms dynamicweather environmentalaudio fnaxna ghosts giantfungi giants glowingeyes healingitems hitmoderation hudcustomization inventory jewelry jumping loot-random loot-unexpected magic meleeweapons metroidvania midairjumping minibosses minimap monsters mountain nofalldamage npcgenerators oopcharacters optionaltasks parallaxscrolling playerexposition prologue racism-speciesism rage rating-esrb-e10 rating-pegi-7 rebornprotagonist redeemingbeatdown sauroids score secrets selfluminance sentientartefact shopping singlecontroller spectres steampowered subterraneanforest suicideattackers summery swords tasktracker teleporters titlementioned titularcharacter tooltips town trivialresearch tutorial volcanic volcano walking warriorprotagonist waterfalls wintery xinput xp-deeds xp-kills Un beat'em up genial con un escenario que te atrapa desde el primer minuto y unos personajes que respiran vida.
Es como jugar un anime de fantasía, una auténtica joya de las que parece que el tiempo de juego siempre es poco.

9 de 10
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Dying Light Techland2015 2010s 21stcentury 3ormoreplayers actionadventure airducts ambientcreatures ambientocclusion apartmentbuilding assaultrifles autosavepoints axes backstabbing bioluminescence bludgeons bonebreaking bossbattles bossmeter cave challenges chargers children childvictims chromaticaberration chromeengine circadiancycle city cleargame communicator companionapp compass constructionsite crafting dark-limited deathpenalty depthoffield disease dismemberment distortedvision doors doorslamming dynamicweather earth eastereggs endlessopposition enemyupgrade envcombat explosiveobjects fictionalcity firearms flares fovoption fullbodyawareness gore grapplers grapplinghook graybrown handguns hotel improvisedweapons incendiarygrenades itemdurability jumping knives knockback knockdown lamp langbrazil-port ledges lockpicking maleprotagonist map meleesim meleeweapons minimap motionblur mp-asymmetric mp-cooperative mp-dropin mp-dropinpvp mp-versus neareast nvgameworks objectiveclairvoyance objectiveindicator officebuilding openworld optionaltasks outbreak parkour periodicdangers present pvpve quarantine quicktimeevent reload-manual repairing repairlimit rescuees rooftops ruins safezone school secrets sewers shields shotguns slowmotion socketables solomission specialagentprotagonist splatter stamina stealth stealth-sound steampowered suicideattackers swimming swords tasktracker throwingstars thrownweapons timepiece tower underwater underwaterdiving universallanguage vaulting walking waypoints zombieapocalypse zombies labelimageminimize
F.E.A.R. 2: Project Origin  Warner Bros. Interactive (Monolith Productions)2009 1life accuracy-motion accuracy-posture accuracy-turning aimmode airducts ammomagazines anticipatorystockpiles armyofone aspectratio-16-9 assaultrifles autosavepoints beamweapons blood-motif bodyarmor bullettime capacity-toolslots city cliffhanger cloakednpcs comicrelief cpplanguage dark demo depthoffield diegeticui directx10 directx9 dissolvingcorpses distortedvision dolbydigital doors dvd dynamicaccuracy earth empgrenades empweapons energyweapons evilwins facelessprotagonist fauxserious fear-series femaleantagonist filmgrain firearms firstpersonshooter fullbodyawareness gamespy gore grenadecooking grenades grotesque gunclubbing hallucinations handguns havokphysics hdrlighting healingitems healthpickups healthregen healthregen-fast healthregen-stunted hospital humanexperiments imaginarybeings incendiarygrenades industrial-setting juicyflesh jumping lamp lamp-faulty langhungarian letterbox limitedcapacity lithtech-jupiterex lithtechengine logitech-g19 mecha militantprotagonist militaryfiction mindcontrol motionblur npchiding npcinjuries nudity officebuilding openended paranormal posthumans precisionrifles psychics quicktimeevent rape recurrence recurrence-character reload-auto reload-manual researchfacility rockets ruins school secretfacility selectivefire sequelhook serialkey serious sex shadermodel2 shadermodel3 shotguns silentprotagonist spectres splatter ssao stamina steampowered steamworks stungrenades submachineguns subterranean subway tasktracker thermalweapons unusualprotagonist urbanfantasy uvl-searchelp vaulting visions walker walking whispers widescreen winvista winxp x86 x86-64 Was worked on simply as "Project Origin" before Monolith re-acquired the rights to the F.E.A.R. title from Vivendi.***Comes on 2 DVDs.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* 2.8 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X700 GPU
* 12 GB HD space

[b]Recommended:[/b]
* 2.2 GHz Core 2 Duo or Athlon 64 X2 4400+ CPU
* 1.5 GB RAM
* 512 MB VRAM
* GeForce 8600 GTS or Radeon HD 2900 XT
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Fallout 3  Bethesda Softworks (Bethesda Game Studios)2008 1life 23rdcentury abnormalammo achievements achievements-public actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons burning cannibalism capacity-stacks capacity-weight captives cave censored charactercreation chekhovsgun children circadiancycle city city-washington-dc classless consequences cpplanguage crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld depthoffield devconsole diaries difficulty difficulty-ingame dingy directx9 disarming discrimination disproportionateretribution doors download drm druggies drugs dualism dvd earth energyweapons fakenames fallout fasttravel firearms fistloads flamethrowers flammablegas friendlyfire future gadgetweapons gamebryoengine gameoftheyear genderchoice ghouls giantants gianthumanoids giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking handguns healthregen hiddenvillage home humanexperiments humanoidanimals ignoredcompanions improvisedweapons indicator-poi indicator-threat injuries interactivedialogs inventory isolationists itemdurability jumping karma knives laserweapons letterbox levelcap leveleditor library limitedcapacity locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns malfunctioning maneaters mcbestgameaward meleeweapons mines modsupport moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns netframework neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face protagonistredesigning radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual repairing retrofuture robots rockets rogueai rotaryguns ruinedworld ruins sauroids saveanywhere scientists scorpions search securom7 sentientmachines shantytown shopping sidetracked slavery slowmotion splatter starforce stealing stealth stealthmode stupidevil submachineguns subway supermode swimming swords tasktracker teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland widescreen winvista winxp A spin and rebirth of the saga, brings back a desolate atmosphere but in FPS-packed-action; neverless, the VATS compensates incredibly for the turn-system action.
Sadly, the story empowers epicness over good story, with immortal characters an black/white characters in general (there are exceptions)
But is important for being the predecessor of Fallout: New Vegas, who is better in every way possible and retakes the old developers of Fallout 1 and 2.

8 de 10***[b]Non-free add-ons:[/b] (DLC)
* [url=http://fallout.bethsoft.com/eng/info/opanc.html]Operation: Anchorage[/url] (2009-01-27)
* [url=http://fallout.bethsoft.com/eng/info/thepitt.html]The Pitt[/url] (2009-03-24)
* Broken Steel (2009-05-05)
* Point Lookout (2009-06-23)
* Mothership Zeta (2009-07-29?)

Available only through the Microsoft LIVE service (for both Windows and X360). GOTY edition of the game comes with all five DLCs included.***Bethesda decided, without anyone asking them to (or being required to do so by anything), to censor the Japanese release. This includes changes such as removing NPC Burke from the Power of the Atom side-quest and the option to detonate the a-bomb in the city of Megaton.

Kotaku: [url]http://kotaku.com/5082637/bethesda-censors-fallout-3-for-japan[/url]
Bethesda: [url]http://www.bethsoft.com/jpn/news/20081110a.html[/url]***Latest version: 1.1.0.35 (as of 2009-01-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 1GB RAM (2 GB for Vista)
* 2.4 Ghz Pentium IV CPU
* 256 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM***[b]active pause[/b] — VATS functions like active pause even if it isn't [i]exactly[/i] that; using the PipBoy also effectively pauses the game.
[b]cannibalism[/b] — you meet current and "former" cannibals and can become one yourself by picking the "cannibal" perk.
[b]auto-regen[/b] — there are at least two perks that give this under certain conditions, normally not present.
[b]growing protagonist[/b] — goes through from birth to ages of 1, 10, 16 and 19. This effectively covers character creation completely and offers some backstory.
[b]slavery[/b] — besides being somewhat common topic, player can also partake in this activity by stunning and collaring people (the collar will cause the slave's head to explode if they try to escape).

[b]variable ending[/b] — the ending is constructed of 3 things: karma and two choices near the end that form total of around 10 "unique" endings (if minor details are ignored) constructed out of 28 video segments (see breakdown at [url=http://fallout.wikia.com/wiki/Fallout_3_endings]Fallout wiki[/url]). Only around 4 endings if you play them out in very archetypical manner.

[b]thx-1138[/b] — the number is encountered at least in [i]The Republic of Dave[/i], unconfirmed reference.***Project started in 2004***Description:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation.

Story:

Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Key Features:

* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.
* Blast ‘Em Away With V.A.T.S.! – Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation.
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant's face.
[Bethesda]
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Fallout 4 Bethesda Softworks (Bethesda Game Studios)2015 ♫faustoverture 21stcentury 2280s 23rdcentury achievements addiction adv-perks adv-static assaultrifles atomicage-theme autopause-inventory autopause-menu beamweapons bludgeons bodyarmor city-boston-ma companionapp compass corpselooting crafting creation-engine crepuscularrays crustacoids damageovertime damagetypes decomposing depthoffield devconsole dialogwheel diaries displacementfiction doppelgangers earth emweapons energyweapons falldamage fallout firearms flamethrowers flash framesynced future fxaa genderchoice giantinsects grenades handguns hbao home ichthyoids incendiarygrenades industrial-setting interactivedialogs inventory langbrazil-port langchinesetrad laserweapons launcher leveluprestoration lockpicking machineguns meleeweapons mercenaries militarybase minefield mines minigames modsupport monsters motionblur mutants nailguns northamerica nuclearsolution nuclearweapons objectiveclairvoyance objectiveindicator optionaltasks outlaws paidmods parentprotagonist plasmaweapons plotimmortality postapocalypse powerarmor precisionrifles prologue protagonistdesigning protagonistdesigning-face quake radiation rating-pegi-18 reload-manual retrofuture robots rotaryguns ruins scavenging screenshake settlementminigame shopping shotguns slowmotion splatter spouseprotagonist ssao stealth stealthmode steampowered submachineguns suicideattackers town trapdisarming trash tutorial txaa undefinedelements labelimageminimize
Fallout: New Vegas  Bethesda Softworks (Obsidian Entertainment)2010 achievements achievements-public actioncamera adv-perks adv-ptdistr adv-static ammotypes amrifles arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles automove backstabbing beamweapons bink bioluminescence bodyarmor bombs bunker burning canines cave charactercreation children circadiancycle cloakednpcs collectibles concession-player cooking corpselooting crafting criticalchance cultists dam dark-limited deadondisplay decomposing depthoffield devconsole dialog-sentences disguising doors druggies earth energyweapons factions fakenames fallout firearms fistloads flatdamagereduction future gamebryoengine genderchoice giantants giantinsects giantscorpions gibs graverobbing grenades grenadewarning handguns havokphysics healingitems holstering homosexuals humanitarianism ichthyoids implants indicator-poi indicator-threat injuries insectoids interactivedialogs invisiblewalls itemdurability jumping karma keys lamp langmorsecode laserweapons lesbians letterbox loading-partial locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns mindamage minefield mines minigames mixedcreatures mode-hardcore modsupport modularequipment multipleendings mutants neutralmonsters nevada nightvision northamerica npcinjuries nuclearweapons nudity objectiveindicator optionaltasks orbitalweapons parttargeting pickpocketing plasmaweapons politicalcorruption postapocalypse precisionrifles pressureplates prostitutes protagonistdesigning protagonistdesigning-face radialblur radiation radioactiveglow rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-m rating-pegi-18 recurrence-character repairing retrofuture robots rotaryguns sauroids seers selfcensorship sex sexism shopping shotguns shovels slowmotion soldiers speedtree stealth stealth-light stealth-sight stealth-sound stealthmode steampowered steamworks submachineguns supportnpcs swimming tasktracker telescope thermalweapons threatdisplay titlementioned titularlocale town toxins trapdisarming tripwires unarmedfighting underwaterdiving unvoicedprotagonist variableending waiting walking wasteland Has 2 minor content DLC:
-Courier's Pack: Includes all the items from the differente store preorders of FNV.
-Gun Runners Arsenal: Introduces challenges and achievements related to them, and a store with some new weapons and mods.***Nyaeh there's the high roller.

El mejor RPG de exploración de la generación actual, con personajes humanos creíbles (nadie es inmortal) y hasta cierto realismo económico (granjas, lucha por el agua...)

El argumento del Skyrim en comparativa es de segunda.

10 de 10***Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

Key Features
* Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
* Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
* New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase "up close and personal". Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
* An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
* Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.***EAN-13: [code]0093155125049[/code]***[b]Welcome to Vegas. New Vegas.[/b]

As you battle your way across the heat-blasted Mojave Wastelands to the neon drenched Vegas Strip, you'll be introduced to a colourful cast of characters, factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" in this follow-up to the 2008 videogame of the year, Fallout® 3.

[b]Enjoy Your Stay.[/b]

* Feel the Heat in New Vegas! Experience the Great Southwest as could only be imagined in Fallout.
* Up the Ante! New features, weapons, factions and foes await you in Sin City.
* Let it Ride! In a huge, open world you can explore, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it's all how you play the game.
[Box blurb [sic]]
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Far Cry 2  Ubisoft (Ubisoft Montréal)2008 2000s 21stcentury aaa africa aimmode ambx ammomagazines anatomicdamage animals antiheroprotagonist arid assaultrifles autosavepoints ballistics bombs briefcases buggy burning camouflage capacity-toolslots captives capturedresources circadiancycle collectibles communicator controlconfig coupdegrace cpplanguage crewtargeting currency-unusual damageindicator damageovertime dartguns depthoffield derelictgraveyard destructibleenvironment difficulty difficulty-ingame directx10 directx9 disease distortedvision doors download drifting driving drm drm-activation duniaengine dvd dynamicweather earth ejecting endlessopposition environment-animate explosiveobjects falldamage farcry fasttravel fasttravel-points firearms firstpersonshooter flamethrowers flaregun fog forest freelancing friendlyfire gems genderdiscrepancy grenadelaunchers grenades handguns hangglider hdrlighting healingitems healingstations healthregen healthregen-stunted heathaze hiding host-dedicated hud-dynamic humid incendiarygrenades ironsights itemdurability itemglow jeep jumping killingblow knives ladders landvehicle latemodernperiod leveleditor lightbloom limitedcapacity lives locationaldamage machineguns machinepistols maleprotagonist malfunctioning map mediaindrive mercenaries mercenaryprotagonist mp-customport mp-dm mp-teams mp-undefined multiseaters netframework netranking neutralnpcs nonlinear npcinjuries npcspawning objectiveindicator openworld openworld-restricted optionaltasks plains precisionrifles premadecharacters present proprietarynetwork publictransit punkbuster quazal racechoice rain realisticshotguns recoil reload-auto reload-manual remotedetonators repairing resting river roadsigns rockets safezone saveanywhere savepoints scenic secrets securom securompa segmentedhealth serialkey serious shadermodel3 shantytown shopping shotguns singlegender singlegenderopposition solomission staining stamina stash stealth stealth-sight stealth-sound submachineguns subtropic swimming syringes telescope thermalweapons thickvegetation thoroughfares town trampling trespassing tropic turrets ubi.com unfixedbugs unrelatedsequel upgrades-other upgradesystem uvl-imagequality vehiclecrew walking war wasteland weaponupgrades wheeledvehicle widescreen wildfire wildlife Con un entorno mucho más abierto que la anterior entrega, manejas a un futuro queso gruyere con patas y malaria en un entorno africano muy interesante.

Juego muy completo, la misión de la plantación no tiene pérdida.

P.D: Odiarás el proceso conocido como oxidación.

7 de 10***[b]Fortunes[/b] DLC features:
Single player additional content:
* Three brand-new weapons: Silenced shotgun, Sawed-off shotgun, Crossbow
* Two new vehicles: Unimog, Quad
Multiplayer additional content:
* Additional weapons and four new exciting maps: Cheap Labor, Last Resort, Lake Smear, Fort Fury***[b]lives[/b] - this is almost the same as [url=/groups/info/deathless]deathless[/url]; you have 1 extra life which is used when you "die" and your partner arrives to drag you off to relative safety. However, if you die again before your partner is ready to save you (gain 1 up, so to speak), you die for good. You meet your partner in one of the safe houses when she's ready to do it again.***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista w/ SP1
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D or Athlon 64 3500+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Intel Core 2 Duo, AMD 64 X2 5200+ or AMD Phenom CPU
* 2 GB RAM
* 512 Mb VRAM
* GeForce 8600 GTS or Radeon X1900 GPU
* 5.1 soundcard***Far Cry 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.

Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal", a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

OPEN WORLD

The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!

DUNIA ENGINE

The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more...

REAL-TIME IMMERSION

Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

WEAPONS OF CHOICE

Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

VEHICLES

Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.
[Ubisoft]
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From Dust Ubisoft (Ubisoft Montpellier)2011 alienanimals ambientcreatures bink changingenvironment collective depthoffield directx9 drm drm-login drm-online erosion flood genderneutral geokinesis giantworms godgame humidity hydrokinesis island launcher lava liquidphysics magic music-theme naturaldisasters oddnature periodiccalamities precursors rating-esrb-e10 screenshake search serialkey shadermodel3 sorcery spreadingvegetation structurerelocation subtropic terraindeformation tides tribals ubi.com ubisoft-osp uplay volcanic wasteland wildfire wildlife winvista winxp x360pad x86-sse x86-sse3 zoom Un godgame de manejo del entorno donde el cambio del relieve es impresionante y donde te deseperarás cuando lleguen los desastres naturales antes de lo que esperabas.

Muy original, tan desesperante y frustrante como divertido.

7 de 10***[b]Minimum:[/b]
* Windows XP /w SP3, Vista w/ SP2, or 7 w/ SP1
* 1.8 GHz Core 2 Duo or Athlon 64 X2 4400+ (2.3 GHz) CPU
* 1 GB RAM (2 GB for Vista/7)
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD 3000+ GPU
* 4 GB HD space

[b]Recommended:[/b]
* 2.66 GHz i7 920 or 3 GHz Phenom II X4 CPU
* 3 GB RAM
* 512 MB VRAM
* Geforce 9 series or Radeon HD 4000 series GPU***From Dust is the latest original game concept by Eric Chahi, creator of the cult classic, "Another World / Out of this World". Immerse yourself in a world as exotically beautiful as it is dangerous! You control the destiny of a primitive tribe against the backdrop of a world in constant evolution—a universe where mighty Nature reclaims what is hers; and your mastery of the elements is your people’s only chance of survival...

[b]Key Features:[/b]
* Ground-Breaking Technology
Play in the sandbox of one of the most advanced real-time nature simulations, where everything you see and interact with evolves dynamically, offering a constantly renewed experience.
* Unique Art Direction
Discover a large variety of environments: Tropical islands, volcanic landscapes, deserts and so much more...
* Rich Story Mode
Explore 13 breathtaking territories of emergent gameplay. Master the natural forces at play on a mysterious archipelago and help a primitive tribe to recover the lost powers of their ancestors.
* Confront Mighty Nature
Protect your tribe against Nature’s most devastating attacks. Face down tsunamis, wildfires, earthquakes, volcanoes, torrential rains...
* Master Godlike Powers
Control the forces of nature to sculpt the world in your image. Hold back lava, stop raging waters, empty lakes, grow forests and raise mountains!
* Live Up to the Challenge
Race against the clock on 30 additional maps in Challenge Mode. Each scenario is a puzzle-like challenge where time is of the essence...
* Online leaderboards
Compare your Challenge Mode scores with the community on worldwide leaderboards.
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Frontlines: Fuel of War  THQ (Kaos Studios)2008 21stcentury aerodyne aeroplane ammomagazines asia-central aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles bundle capturedresources city controlpoints cpplanguage dedicatedclient deployables depthoffield directx9 download driving drm drones dystopian earth firearms firstpersonshooter fofindicator fuelcrisis future grenadelaunchers grenades grouping guidedweapons handguns healthregen healthregen-moderate helicopter industrial-setting jumping machineguns map mediaindrive militantprotagonist militaryfiction mines missionbased mobilebombs mountedweapons mp-control mp-teams mpfocus multiseaters multivehicular naturalistic netframework openal physx piloting precisionrifles punkbuster realcrisis reload-lossy reload-real remotecontrol remotedetonators repairing resourcecrisis robots rockets rotaryguns rotorcraft ruins securom7 serialkey serious shotguns submachineguns tank telescope trackedvehicle trampling unrealengine3 walking wheeledvehicle widescreen winvista winxp For up to 32, 64 or more simultaneously online.***Latest version: 1.3.0 (as of ?)***Frontlines : Fuel of War is an open-world First Person Shooter set in the next Great War. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the "Stray Dogs" strike force in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world's oil reserves in the Caspian. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation firepower and a revolutionary frontline combat system to deliver the most thrilling and engaging FPS to date.

* Frontline Combat System – Combat in Frontlines: Fuel of War is focused and intense, in a system that inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
* Open World Environment – Through intensely cinematic, non-linear objectives, players assume the role of an elite soldier in the Stray Dogs Division. Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments. The player chips away at the battle instead of standard die and redo system.
* Next Generation Firepower – Join the future of war with over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield.
* Customizable Soldier System – Character customization allows you to represent your play style through character choices, weapon load out and role specialization. Upgradeable character roles encourages experimentation, increases replay value and combined with the open world environment and teamwork, provide numerous combinations to achieve objectives.
* Advanced Team Play – Supports up to 32+ players on Console and 64+ players on PC via LAN or Internet for large scale wars online utilizing shared targeting systems to promote teamwork.
[THQ]***[b]Minimum:[/b]
* Windows XP or Vista (32/64 bit edition)
* Pentium 2.8 GHz or Athlon 2800+
* 768 MB RAM (1 GB for Vista)
* GeForce 6800 GT or Radeon X800XT
* 15 GB free HD space
* Broadband connection w/ min upload 768K (for hosting games, not playing)
* .NET Framework 1.1 or greater

[b]Recommended:[/b]
* Intel Core 2 E6400 (2.13GHz) or Athlon X2 5000+
* 1.5 GB RAM
* GeForce 8600 GTX or Radeon X2600
* Sound Blaster X-Fi series soundcard
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Gas Guzzlers Extreme Iceberg Interactive 2013 afterburner ambientocclusion combatracing depthoffield distortedvision firearms fxaa itemglow lightbloom minimap motionblur powerups rating-pegi-12 shotguns steampowered labelminimizeminimize
Ghost of a Tale  SeithCG2018 actionadventure alphafunding ambientocclusion anthroprotagonist anuroids books chromaticaberration circadiancycle clambering clothing collectibles damagetypes dark-limited depthoffield diaries entertainerprotagonist environmentalpuzzle fallimpact foundmaps gog healingitems hiding indicator-threat inventory keys ladders lamp lamp-powered ledges lowfantasy maleprotagonist motionblur murinoids parentprotagonist prison rating-pegi-7 rodentprotagonist sequelhook shallowwater stamina stealth stealth-sight stealth-sound steampowered titlementioned worldscale-smaller zonedgloballighting 2016-07-25 Steam Early Access and GOG games in development labelimageminimize
Global Agenda Hi-Rez Studios2010 2150s 22ndcentury accuracy-motion accuracy-posture arid assaultrifles axes bink bludgeons bombs burning city clansystem classbased cloaking compass cpplanguage cyborgs damageovertime dedicatedclient demo deployables depthoffield directx10 download dynamicaccuracy earth enemyhealthdisplay energyweapons falldamage firearms forcefields free free2play future glowsuits healing healingdevice healthwarning inventory itempickup-auto jumping jumppack knives ledges licensechange lightbloom map mecha meleeweapons mines mmog motionblur netframework nohealthregen optionaltasks payoncemmo physx powerarmor precisionrifles protagonistdesigning protagonistdesigning-face pve pvp pvpfocus radar repairing robots rockets shopping shotguns spiderbots ssao statuseffects steampowered suicideattackers swords tasktracker telescope toxins tutorial unrealengine3 voicechat walkers walking wasteland To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Gothic 3  JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes)2006 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr aircontrol alcohol animals autorun axes backstabbing ballistics bananas bartering beach bison blocking bloodless bludgeons bodyarmor bows burning butterflies capacity-unlimited carrots castle cattle cave centauroids cervids chargedabilities chargedattack chemistry chickens chosenone circadiancycle classless closedeconomy compass containers controlconfig cooking corpselooting coupdegrace crafting crafting-sites crocodiles crocodilians crossbows currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame dinosaurs divinechampion dragons dragons-western druids dualwielding dvd dynamicweather eastereggs elementals enemyhealthdisplay energyitems energyregen environment-animate excavation factions falldamage fanpatch finiteopposition foraging forest freezing fruits genderdiscrepancy goblinoids gog goldnuggets golems gothic-series headswapping healing healing-instant healingitems healthregen healthwarning herbs holstering hostilewildlife hunting ineptveteran insectoids interactivedialogs interrupting inventory isopods itempickup-normal jewelry jumping lagomorphs lamp langhungarian lightbloom lions lockpicking losemap lostresources magic magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist monastery mummies mystics namelessprotagonist necromancers noantagonist nochildren noinvpause nomads nonlinear noshoprestocking novintfalcon npcinventory npclooting npcschedules npcstrife obscuredtime openworld optionaltasks orcs outlaws persistentworld physx pickaxe pickpocketing pigs plains postwarperiod potions powerups premadeprotagonist projectilerecovery quickkeys rating-esrb-t rebellion recipes recipes-mandatory recurrence-character resting rhinoceroses ruins safepowers saveanywhere scavenging scenic scrolls seamlessworld search serious shapeshifting shields shopping shore skeletons skinning slavery slowbackpedal smokes snakes sorcery speedtree stamina staves stealing stealth stealthmode stunlock summery summoning superalloy swimming swords taming targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines thickvegetation threatdisplay timechange timecontrol town toxins trespassing trolls unarmedfighting undead uvl-missingimages vendortrash walking walkingarmory warriorprotagonist wasteland waterfalls wildboars wildlife wintery witnesses wolves woundless xp-deeds xp-kills zombies Also published by Game Factory Interactive (GFI) in Russia.***THE STORY

Players saved their home island Khorinis from the forces of evil in [[gameid:47040 Gothic]] and [[gameid:102172 Gothic 2]]. Now it is time to travel to the realms of the mainland, where invading Orcs have enslaved the human kingdom. There are only a few free humans living in the nearly uninhabitable icy northlands of Nordmar and in the southern desert of Varrant, and a handful of rebels hiding in the mountainous forests of the Middle Realm. Players can choose to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves their own ends. Every decision made will have an impact on the game world and tip the balance of power. There is no simple linear story in Gothic 3 - every game will be different and unique, with the player ultimately deciding the fate of humankind.

FEATURES

* Huge free-roaming, hand-crafted world with no loading times once you are in the game
* All new combat system that allows unprecedented control over melee attacks
* Clear, non-linear objectives within the main story allow the player to influence the outcome of the narrative
* Living world where the player's interactions with characters have a dramatic impact on gameplay
* Engrossing storyline driven by the player's choices
* Countless side-quests for the player to explore
* More than 50 different monsters and dozens of human enemies
* A host of powerful spells and a huge variety of weapons
* Advanced and complex human behavior AI for hundreds of individual characters, all featuring high quality audio dialogues
* Unique class-free character development -- the absence of rigid character classes means players can choose to train their character with a wide variety of military and magical powers
* Soundtrack by the Bochum Symphony Orchestra, a world class orchestra from Bochum, Germany
[Aspyr]
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Grey Goo Grey Box (Petroglyph)2015 amoeboids apocalyptic asymmetricfactions basebuilding depthoffield directx11 elevation extraterrestrial fogofwar future heathaze humanoids languagefilter leveleditor lightbloom modularstructures ramparts rating-pegi-12 resourceharvesting statuseffects steampowered titularentity undefinedelements unitlimit warfare-air warfare-land winvista labelimageminimize
Grotesque Tactics: Evil Heroes  Meridian4;Headup Games (Silent Dreams)2010 antiheroprotagonist autosavepoints berserkers bodyarmor bossbattles bows circadiancycle classbased containers coversystem crystals depthoffield difficulty-ingame displaychoice elevation elitemobs errorreporting forest gameterminology gianthumanoids giantinsects goblins grid grid-square grotesque-series group healingitems healingstations hero-theme heroes inconsistentstyle inorganics interactivedialogs interfacespoilers inventory inventory-shared knights lampshaded leveluprestoration loot-random loot-unexpected magic maleprotagonist meleeweapons militantprotagonist mine monsters mycoids mystics npcstrife npcwandering ogres origlang-german parody persistentminions playerexposition premadeprotagonist rage rookieprotagonist ruins saveincompatibility shopping skipnoninteractive sorcery ssao statuseffects swords tactical tacticalrpg tasktracker terrain thoroughfares timecompression toxins turndelay tutorial vibrant xp-deeds xp-kills xp-undefined Un juego de rol por turnos sencillo y entretenido, una parodia viva del género.
Recomendable tanto como un primer acercamiento al combate por turnos como por su múltiples referencias y humor a otros juegos y obras de fantasía en general, además de un interesante toque absurdo/surrealista.

6 de 10***Concepts removed in patches:
* [url=/groups/info/selfluminance]self-luminance[/url] (1.2.0.2)***Latest version: 1.2.0.2 (as of 2011-04-19)***Grotesque Tactics* combines the features and clichés of Western and Asian console RPGs like Fire Emblem or Final Fantasy Tactics and provides a highly addicting and entertaining change to the current, more serious role playing games. The game is focused on providing the fascination of the Strategy RPG genre, but also weaves a humorous storyline and plenty of amusing dialogue, poking fun at some of the most successful RPGs, such as Oblivion, Final Fantasy and Lord of the Rings.

To protect the kingdom from the merciless cult "The Dark Church" which has murdered all of the kingdom’s heroes and knights, you will have to hire dubious soldiers and rescue jealous maidens who will follow you into combat as your groupies. Up to 10 heroes are deployed in tactical battles to take on the Dark Church with their mysterious special abilities.

Features
* Turn based tactical battles with humorous animations not seen in any RPG
* Distinctive party members such as the arrogant Holy Avatar, the blood thirsty Vampire Solitaire, the sweet but hot-tempered Angel Angelina and many more
* Gorgeous village landscapes and dark, sinister dungeons
* Scantily dressed maidens to be freed from the grasp of merciless monsters
* Enormous, highly detailed and very angry end bosses
* Classical RPG elements: quests, treasures, trade, leveling up and out¬fitting a party of unique heroes
* Enjoyable multiple choice dialogues and conversation puzzles in the style of classic adventure games, such as Monkey Island or Maniac Mansion

*In chess, a Grotesque is a problem or endgame study which features a particularly unlikely initial position, especially one in which White fights with a very small force against a much larger black army. Grotesques are generally intended to be humorous.
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GUN Activision (Neversoft Entertainment)2005 1880s 19thcentury 1life actionadventure alcohol americanindians arid aspectratio-4-3 chargedthrow city compass depthoffield drm earth fallbackweapon firearms firstpersonshooter freelancing gtalike handguns healingitems horses impulsegoo incendiarygrenades jumping kansas leaning locationaldamage maleprotagonist montana naturalistic newmexico nomads northamerica objectiveindicator oklahoma openworld precisionrifles prerenderedingamecinematics prologue prostitutes rebellion reload-auto reload-manual revenge riding serious shotguns splatter steampowered subtitledeficient usa uvl-missingimages walking western zoom labelimageminimize
Heroes of the Storm  Blizzard2015 abilitycooldown alphafunding battle.net closedbeta colorblind combatstilettos compplay crossover dailychallenges depthoffield diablo directx11 directx9 energyregen fmod gameplayinn gameplayinn-ingenre giantshoulderpads healingstations healthbuffer healthregen itemless magicalrealism matchmakingrating microtransactions moba mode-practice mp-bots mp-leagues mp-lfg mp-matchmaking mp-nodupes mp-npcallies mp-pregamecommitment mp-ranked mp-teams percentagedamage playerprogression psitech psychics pvpve sciencefantasy ssao starcraft stunning taskqueuing techdisparity technofantasy uvl-workingtitle warcraft windowrestore x86-32 x86-64 xp-shared [b]Playable characters[/b]
From Starcraft: Kerrigan, Tychus, Zagara, Tassadar, Abathur, Nova, Sgt. Hammer, Zeratul, Raynor
From Warcraft: Thrall, Jaina, Anub'Arak, Brightwing, Muradin, Chen, Li Li, Murky, Rehgar, Arthas, Illidan, Gazlowe, Malfurion, E.T.C., Falstad, Stitches, Tyrande, Uther, Sylvanas, Kael'thas
From Diablo: Azmodan, Tyrael, Diablo, Valla, Nazeebo, Sonya
From other games ("retro/classic"): The Lost Vikings***Differences from usual MOBA involve:
* No items, activatable or otherwise. Replaced by various mutually exclusive perks chosen at level-ups (that are hard-set for each match after being chosen) that cause significant changes similar to usual item purchases in other MOBAs.
* No last hitting because there's no gold to purchase anything with.
* Experience is team-wide rather than per character.
* No wards.
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Hitman: Absolution  Square Enix (IO Interactive)2012 aimmode alarmers alternatesolutions antiheroprotagonist apartmentbuilding assassinating assaultrifles autosavepoints backstabbing blacksheep bodydragging bombs cemetery challenges chinatown cinematicinconsistencies city city-chicago-il clandestine coversystem criminalactivity crowds depthoffield difficulty disguising distortedhearing distracting dogs doors drugs dualwielding eavesdropping elevators envcombat epilogue factory factualinaccuracy fanservice firearms fxaa gardengnomes glacier2engine hammerspace handguns hiding hippies hitman-series holstering hotel improvisedweapons infopropagation interactionhighlight itemglow jigglephysics knives ladders launcher lawenforcers ledges lightbloom limitedsaves mansion meatshield meleeweapons mine mines msaa naturalistic neutralnpcs nonlethalelimination nonlinear optionaltasks orphanage outlawprotagonist overpenetration pacifism playerexposition precisionrifles prerenderedcinematics radar rain redemption remotedetonators researchfacility revisitedlocales rogueprotagonist rubberducks ruins savepoints score scoreloss sequelhook sex-inhuman shotguns slowmotion slums ssao stealth stealth-sight stealth-sound stealthgame stereoscopic stunning submachineguns tasktracker thrownweapons titlementioned torture trespassing ugc vehicle-pontiacgrandam weirdvision witnesses xrayvision A great stealth game, who promotes heavily to be clean and swift over running and gunning everyone (even when its perfectly possible)
Also, it allows the player to be creative in both the art of killing and the art of infiltration, with an arsenal of weapons and an extensive use of furniture and disguises.
Last but not least, mission challenges plus contracts mode increase its replayability to almost infinite, displaying many unlockables to find and a lot of ways to finish each level.

8 of 10***Hitman: Absolution follows the Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.

Key Features
*Showcasing Glacier 2™ technology: HITMAN: ABSOLUTION has been built from the ground up, boasting a cinematic story, distinctive art direction and highly original game and sound design.
*Contracts Mode: Create your own custom hits by choosing the level, targets, weapons and the rules of assassination in an innovative new online mode. Created contracts can be shared with friends or the whole Hitman community and the money that you earn will unlock weapons, upgrades and disguises.
*Freedom of Choice: Stalk your prey, fight them head on or adapt as you go along. As Agent 47 the choice is yours thanks to highly evolved gameplay mechanics and a ground-breaking AI system.
*Experience a Living, Breathing World: In the world of Hitman: Absolution every moment can become a story as unique characters, rich dialogue and Hollywood standard performances combine to create a gameplay experience like no other.
*Disguises: As Agent 47, the identity of almost anyone you meet is yours for the taking. Immobilise your prey, steal their outfit and use your instinct to blend in and deceive your enemies.
*Instinct Mode: See the world through the eyes of Agent 47 and become the world’s deadliest assassin. Using Hitman: Absolution’s Instinct Mode you’ll predict enemy movement, discover new ways to kill and use high powered weaponry with deadly accuracy.
[Steam Store]***[media=youtube]N79x5dU-puw[/media]
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