showing 1 - 50 of 81 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
RuneScape  Jagex? autocast axes bludgeons bodyarmor bows claws cockatrices crafting crossbows deathpenalty free free2play genderchoice healingitems hellhounds ingameadvertising inventory itemsets java languagefilter magic meleeweapons mmog monsters opengl optionaltasks pet polearms potions rpsmechanics shopping sorcery summoning swords thrownweapons willowtrees labelminimizeminimize
Diablo Blizzard (Blizzard North)1996 actionrpg adv-ptdistr armyofone attrbasedeq automap battle.net bestsellerseries bleak bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids chargers classbased classlinkedgender cliffhanger cloakednpcs constrainedlocale crossworldcharacters dark-limited darkfantasy darkknights demonicinvasion demons diablo diablolike display-640x480 elitemobs endlessconflict energyitems evilwins fullscreen gameoftheyear gargoyles gloomy goblinoids gothic graverobbing hackandslash healingitems healingstations healthbuffer hell hellscape heroprotagonist humanoidanimals inorganics interrupting inventory ipx itemdurability itemgenerator itemidentification itempickup-instant jewelry knockback levelhub leveluprestoration limitedcapacity magic magic-instant mapgenerator meleeweapons minimap monsters mp-campaign mp-cooperative naga neutralmonsters nontolkienian npcspawning obstacletranslucification openclassing optionaltasks playerprofiles potions premadecharacters presetmaps pve pyrokinesis quitsave recallportal restorativegluttony safezone saveanywhere selfluminance sequelhook serious shopping singlesave skeletons socketables sorcery spawncopy subterranean summoning swords taskgenerator taxonomy teleporting titlementioned titularcharacter tooltips town tragicending twitch undead unknownpast uvl-missingimages voiceovers walking xp-kills zombies [b]Classes:[/b]
* Warrior
* Mage
* Rogue (archer)***The game is still available as part of the Diablo Battlechest (--2007/09) and through Blizzard's webstore.
labelimageminimize
Hexen II  Activision;id Software (Raven Software)1997 1life adv-static alone bludgeons bombs bossbattles cdrom classbased classbasedeq compatiblewine demo demonicmenace demons display-320x240 doomwad doors egyptian-theme energypickups eviloverlord fantasyworld felinoids fictionaluniverse forcedpolymorph fourhorsemen frameanimation giantspiders gibs golems grecoroman healingitems healthpickups heretichexen heroprotagonist humanoids inventory itemglow jumping katar magic magicweapons medieval meleeweapons mesoamerican-theme monsters mystics namelessprotagonist nocrosshair noenergyregen noingameintro nontolkienian opengl overkill personalquest potions premadecharacters pressureplates pyramid quakeengine randomizedattributes rating-esrb-t serious sickles slowexplosions sorcery splatter splittingcreatures swimming swrender touchactivation undead underwaterdiving uvl-missingimages walking win2k win95 win98 winnt4 xp-kills [b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 90 MHz CPU
* 16 MB RAM on Win95 and 98 (24 MB on others)
* Quad-speed CD-ROM drive
* 120 MB free HD space

[b]Recommended:[/b]
* 133 MHz CPU

Note: I personally found the game ran best with 192 MB RAM total or more, as at 128 MB it occasionally stopped to load new data in some certain "load spots".***Id Software and Raven Software joined forces again to expand the Heretic and HeXen universe in a bold new direction. Powered by the Quake engine, HeXen II was developed from 1996 to 1997 on a brutal production schedule, published by Id Software and distributed by Activision Inc.

One of the most highly anticipated releases of 1997, HeXen II was the first game from an outside developer to ship with Quake engine technology. The game featured four single player hubs and deathmatch capabilities for 16 players while simultaneously offering four character classes, each with four weapons with dual fire modes for a total of 32 unique weapon effects. In addition, HeXen II was the first 3-D shooter to feature transparent water effects in both hardware and software rendering modes and one of the only fully 3-D games to feature single player cooperative gameplay.

HeXen II was a smash hit for Raven Software and was revered by many as one of the most artistically beautiful computer games ever made.
[Raven]***this is the only game aside from Quake that I know of that uses Quake 1's engine. It is a very worthy sequil of the original Hexen. This one takes you to yet another world to battle the third and final Serpent Rider as one of four heros (Paladin, Crusader, Assassin or Necromancer). The graphics are wonderful, espically the use of colors and the amazingly detailed maps. This is the game Quake should have been.
labelimagesubject
Hexen II - Mission Pack: Portal of Praevus  Activision (Raven Software)1998 1life actionadventure alone bossbattles classbased classbasedeq classlinkedgender doomwad eviloverlord fantasyworld fictionaluniverse firstpersonshooter forcedpolymorph gibs healingitems heretichexen inventory jumping magic magicweapons meleeweapons minotaurs namelessprotagonist noingameintro nontolkienian opengl overkill personalquest potions premadecharacters quakeengine serious sickles slowexplosions sorcery touchactivation win2k win95 win98 winnt4 HeXen II: Portal of Praevus began production in late 1997, following the successful launch of the original game. The team decided to make the expansion much more than a pack of new levels for HeXen II. The goal was to make Portal of Praevus as close to an entirely new game as possible for buyers of the original HeXen II. To do this, the team made two new hubs, 15 new single player levels, three new enemies and added another character class...the Demoness.

HeXen II owners could play through Portal of Praevus as the former minion of Eidolon or as any of the original four characters. HeXen II: Portal of Praevus merged seamlessly with the Hexen II world and offered a wealth of new options and opportunities for mayhem in both single player and multiplayer gaming.

Hailed as one of the best mission packs ever, HeXen II: Portal of Praevus helped solidify Raven Software's ongoing relationship with Activision Inc, who published the game in 1998.
[Raven]***This mission pack for Hexen 2 takes place after the fall fo the last Serpent Rider. A new threat has taken the souls of the three serpent riders and is using their power. This game keeps with the detail of the original, plus adds a fith character class to play, a demoness. If you enjoied Hexen II, I highly reccoment getting this mission pack to continue the fun.
labelimagesubject
Ultima IX: Ascension  Origin;Electronic Arts (Origin)1999 ♫rulebritannia 20thcentury aspectratio-16-10 aspectratio-5-4 authoravatar ballistics beholders birds blackpearls blacksheep butterflies captives chiroptera chosenone city-austin-tx crates diaries directx5 directx6 directx7 discriminatingcustomers dragonflies earth eviloverlord extraterrestrial fanpatch fish fromanotherworld fungus-mushrooms glide3d gog inconsistentstyle inventory juggernauts losemap lostequipment magic map medieval meleeweapons mice monsters noports otherworld pirates poisoning potions present prostitutes rating-esrb-m rats realitykill retcon rewardingvandalism ruins shopping sorcery sourcecodeescrow subterranean swans swords texas town transcendency tutorial ultima ultimaageofarmageddon ultimauw undead unfixedbugs widescreen wolves Ultima IX is best enjoyed following a [url=https://en.wikipedia.org/wiki/Neuralyzer#In_the_comic_books]neurolyser flash[/url] to forget the existance of every other game in the Ultima series (except maybe the Runes sub-series). And a second neurolyser flash afterwards to forget the bugs.***The tag note now claims this is conclusion to the UW series, but isn't this rather a conclusion to the Age of Armageddon sub-series? In all regards this seems unrelated to UW.***The Dragon Edition was a collectors pack containing the 2 Game CDs plus The [game=Ultima Collection]Ultima Collection[/game] CD (the 1st 8 Ultimas), 8 virtue cards, an Ankh pendant, an Ascension poster, a cloth map, a leather Game Journal, a leather Book of Magic (animals were sacrificed for this entertainment), a certification from Lord British, and an Ultima Collection reference card. Believe it or not, this is intended to be the finale of the Ultima series. Officially, the 3rd game of the Age of Armageddon trilogy which is the 3rd age, and the 3rd game of Ultima Underworld series. Fans who have been paying close attention would have noted some requirements in prophecy doled out in the previous games. Players will not find the vast majority of these prophecies fulfilled in this game. It is not a spoiler to say ascendancy occurs, the game makes it obvious in title, box art, and in-game, from the very beginning. The Ultima universe is a different one from ours where the protagonist is from Earth. The protagonist, sort of, fulfills his roles in this game that were set when Lord British chose him in Ultima IV to become the Avatar. It is blatently shown that [spoiler=including;including]the Guarding[/spoiler] is indestructible which had been alluded to in the earlier games. Pirates play an important role in the main plot and several side-quests and plots. But, officially, it is set in the Ultima universe and ends the Age of Armageddon. The setting is consistent with a late medieval-theme. Cannons, machines, weapons, ship technology and the artwork in the game place it on the cusp of a Renaissance-theme; but does not quite qualify. Archery of a sort occurs. This game was originally designed for Voodoo Graphics/3Dfx cards, which utilized the Glide3D API. The released game also contained various options to use DirectX technologies. The Direct3D option was barely passable. Official patches brought the requirement of DirectX 6. An unofficial patch from members of the development team require DirectX 7. There are people being held prisoner,[spoiler=including;including]the Avatar[/spoiler]at one point. The ever present Rule Britannia music accompanies Lord British's castle. Widescreen is not officially supported but the config file allows the horizontal and vertical resolution to be manually specified. So if the provided numbers match a resolution supported by your card and monitor, it works. Although to wide an aspect will cause controls for inventory and books to be off-screen. It supports vertical screen in this way also. It does not support alternate projections (anamorphic), so if your monitor projects the given mode anamorphicly, the image will be distorted the same.
[Zerothis]***The last of the legendary Ultima series in 3D! Unfortunately, it was plagued with bugs, rendering it almost unplayable.
[cjlee001]
labelimagesubject
Crusaders of Might and Magic 3DO1999 1life actionadventure adv-static ardon-mm aspectratio-4-3 blocking bludgeons capacity-slots castle cdrom chosenone controlconfig difficulty direct3d directx6 display-640x480 drm dwarves elementals energyregen forest gog hackandslash healingitems insectoids interlinkedlevels inventory jumping limitedcapacity magic magicartefacts map mapdeficient medieval meleeweapons mightandmagic milessound militantprotagonist mine nogps obsoletedassets ogres potions premadeprotagonist rating-esrb-t rewardingvandalism safedisc sciencefantasy shadowmaps shields skeletons sorcery subterranean swords swrender tutorial undead unknownpast uvl-imagequality uvl-missingimages voiceovers walking warriormystics warriorprotagonist weefolk win95 [b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU w/ MMX
* 32 MB RAM
* 175 MB HD space***[quote=Wikipedia]Numerous aspects of the storyline differ in the PC version. Before reaching the Citadel, Drake must pass through the small village of Cador-Sûl, which is not present in the PlayStation version. Also, Prince Dain must be rescued from the Ironpicks before he can be spoken to, and Tor is not present. Two dungeon-like locations, the Catacombs and the fallen Starship, are accessible only in the PC version. Ursan plays a larger role, Celestia does not flee Citadel and the final battle takes place on Necros' Battleship, with no mention of the Kreegan Gate.[/quote]
labelimageminimize
Diablo II  Blizzard2000 2hmeleeweapons actionrpg adv-ptdistr amazons arid armyofone attrbasedeq auras automap axes battle.net bestsellerseries bink bludgeons bossbattles bows cacophonicvoice capacity-slots caprinoids cdrom chapterreplay chapterreplay-cumulative classbased classlinkedgender cliffhanger compatiblewine containers corpseactions crossbows crossworldcharacters cryokinesis damagetypes dark-limited darkfantasy daylighthorror demonicinvasion demons diablo diablolike direct3d directdraw directx6 drm drm-removed druids dualwielding dungeon eax eax1 electrokinesis elitemobs endlessconflict energyitems energyregen ether evilwins fasttravel-points felinoids forest fullscreen gambling ghosts glide3d goblinoids graverobbing hackandslash healing-gradual healingitems healthbuffer heroprotagonist hive humanoidanimals humid insectoids interrupting inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry jokelevel jungle leveluprestoration license-crossplatform limitedcapacity loot-random loot-unexpected lootemup magic magicrings manaburn mapgenerator mediacheck-removed mediaindrive meleeweapons minimap mode-hardcore monsters mp-campaign mp-cooperative mummies necromancers nontolkienian npcfleeing npcspawning obstacletranslucification oddappliances optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pve pygmies pyrokinesis quickkeys quicksets quitsave rating-pegi-16 reactos reanimators recallportal recurrence recurrence-character respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls scythes selfluminance selfupdate sequelhook serious shieldbash shopping singlesave skeletons socketables sorcery souljar spears stamina stash staves summoning supportnpcs swords swrender tasktracker taxonomy teleporters theurgy thrownweapons titlementioned titularcharacter tooltips toxins tropic twitch undead unknownpast uvl-missingimages voiceovers walking wands wasteland win2k win95 win98 winnt4 xp-deeds xp-kills zombies [b]Classes:[/b]
* Barbarian
* Necromancer
* Paladin
* Sorceress
* Amazon***Latest version: 1.13c (2010-03-23)
History:
* 1.12a***EAN-13: [code]3348542160316[/code] (BSS)***[b]Minimum:[/b]
* Windows 95, 98, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 32 MB RAM
* 650 MB HD space
* 4X CD-ROM drive

[b]Multiplayer:[/b]
* 64 MB RAM (for hosts: 128 MB, 256 MB with more than 4 players)
* 950 MB free HD space***Since the beginning of time, the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm...and neither Man, Demon, nor Angel will be left unscathed...

After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter...

In Diablo II, return to a world of dark fantasy. As one of five distinct character types, explore the world of Diablo II -- journey across distant lands, fight new villains, discover new treasures, and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...

Game Features

* Five all-new character classes with unique attributes and abilities
* Four different, fully populated towns complete with wilderness areas
* Multiple dungeons, caverns, and crypts in every town for players to explore
* Expanded world, filled with all-new quests, weapons, spells, armor, monsters, and non-player characters
* Advanced combat system, incorporating class-specific fighting techniques and spells
* Full Multiplayer support, including Internet play over Battle.net
* Optional 3Dfx and Direct3D support
[Blizzard]***If you're even thinking about buying Diablo 2, then say goodbye to family, friends, and your job. Run away to Mexico if you have to, because Diablo 2 is too good. It's one of those games that keep you awake at night. It makes you think about gold and magic items while your working. You'll miss entire meals for this game. It's so good it's scary.
That's right, folks, evil is back, and badder than ever. Your job, again, is to stop evil from destroying the world. You do it by hacking millions of demons and goblins to pieces, gaining experience, and finding magical items. Basically, this is the formula for the entire game, and it's more fun than should be allowed by law.
[Spiez]
labelimagesubject
Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001 1life 2hmeleeweapons abilitydependencies actionrpg adv-intermediary adv-ptdistr alcatraz alcohol asphyxiation autorun axes ballistics bartering bink blocking bloodless bludgeons books bows burning capacity-unlimited chapters chargedabilities chargers cheese circadiancycle clambering closedeconomy companyfirstgame containers cooking corpselooting coupdegrace crafting crazedsentients criticalchance crossbows currency damagetypes dark-limited demonicmenace demons dialog-sentences diaries directionalforce directionalforce-current download druggies dynamicweather eax2 enemyhealthdisplay energyitems factions falldamage falsegods finiteopposition foraging forest freezing fruits genderdiscrepancy glare goblinoids gog golems gothic-series graverobbing harpies healing-instant healingitems herbs holstering hostilewildlife idiots insectoids interactionhighlight interactivedialogs interrupting inventory isopods itemglow itempickup-normal jewelry jumping ladders lamp lighthouse lockpicking losemap magic magic-sigils magicrings maleprotagonist map meleeweapons middleagedprotagonist milessound mindcontrol mindcontrolling mine monsters mystics namelessprotagonist necromancers noenergyregen nohealthregen noinvpause noports npcdirections npcfleeing npcinventory npclooting npcschedules npcstrife nudity openended openworld optionaltasks orcs outlawprotagonist outlaws penalcolony persistentworld pickaxe pickpocketing plotimmortality possession potions powerups premadeprotagonist prerenderedingamecinematics prison projectilerecovery resting safepowers saveanywhere scavenging scrolls serious shapeshifting shopping skeletons skinning slowbackpedal smokes sorcery stealing stealth stealthmode stunlock subterranean summoning superalloy swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions threatdisplay town trespassing trolls unarmedfighting undead underwaterdiving unfixedbugs unknownpast vendortrash versionvariations walking walkingarmory waterfalls wetland witnesses wolves woundless xp-deeds xp-kills zombies This nice German developed RPG adventure is set against the backdrop of a landscape savaged by war, the King of the human territories must find enough ore to forge weapons for his army to use in defence against the Orc Hordes. The King's mines are set in a large magical sphere and are worked by prisoners captured from across the kingdom. And it is into this sphere that you are thrown, charged with the task of delivering a letter – a letter that might just mark the turning point in the war against the Orcs. The Gothic world is constantly changing and evolving: events will occur that can alter the relationships between several groups of characters. NPCs are fully rounded with their own daily habits and relationships: they get up, work, go to bed, chat with each other and so on. More significantly, monsters cooperate with each other and are able to figure things out; they have individual perception. Some can be lured with food or noise, some will run away from bright light. Some can only hear or detect movement. Each character has the ability, with the correct training, to improve particular skills as the game progresses: training with the master of the sword, for example, will result in a character displaying noticeably more skilled swordsmanship. It is so much more satisfying to witness the effect of the skills you have learnt when they are visible in your character as oppose to a meaningless number rating, improving say, from 8 to 10. These 'optical' improvements are for the whole range of skills included in Gothic. The two different classes of magic (which are absolutely independent from each other) work along the same lines.***
[12]***
[53]
labelimagesubject
Diablo II: Lord of Destruction  Blizzard2001 2hmeleeweapons actionrpg adv-ptdistr armyofone attrbasedeq auras automap axes battle.net bestsellerseries bludgeons bossbattles bows caninoids capacity-slots cdrom chapterreplay chapterreplay-cumulative classbased classbasedeq classlinkedgender claws containers corpseactions crossworldcharacters damagetypes dark-limited darkfantasy demonicinvasion demons diablo diablolike directx6 drm drm-removed druids dualwielding dungeon elitemobs endlessconflict energyitems evilwins fasttravel-points fullscreen gambling hackandslash healing-gradual healingitems healthbuffer heroprotagonist inventory itemgenerator itemidentification itempickup-instant itemsets javelins jewelry katar leveluprestoration license-crossplatform limitedcapacity loot-random loot-unexpected lootemup mageslayers magic magic-instant mapgenerator mediacheck-removed mediaindrive meleeweapons minimap mode-hardcore mp-campaign mp-cooperative nontolkienian npcfleeing npcspawning obstacletranslucification optionaltasks paladins paperdoll passivesynergy playerexpiration playerprofiles polearms potions premadecharacters presetmaps pve quicksets quitsave rating-esrb-m rating-pegi-16 reanimators recallportal respec restorativegluttony rewardingvandalism ricochetingattacks safezone scrolls selfluminance selfupdate serious shapeshifters shapeshifting shopping singlesave socketables sorcery souljar spears stash staves summoning swords swrender tasktracker taxonomy teleporters therianthropes titularcharacter tooltips twitch voiceovers walking wands werewolves win2k win95 win98 winnt4 winxp xp-deeds xp-kills Since the Beginning of Time the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm... And neither Man, Demon, nor Angel will be left unscathed... After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter. As one of five distinct character types, explore the world of Diablo II - journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...***[b]Classes:[/b] (new)
* Druid
* Assassin***[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 64 MB RAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 8 MB VRAM***Latest version: 1.13c (2010-03-23)***In Diablo II: Lord of Destruction, you will return to follow the path of Baal, the last of the Prime Evils, into the Barbarian Highlands of the north. Traveling with hordes of demonic minions, Baal intends to corrupt the powerful Worldstone, which protects the whole of the mortal plane from the forces of Hell.

You will face a new series of quests and challenges to prevent the vile minions of the underworld from destroying the world of Sanctuary.

[b]Expansion Set Features[/b]
* Two new character classes (the Assassin and the Druid) each with 30 unique skills/spells
* One new Act set in the Barbarian Highlands
* Many new monster types, including bosses and uniques
* Interactive environments, such as siege towers and fortified battlements
* Thousands of new weapons, armor, and magical items, including class-specific quest items
* New recipes for the Horadric Cube
* Increased Stash Size
* Supports 800x600 Resolution
[Blizzard]
labelimagesubject
Wizardry 8 Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech)2001 1life 2hmeleeweapons abnormalammo activepause adv-ptdistr adv-static aliens amoeboids androids animalpeople aspectratio-4-3 aureal3d automap axes bludgeons botching bows caninoids capacity-weight cdrom cemetery charactercreation chatter chiroptera circadiancycle city clanguage classbased cloakednpcs containers controlconfig cpu-586 creatureidentification crossbows crustaceans dataimport dialog-keywords difficulty direct3d directx6 directx7 dissolvingcorpses doors drm drm-corruptmedia dualwielding dungeoncrawler eax eax1 eax2 elevators endlessopposition energyregen eviloverlord falldamage fantasyworld felinoids fictionaluniverse firearms formations fromanotherworld gadgetweapons genderchoice ghosts giantcrustaceans gnomes gog group groupcreation halflings healingitems healthregen healthvisualization humanoidanimals ignorantprotagonist incarnateddivines initiative insectoids interactivedialogs interlinkedlevels inventory invisiblewalls itemglow itemidentification itempickup-instant knives limitedcapacity lockpicking loot-random magic mapannotation mediaindrive meleeweapons mercenaryprotagonist milessound mixedtheme monsters multiclassing multipleendings multiprotagonists murinoids mystics noports npcspawning npcstrife obsoletedassets opengl opponentpowerdisplay outlaws plantcreatures pointertoggle polearms potions precisionrifles psychicpowers psychics pyrokinesis radar rating-esrb-t robots rodents rsx3daudio ruins safedisc safepowers sauroids sciencefantasy secrets semiturnbased serious shopping sizeispower slings sorcery spacefaringage spaceport specieschoice splatter sprites stamina statuseffects steampowered stranded swords swrender taxonomy tbrtchoice techdisparity throwingstars thrownweapons transcendency treetoptown turnbasedcombat uipointer undead uvl-imagequality variableabilitypower voicechoice voiceovers walking weefolk win2k win95 win98 wizardry wizardry-darksavant wounds xaudio xp-kills xp-literal [b]Species:[/b] (playable)
* Human
* Elf
* Dwarf
* Gnome
* Hobbit
* Faerie (sprites)
* Lizardman (sauroid)
* Dracon (sauroid)
* Felpurr (felinoid)
* Rawulf (caninoid)
* Mook (yeti/bigfoot-like humanoid)

[b]Natives:[/b] (to Dominus)
* Higardi (human-like beings)
* Trynnie (rodent-like humanoids)
* Rapax (demon/minotaur-like beings)

[b]Aliens:[/b] (in addition to the playable species)
* Umpani (rhino-like humanoids)
* T'Rang (insectoids)
* Rattkin (ratmen)
... and whatever the Dark Savant is.***Latest version: 1.2.4 (as of 2001?)***EAN-13: [code]5060004691470[/code] (Crucial Entertaiment; pre-patched to 1.2.4)
... SafeDisc "protected", has intentional errors on third CD in sectors 337890 to 340482.***Comes on 3 CDs.***[b]Minimum:[/b]
* Windows 95, 98 or 2000
* 233 MHz Pentium CPU
* 64 MB RAM
* 8 MB VRAM
* 1.2 GB HD space***[b]ignorant protagonist[/b] - the 6 original party members have little understanding of technology or even basic astronomy. The game intro establishes that you're seemingly some extremely primitive people compared to others in your homeworld (they had spacecraft there as well), several comments during game deepens your understanding of how ignorant they really are and makes them seem almost pitiable. It also makes you wonder what strike of genius did the Mook have when they decided You were good choice as bodyguards.***A New Wizardry for a New Generation

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness, and depth that made role-playing games one of the best-selling, best loved genres of all time. This is the legacy of Wizardry 8. Acllaimed critics agree!

* Explore a vast 3D world filled with action, magic, and adventure. Wander through dark dungeons, lush landscapes, scorrching volcanoes, and even beneath the sea.
* Create your own custom party of adventurers. Make a gnome gadgeteer, a lizardman figher, a rawulf lord, or even a faerie ninja. The possibilities are endless!
* Choose a custom personality for each character and hear them speak over 100 lines of dialogue. Kindly or chaotic, burly or surly - how your characters act is up to you.
* Talk to dozens of intelligent characters. How you treat them determines whether they become powerful allies or deadly enemies.
* Battle over 300 types of monsters in some of the most intense combat ever seen in a RPG. The unique auto-targeting system makes combat easy to learn, while the huge number of strategies adds unprecedented depth.
* Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters - the roaming monsters hunt you.
* Cast over 100 spells using a unique power-level system that guarantees that no spell ever becomes obsolete.
[Box blurb]***Wizardry 8 is an epic fantasy RPG that picks up where [[gameid:42564 Wizardry 7: Crusaders of the Dark Savant]] left off. You may recall that all hell had broken loose at the end of Wizardry 7. The Dark Savant had taken flight with a device called the Astral Dominae, an incredibly powerful artifact containing the secret of life itself. Following him are two powerful races, the T'Rang and the Umpani, as well as your own brave party of adventurers. Everyone is headed to Dominus, a world on the cusp of the Cosmic Circle, birthplace of the Astral Dominae and home of the Cosmic Lords. Many paths will converge on Dominus, and many long-hidden secrets will be revealed.
[Sir-Tech]
labelimagesubject
Dungeon Siege Microsoft (Gas Powered Games)2002 actionrpg attrbasedeq bossbattles bows canyon capacity-slots capacity-toolslots carts cave chasms chrysopoeia civilianprotagonist classbased classbasedeq crates doors dungeon dungeonsiege electrokinesis encounters-popup energyitems forest genderchoice group healingitems homelessprotagonist interactivetriggers inventory limitedcapacity magic magic-instant mediaindrive meleeweapons movie mp-campaign mp-cooperative multiclassing obstacletranslucification paperdoll partialconsumption polearms potions pressureplates pyrokinesis restorativegluttony rewardingvandalism rural sciencefantasy seamlessworld secrets selfupdate shopping skeletons sorcery spellbooks subterranean swords town tragicending tropic undead uvl-imagequality uvl-missingimages walking xp-literal zonematch You begin as a humble farmer, and as you travel through the world and gain new skills, you can gather a party of up to eight characters to aid you. Dungeon Siege impels the player into one over-the-top battle after the other as the storyline unfolds and a larger plot begins to reveal itself. A world of adventure where you can explore sprawling landscapes in a seamlessly unfolding story awaits...Your adventures take place in the Kingdom of Ehb is one of the youngest states bordering the Plain of Tears. Protected by a ring of superb fortifications and heir to the 10th Legion-arguably one of the best trained armies in the world, the Kingdom of Ehb has, so far, been shielded from the raids and invasions that have devastated many of its neighboring states on the Plain.Within Ehb's borders, there is an astonishing diversity in geography and cultures. Most inhabitants worship Azunai, an ancient god of the pre-Imperial Agallan Peaks. Dwarves and men live together in harmony and bow to the same king. Sorcerers are also more accepted than in other countries, thanks in large part to the efforts of Merik, Grand Mage and Warden of Shadows of the 10th Legion. And in the heart of the kingdom, a strange and often contrary race called the Droog is allowed a degree of autonomy, despite its sometimes-troublesome alliances.It is a country in search of an identity, caught between the glories of a fallen past and the potential for an even greater future. Despite several crises, Ehb has never fallen to an enemy. But at any time the course of events could turn down a bleaker path.***Latest version: 1.11.1462 (as of 2002-07) labelimagesubject
Arx Fatalis  JoWood Productions (Arkane Studios)2002 1life adv-ptdistr airlocks amnesia animateweapons antagonistawareness antimagiczones aristocrats attrbasedeq automap ballistics bludgeons bows capacity-slots castle cdrom cemetery charactercreation cheese chemistry chemistry-medicine chemistry-toxins chickens companyfirstgame cooking cultists dark deathfakers demo demons directx8 disguisedtriggers displacementfiction distracting divinechampion divinemenace doors draganddrop dragons drawing drm dungeon dungeoncrawler elevators energyregen fanpatch finiteopposition fromanotherworld fullbodyawareness gambling ghosts giantinsects giantspiders giantworms goblins gog golems graverobbing hazardouspowers healingitems hillland humanoidprotagonist humans immersivesim improvisedweapons ingamecinematics inventory itemdurability jumping ladders license-gpl liches limitedcapacity lockpicking magic magic-precast magic-sigils magicrings mediaindrive medieval meleeweapons minimap mummies murinoids mystics naga namelessprotagonist neutralmonsters neutralnpcs nohealthregen noinvpause nontolkienian ogres pointertoggle postapocalypse potions prophecy quake rating-esrb-m refillableliquidcontainers renegades repairing rescue rescuees saveanywhere screenshake search secrets secrets-mandatory securom securom1 serious shopping sidetracked skeletons skillbasedeq soldiers solomission sorcery sourcecodeavailable splatter stealing stealingnpcs stealth stealth-light stealth-sight stealth-sound steampowered subterranean subterraneanrealm subtitledeficient summoning swords systemsdriven toxins trapdisarming trespassing trolls uipointer undead visionenhancer voiceovers walking win2k win98 winxp xp-kills zombies Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...

But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.

The adventure has just started, and soon,
the fate of Arx, will be in your hands.

Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system.

Arx Fatalis is intended for RPG and adventure players.

Dive into the universe of Arx

Arx Fatalis is an RPG that thrusts the player into an extremely complex fantastic world. Arx Fatalis combines a rich storyline with impressive medieval settings. The easy to use interface results in maximum interaction. The player is in an intense immersion state where he can feel how each one of his actions affects the surrounding world. The goal of the game is to reduce to nothing the cult of Akbaa, God of destruction and Chaos, and thus, prevent him from returning to the physical world. If the player fails, the demon will crush Arx under its rule of blood and terror.

The player, assuming the role of potential hero, fights in a large underground fortress, with wood clubs, swords, lances. and many magic artifacts, against the threat of multiple underground creatures (Goblins, Trolls, Ratmen and other vicious creatures.)

But rough power is not always the best road to victory. The hero may also use the new "screen magic" to advance. By using the mouse, magic runes have to be drawn and combined on screen in order to create powerful spells that will protect the player or give him the strength to defeat his enemies and to complete his quest.

In addition to the fight against demons and monsters, there is also a practically infinite number of interactions with the creatures and objects in the fortress, which enable the player to regain his memory, solve enigmas, and fulfill quests. By accumulating experience points, the player is able to lead his hero and train him any way he wants.

Dare to enter the world of Arx Fatalis. Explore the underground cities, secret temples, ancient mine tunnels, discover forgotten civilizations and dominate the magic of Arx Fatalis...***The game may suffer from severe [i]flickering[/i] and depth buffer issues under some circumstances. The actual cause is unknown as it fixed itself and I failed to reproduce it.

Bumb mapping used by the game is one of the earliest methods and causes some graphical glitching on at least NV's GPUs (buttons and doorways otherwise revealed by sufficiently high intuition are colored almost pitch black). Therefore it is recommended you disable it.

Forcing anti-aliasing causes some text to disappear, the game itself has no anti-aliasing options so this is only reminder not to do it in externally.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 750 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 900 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM***Latest version: 1.21 (2011-01-14)

Version history:
* 1.18 (2007-10?)
labelimagesubject
Divine Divinity  cdv Software Entertainment;Hit Interactive (Larian Studios)2002 1life activepause automap axes bees bodyarmor books bows capacity-weight castle cemetery chosenone city classbased classicwizards clergy containers dashing deceptivepackaging demons direct3d directx8 divinity-engine divinity-series download dragons-western drm dwarves elves energyitems fame fantasyworld fictionaluniverse forest genderchoice giantbeetles giantspiders glide3d goblinoids gog healingitems holstering inaccurateinfo insects inventory itemdurability itemgenerator itemidentification itempickup-instant itemsets loot-random lostequipment magic marriage meleeweapons monsters mystics neutralnpcs openclassing orcs outbreak overloading possessed potions rating-esrb-t rats resting rural safedisc sauroids scavenging sewers sex shopping skeletons snakes socketables sorcery spectres stamina succubi summoning swrender tasktracker teleport town traps trolls undead unknownpast uvl-workingtitle vampires walking wasteland wildboars wolves zombies Welcome to the world of Divine Divinity Warrior, Wizard or Survivor? Which fate is yours? It's your decision, one that will influence the gameplay of Divine Divinity - action RPG or classical RPG! In any case, you are the chosen one according to prophecy. As such, only you are able to save the legendary land of Rovellon from submission under the Lord of Chaos. But before you take on the fight against Evil you have to be discovered and blessed as the Divine Savior. And always remember one thing wherever you go: Caution is vital! The apostate magicians must not get hold of you - whatever happens! Which fate will be your first choice? Warrior, Wizard or Survivor?***2009-10-29 on GoG, by Larian Studios (lang: eng)***The game supports rendering through Glide, Direct3D, DirectDraw and software.

Although you can choose your gender in the game, there come small variations in the character classes with it.
labelimagesubject
Gothic 2  JoWood Productions (Piranha Bytes)2002 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr alcohol autorun axes ballistics blackpearls blocking bloodless bludgeons books bows burning capacity-unlimited castle cdrom chapters chargedabilities cheese chemistry chosenone circadiancycle clambering clergy containers cooking corpselooting coupdegrace crafting crepuscularrays criticalchance crossbows currency damagetypes dark-limited dialog-sentences divinechampion download dragons dragons-western dynamicweather eastereggs enemyhealthdisplay energyitems falldamage finiteopposition foraging forest fortunetelling freezing genderdiscrepancy giantrats glare goblinoids gog golems gothic-series healing-instant healingitems herbs holstering hostilewildlife illequipped ineptveteran insectoids interactionhighlight interactivedialogs interrupting inventory island isopods itempickup-normal jewelry jumping lamp lawenforcers lighthouse lockpicking losemap lostresources magic magic-ingredients magic-sigils magicrings maleprotagonist map meleeweapons middleagedprotagonist milessound monastery mystics namelessprotagonist necromancers nochildren noenergyregen nohealthregen noinvpause noports npcdirections npcinventory npclooting npcschedules npcstrife openended openworld optionaltasks orcs outlaws persistentworld pickaxe pickpocketing plotimmortality potions powerups premadeprotagonist projectilerecovery prostitutes recurrence-character resting rural safepowers sauroids saveanywhere scavenging scrolls serious sex shapeshifting sheep shopping skeletons skinning slowbackpedal smokes stealing stealth stealthmode summoning superalloy swimming swords targetident targetlock tasktracker teleport temporarycompanions threatdisplay tombstones town trespassing trolls unarmedfighting undead undeadanimals vendortrash walking walkingarmory waterfalls willowisps witnesses wolves woundless xp-deeds xp-kills zombies You have torn down the magical barrier and released the prisoners of the Mine Valley. Now the former criminals of the forests and mountains are causing trouble around the capital of Khorinis. The town militia is powerless due to their low amount of force–outside of the town, everyone is helpless against the attacks of the bandits.***Re-released together with the Night of the Raven expansion on 2005-11-29 as [i]Gothic 2 Gold Edition[/i]. labelimagesubject
Gothic 2: The Night of the Raven  JoWooD Productions (Piranha Bytes)2003 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr alcohol autorun axes ballistics beach blackpearls blocking bloodless bludgeons books bows burning canyon capacity-unlimited castle cdrom chapters chargedabilities cheese chemistry chosenone circadiancycle clambering clergy containers cooking corpselooting coupdegrace crafting crepuscularrays criticalchance crossbows currency damagetypes dark-limited dialog-sentences divinechampion download dragons dragons-western dynamicweather eastereggs enemyhealthdisplay energyitems falldamage finiteopposition foraging forest fortunetelling freezing genderdiscrepancy giantrats glare goblinoids gog golems gothic-series harpies healing-instant healingitems healthdraining herbs holstering hostilewildlife ineptveteran insectoids interactionhighlight interactivedialogs interrupting inventory island isopods itempickup-normal itemsets jewelry jumping karmiccreatures ladders lamp lawenforcers lighthouse livingfire lockpicking losemap lostcity magic magic-ingredients magic-sigils magicrings maleprotagonist map meleeweapons midastouch middleagedprotagonist monastery mystics namelessprotagonist necromancers nochildren noenergyregen nohealthregen noinvpause noports npcdirections npcinventory npclooting npcschedules npcstrife openworld optionaltasks orcs outlaws persistentworld pickaxe pickpocketing plotimmortality portals potions powerups premadeprotagonist projectilerecovery prostitutes recurrence-character resting rural safepowers sauroids saveanywhere scavenging screenshake scrolls secretsociety serious sex shapeshifting sheep shopping skeletons skinning slowbackpedal smokes spectres staves stealing stealth stealthmode summoning superalloy swimming swords targetident targetlock tasktracker teleport teleporters temporarycompanions threatdisplay tombstones town trespassing trolls unarmedfighting undead undeadanimals uvl-releases vendortrash walking walkingarmory waterfalls wetland wildboars willowisps willowtrees witnesses wolves woundless xp-deeds xp-kills zombies "When you're in need of something and don't know where to find it, go to Khorinis. There you can surely buy it." -- Saying (author unknown) The mine valley of Khorinis. The glorious days of the once productive mines in this small seaside region were long over. Surrounded by the impenetrable magical barrier, the slaves eked out their miserable existence in this apparently natural prison.
One brave man managed to burst the bonds of imprisonment. Following his own call to freedom, he ventured deep into the subterranean temples. Willing to do whatever was necessary, he went out to banish Evil and destroy the magical barrier forever. Spurred by the hatred of men long-suppressed, the prisoners streamed trough the only pass to freedom.
No one in Khorinis had been prepared for this. Too long had they lived under the deceptive notion of security granted by the apparently indestructible magical dome. The small militia garrison could not put up enough forces against the onrush. After numerous bloody clashes, many captives escaped and found safety in the woods or rugged mountains of the surrounding countryside.
The steadily escalating number of raids in the vicinity of the town wall and the bandits' ever-increasing boldness seemed to paralyze the whole town. Angered by the militia's inability to protect their farms, some of the farmers formed an alliance with the refugees, no longer willing to pay allegiance to the king.
Khorinis is facing an uncertain future. Due to the farmers' decreasing production, more and more of the food deliveries do not take place, and the stocks diminish continuously. The militia's might ends at the town gate. Outside the town wall, nobody is safe from the bandits' armed raids. There is war in Khorinis. A civil war.
But there is something else that could not be foreseen. Evil is not dead, rearing its ugly head again. But this time it is set on delivering the deathblow to humanity, and no one can stop it.
No one?***Adds one more area to the game as well as re-balances the gameplay otherwise. Pretty much like a huge patch.***English version was released as part of the Gothic 2 Gold combined re-release (2005-11-29), never sold in English separately.
labelimagesubject
Knight Online  Mgame;Egames;Terra Corp (MGame Corporation;Noah System)2004 adv-ptdistr adv-static bludgeons clansystem classbased directx8 energyregen factionlock free free2play healingitems healthregen healthregen-moderate inventory magic medieval meleeweapons mmog monsters potions quickkeys sorcery swords win2k win98 winxp xp-kills [b]health regen[/b] - works only when sitting.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 300 MHz Celeron CPU
* 128 MB RAM
* 16 MB VRAM
* 600 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium II CPU
* 256 MB RAM
* 32 MB VRAM***K2 Network publishes this game in North America for free and charges for premium game features.
Egames publishes this game in Malaysia for free and charges for premium game features.
Mgame publishes this game in Korea and charges to play.
Terra Corp publishes this game in Japan and charges to play.
SOHU publishes this game in China and charges to play.

There is an in-game piracy/counterfeiting problem whereby a few players can duplicate an item and sell it. When the game is patched or upgraded these duped items will vanish. Often the owner of these duped items had no idea of their origin until it disappeared.
[Zerothis]
labelimageminimize
Thief: Deadly Shadows  Eidos (Ion Storm)2004 1life antiheroprotagonist backstabbing ballistics bodydragging bows city clambering clandestine clockpunk criminalactivity dark derelict difficulty directx9 distracting dolbyprologic2 doors druids eavesdropping eax3 espionage falldamage fantasyworld fictionaluniverse fullbodyawareness ghosts haunting havokphysics healingitems hiding holstering ichthyoids indicator-visibility jumping killingblow ladders lawenforcers leaning leveleditor lightdousing lockpicking lowfantasy luddites magic medieval meleeweapons mines missionbased monsters museum nontolkienian oldfaith orphanage outlawprotagonist overpowered permanentcorpses pickpocketing potions serious shadermodel1 stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered stungrenades stunning stunning-moderate stunprods subterranean thief-series thiefprotagonist titularcharacter tutorial undead unnecessarykilling unrealengine2 unusualprotagonist uvl-imagequality voiceovers walking wallhugging watercraft-location win2k winxp zombies You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.

* Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
* Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
* An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
* Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
* Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.***[b]Minimum requirements:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 256 MB RAM
* 3 GB free HD space***This latest Thief game dumps the Dark Engine and instead uses the Unreal Warfare engine with dynamic, Splinter Cell-style shadows.
[Garrett]
labelimagesubject
Perfect World  Nival Online (Perfect World)2005 abilitycooldown adv-ptdistr adv-static aircontrol animals aspectratio-16-9 aspectratio-4-3 axes bludgeons bodyarmor bows caninoids circadiancycle clansystem classbased classbasedeq claws compass crafting crossbows draganddrop elves enchanting enemyhealthdisplay energyitems energyregen equipmentbased femaleprotagonist genderchoice giantbeetles giantinsects grouping healingitems healthregen healthregen-slow hudcustomization insectoids interrupting inventory itemdurability itemglow itemidentification jewelry jumping knives letterbox levelbasedeq loot-random loot-unexpected magic maleprotagonist map meleeweapons midairjumping mmog neutralnpcs nofalldamage objectiveindicator optionaltasks pickaxe plantcreatures polearms potions protagonistdesigning protagonistdesigning-body protagonistdesigning-face pve pvp quickkeys recallportal resting riding safezone shadermodel1 shapeshifting shopping skywhales slings sorcery specieschoice swords tasktracker teleporters uvl-techlimitation walking widescreen win2k winvista winxp xp-deeds xp-kills [b]Minimum:[/b]
* Windows 2000, XP, Vista or 7
* 1.5 GHz Pentium IV or Athlon 1500+ CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti4200 or Radeon 8500 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 14 GB HD space***China: Beijing Perfect World
Taiwan: GF Station
Vietnam: Quang Minh
Japan: MK-Style
Malaysia: Cubinet Interactive
Philippines: Level Up! Games
Brazil: Level Up! Games
South Korea: CJ Internet
United States: Perfect World Entertainment
Russia: Nival Online
Europe: Games-Masters Ltd.
labelimageminimize
Dungeon Siege II  Microsoft Game Studios (Gas Powered Games)2005 abilitydependencies actionrpg aspectratio-4-3 automap bows canyon capacity-slots captives cdrom chasms classless compatiblewine directx9 dragons drm dryads dungeon dungeonsiege elves energyitems energyregen forest gamespy genderchoice gore group healingitems healthregen inventory limitedcapacity magic mediaindrive meleeweapons mercenaryprotagonist milessound mimics monsters mp-campaign mp-cooperative npcspawning obstacletranslucification outbreak paperdoll potions pygmies restorativegluttony ruins sciencefantasy serialkey shopping smarte sorcery specieschoice spellbooks stash subterranean swords teleport town tragicending treetoptown tropic unlimitedammo upnp walking winxp xp-literal Like the original, DS2 fails to be exciting in any manner, even though I'm usually fan of RPGS and games where creatures explode in a colorful shower of blood. The game is so very simple and unchallenging for the most part that I'm half-asleep when I try to play it and when I wake up, I'm seeing this teleport screen caused by death as I'm sent back to nearest village, from where I have to run back to where I died, collect my worn equipment that were conveniently left there and resume. There's little if any challenge besides some boss creatures, the rest of the mobs die from simplest touch in gory shower of gibs. Effectively it's a shmup in the guise of an RPG.***Latest version: 2.2 (as of 2005-10?)***Comes on 5 CDs***Minimum requirements:
* Windows XP SP1
* 1.0 GHz CPU
* 256 MB RAM
* 4 GB free HD space
* Radeon 7000
labelimagesubject
Morning's Wrath Ethereal Darkness Interactive2005 adv-undefined aristocratprotagonist castle demo download energyitems femaleprotagonist healingitems highbornprotagonist inventory magic medieval meleeweapons potions randomdamage sorcery swords walking xp-undefined labelimageminimize
LambdaRogue: The Book of the Stars -2006 1life adv-intermediary adv-static archers axes bodyarmor bows charactercreation classbased classbasedeq crossbows currency difficulty digging earth femaleprotagonist genderchoice genderdifference healingitems hunger insects inventory knives levelbasedeq library lives lockpicking magic maleprotagonist mapgenerator meleeweapons mercenaryprotagonist militantprotagonist mine monsters mysticprotagonist mystics optionaltasks pascal permadeath polearms postalservice postapocalypse potions quitsave randomdamage resourceharvesting roguelike sdl search sewers shiftinglocale sorcery subterranean swords tasktracker temple walking xp-kills labelminimizeminimize
Inquisitor  Cinemax;Akella (Wooden Dragon)2006 automap chapters charactercreation classbased desura dialog-sentences gog interactivedialogs inventory itemglow magic maleprotagonist medieval meleeweapons potions protagonistnaming randomdamage scrolls sorcery steampowered titlementioned titularcharacter town labelimageminimize
Titan Quest  THQ (Iron Lore Entertainment)2006 abilitycooldown abilityranks actionrpg adv-ptdistr adv-static ancientenemy animals antiquity attrbasedeq auras axes bloodless bludgeons bodyarmor bossbattles bows caninoids capacity-slots caprinoids cave cemetery centauroids centaurs china circadiancycle city clanguage classbased crete dark-limited deathpenalty demo demons diablolike directx9 divineabsence divinemenace drm dungeon egypt egyptian-theme egyptianmythology electrokinesis elitemobs encounters-popup energyitems energyregen energyupkeep eviloverlord fasttravel-points fauns felinoids forest genderchoice ghosts giantbeetles gianthumanoids giantspiders grecoroman grecoromanmythology greece havokphysics healingitems healthregen healthregen-slow heroprotagonist ichthyoids inertscenery inexplicableinvolvement insectoids inventory island itemgenerator itemglow itemglow-manual itempickup-instant itemsets levelbasedeq limitedcapacity lootemup lutris magic magic-instant mediaindrive meleeweapons mesopotamian-theme milessound minotaurs mountain mp-campaign mp-cooperative multiclassing murinoids mystics naga namelessprotagonist neutralnpcs noports npcspawning optionaltasks paperdoll pathengine plantcreatures polearms potions premadeprotagonist protohumans pyrokinesis quicksets ragdollphysics recallportal refugees req-swapfile respec restorativegluttony sauroids seamlessworld securom7 seers selfluminance selfupdate serialkey shadermodel1 shallowwater shopping shore sorcery stash stash-shared summery summoning swordandsandal swords tasktracker titanquest-engine titanquest-series title-animated town undead universallanguage unknownpast walking warriorprotagonist wastedeffort widescreen willowisps wintery worms xp-deeds xp-kills [b]premade protagonist[/b] - besides being able to choose your gender (which only affects what you look like), you have absolutely no choice who your character is, later you get to choose which class to progress, though.
[b]adv-static[/b] - does not occur when the character gains a generic level, but when they assign a point to class (mastery) level. Same points are used to unlock and increase the power of your class abilities, but a large number needs to be dedicated to unlocking class levels as well. Regular levels only give points to distribute: 2 for attributes, 4 for classes.
[b]seamless world[/b] - there are a number of breaks, mostly when player goes on a sea voyage to reach another distant region. Otherwise, the world is massive.
[b]sauroids[/b] - there's humanoid crocodiles/alligators, dinosaur-like ice raptors, and the centauroid mini-dragon things.
[b]china[/b] - although never named thus (called the Orient instead), the map shows clearly the eastern side of mainland China with the island of Taiwan to the east and Hainan to the south and some other recognizable elements.

[b]req-swapfile[/b] - can be disabled by adding line [code]`skipCompatibilityChecks = true´[/code] to file [code]`Documents/My Games/Titan Quest/Settings/Options.txt´[/code].

--- averted
historically inaccurate - although Sparta was established in 11th century BCE and the Yellow Emperor reigned in around 27th century BCE, the Yellow Emperor apparently has waned to myth, people doubting his existence, so he's likely some form of an immortal within the setting though this is not elaborated.***From the co-creator of Age of Empires, Brian Sullivan, comes an all-new action role-playing game set in the mythical worlds of ancient Greece and Egypt. Amazing visuals and fast-action gameplay deliver a true cinematic gaming experience. Lush ancient world settings crafted in near-photo realistic detail provide the player with an extraordinary canvas on which to set forth on an epic quest of the ultimate good versus evil. The Titans, gods before the gods, have escaped from their eternal prison to wreak havoc on the world. In this titanic struggle between old and new gods it is the heroes of humankind who will ultimately determine the fate of all existence. The player quests throughout the ancient world in a race to uncover the secrets needed to once again imprison these ancient gods. Journeying to fabled locations such as the Parthenon, the maze at Knossos, the Great Pyramids, and the Hanging Gardens of Babylon, the player will have to overcome terrifying monsters and mythical beasts. A flexible class system allows almost limitless ways for the player to develop their character. Skills can be customized in many ways, and never become obsolete. With addictive, fast action gameplay and tons of unique loot, epic gaming has never been so good. Brave the trials of Titan Quest alone or bring a group of friends to share the glory while playing through the thrilling story-driven campaign.

* Epic adventuring in the ancient world
* Stunning 3D graphics, with an amazing level of detail and realism
* Addictive, fast-action gameplay
* Custom, definable character classes and modifiable skills
* Streaming, seamless world
* Over a thousand pieces of unique and legendary equipment
[THQ]
labelimagesubject
Gothic 3  JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes)2006 1life 2hmeleeweapons actionrpg adv-intermediary adv-ptdistr aircontrol alcohol animals autorun axes backstabbing ballistics bananas bartering beach bison blocking bloodless bludgeons bodyarmor bows burning butterflies capacity-unlimited carrots castle cattle cave centauroids cervids chargedabilities chargedattack chemistry chickens chosenone circadiancycle classless closedeconomy compass containers controlconfig cooking corpselooting coupdegrace crafting crafting-sites crocodiles crocodilians crossbows currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame dinosaurs divinechampion dragons dragons-western druids dualwielding dvd dynamicweather eastereggs elementals enemyhealthdisplay energyitems energyregen environment-animate excavation factions falldamage fanpatch finiteopposition foraging forest freezing fruits genderdiscrepancy goblinoids gog goldnuggets golems gothic-series headswapping healing healing-instant healingitems healthregen healthwarning herbs holstering hostilewildlife hunting ineptveteran insectoids interactivedialogs interrupting inventory isopods itempickup-normal jewelry jumping lagomorphs lamp langhungarian lightbloom lions lockpicking losemap lostresources magic magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist monastery mummies mystics namelessprotagonist necromancers noantagonist nochildren noinvpause nomads nonlinear noshoprestocking novintfalcon npcinventory npclooting npcschedules npcstrife obscuredtime openworld optionaltasks orcs outlaws persistentworld physx pickaxe pickpocketing pigs plains postwarperiod potions powerups premadeprotagonist projectilerecovery quickkeys rating-esrb-t rebellion recipes recipes-mandatory recurrence-character resting rhinoceroses ruins safepowers saveanywhere scavenging scenic scrolls seamlessworld search serious shapeshifting shields shopping shore skeletons skinning slavery slowbackpedal smokes snakes sorcery speedtree stamina staves stealing stealth stealthmode stunlock summery summoning superalloy swimming swords taming targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines thickvegetation threatdisplay timechange timecontrol town toxins trespassing trolls unarmedfighting undead uvl-missingimages vendortrash walking walkingarmory warriorprotagonist wasteland waterfalls wildboars wildlife wintery witnesses wolves woundless xp-deeds xp-kills zombies Also published by Game Factory Interactive (GFI) in Russia.***THE STORY

Players saved their home island Khorinis from the forces of evil in [[gameid:47040 Gothic]] and [[gameid:102172 Gothic 2]]. Now it is time to travel to the realms of the mainland, where invading Orcs have enslaved the human kingdom. There are only a few free humans living in the nearly uninhabitable icy northlands of Nordmar and in the southern desert of Varrant, and a handful of rebels hiding in the mountainous forests of the Middle Realm. Players can choose to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves their own ends. Every decision made will have an impact on the game world and tip the balance of power. There is no simple linear story in Gothic 3 - every game will be different and unique, with the player ultimately deciding the fate of humankind.

FEATURES

* Huge free-roaming, hand-crafted world with no loading times once you are in the game
* All new combat system that allows unprecedented control over melee attacks
* Clear, non-linear objectives within the main story allow the player to influence the outcome of the narrative
* Living world where the player's interactions with characters have a dramatic impact on gameplay
* Engrossing storyline driven by the player's choices
* Countless side-quests for the player to explore
* More than 50 different monsters and dozens of human enemies
* A host of powerful spells and a huge variety of weapons
* Advanced and complex human behavior AI for hundreds of individual characters, all featuring high quality audio dialogues
* Unique class-free character development -- the absence of rigid character classes means players can choose to train their character with a wide variety of military and magical powers
* Soundtrack by the Bochum Symphony Orchestra, a world class orchestra from Bochum, Germany
[Aspyr]
labelimagesubject
Deliantra author2006 angels ants automap bees beholders birds bludgeons bows builders castle charactercreation chickens chiroptera circadiancycle classbased cpplanguage crafting crossbows demons disease dwarves elves energycreatures fantasyworld femaleprotagonist flyingislands fogofwar genderchoice ghosts giantspiders goblinoids goblins grid grid-square healthregen-moderate hunger interactivepurgatory inventory keys lineofsight magic maleprotagonist mmog monsters opengl pirates potions rats religion safepowers sheep shopping similliteracy sorcery spiders sprites stealing subterranean summoning swords swrender thieves tileblending toxins traps tutorial undead upgradesystem vampires walking weaponcustomization weaponupgrades weefolk x86 x86-32 xp-literal labelminimizeminimize
Eternal War: Shadows of Light Two Guys Software (XrucifiX)2006 1life bodyarmor cerberi christian color-16bit crossbows demons difficulty doomwad download dreamworld drm eternalwarseries firstpersonshooter fullbodyawareness grenades hell jumping knives license-proprietary licensechange magical meleeweapons militantprotagonist monsters naturalweapons nodrm opengl potions powerups quakeengine rockets secondaryattack swimming unarmedfighting undead underwaterdiving walking wraith zombies [b]Minimum:[/b]
* Windows XP
* 166 MHz Pentium CPU
* 64 MB RAM

[b]Recommended:[/b]
* 500 MHz Pentium CPU
* 128 MB RAM***The target market for Eternal War will be adults specifically, we deal with a lot of heavy topics and keep real to the subject matter.***John Coronado is a desperate suicidal teen living in his own personal hell. Play as Mike intervening to save John's life and soul.
labelimagesubject
Ardentryst  Project Ardentryst2007 actionchaining adv-perks adv-static aspectratio-16-10 aspectratio-4-3 axes bossbattles butterflies carnivorousplants chargedattack containers crossbows currency deathpits encounters-popup enemyhealthdisplay energyitems energyregen fantasyworld femaleprotagonist forest genderchoice giantinsects giantspiders giantwasps harmfultouch healingitems healthregen inventory jewelry jumping loot-random loot-unexpected magic maleprotagonist meleeweapons mollusk monsters netranking npcregen obsoletedassets optionaltasks polearms potions premadecharacters pygame pythonlanguage rapidmovementplants savepoints sdl shopping snails sorcery spiders summery swords teenprotagonist titlementioned town tutorial vorbis walking widescreen wintery xp-kills Online play is mentioned in the game, but this seems to refer to only online ranking. labelimageminimize
Lightning Warrior Raidy II  ZyX;G-Collections (ZyX)2007 adv-static automap bechdelwallace bodyarmor encounters-popup energyitems femaledominant femaleprotagonist fictionaluniverse genderdiscrepancy gridmove healingitems homosexuals kemonomimi lesbians magic magic-innate outlaws potions raidy-series recallportal shopping sorcery swords town toxins unconvincingarmor unusualprotagonist warriorprotagonist xp-kills labelimageminimize
Avencast: Rise of the Mage Lighthouse Interactive;Stardock (ClockStone Software)2007 1life adv-ptdistr ancientenemy animals automap autosavepoints bodyarmor bossbattles burning burrowers capacity-slots castle cemetery cloakednpcs combomoves companyfirstgame containers cryokinesis crystals death demonicinvasion demonicmenace demonpact demons descriptivenames difficulty dimensionaltravel directionalforce-wind directx9 divinemenace dodging doors doors-autoclosing download drm enemyhealthdisplay energyitems energyregen ether faerierealm falseending flyingislands fog ghosts giantscorpions giantspiders glowingeyes gnomes healingitems healthregen healthregen-moderate heathaze identitycrisis illusionarywalls imps inorganics insects instantkillers interactivedialogs interactivetriggers interlinkedlevels interrupting inventory itemglow jewelry knockdown leveleditor leveluprestoration limitedcapacity loot-unexpected magic magic-delayed magic-innate magic-instant magic-physical magic-science magic-somatic magic-verbal magicartefacts magiccircles magicrings medieval mine minimap modifiable monsters mysticprotagonist narrator nontolkienian noports objectiveindicator obstacletranslucification oldskoolsecurity openal optionaltasks orphanprotagonist pandorasbox playerprofiles polearms polycephalids portals possessed potions premadeprotagonist pseudo3d pyrokinesis rain ruins saveanywhere school screenshake securom7 shopping sidestory skeletons slowbackpedal sorcery spawners sqlite staves steampowered summoning tasktracker titlementioned titularlocale treachery tutorial tutorial-noninteractive twitch vorbis walking warriormystics wasteland weefolk whirlwinds winvista winxp xp-deeds xp-kills youngadultprotagonist Although one of the magic disciplines available in the game is called blood magic, it's not suitable for the [gametag=bloodmagic]blood magic[/gametag] tag, as it seems to be completely unrelated type of magic.***Un RPG normal, sin nada que destacar.

Mediocre.

4 de 10***Latest version: 1.04[a] (as of 2008-07-25?)***US+CA 2007-11 (first week)
UK 2007-11-02
DE 2007-11-16

Scandinavia 2007-11
Southern Europe Q1 2008***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.2 GHz CPU or equivalent
* 512 MB RAM (1 GB for Vista)
* GeForce FX 5700 or Radeon 9700
* 4.4 GB free HD space***"Avencast combines the sense of adventure and character development found in RPGs with fast-paced action in the vein of classic beat 'em ups, all set in a world where magic truly rules the day."

Key Features

* Challenging game play: Keyboard-and-mouse-based controls that enable skilful and dexterity-based special moves and combos
* 60 different combat moves and magic spells from three categories in two magic skill trees.
* More than 40 unique 3d models of monsters and characters
* A multitude of different enemies with a great variety of skills and strategies
* Equip your character with more than 120 unique items including magic weapons and armours
* Detailed, charming 3d graphics and special effects
* Atmospheric moods through real-time soft shadows
* Intriguing storyline in 3 Chapters
* Multifaceted game play through riddles and quests that demand brain and dexterity
* 360° free camera control without annoying auto adjustment
[ClockStone Software]
labelimagesubject
The Witcher  Atari;CD Projekt (CD Projekt RED)2007 1life abilitydependencies activepause adv-intermediary adv-ptdistr alcohol amnesia anglosaxonmythology animals antivillain auroraengine automap autosavepoints barghests book books burrowers butterflies cannibalism capacity-slots castle cattle cemetery censored centipedes chapters chargedattack chemistry children circadiancycle city clergy cockatrices combatstyles consequences cpplanguage cultists dark-limited depthoffield dialog-sentences dicephysics directx9 discrimination doomsayers download drm drm-activation drm-removed drunkenness dryads dualism duplicateweapons dwarves dynamicweather elves endlessopposition erraticlanguage evilgenius fantasyworld fictionaluniverse forest freeexpansions freelancing geese ghosts ghouls giantmyriapods golems hospital humanexperiments ichthyoids ineptveteran insectoids interactivedialogs interrupting inventory invisiblewalls itemglow jigglephysics lamp langchinesetrad langhungarian leveleditor license-crossplatform lightbloom limitedcapacity logitech-g19 lua magic magic-delayed magic-innate magic-instant maleprotagonist map mediaindrive meleeweapons mercenaryprotagonist middleagedprotagonist milessound minigames monsterhunters monsters mutantprotagonist mysticprotagonist mystics neutralmonsters nodrm nojumping nonhumanrights npcspawning nudity nxbitconflict nymphs objectiveindicator obligation optionaltasks organizedcrime outbreak pain plantcreatures plethoraofreferences potions prejudice premadeprotagonist publictransit racism-speciesism rating-esrb-m rating-pegi-18 renderwareengine resourceregeneration ruins rural saveanywhere search sequelhook serialkey serious sewers sex shadermodel2 shallowwater shopping slavicmythology sluts spectres splatter subterranean superalloy swordandsorcery swords tages tasktracker taxonomy teleport temporarycompanions tentaclecreatures thewitcher titlementioned titularcharacter toolbuffs town toxins transhumanism ugc unarmedfighting undead unusualprotagonist vampires variableending visionenhancer walking warriorprotagonist weefolk werewolves wetland widescreen wildlife winvista winxp wyverns xp-deeds xp-kills Andrzej Sapkowski, the creator of the Witcher universe, stated that he would not play the game since he has no interest in video games in general. However, he praised the game's opening cinematic, which (partially) tells the story of Sapkowski's very first short story, called simply Witcher (Wiedźmin). The Polish version of the game also comes with this short story.***The original (Polish) version of the game features some allusions to the Polish national-conservative party Law and Justice (Polish: Prawo i Sprawiedliwość). The party's name is mentioned by NPCs in the game in connection with corruption and discrimination against non-humans. Also at some point Geralt may dismiss an NPC saying "Spieprzaj, dziadu!" (approximately "Piss off, old man!"). The cofounder of Law and Justice and president (at the time the game was released) of Poland Lech Kaczyński once famously said those words to a heckler.***Un juego curioso, ya que su manejo e historía son de corte clásico (control en combate "por turnos", inventario complejo e historia de decisiones vinculantes)
Algo complejo de manejar de primeras, pero de todas formas una gran adaptación de las novelas del Tolkien del este.
8 de 10***Latest version: 1.5.0.1304 (as of 2009-07-31)

There's also a separate patch ("[url=http://www.thewitcher.com/community/en/news/920.html]Director's Cut[/url]") that restores the North American version to the same uncensored level that the original European release is. Works on any version from Enhanced Edition onwards.***Although the game has endurance meter, this is only used for casting the magic signs and therefore not eligible for [url=/groups/info/stamina]stamina/endurance[/url] tagging.***Chinese is the only one without voice-overs in that language, all the others have both voice-overs and subtitles.***[b]Enhanced Edition comes with:[/b]
* Game disc
* Game guide
* Manual
* Soundtrack CD
* CD with music inspired by The Witcher
* Bonus game content disc (adventure editor and two new adventures)
* Behind the scenes DVD
* Hard copy of "The Witcher" story by Andrzej Sapkowski
* World map***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* Pentium 4 2.4 GHz or Athlon 64 +2800
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* 8.5 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo 2.13 GHz or Athlon X2 5600+
* 2 GB RAM
* GeForce 7900 GTX or Radeon X1950 PRO

Those with less than the min specs need to run the game with [code]-dontForceMinReqs[/code] command-line option passed to the game or it'll refuse to run (though I'd imagine it's quite unplayable for them at some points). This also needs at least v1.2 patch to have been applied (preferably newer, but 1.2 introduced the option).***[code]EU[/code] 2007-10-26
[code]PL[/code] 2007-10-26 by CD Projekt
[code]NA[/code] 2007-10-30 (censored)
[code]NA[/code] 2008-09-19 [i]The Witcher: Enhanced Edition[/i] - a partial remake and re-release, available as massive patch for the owners of the original.
[code]EU[/code]? 2009-10-28 on Steam, by Atari (lang: eng, fre, ger, spa, ita, cze, rus, hun, pol, *trad. chi)
* text-only language(s)

Atari handled worldwide publishing, CD Projekt only the Polish.

The censoring (in NA release) is associated with all the instances where you have sex with the gals. This shows only a very scantily clad art piece of the person and nothing else, so it isn't really that explicit even. More like extremely suggestive. The art pieces were re-touched to make them more modest (such as bare breasts being covered). The dryad NPC was made to have more cover as well in-game (the dryad is fully nude in European releases, though the textures are blurry and don't show any great detail).

The Enhanced Edition is available for free as downloadable update for the owners of the original, although it is worth 909 MB of data so expect it to take a while.***The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Characteristics:

* Geralt of Rivia: a one-of-a-kind protagonist
* A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
* Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
* Original fantasy world drawn from literature
* Inspired by the writings of renowned Polish author Andrzej Sapkowski.
* Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
* It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
* Non-linear and captivating storyline
* Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
* All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
* Visually stunning tactical action
* Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
* Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
* Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
[Atari]***The Game

„The Witcher" returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.

The game features the player as a „Witcher", a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Vision

Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.

Main Features

Deep and intriguing storyline
* Interesting story full of twists and turns in a complex and coherent setting.
* Most quests can be accomplished in several ways.
* Three different endings that depend on player's actions and choices throughout the whole adventure.

Dynamic and visually spectacular action
* Real time combat with motion captured animations performed by a master of medieval sword combat.
* Ragdoll and rigid body physics, powered by Criterion's Karma Engine to simulate interaction with opponents as well as elements of surrounding.

Original character concept and fantasy world
* The main character is a professional swordmaster and monster slayer.
* Game world which is more „adult" and less „fairy-tale" than typical fantasy.
* The world which is not black and white and is inhabited by believable characters.

Easy to use
* Thanks to transparent and intuitive controls, players are able to enjoy the game right after beginning without a long learning curve. During the game the complexity of the system will be gradually uncovered.
* All actions can be done using the mouse only, however shortcuts for all of them are fully configurable.
[CD Projekt]
labelimagesubject
Hinterland  Tilted Mill Entertainment2008 actionrpg adv-perks aspectratio-4-3 autosaves-periodic basebuilding bows caninoids construction-instant corpselooting difficulty directx8 disproportionalworld dragons dragons-western dwarves elves enemyhealthdisplay expenses-instant fame forest genderchoice gianthumanoids giantinsects goblins group group-leader healingitems illequipped leaderparticipation magic map mapgenerator meleeweapons minotaurs mystics obsoletedassets ogres openal orcs potions quitsave radar recruiting resourcegeneration ruins shadermodel1 shadermodel3 skeletons structureupgrades supervisorprotagonist swords teleport teleporters torque3d town trolls undead upkeep vorbis walking weefolk wilderness winvista winxp xaudio xml xp-literal [b]Recommended:[/b]
* Windows XP or Vista
* 1.8 GHz CPU
* 512 MB RAM (1 GB for Vista)
* 64 MB VRAM
* 350 MB HD space***Loot, level and build with fast paced RPG combat and strategic base building!

Your goal is to lead a handful of peasants to establish a small haven in the wild backcountry of a fantasy kingdom. Bring a diverse cast of followers to your settlement on the edge of the world and then carefully select members of your village to put down their ploughs, leave their comfortable homes, and take whatever weapon they may have at hand to join you on expeditions of exploration and conquest in the surrounding lands. There you'll encounter the characters and creatures of myth and folklore, and find much needed resources to expand your village whether it be iron to make weapons or a mystic tome to entice a great mage to join you. Should your forays meet with success, fame, fortune and prosperity await. But you must take care, for even the loss of a lowly farmer can spell disaster when harvest time comes.

Can you build a vibrant settlement, lead your people to prosperity, and tame the wild Hinterland?

Features

* Party-based RPG Action - A variety of characters, weapons, and strategies are at your disposal -- will you lead the charge with a devastating two-handed strike, or stand behind the herder in plate mail with your trusty bow?
* Town Building - Choose which of a huge cast of characters will settle in your town and arm them for defense, or give them tools for production.
* Character Development - Develop lowly farmers in to great warriors and customize your character with a variety of specializations to help adventure or improve life in your village.
* Random fantasy world - Each game of Hinterland takes place in a new location for maximum replay with different resources, items and sets of enemies and challenges from orc war camps, dark elf raiding parties, goblin infested mines, ruined cities filled with undead, and more.
* Customizable Gameplay - From a hardcore game to a world without raiders you make the choice about the type of game you want to play.
[Tilted Mill Entertainment]
labelimagesubject
Aztaka Citeremis2009 14thcentury adv-ptdistr apemen autosavepoints bossbattles cave centauroids city companion damageflicker damageinfo download earth fmod forest giantbeetles giantinsects godlingprotagonist harmfultouch harpies heads healthregen hive indie insectoids jewelry knockback loot-random loot-unexpected magic magicrings meleeweapons mesoamerican-theme mexico minibosses mountain mystics npcspawning obsoletedassets playerprofiles potions ruins savepoints search slowmotion sorcery spears spectres steampowered tropic tumbling wetland widescreen xp-kills youngadultprotagonist Un juego de acción/plataformas de ambientación precolombina.

Nada del otro mundo.

4 de 10***2009-11-05 on Steam, by Citeremis (lang: eng, fre)***Inspired by Aztec legend, Aztaka will casts you into the middle of a war between the Gods and Mankind. Who will prevail? As Huitzilo, heir of the Sun God, skilled in both the arts of combat and magic, only you can save your people from the wrath of the Aztec Gods.

Aztaka features graphics of a quality never before seen in a game of this type. Grand, richly-detailed backdrops and fluid character animations will plunge you into the legend of Huitzilo and his quest to collect the seven Phonograms.

With 21 levels, Aztaka provides a veritable new universe for Action/RPG fans to explore.

[b]Features[/b]
* Manipulate spiritual energy to solve mysteries and vanquish foes
* Enhance and customize your character by training skills and abilities, and acquiring ancient artifacts.
* Embark on optional side-quests to acquire valuable items and gold.
* Visit shops to buy and sell potions, rings, piercings and skills to aid in your travels.
* Challenging yet simple spell casting system
* Twenty-one unique and detailed levels
[Citeremis]
labelimagesubject
Venetica dtp entertainment (Deck13 Interactive)2009 2hmeleeweapons adv-intermediary adv-ptdistr africa angelofdeath axes backstabbing beach bioluminescence birds blocking bludgeons bodyarmor books bossbattles butterflies cattle cave chargers chemistry chickens chiroptera circadiancycle city city-venice-it classless clothing compass controlconfig corpselooting counterattacks crustaceans currency damageinfo damagetypes dark-limited dashing difficulty digging dock enemyhealthdisplay energyitems energyregen fantasticearth femaleprotagonist foraging ghosts giantcrustaceans healingitems healthdraining healthregen interactivedialogs inventory italy jewelry ladders lamp leveluprestoration lightbloom lives lockpicking magic magicrings map meleeweapons mine minimap monsters mountain necromancers ogre-engine optionaltasks orphanprotagonist outlaws palace parallelworld pathengine physx polearms potions premadeprotagonist prisonbreak publictransit quickkeys rating-pegi-16 rating-usk-12 ravens resting rewardingvandalism roadsigns rooftops saveanywhere scavenging secrets sewers shields shopping shovels skeletons skinning sorcery stealing stonecreatures sweepingstrikes swimming swords targetident tasktracker temple town toxins treasurehunt undead uniqueprotagonist unusualprotagonist watercraft-location xp-deeds xp-kills youngadultprotagonist labelimageminimize
Majesty 2  Paradox Interactive (1C:Ino-Co)2009 animals ardania aristocratprotagonist autosavepoints basebuilding bountyplacing builders cheapdeath classicwizards construction-gradual demons difficulty-single difficultyspike download drm dvd expenses-instant exponentialcosts fantasyworld fictionaluniverse fogofwar gamespy genderneutral gianthumanoids highbornprotagonist humanoidanimals impulsegoo indirectcontrol lighthearted magic majesty-series markers medieval minotaurs missionbased monsters murinoids mystics npcgenerators npcshopping optionaltasks potions priorities proprietarynetwork saveanywhere serialkey skeletons sorcery tagging taxes timecompression tutorial undead unitequipment veterancy werewolves zoom In the world of Majesty, you are the ruler of the kingdom of Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done. Majesty is the only game where your heroes decide on their own what should be done and when, leaving you to try to control them through monetary incentives. labelimagesubject
Risen Deep Silver (Piranha Bytes)2009 1life 2hmeleeweapons achievements achillesheelfoes adv-intermediary adv-objects adv-ptdistr adv-static aircontrol alcohol altruism ambientcreatures ancientenemy animals antimagiczones aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 attrbasedeq autorun axes ballistics beggars blocking bludgeons bodyarmor bossbattles bows brothel canines capacity-unlimited cave cemetery chapters chargedattack chemistry circadiancycle compass containers controlconfig cooking corpselooting counterattacks coupdegrace crafting crepuscularrays criminalactivity crossbows crystals dark-limited deathtraps defensebreaking demo depthoffield destiny dialog-sentences difficulty difficulty-ingame directx9 displacementfiction dock dodging doors download drugs druids dynamicweather enemyhealthdisplay energyitems energystations falldamage fallimpact fasttravel-points finiteopposition forcefields forest fragileprotagonist freezing ghouls giantbirds giantfungi giantinsects glowingeyes gnomes graverobbing healingitems healingstations holstering hostilewildlife humanoids inbuilttraps inconclusiveending insectoids instantkillers interactivedialogs inventory island jewelry jumping keys knockback lamp lawenforcers ledges lightbloom lockpicking magic magic-sigils magicrings maleprotagonist map mapdeficient medieval meleeweapons mine mockfights monastery monsters mountain namelessprotagonist neutralmonsters nodrm noenergyregen nohealthregen nonfunccontent nonlinear npcinventory npclooting npcschedules obscuredtime obsoletedassets openended openworld optionaltasks outlaws parrying pickpocketing polearms polymathprotagonist potions powerfoci precursors premadeprotagonist projectilerecovery prospecting prostitutes quake quickkeys religion-fictional resting risen-series roadsigns ruins sauroids scavenging screenshake scrolls serious sex sexindustry shallowwater shields shopping singlegenderopposition skeletons skinning slavery sorcery spears spiritualsuccessor ssao staves stealing stealingnpcs stealth stranded subterranean summoning swords tages tasktracker telekinesis thickvegetation threatdisplay tips titlementioned town trespassing trophyhunting tropic tunnels tutorial undead unknownpast volcanic volcano walking weefolk widescreen winxp xp-deeds xp-kills xp-objects Un juego de acción/RPG que combina bastante bien la exploración y un ligero plataformeo con combates de corte sencilla.

Notable las diferentes reacciones de los diversos enemigos (agresivos, territoriales...)

7 sobre 10***The game left me feeling it was incomplete and that the main plot had a lot to be desired of. The side quests were however fairly entertaining and far better (and time consuming) than the main plot, giving this a bit of an impression on Elder Scrolls series which also thrives from side-quests rather than the main plot.

However, unlike most RPGs ever, player can actually fight and defeat end-game opponents fairly early on as combat is mainly based on player skill rather than numbers (attributes, statistics, etc.), though due to lacking numbers these will take a bit more time. Even the final boss is beatable with fairly low level character (maybe as low as 10) since it's not that dependent on player having any numerical advantages. Levels mainly making combat go faster because you deal more damage and makes mistakes more forgiving, but they don't really help you fight the enemy, since levels do not make you immune to shield breaks, enemy dodging, or cause you to dodge automatically.

Overall this is fairly enjoyable game, but loses most of its appeal once you have nothing else than the main plot to do (around chapter 2 or 3). The ending is also disappointing as it does not really solve the original issue at all. Variety of smaller bugs can make the game experience jarring and the jest spell not having any effect it is claimed to have (beyond making characters laugh) despite frequent claims that it does, does make the game feel rushed.***An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing.***Very similar to Gothic series which was also by Piranha Bytes.
labelimagesubject
Dragon Age: Origins EA International (BioWare)2009 aaa abilitycooldown abilitydependencies activepause adv-ptdistr altcharfates autoattack automap autosavepoints axes backstabbing blood-motif bloodmagic book bows camp castle cave characterbackground charactercreation chemistry classbased cloakednpcs combatanimals cpplanguage criticalchance damagetypes darkisevil darksecret day1dlc deadondisplay demons demonspirits dialog-sentences difficulty difficulty-charscaling directx9 divineabsence doomsayers download draganddrop dragonage-series dragons drm-login dvd dwarves ea-origin eaaccess elves encyclopedia energyitems energyregen energyupkeep epic fightfirewithfire fmod forest formerhumans fortress genderchoice golems graychoices group group-subset healingitems healthregen healthregen-moderate heroicfantasy hillland homosexuals injuries interactivedialogs interfacespoilers inventory itemglow jewelry knockback langhungarian lesbians lipsync logitech-g15 mageslayers magic manaburn meleeweapons militantprotagonist monsterhunters monsters mutagen neutralnpcs nudity-inhuman objectiveindicator ogres paperdoll perchararelations phlebotinum pickpocketing playerexposition potions priorities protagonistdesigning protagonistdesigning-face protagonistnaming quickkeys ragtaggang refugees romance rookieprotagonist ruins saveanywhere selfupdate serialkey serious sevendeadlysins shapeshifters shopping sidetracked slobbery sluts socketables sorcery specieschoice spectres staining statuseffects stunning summoning swords targetident tasktracker thesoulless threatsystem timeskip transformativecorruption voicechoice weefolk werewolves wintery winvista winxp witchhunters xp-deeds xp-kills xp-lockpicking xp-shared Un mundo muy detallado y con grandes diferencias según el personaje que escojas, se presenta como un RPG de grupo muy entretenido y variado.

7 de 10***Initial impression was quite good. Just didn't last past going outside the initial Grey Warden camp, the forest (The Wilds) outside just seemed so rudimentary compared to anything prior. Advancing through the game seems to be only fun if you're interested in learning about the world (the lore) as it offers very little besides that.***[b]Minimum:[/b]
* Windows XP or Vista
* 1.6GHz Core 2 Duo or 2.2 GHz Athlon 64
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon X850 GPU
* 16 GB HD space***Latest version: 1.02 (as of 2009-12-07)***As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay. Epic Party-Based Combat – Dragon Age: Origins introduces an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hordes of enemies and massive creatures. Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply "spell combos," a way of combining together different spells to create emergent unique effects. Players develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction. With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power. Players select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player's choice of Origin determines who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.***US 2009-11-03 on Steam, by Electronic Arts? (lang: eng, ...?)
EU 2009-11-05 on Steam, by Electronic Arts (lang: eng, spa, ita, cze, hun, fre, ger, pol, rus)
?? 2009-11-06 on Steam, by Electronic Arts? (lang: ??)***Working title: [i]Dragon Age[/i]

Spiritual successor to Baldur's Gate.
labelimagesubject
Divinity II: Ego Draconis  DTP Entertainment;Atari (Larian Studios)2009 1life achievements adv-ptdistr adv-static ancientenemy animals attrbasedeq axes bludgeons bodyarmor books bossbattles bows capacity-slots castle cemetery chemistry chickens classless comicrelief compass containers damagetypes demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm dvd elevators enemyhealthdisplay energyitems energyregen estate eviloverlord fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts hdrlighting healingitems healthregen healthregen-slow hillland impulsegoo interactivedialogs inventory jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain neutralmonsters neutralnpcs nofalldamage objectiveindicator obsoletedassets optionaltasks outlaws physx portals potions protagonistredesigning puzzles quickkeys ruins saveanywhere secrets securom7 shallowwater shopping shore skeletons slowbackpedal sorcery subterranean summoning swords targetlock taskdelegation tasktracker town trash unarmedfighting undead unlimitedammo walking warriormystics wellcave winvista winxp xp-deeds xp-kills [b]comic relief[/b] - Bellegar at the very least, some mind reading does this too.***[b]Divinity II - Ego Draconis[/b] brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.
But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.
Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

* [i]Sequel to the award-winning Divine Divinity and Beyond Divinity Role Playing Games![/i]
Following the lineage of these two much-acclaimed RPGs, Divinity II: Ego Draconis has adapted many of the most famous elements that made these two original games classics. Divinity II: Ego Draconis makes use of the same classless system that was incorporated in Divine Divinity, which allows you to choose your own path as you become a Dragon Knight.

* [i]Fight as both a human and a dragon.[/i]
Don't settle for taming and riding a dragon when you can be the Dragon! For the first time, an RPG unleashes the very power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human and dragon forms to defeat Damian and become the ultimate Dragon Knight!

* [i]Dynamically unfolding storyline depending on your choices and skills.[/i]
Divinity II : Ego Draconis gives you a wide range of moral choices when deciding on how to act on quest objectives. When you make these choices, the consequences of your actions appear throughout game play. Consequences such as up to 20 possible quest solutions, new quest chains, NPC reactions, vendor pricing and other experience-altering consequences make Divinity II: Ego Draconis very interesting and engaging.

* [i]Use your powerful Battle Tower as base of operations.[/i]
Looming like a colossal stone claw over Sentinel Island, stands the Battle Tower, a vast citadel built many centuries ago by Maxos, the Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone. The Dragon Stone allows you to teleport to the Battle Tower at any moment so that you can utilize the powers within.

* [i]Build your very own ultimate fighting creature.[/i]
Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature?s power is literally the sum of its body parts; the composition of various limbs determines its strengths and abilities. Once you are able to assemble this abomination, you may summon it to support you in combat.
[Larian Studios]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800GT GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo E8200 CPU
* 2.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GPU
labelimagesubject
Labyrinthica: The Quest of Lima Pompi Pompi Entertainment2010 automap bossbattles colorful demo enemyhealthdisplay mapgenerator potions [media=youtube]7sg-PXf4nT4[/media]***It was just another ordinary day for Lima. Though unexpectedly, the routine chore of picking apples, will send Lima into a dangerous journey.
Labyrinthica: The Quest of Lima is a single player, melee focused action game. Labyrinthica have similarities to rogue games, but is a real time action game.
You move Lima with the keyboard and aim with the mouse. Unlike similar games, you will need to fight monsters face to face rather than shoot them from a safe distance. You use both your weapon and shield in battle, though using a sword is not always the only way to harm enemies!
Potions should be used wisely. Drinking that green potion might prove fatal. It might be poison! And throwing that bronze potion on the boar creature might make it go berserk. Potion colors are randomly assigned to each type. You will have to discover on your own what each potion color do.
4 boss battles and 16 randomly generated mazes. Labyrinthica awaits to test your wits and reflexes.
labelminimizesubject
Secret of the Magic Crystals  Artwaregames2010 crystals difficulty dynamicweather earth fantasticearth genderchoice horsegame magic netframework potions seasons shopping unity-engine upgradesystem virtualpets labelimageminimize
Hazen – The Dark Whispers  Strategy First (Dagger Games)2010 actionrpg axes bodyarmor bows diablolike download episodic hackandslash healingitems healthregen inventory itemgenerator itemsets magic meleeweapons monsters mystics potions premadeprotagonist shadermodel2 shopping skeletons sorcery swords undead walking labelimageminimize
Eschalon: Book II Basilisk Games2010 adv-ptdistr adv-static amnesia amoeboids animals aspectratio-4-3 automap axes blitzmax bludgeons bodyarmor bows capacity-weight cave characterbackground charactercreation chemistry circadiancycle civilianprotagonist color-16bit color-32bit combatstyles containers criminalactivity damagetypes dark-limited demo dialog-sentences directx7 directx9 discriminatingcustomers disease display-1024x768 dodgechance doors doors-breakable download dvd dwarves dynamicweather energyitems energyregen energyregen-slow episodic eschalonseries explosiveobjects fofindicator forest freeexpansions genderchoice genderdifference ghosts giantanimals giantinsects giantrats giantrodents giantspiders gog graverobbing grid grid-square healingitems healthregen healthregen-slow hitchance hunger ineptveteran insectoids interactivetriggers interrupting inventory itemdurability itemidentification jewelry keys knives lamp leveluprestoration limitedcapacity lockpicking magic magicrings meleeweapons mine minimap minotaurs monsters music-ambient music-orchestral neutralmonsters npcgenerators obscuredtime openal opengl optionaltasks outlaws overburdening passive polearms potions pressureplates protagonistnaming pyrokinesis randomchance randomdamage randomizedattributes repairing resting ruins saveanywhere scrolls secrets secretsociety shallowwater shopping skeletons sorcery staticresolution stealing stealth stealth-sound subterranean swords taskfailure tasktracker teleporters thirst thoroughfares thrownweapons titlementioned town toxins trapdisarming traps trespassing unarmedfighting undead vandalism variableabilitypower variableactionpower waiting walking weathereffects weefolk wolves xaudio xp-deeds xp-kills zombies The early story suggests you play as the same character you played in Book 1, the lost skills is explained, though if you play as female the gender swap was not covered (though may be later on).***Latest version: 1.05 (as of 2010-10-29)

Version history:
* 1.02 (2010-05-17)***2008-06-10 Announced
2009-01-?? Beta (postponed)
labelimageminimize
Puzzle Quest 2 Namco Networks America (Infinite Interactive)2010 1on1 achievements achievements-public activeabilityset adv-ptdistr adv-static amoeboids animals aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 automap autosavepoints axes basilisks bludgeons bodyarmor bows capacity-slots castle cave cemetery centauroids challenges classbased classbasedeq cockatrices consistentdamage cpplanguage damageovertime deathless demons difficulty directx9 dragons dwarves elves energyitems energytypes equallyablenpcs evilbydefault extraturns fantasyworld felinoids fictionaluniverse firearms firearms-early fmod gelatinouscubes genderchoice ghosts gianthumanoids giantmonsters giants goblinoids goblins handguns healingitems hellhounds hintsystem indicator-poi inventory jewelry laboratory levelcap liches limitedcapacity loot-unexpected magic manaburn map match3 medieval meleeweapons mine minigames monsters mummies mystics naga namegenerator necromancers neutralmonsters neutralnpcs nonserious obsoletedassets ogres optionaltasks orcs owlbears playerprofiles playerstats polearms portals postcombatrestoration potions protagonistnaming puzzlequest-series quitsave rakshasa rating-esrb-e10 respec ruins sauroids shariki-like shields shopping singlecontroller singlesave skeletons soldiers sorcery steampowered steamworks stunning subterranean swords tasktracker temple title-static town toxins trolls tutorial tutorial-forced tutorial-noninteractive undead undeadmonsters upgradesystem ursines vampires visualmatching volcanic weefolk werewolves widescreen wintery wolves xml xp-deeds xp-kills labelimageminimize
ArcaniA - A Gothic Tale  JoWood Productions (Spellbound Entertainment)2010 1life 2hmeleeweapons achillesheelfoes acid adv-ptdistr adv-static anatomicdamage ancientenemy animals armyofone automap autosavepoints axes ballistics blocking bludgeons bodyarmor bows burrowers canyon capacity-unlimited castle cave changinggoals chargedattack chargers chargingweapons chemistry circadiancycle city civilianprotagonist compass containers cooking corpselooting cpplanguage crafting crepuscularrays crossbows cryokinesis crystalentities crystals cultists deadlywater demo demonicmenace demons difficulty difficulty-ingame directx9 dock dodging doors drm drm-activation dualism dvd dynamicweather electrokinesis energyregen eviloverlord falldamage forcefields forest giantbeetles gianthumanoids giants giantworms goblinoids goblins golems gothic-series graverobbing healingitems heathaze herbs hintsystem hive hostilewildlife inorganics insectoids interactivedialogs inventory invisiblewalls island itemglow jewelry jumping keys knockdown leveluprestoration lockpicking lunatics magic magicrings medieval meleeweapons mine minimap monsters mountain mystics namelessprotagonist necklaces neutralmonsters neutralnpcs nohealthregen objectiveindicator obstacletranslucification openended openworld optionaltasks orcs orphanprotagonist outlaws physx playerexposition polearms potions premadeprotagonist prophecy pyrokinesis quickkeys rain recurrence-character refugees revenge roadsigns ruins rural safeledges safepowers sauroids saveanywhere scavenging scientists securompa selfupdate sequelhook serialkey shadermodel3 shallowwater shields shore skeletons soldiers sorcery spectacularforce spectres splatter ssao steampowered subtitlediscrepancy swarmers sweepingstrikes swords targetlock tasktracker teleporters threatdisplay town tropic tutorial tutorial-integrated undead unusualprotagonist visionengine walking war weathereffects wetland wildlife winvista winxp woundless xp-deeds xp-kills youngadultprotagonist zombies [b]Minimum:[/b]
* Windows XP or Vista
* 3.2 GHz Pentium IV or Athlon 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* Radeon 1800XT or GeForce 6800 GPU
* 10 GB HD space***Working titles:
[*] Gothic 4: Arcania
[*] Gothic 4: Genesis
labelimagesubject
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 1life achievements adv-ptdistr adv-static aircontrol ancientenemy animals antagonistawareness attrbasedeq axes bioluminescence bludgeons bodyarmor books bossbattles bows canyon capacity-slots castle cemetery chemistry chickens classicwizards classless comicrelief compass containers crystals damagetypes dark-limited demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm drm-activation elevators elevators-multifloor enemyhealthdisplay energyitems energyregen estate eviloverlord extremists fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts glowingeyes hdrlighting healingitems healthregen healthregen-slow hillland interactivedialogs inventory island jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking loot-random magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain mysticprotagonist neutralmonsters neutralnpcs nochildren nofalldamage nomads objectiveindicator observer obsoletedassets optionaltasks outlaws physx polymathprotagonist portals potions pressureplates protagonistredesigning puzzles quickkeys randomdamage rating-pegi-12 ruins saveanywhere screenshake secrets securom securom7 selfluminance sellundo shallowwater shopping shore skeletons slowbackpedal sorcery speedtree steampowered subterranean summoning swords targetlock taskdelegation tasktracker teleporters temple tombstones tower town trash unarmedfighting undead unlimitedammo walking warriormystics warriorprotagonist wellcave winvista winxp wyverns xp-deeds xp-kills Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
labelimagesubject
Terraria Re-Logic;Headup Games (Re-Logic)2011 abominations aircontrol ammotypes amoeboids animals animateweapons asphyxiation automap axes blankprotagonist blockbased bloodmoon bludgeons bodyarmor bombs bossbattles bows buildingdesigning burrowers capacity-slots circadiancycle clienthost clothdyeing clothing collapsibleenvironment compositefoes containers crafting crafting-ammo crafting-sites criticalchance crossbows crossworldcharacters customtriggers damageinfo dark-limited deathpenalty deathpenalty-recovery demons destructibleenvironment destructibleworld digging directconnect directionalforce directionalforce-current directx9 dissolvingcorpses dissolvingitems doors draganddrop dragons-eastern drills dropplatforms ecosystems enemyhealthdisplay energyitems energyregen energyweapons equipmentbased falldamage featherfall firearms firearms-early fishing flamethrowers flyingislands freeexpansions fungiculture furnishing genderchoice giantinsects giantmonsters giants giantworms gibs goblins grapplinghook handguns harmfultouch harpies healingitems healthregen hitmoderation host-dedicated indie instantmotion interactivetriggers invasivespecies inventory inventory-supplies itemgenerator itempickup-attract itempickup-auto itempickup-ignore itemsets jokeitems json juggernauts jumping keys knockback lamp lava lightsabers limitedcapacity liquidphysics loadless logging logicgates lootemup lutris machineguns magic magic-instant magicartefacts maintainedjump mapgenerator meleeweapons meteoroids midairjumping minibosses minimap mode-hardcore monsters moonphases mp-cooperative mp-customport mp-dropin mummies netframework noagenda nobossarenas nocampaign nofailstate noinvpause nonscalinggraphics nopointercapture nostory obsoletedassets openworld openworldsurvivalcrafting overpenetration parallaxscrolling periodicdangers persistentworld pickaxe polearms potions pressureplates projectilerecovery quickkeys randomdamage randomevents rating-pegi-12 recallportal resourceharvesting retrypoints rewardingvandalism roughterrain sandbox seamlessworld sellundo shadermodel1 shopping silviculture skeletons sorcery spectres splatter splittingcreatures spreadingvegetation stash staticpixelscale steampowered steamworks subterranean subterraneanforest superalloy swords tangibleabstracts targetident terraria thrownweapons tilebased timepiece titlementioned trash undead undefinedelements underwaterdiving underwaterwalking undirected unhinderedfoes unicorns vanityitems variablegravity walking waterwalk werewolves winvista winxp worldborder xnaframework zombies An open sandbox metroidvania with some crafting and base building, calling it "a 2D Minecraft" is an oversimplification of its formula, way more focused in rapid action and platforming.

Pros:
-Great atmosphere and music.
-Amazing sense of wonder.
-Challenging events and biomes.
-Variety of NPCs and enemies.
-Subtle cross-referenced easter eggs that actually improve the game and don't seem forced.
-Big depths with many cave systems.
-2D side scroll eases exploration, making it less confusing.
-Incredibly well done crafting tree and progress system.
-Bosses.
-Player and map are interdependent (you can play as much worlds as you wish with the same character)

Cons:
-Addictive as hello without o.

10 of 10, would kill again a fusion of Bowser's lieutenant and someone who can summon fire without flint or tinder to earn a hat.***1.3.0 (2015-06-30)

1.2.0 (2013-10-01) – announced again as last patch
... numerous changes, mainly massive content expansion
+minimap
-flatterrain

1.1.2 (2012-01-17) - announced as last update/patch for the game

1.1 tag changes:
+eyeglow +dragons-eastern +drills +interactivetriggers +unicorns +flamethrowers +customtriggers +genderchoice +pressureplates +variablegravity
+animateweapons : hammers
+itemgenerator : not as random as in other games, but still there

1.0.6 tag changes:
+exceptionalsuccess +sellundo +statuseffects +healthregen +keys +juggernauts
-constantdamage +randomdamage
+undefinedelements : potion sickness

1.0.5 tag changes:
+mode-hardcore

1.0.4 tag changes:
+clothing
~animals (+lagomorphs +piranhas +chiroptera)
+harpies
+undefinedelements : temporary respawn invulnerability

1.0.3 tag changes:
-staticresolution

1.0.2 tag changes:
+stickyexplosives***Described as a 2D [game=#180176]Minecraft[/game] by some.***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 1.6 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* 200 MB HD space***[media=youtube]UGo7iMUcxLc[/media]***Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.

Grab your tools and go! Make weapons to fight off a variety of enemies in numerous biomes. Dig deep underground to find accessories, money, and other useful things. Gather resources to create everything you need to make the world your own. Build a house, a fort, or even a castle. People will move in to live there and perhaps even sell you different wares to assist you on your journey.

But beware, there are even more challenges awaiting you... Are you up to the task?

Key features:
* Sandbox Play
* Randomly generated worlds
* Free Content Updates
labelimagesubject
Fable III  Microsoft Game Studios (Lionhead Studios)2011 aaa addons adoption animals antivillain arcanepunk blocking bloodlines bludgeons bodymorphing books capacity-toolslots cave chargedattack chickens circadiancycle city classless collectibles companion crates crepuscularrays crossworldcharacters difficulty dodging drm drm-activation earlymodern-theme emotes eviloverlord fable-series fascism fictionaluniverse firearms forest friendlyfire genderchoice glowingeyes glowingveins groupsex gunpowderfantasy handguns healingitems healthregen hero-theme highbornprotagonist highfantasy historicalfantasy homosexuals humanoids industrialage langchinesetrad langhungarian latestart library lightbloom limitlessenergy magic marriage meleeweapons mine minigames monsters moralchoices mp-campaign mp-cooperative mp-dropin namelessprotagonist naming-companions naming-objects naturalleader necessaryevil objectiveindicator optionaltasks outlaws playablemenu plotimmortality portals potions precisionrifles procreation pyrokinesis rebellion reflecteddeeds renting risetopower sciencefantasy secondaryantagonist secrets securom securompa selfcensorship sewers sex shadows shopping skeletons slimdx soldiers sorcery splatter stealing steampowered summery swimming swords tangibleabstracts tasktracker temporarycompanions tombstones town trophies undead unlimitedammo unrestrictedviolence walking werewolves wetland windowslive wintery wolves xbydifferentname xrayelectrocution zombies [b]DLC packs:[/b]
* Traitor's Keep Quest Pack
* Dog Breed Set
* Industrial Knight Outfit
* Dog Outfit
* Understone Quest Pack***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Core 2 Duo or Athlon X2 4000+ CPU
* 2 GB RAM
* GeForce 7600 GT or Radeon HD 2600 Pro GPU
* 12 GB HD space***[b]It's a Revolution![/b]

Fable III is the next blockbuster installment in the highly praised Fable franchise. Five decades have passed since Fable II, and Albion has matured into an industrial revolution. However, the fate of the kingdom is in peril. Lead a revolution to take control of Albion, fight alongside your people, and experience love and loss while defending the kingdom against a looming threat. Your choices as ruler will lead to consequences felt across the entire land.

Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?

Game Features
* Exciting PC features: Built from the ground up for the PC gamer. Experience the "hardcore mode" option for greater difficulty, enjoy additional in-game content, and even play Fable 3 in stunning 3D, thanks to NVIDIA technology!
* Be the hero and forge your own destiny: Storytelling comes to life as "Fable III" puts you and your hero in the center of an epic journey that traces your rise from revolutionary to ruler.
* Where blockbuster action meets adventure: Your journey spans from the streets of a thriving and industrialized Albion to the surrounding battlefields.
* Choice and consequence: A core tenet of the "Fable" franchise, players are presented with infinite choices and consequences that impact the world.
labelimagesubject
Dungeons & Dragons: Daggerdale Atari;Deep Silver (Bedlam Games)2011 abilitycooldown achievements achievements-public axes bink bludgeons bodyarmor bows budget chosenone crossbows dark directx9 dnd dodging dwarves elves eviloverlord forgottenrealms gamespy goblins hackandslash halflings healingitems inorganics jewelry knives magicartefacts magicrings map medieval mine mp-campaign mp-cooperative mystics necklaces objectiveindicator obsoletedassets potions predefinedcontrols premadecharacters rating-esrb-t rating-pegi-16 reanimators rewardingvandalism sauroids shields skeletons sorcery stationaryattack staves steampowered steamworks subterranean supportnpcs swords temporarycompanions thrownweapons undead unlimitedammo uvl-tiein walking weefolk winvista winxp xp-kills Dungeons & Dragons: Daggerdale offers engaging "hack and slash" gameplay, bringing Dungeons & Dragons to life.

Travel to the Dalelands of the Forgotten Realms, where the journey begins in the remote Desertsmouth Mountains. From the sulfuric catacombs of the mines of Tethyamar, to the dizzying heights of the Tower of the Void, Dungeons & Dragons: Daggerdale delivers, action packed challenge that will satisfy the most seasoned of adventurers.

Key features:
* [b]Solo or Co-op Play[/b] – Whether you choose to do battle in the mines of Tethyamar or skirmish on the Tower of Rezlus, you can choose to fight solo or join with your friends. Four player online multiplayer, two player local.
* [b]Questing[/b] – Explore Daggerdale’s lore and mysteries to reveal an intriguing back story, mysterious characters, and a richly imagined world. Extended depth and experience reward the avid explorer.
* [b]Immersive Combat[/b] – Battle a wide range of enemies by engaging in intuitive pick-up-and-play melee, or try your hand at ranged combat.
* [b]Develop Your Character[/b] – Select a class, build your ultimate hero, collect loot, and earn experience! Select feats, powers, and skills to enhance and customize your hero as you level up.
* [b]Stunning Levels and Deep Exploration[/b] – A wide variety of perilous quests encourage you to explore Daggerdale’s richly detailed environments.
* [b]Authentic D&D Experience[/b] – The detailed world of the iconic Dungeons & Dragons franchise has been painstakingly recreated for a rich, complex, and thrilling game experience.
labelimagesubject
Hunted: The Demon's Forge Bethesda Softworks (inXile Entertainment)2011 actionadventure aimassist ancientenemy anticipatorysightings antiheroprotagonist autosavepoints axes bioluminescence bossbattles bows captives castle cave chargers chickens cinematicinconsistencies city constructionsite cooperation coversystem crossbows crystals damageindicator darkpast dedicatedclient demons depthoffield diaries dissolvingcorpses dragons elvenprotagonist elves encounters-popup ending-early energyitems explosiveobjects fallimpact fanservice femaleprotagonist floatingeyes forest formerhumans gamespy gianthumanoids giants hackandslash healingitems humanoidprotagonist humanoids humanprotagonist insectoids instantkillers itemdurability itemglow keys leveleditor loading-partial magic maleprotagonist meleeweapons mercenaryprotagonist mine minibosses minotaurs monsters mp-campaign mp-cooperative mpfocus multipleendings mutagen noenergyregen nofalldamage nohealthregen nojumping nplayers objectiveindicator objectplot obsoletedassets ogres pawn potions prerenderedcinematics prologue quake rage rain rating-cero-d rating-esrb-m rating-pegi-18 resuscitation rewardingvandalism ruins sequelhook sequence-escape shieldbreakers shields skeletons slavery sorcery spectres staining subterranean swords tentaclecreatures town tumbling unconvincingarmor undead unrealengine3 viciouscycle walking Powered by the Unreal 3 engine, Hunted: The Demon’s Forge™ is a fresh take on the classic fantasy game that delivers the intensity and action of a modern-day shooter. Taking control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman, you and your partner will descend into a dark and foreboding world for an unforgettable cooperative experience. As you travel deep within the world of Kala Moor, you will use a variety of deadly weapons, powerful spells, and cover tactics to face down wave after wave of vicious enemies. It will take the combined efforts of two great warriors to explore menacing dungeons, overgrown ruins, and downtrodden towns ... and discover the secrets of the Demon’s Forge.

Key Features:
* An Unreal Dark Fantasy: Powered by the Unreal 3 engine, the dark world of Hunted comes to life as a third-person fantasy game with the intensity and action of a modern-day shooter. Hunted boasts stunning visuals with breath-taking vistas and foreboding underground worlds.
* Co-op at a Distance: Combine E’lara’s ranged attacks with Caddoc’s melee expertise to pull off gruesome co-op kill moves, perform special attacks, and heal one another from anywhere on the battlefield. The characters’ differing combat expertise allows a player’s strategy to vary from one play through to the next.
* Descend into Dungeon Depths: Work with your co-op partner to discover hidden paths and solve the devious puzzles that block your way. Explore menacing dungeons, overgrown ruins, and terrorized towns to discover treasure and powerful upgrades.
* Two Ways to Fight: Wade into the thick of the fight using deadly melee skills, or tactically use cover to dispatch hordes of creatures with bows and spells. Use powerful magic to boost your partner’s combat effectiveness and even the odds against increasingly formidable enemies.
* Forge Your Own Levels: Create and share your own challenging dungeon designs with The Crucible, a powerful in-game editor that provides endless opportunities for exploration and battles for you and your friends.
labelimagesubject
Dungeons of Dredmor Gaslamp Games2011 1life achievements achievements-public adv-ptdistr alcohol amoeboids ancientenemy axes bludgeons bodyarmor bombs bows brittleabilities capacity-slots chemistry classbased colorblind constrainedlocale cpplanguage crafting crafting-tools crossbows customclass damageinfo damageovertime damagetypes derivedstatistics desura difficulty doors dualwielding dungeon earth effectcancellation enemyhealthdisplay energyitems energyregen extensible gaslampfiction genderchoice grid grid-square healingitems healthregen healthregen-slow hitchance interactivetriggers inventory inventory-supplies launcher leveluprestoration limitedcapacity magic mapgenerator meleeweapons mikmod modsupport monsters multiclassing openal optionaltasks permadeath physfs pixelartscaler polearms potions quickkeys quitsave randomchance robots roguelike save-suspend sdl sdl-mixer shopping sorcery statuseffects staves steampowered steamworks steamworkshop subterranean summoning swords thrownweapons trapdisarming traps ugc unarmedfighting vorbis walking wands xml xp-kills Un juego de RPG/exploración de mazmorras donde todo es estúpido.

Pros:
-Humor.
-Variedad (armas, lugares, enemigos...): tiene muchísima rejugabilidad.
-"Clases" y diferentes combinaciones.

Cons:
-No poder ver cuando tienes un muro por debajo.
-Las armas a distancia a veces son muy confusas de usar.

8 de 10***[b]Expansion DLC:[/b]
* Realm of the Diggle Gods (2011)
* You Have To Name The Expansion (2012-06-05)
* Conquest of Wizardlands (2012-08-01)***Battle Diggles, Find Loot, Sacrifice Lutefisk to the Lutefisk God!

Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.

What they have, unfortunately, is you...

Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.

While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.

The Dungeons of Dredmor await. Are you ready for them?

Key features:
* Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
* Randomly generated dungeons entice you with the sweet, sweet promises of treasure and ... things.
* Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
* Wield the awesome power of the Anvil of Krong, lest it wield you!
* Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
* Hordes of monsters never-before-seen in a video game!
* Deploy cunning traps to defeat your foes!
* Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
* Did we mention there’s lutefisk?
labelimagesubject
UnEpic author2011 ♫takefive 1life achillesheelfoes acid adv-ptdistr amoeboids antiheroprotagonist automap autosavepoints autosaves-periodic axes backstabbing backtracking bludgeons bodyarmor bossbattles bossmeter bows burning captives carnivorousplants castle cave cemetery chemistry civilianprotagonist clingers constrainedlocale counselor crafting-sites criticalchance damageinfo damageovertime damagetypes dark demo desura difficulty displacementfiction doors draganddrop dragons drm drm-activation edgescroll elementals elevators elves falseending fasttravel-points fauns floatingeyes freezing fromanotherworld gelatinouscubes gems giantants giantgastropods giantinsects giantsnakes giantspiders giantworms goblinoids goblins gog grapplers graverobbing heads healingitems healingstations healthdrops healthwarning hintsystem hitmoderation inbuilttraps indie inventory inventory-supplies invisiblefoes itemgenerator jumping karmiccreatures keys knights knives knockback knockbackwards laboratory ladders lamp langhungarian library loot-random magic magic-ingredients magicrings mapannotation meleeweapons metagaming metroidvania mine moaifigures monsters mystics necromancers neutralmonsters neutralnpcs nofalldamage nonlinear npcdisarming npchealing npcspawning obsoletedassets optionaltasks orcs pet playerstats polearms portals potions premadeprotagonist pressureplates prison quickkeys recallportal respec rewardingvandalism robots roombased savepoints scientists score secrets serialkey sewers sex shallowwater shopping skeletons skillbasedeq sorcery spawners statuseffects stealingnpcs steampowered strangebedfellows suicideattackers supportnpcs swords tasktracker teleport teleporting temporarycompanions tentaclecreatures toxins tutorial undead undefinedelements volcanic vorbis walking wallcrawlers wands xp-kills ziplines Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...

RPG 2D platform game
200 rooms to explore
7 bosses to kill
70 spells to learn
100 different weapons
More than 2000 lines of clever dialogue and pop-culture references
Full RPG character sheet, including upgradeable skills
Quests
Potions, Scrolls, Rings, Magical weapons and artifacts
Pets
Achievements
Statistics, including a worldwide leaderboard
Multiple endings and difficulty settings
Interactive Castle Map, which can be written on and altered
...and hidden treasures galore!***Un dungeon crawler bastante corriente, que sólo destaca por las trampas y algunos elementos narrativos.
Su nombre le describe bastante bien, carece de nada que lo convierta en épico, sin embargo su humor tan friki, castizo y chabacano lo convierten en entretenido y simpático, y digno de ser probado.

5 de 10***[media=youtube]Qr5dCc7_xqM[/media]
labelimagesubject
first_page chevron_left 1 of 2 chevron_right last_page
permalink