showing 1 - 50 of 81 gameschevron_right
name | publisher(developer) | year arrow_downward | display | author(s) | |
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RuneScape | Jagex | ? | textured polygons | Andrew Gower | labelminimizeminimize |
Diablo | Blizzard (Blizzard North) | 1996 | raster | labelimageminimize | |
Hexen II | Activision;id Software (Raven Software) | 1997 | textured polygons | Kevin Schilder (composer) | labelimagesubject |
Hexen II - Mission Pack: Portal of Praevus | Activision (Raven Software) | 1998 | textured polygons | labelimagesubject | |
Ultima IX: Ascension | Origin;Electronic Arts (Origin) | 1999 | textured polygons | labelimagesubject | |
Crusaders of Might and Magic | 3DO | 1999 | textured polygons | labelimageminimize | |
Diablo II | Blizzard | 2000 | raster | David Thomas (voice acting) Jessica Straus (voice acting) Larry B. Scott (voice acting) Liana Young (voice acting) Michael McConnohie (voice acting) | labelimagesubject |
Gothic | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | textured polygons | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Diablo II: Lord of Destruction | Blizzard | 2001 | raster | labelimagesubject | |
Wizardry 8 | Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech) | 2001 | textured polygons | labelimagesubject | |
Dungeon Siege | Microsoft (Gas Powered Games) | 2002 | textured polygons | labelimagesubject | |
Arx Fatalis | JoWood Productions (Arkane Studios) | 2002 | textured polygons | labelimagesubject | |
Divine Divinity | cdv Software Entertainment;Hit Interactive (Larian Studios) | 2002 | raster | labelimagesubject | |
Gothic 2 | JoWood Productions (Piranha Bytes) | 2002 | textured polygons | labelimagesubject | |
Gothic 2: The Night of the Raven | JoWooD Productions (Piranha Bytes) | 2003 | textured polygons | labelimagesubject | |
Knight Online | Mgame;Egames;Terra Corp (MGame Corporation;Noah System) | 2004 | textured polygons | labelimageminimize | |
Thief: Deadly Shadows | Eidos (Ion Storm) | 2004 | textured polygons | Jordan Thomas Randy Smith | labelimagesubject |
Perfect World | Nival Online (Perfect World) | 2005 | textured polygons | labelimageminimize | |
Dungeon Siege II | Microsoft Game Studios (Gas Powered Games) | 2005 | textured polygons | Chris Taylor | labelimagesubject |
Morning's Wrath | Ethereal Darkness Interactive | 2005 | raster | labelimageminimize | |
LambdaRogue: The Book of the Stars | - | 2006 | raster | Mario Donick | labelminimizeminimize |
Inquisitor | Cinemax;Akella (Wooden Dragon) | 2006 | raster | direction and spiritual guidance) Erik Codl (art design) graphics) Jan Koníček (graphics) Jan Velát (designer) Johan Justoň (script) Lukáš Macura (production) Marek Nepožitek (production) Marek Strnad (animations) Martin Linda (music) Martin Vocet (graphics) Matěj Syxra (sound) Michael 'Touchwood' Klánský (sound) Michal Pavlíček (programming) Michal Pecka Ondřej Doležal (designer) Vít Kovalčík (programming) Vojtěch Pecka (graphics) | labelimageminimize |
Titan Quest | THQ (Iron Lore Entertainment) | 2006 | textured polygons | labelimagesubject | |
Gothic 3 | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | textured polygons | labelimagesubject | |
Deliantra | author | 2006 | raster | labelminimizeminimize | |
Eternal War: Shadows of Light | Two Guys Software (XrucifiX) | 2006 | textured polygons | 'The Trinity' (founder) 'The Trinity' (operations) 'The Trinity' (development) 'The Trinity' (design) Brandon Schwindt (concept art) Joshua Hughes (script) Joshua Hughes (assistant design) Mackenzie Ponech (founder) Mackenzie Ponech (co-ceo) Mackenzie Ponech (development) Mackenzie Ponech (design) Michael Rogers (programming) Patrick Ponech (founder) Patrick Ponech (co-ceo) Patrick Ponech (assistant design) Patrick Ponech (legal) Patrick Ponech (finances) Rob Adamson (concept art) | labelimagesubject |
Ardentryst | Project Ardentryst | 2007 | raster | Jordan Trudgett | labelimageminimize |
Lightning Warrior Raidy II | ZyX;G-Collections (ZyX) | 2007 | raster | labelimageminimize | |
Avencast: Rise of the Mage | Lighthouse Interactive;Stardock (ClockStone Software) | 2007 | textured polygons | labelimagesubject | |
The Witcher | Atari;CD Projekt (CD Projekt RED) | 2007 | textured polygons | Adam Skorupa (music) Andrzej Sapkowski (source literature) Grzegorz Kukus (intro movie) Maciek Jackiewicz (intro movie) Marcin Kobylecki (intro movie) Pawel Blaszczak (music) Tomasz Bagiński (intro movie) | labelimagesubject |
Hinterland | Tilted Mill Entertainment | 2008 | textured polygons | labelimagesubject | |
Aztaka | Citeremis | 2009 | raster | labelimagesubject | |
Venetica | dtp entertainment (Deck13 Interactive) | 2009 | textured polygons | labelimageminimize | |
Majesty 2 | Paradox Interactive (1C:Ino-Co) | 2009 | textured polygons | labelimagesubject | |
Risen | Deep Silver (Piranha Bytes) | 2009 | textured polygons | Rhianna Pratchett (co-writer) | labelimagesubject |
Dragon Age: Origins | EA International (BioWare) | 2009 | textured polygons | labelimagesubject | |
Divinity II: Ego Draconis | DTP Entertainment;Atari (Larian Studios) | 2009 | textured polygons | labelimagesubject | |
Labyrinthica: The Quest of Lima | Pompi Pompi Entertainment | 2010 | labelminimizesubject | ||
Secret of the Magic Crystals | Artwaregames | 2010 | textured polygons | labelimageminimize | |
Hazen – The Dark Whispers | Strategy First (Dagger Games) | 2010 | textured polygons | labelimageminimize | |
Eschalon: Book II | Basilisk Games | 2010 | raster | labelimageminimize | |
Puzzle Quest 2 | Namco Networks America (Infinite Interactive) | 2010 | raster | labelimageminimize | |
ArcaniA - A Gothic Tale | JoWood Productions (Spellbound Entertainment) | 2010 | textured polygons | labelimagesubject | |
Divinity II: The Dragon Knight Saga | Focus Home Interactive (Larian Studios) | 2010 | textured polygons | labelimagesubject | |
Terraria | Re-Logic;Headup Games (Re-Logic) | 2011 | raster | Andrew Spinks 'Redigit' (designer) Andrew Spinks 'Redigit' (programmer) Finn Brice 'Tiy' (artist) Jeremy Guerrette 'Blue' (production assistant) | labelimagesubject |
Fable III | Microsoft Game Studios (Lionhead Studios) | 2011 | textured polygons | labelimagesubject | |
Dungeons & Dragons: Daggerdale | Atari;Deep Silver (Bedlam Games) | 2011 | textured polygons | labelimagesubject | |
Hunted: The Demon's Forge | Bethesda Softworks (inXile Entertainment) | 2011 | textured polygons | labelimagesubject | |
Dungeons of Dredmor | Gaslamp Games | 2011 | raster | labelimagesubject | |
UnEpic | author | 2011 | raster | Alessandro El Khoury (translator) Andrey Sakharov (translator) Carol Sánchez Quiñones (artist) Francisco Téllez de Meneses (author) Jason King [老金] (translator) Jedi Lin (translator) Rafał Lewandowski (translator) Ricardo Peregrina Muñoz (artist) | labelimagesubject |