Anthropomorphic animal protagonist
Creatures theme
Protagonist is an animal character that exhibits significant human traits, such as bipedal locomotion (in case of quadrupeds), human facial expressions, ability to work with tools, and so forth.
843
games
77platforms
C64 1990
DOS 1990
SPC 1990
WIN 1999-09-30
C64 1989
C64 1991
GB 1993
GB 1992
C64 1987
NDS 2006-10-18
SPC 1988
SPC 1989
For non-animal anthro~ protagonists, use anthro~ object tag instead.
For the pedantic: Yes, anthro- is a prefix for human-like. Which it is for even here, although only cases of human-like animals.
This should NOT be combined with animal protagonist tag. This is to allow more easily to find games where player controls actual animal separate of anthropomorphic animals and vice versa without using tag negation (and hoping they don't miss games where both are possible).
For the pedantic: Yes, anthro- is a prefix for human-like. Which it is for even here, although only cases of human-like animals.
This should NOT be combined with animal protagonist tag. This is to allow more easily to find games where player controls actual animal separate of anthropomorphic animals and vice versa without using tag negation (and hoping they don't miss games where both are possible).
The first Anthropomorphic animal protagonist video game was released in 1981.
Hi-Tec Software, Sega and Gremlin Graphics published most of these games.
Parent groups
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Platforms
Windows | 68 | ||
---|---|---|---|
C64 | 66 | ||
ZX Spectrum | 56 | ||
Amiga | 51 | ||
Mega Drive | 43 | ||
Amstrad CPC | 40 | ||
Linux | 39 | ||
MS-DOS | 36 | ||
NES | 35 | ||
Atari ST | 35 | ||
GBA | 34 | ||
GB | 25 | ||
SNES | 24 | ||
GBC | 23 | ||
Mac OS X | 20 | ||
PS2 | 19 | ||
PS | 17 | ||
Master System | 14 | ||
Game Gear | 14 | ||
GameCube | 13 | ||
Arcade | 11 | ||
Amiga AGA | 11 | ||
Atari 2600 | 10 | ||
Atari 400/800 | 9 | ||
Xbox | 7 | ||
MSX | 7 | ||
Mac OS Classic | 7 | ||
Apple II E | 7 | ||
PC Engine | 6 | ||
X360 | 5 |