Item pick up: Delayed
Video game concept
Items are picked up automatically after a short delay.
1
game
1platform
Item pick up: Automatic - Delayed - Instant - Normal
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
This is common when the game attempts to achieve some level of realism but does not want to bother the player with additional controls.
For example:
* A helicopter automatically lowers a hook or similar with which to raise the item on board.
Commonly this is used with vehicles that use some grappling hook style towing mechanism on any nearby items.
For example:
* A helicopter automatically lowers a hook or similar with which to raise the item on board.
Commonly this is used with vehicles that use some grappling hook style towing mechanism on any nearby items.
Parent group
Games by year
The first Item pick up: Delayed video game was released on March 2010.
Platforms
iOS | 1 |
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