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Item pick up: Normal

Video game concept

Items are picked up by player indicating which item, and the character reaches out and stashes the item.

34
games
15
platforms

The first video game about Item pick up: Normal was released on April 1994.

Atlus, Interplay and Deep Silver has published most of these games

Item pick up: Automatic - Delayed - Instant - Normal
Excess items: Ignore - Partial - Discard
Variations: Attract - Scoop
This is the most realistic method, but may limit player's choices in when to pick up certain items as the pick up routine may be very rigid. In reality it should be able to pick up items on the floor or on a table while running with some twisting and turning, but game makers have had trouble merging such complex actions into gameplay. However, any problems with this seem to be disappearing, though not everyone bothers with it.

In terms of turn-based systems, this does progress time.

Parent group

Item pickup

Platforms

Windows 11
Linux 5
PS3 3
BeOS 2
X360 2
PS4 2
PS Vita 1
SNES 1
MS-DOS 1
32X 1
PS2 1
Mac OS Classic 1
GBA 1
Xbox One 1
Mac OS X 1

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