Minion, unit & structure statistics
Other (objects, etc.) concept
Provides statistics on the performance of individual minions, underlings, structures, etc.
7
games
3platforms
WIN 2014-09-23
WIN 2011-04-15
WIN 2011-12-16
WIN 2011-10-19
See also: player statistics
This is often an easy to way to see if some minons, structures, etc. are actually doing anything.
Especially important in case the minions, structures, whatevers consume resources constantly so the player can easily see if their continued existence is contributing to their overall performance.
This likely is lifetime statistics by default, some games may offer additional statistics on their performance on some time segment (e.g. last 5 minutes, last wave, etc.).
Especially important in case the minions, structures, whatevers consume resources constantly so the player can easily see if their continued existence is contributing to their overall performance.
This likely is lifetime statistics by default, some games may offer additional statistics on their performance on some time segment (e.g. last 5 minutes, last wave, etc.).
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The first Minion, unit & structure statistics video game was released on April 15, 2011.
Trendy Entertainment published all these games.