Pre-rendered in-game cinematics

Video game concept

Uses pre-rendered cinematics that seem like they were recorded off the game itself. Likely mixed with some external tool usage for adding extra content or otherwise enhancing the videos.

7
games
3
platforms
Essentially middle point between fully pre-rendered cinematics and actual in-game cinematics. Making it a cheap(er) way to produce cinematic videos that contain things that you don't see in normal play at all.

Use of these is somewhat questionable if the aftertouching is only minimal or includes content the game engine has proven capable of doing itself. Especially on newer hardware that actually renders in higher quality than the cinematics themselves were rendered in.

Editor note: If possible, this tag needs a shorter name.

Popular tags

hackandslash spectaclebrawler

Parent groups

Cinematics, UVL: Tags that may need renaming

Games by year

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The first Pre-rendered in-game cinematics video game was released on March 8, 2001.

Double Fine Productions published all these games.

Platforms

Windows 5
PS2 1
Linux 1

Most common companies