Pre-rendered in-game cinematics
Video game concept
Uses pre-rendered cinematics that seem like they were recorded off the game itself. Likely mixed with some external tool usage for adding extra content or otherwise enhancing the videos.
7
games
3platforms
PS2 2001-03-08
WIN 2001-03-15
WIN 2006-06-28
WIN 2013-08-27
WIN 2013-02-26
WIN 2005-11-09
Essentially middle point between fully pre-rendered cinematics and actual in-game cinematics. Making it a cheap(er) way to produce cinematic videos that contain things that you don't see in normal play at all.
Use of these is somewhat questionable if the aftertouching is only minimal or includes content the game engine has proven capable of doing itself. Especially on newer hardware that actually renders in higher quality than the cinematics themselves were rendered in.
Editor note: If possible, this tag needs a shorter name.
Use of these is somewhat questionable if the aftertouching is only minimal or includes content the game engine has proven capable of doing itself. Especially on newer hardware that actually renders in higher quality than the cinematics themselves were rendered in.
Editor note: If possible, this tag needs a shorter name.
Popular tags
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Games by year
The first Pre-rendered in-game cinematics video game was released on March 8, 2001.
Double Fine Productions published all these games.