Pre-rendered in-game cinematics

Video game concept

Uses pre-rendered cinematics that seem like they were recorded off the game itself. Likely mixed with some external tool usage for adding extra content or otherwise enhancing the videos.


The first video game about Pre-rendered in-game cinematics was released on March 8, 2001.

Double Fine Productions has published all these games

Essentially middle point between fully pre-rendered cinematics and actual in-game cinematics. Making it a cheap(er) way to produce cinematic videos that contain things that you don't see in normal play at all.

Use of these is somewhat questionable if the aftertouching is only minimal or includes content the game engine has proven capable of doing itself. Especially on newer hardware that actually renders in higher quality than the cinematics themselves were rendered in.

Editor note: If possible, this tag needs a shorter name.