Psycho City

created and published by Players in 1989, running on ZX Spectrum
type: adventure, action/reflex
perspective: bird's-eye (isometric)
player options: single player
languages: eng
Spectrum Computing WOS ZX-Art

Technical specs

hardware: Keyboard,
display: raster

Authors / Staff

design

Charles Bystram (design)

Related games

Contributors (4)

AndreaD
teran01
zerothis
Egidius

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Psycho City in-game screen.
Psycho+City
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