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name arrow_downwardpublisher(developer)yeardisplayauthor(s)platform
Aqua  Microsoft Game Studios (Games Distillery)2010textured polygons X360labelimageminimize
Aquaria Humble Indie Bundle (Bit Blot)2010rasterAlec Holowka
Derek Yu
Jenna Sharpe (voice of naija)
Jenna Sharpe (mia)
Ryan C. Gordon (programmer)
Linuxlabelimageminimize
Aquaria Bit Blot2007rasterAlec Holowka (design)
Alec Holowka (programming)
Alec Holowka (music)
Andrew Hull (additional testing)
Anthony Wu (additional testing)
Anthony Wu (additional artwork)
Brandon McCartin (lead testing)
Brandon McCartin (additional scripting)
Brandon McCartin (additional sounds)
Daniel Guertin (lead testing)
Derek Yu (design)
Derek Yu (art)
Graham Goring (lead testing)
Ian Holowka (additional testing)
Ian Holowka (additional music)
Jenna Sharpe (voice actor)
Jonathan Perry (aquarian language)
Juan Baruque (additional testing)
Lucien Dodge (additional voice acting)
Steve Swink (lead testing)
Tommaso Sciortino (additional testing)
Tryggve Sollid (additional testing)
Zack Fornaca (additional testing)
Windowslabelimagesubject
Aquaria Ambrosia Software (Bit Blot)2008rasterAlec Holowka
Derek Yu
Jenna Sharpe (voice actor)
Mac OS Xlabelimageminimize
Aquaria ?2015raster BSDlabelminimizeminimize
Bio Force Ape Seta1991raster NESlabelimagesubject
BOH author1999rasterSimone Bevilacqua
Windowslabelimagesubject
BOH author2009rasterSimone Bevilacqua
Mac OS Xlabelminimizeminimize
Bucky O'Hare  Konami;Palcom (Konami)1992raster NESlabelimagesubject
Gargoyle's Quest  Capcom1990raster GBlabelimagesubject
Gothic  Egmont Interactive;Xicat Interactive (Piranha Bytes)2001textured polygonsAlex Brüggemann (management)
Alex Brüggemann (game design)
Alex Brüggemann (character animations)
André Hotz (character animations)
André Hotz (intro)
André Hotz (cutscene rendering)
André Schrieber (additional programming)
Andrzej Ruszczynski (voice recording)
Anja Riehl (additional 2d graphics)
Art Vedder (voice actor)
Bert Speckels (programming)
Björn Pankratz (additional game design)
Björn Pankratz (administration programming)
Björn Pankratz (additional sound effects)
Björn Pankratz (lead qa)
Bodo Henkel (voice actor)
Carsten Edenfeld (programming)
Carsten Kißlat (story design support)
Christian Wewerker (voice actor)
Claus Wohlgemuth (illustrations)
Clemens Schmitz (ai scripting)
Corinna Viel (voice recording)
Dennis Lüsebrink (additional programming)
Dieter Hildebrandt (engine programmer)
Dieter Hildebrandt (lead programmer)
Dieter Kling (voice actor)
Florian Jacobi (story design support)
Folko Streese (additional texturing)
Frank Kahlfuss (additional 2d graphics)
Hans-Jörg Karrenbrock (voice actor)
Helge Heynold (voice actor)
Helmut Winkelmann (voice actor)
Holger Beisheim (tool programming)
Horst Dworczak (additional game design)
Horst Dworczak (lead artist)
Joachim Pütz (voice actor)
Jochen Peketz (ai scripting)
Johannes Steck (voice actor)
Jörg Bütow (story design support)
Jürgen Alban (motion capture actor)
Jürgen Bilstein (additional animations)
Kai Rosenkranz (tool programming)
Kai Rosenkranz (music)
Kai Rosenkranz (sound effects)
Kai Rosenkranz (visual special effects)
Kai Rosenkranz (web design)
Klaus Bauer (voice actor)
Kritzelkratz 3000 (additional animations)
Kurt Pelzer (additional programming)
Laurenz Nolting (motion capture actor)
Manuel Moos (additional programming)
Marco Rademacher (sound effects)
Marina Korin (motion capture actor)
Mario Röske (modeling)
Markus Kark (character modeling)
Markus Kark (texturing)
Markus Kark (character animations)
Markus Kark (intro)
Markus Kark (cutscene rendering)
Markus Plewa (additional animations)
Markus Plewa (intro)
Markus Plewa (cutscene rendering)
Martin Schäfer (voice recording)
Martin Schäfer (voice actor)
Mattias Filler (story)
Mattias Filler (dialogues)
Mattias Filler (missions)
Mattias Filler (qa)
Michael Deckner (voice actor)
Michael Hoge (management)
Michael Hoge (game design)
Michael Hoge (art direction)
Michael Hoge (story)
Michael Hoge (dialogues)
Michael Hoge (missions)
Michael Hoge (ai scripting)
Michael Rüve (technical support)
Navid Vahdat (story design support)
Pete Knorr (voice actor)
Peter Heusch (voice actor)
Peter Sabath (tool programming)
Pit Krüger (voice actor)
Ralf Marczinczik (illustrations)
Roman Keskenti (additional programming)
Sascha Henrichs (modeling)
Stefan Kalveram (story design support)
Stefan Kalveram (qa)
Stefan Nyul (management)
Stefan Nyul (game design)
Stefan Nyul (story)
Stefan Nyul (dialogues)
Stefan Nyul (missions)
Stefan Nyul (ai scripting)
Steffen Rühl (story design support)
Tobias Franz (2d artist)
Tom Putzki (game design)
Tom Putzki (marketing)
Tom Putzki (pr)
Torsten Dinkheller (2d artist)
Torsten Dinkheller (marketing)
Torsten Dinkheller (pr)
Torsten Dinkheller (web design)
Torsten Feld (story design support)
Ulf Wohlers (programming)
Uwe Kaschel (voice actor)
Uwe Meier (character modeling)
Uwe Meier (texturing)
Vadim Pietrzynski (additional texturing)
Vadim Pietrzynski (additional animations)
Willy Rosenkranz (additional music)
Willy Rosenkranz (recording)
Zoey Hendley (voice actor)
Windowslabelimagesubject
Half-Life Sierra (Gearbox Software)2001textured polygons PS2labelimagesubject
Half-Life Valve1999textured polygons Mac OS Classiclabelminimizeminimize
Half-Life  Sierra On-Line (Valve)1998textured polygonsAndrew Coward
Bill Van Buren
Brett Johnson
Cade Myers
Chuck Jones
Dario Casali
Dave Lee
Dave Riller
Douglas R. Wood
Erik Johnson
Gabe Newell
Greg Coomer
Harry Teasley
Jay Stelly (Sound effects)
John Guthrie
Julie Bazuzi
Karen Laur
Kate Powell
Kelly Bailey (Composer)
Ken Birdwell
Ken Eaton
Lisa Mennet
Marc Laidlaw (Storyline)
Matt Eslick
Miene Lee
Mike Harrington
Mona Lisa Guthrie
Monica Harrington
Phil Kuhlmey
Randy Lundeen
Steve Bond
Steve Theodore
Ted Backman
Torsten Reinl
Wes Cumberland
Yahn Bernier
Yatsze Mark
Windowslabelimagesubject
Half-Life  Valve2013textured polygonsAndrew Coward
Bill Van Buren
Brett Johnson
Cade Myers
Chuck Jones
Dario Casali
Dave Lee
Dave Riller
Douglas R. Wood
Erik Johnson
Gabe Newell
Greg Coomer
Harry Teasley
Jay Stelly
John Guthrie
Julie Bazuzi
Karen Laur
Kate Powell
Kelly Bailey
Ken Birdwell
Ken Eaton
Lisa Mennet
Marc Laidlaw
Matt Eslick
Miene Lee
Mike Harrington
Mona Lisa Guthrie
Monica Harrington
Phil Kuhlmey
Randy Lundeen
Steve Bond
Steve Theodore
Ted Backman
Torsten Reinl
Wes Cumberland
Yahn Bernier
Yatsze Mark
Linuxlabelminimizeminimize
Half-Life: Source Valve2013textured polygons Linuxlabelminimizeminimize
Hamilton's Great Adventure Fatshark2011textured polygons Windowslabelimagesubject
Hamilton's Great Adventure Fatshark2011textured polygons PS3labelminimizeminimize
Hydrophobia  Microsoft Game Studios (Dark Energy Digital)2010textured polygons X360labelimageminimize
Hydrophobia: Prophecy ? (Dark Energy Digital)2011textured polygons PS3labelimageminimize
Hydrophobia: Prophecy Dark Energy Digital2011textured polygons Windowslabelimagesubject
Mega Man Hi-Tech Expressions (Rozner Labs)1990raster MS-DOSlabelimageminimize
Mr. Robot and His Robot Factory Datamost;Beyond1984rasterRon Rosen (original author)
Ron Rosen (c64 port)
C64labelimageminimize
Mr. Robot and His Robot Factory Datamost1983rasterGary Gilbertson (music)
Ron Rosen (developer)
Atari 400/800labelimageminimize
Mr. Robot and His Robot Factory Datamost1984rasterRobert McNally (apple2 port)
Ron Rosen (original author)
Apple II Elabelimagesubject
Naval Warfare Just A Game (Games Distillery)2011textured polygons Windowslabelimagesubject
Project Eden  Eidos (Core Design)2001textured polygons Windowslabelminimizeminimize
Project Eden  Eidos (Core Design)2001textured polygons PS2labelimagesubject
Ricochet  Valve2013textured polygons Linuxlabelminimizeminimize
SubTerra 2 Spiderweb Software (Crystal Shard)2006rasterAndrew Hunter (graphics)
Ari Feldman (graphics)
Ed Baumgarten (graphics)
Edward Silverstone (level design)
Elissa Ng (graphics)
Maarten Koornneef (level design)
Pieter Simoons (game design)
Reiner Prokein (graphics)
Stuart Rynn (level design)
Wojciech Rygielski (music)
Linuxlabelminimizeminimize
Terraria Re-Logic;Headup Games (Re-Logic)2011rasterAndrew Spinks 'Redigit' (designer)
Andrew Spinks 'Redigit' (programmer)
Finn Brice 'Tiy' (artist)
Jeremy Guerrette 'Blue' (production assistant)
Windowslabelimagesubject
Terraria author (Re-Logic)2015raster Linuxlabelminimizeminimize
The Ball Tripwire Interactive (Teotl Studios)2010textured polygons Windowslabelimagesubject
The Elder Scrolls V: Skyrim Bethesda Softworks (Bethesda Game Studios)2011textured polygons X360labelimageminimize
The Elder Scrolls V: Skyrim Bethesda Softworks (Bethesda Game Studios)2011textured polygons PS3labelimageminimize
The Elder Scrolls V: Skyrim  Bethesda Softworks (Bethesda Game Studios)2011textured polygons Windowslabelimagesubject
The Legend of Zelda: A Link to the Past Nintendo2016raster 3DSlabelminimizeminimize
The Legend of Zelda: A Link to The Past - Four Swords Nintendo (Capcom)2002raster GBAlabelimagesubject
The Legend of Zelda: A Link to the Past  Nintendo1991rasterDaniel Owsen (english script writer)
Eiji Noto (programmer)
Hideki Fuiji (printed artwork)
Hironobu Kakui (special thanks)
Hiroshi Yamauchi (executive producer)
Hiroyuki Yamada (english script writer)
Kazuaki Morita (object programmer)
Keizo Kato (coordinator)
Kensuke Tanabe (script writer)
Kiyoshi Koda (special thanks)
Koji Kondo (sound composer)
Masanao Arimoto (background designer)
Nobuo Okajima (special thanks)
Satoru Takahata (programmer)
Shigehiro Kasamatsu (programmer)
Shigeki Yamashiro (special thanks)
Shigeru Miyamoto (producer)
Soichiro Tomita (object designer)
Takamitsu Kuzuhara (special thanks)
Takao Shimizu (coordinator)
Takashi Tezuka (director)
Takaya Imamura (object designer)
Tatsuo Nishiyama (programmer)
Tomoaki Kuroume (printed artwork)
Toshihiko Nakago (program director)
Toshio Iwawaki (programmer)
Tsuyoshi Watanabe (background designer)
Yasuhiro Sakai (printed artwork)
Yasuhisa Yamamura (assistant director)
Yasunari Nishida (programmer)
Yasunari Soejima (main programmer)
Yasunori Taketani (special thanks)
Yoichi Kotabe (printed artwork)
Yoichi Yamada (assistant director)
Yoshiaki Koizumi (printed artwork)
Yoshihiro Nomoto (programmer)
Yuichi Yamamoto (programmer)
SNESlabelimagesubject
The Legend of Zelda: Collector's Edition  Nintendo (EAD Software Development Group 3;Nintendo;Nintendo Entertainment Analysis and Development)2003textured polygons GameCubelabelimagesubject
The Legend of Zelda: Link's Awakening ?2003rasterJason Ho
TI Calculatorslabelimagesubject
The Legend of Zelda: Link's Awakening  Nintendo (Nintendo EAD)1993rasterClaude Moyse (german script)
Dan Owsen (english script)
Hiroshi Yamauchi (executive producer)
Kanae Wada (special thanks)
Kazuaki Morita (programmer)
Kazumi Totaka (sound composer)
Kensuke Tanabe (script writer)
Koji Kondo (special thanks)
Kozue Ishikawa (sound composer)
Masaichi Okumura (special thanks)
Masanao Arimoto (character designer)
Minako Hamano (sound composer)
Shigefumi Hino (character designer)
Shigeru Miyamoto (producer)
Takamitsu Kuzuhara (programmer)
Takashi Tezuka (director)
Tomoaki Kuroume (special thanks)
Toshihiko Nakago (special thanks)
Yasuhisa Yamamura (dungeon designer)
Yoshiaki Koizumi (script writer)
Youichi Kotabe (illustrator)
GBlabelimagesubject
The Legend of Zelda: Link's Awakening DX Nintendo (Nintendo EAD)1998raster GBClabelimagesubject
The Legend of Zelda: Ocarina of Time  Nintendo1998textured polygonsEiji Aonuma (director)
Shigeru Miyamoto (producer)
N64labelimagesubject
The Legend of Zelda: Ocarina of Time  Nintendo (EAD Software Development Group 3)2002raster GameCubelabelimagesubject
The Legend of Zelda: Ocarina of Time 3D Nintendo (Grezzo;Nintendo)2011textured polygons 3DSlabelimagesubject
The Legend of Zelda: Ocarina of Time: Master Quest Nintendo2002textured polygons N64labelimagesubject
The Legend of Zelda: The Wind Waker  Nintendo (Nintendo EAD)2002textured polygons, cell shadingEiji Aonuma (director)
Shigeru Miyamoto (producer)
Yoshiyuki Oyama (character design)
GameCubelabelimagesubject
The Legend of Zelda: The Wind Waker HD  Nintendo (Retro Studios;Nintendo EAD)2013textured polygons, cell shadingEiji Aonuma (director)
Shigeru Miyamoto
Wii Ulabelimagesubject
The Legend of Zelda: Twilight Princess Nintendo (EAD Software Development Group 3)2006textured polygons Wiilabelimagesubject
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