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Amnesia: The Dark Descent Frictional Games2010Latest version: 1.0.1 (as of 2010-09-22)***[b]Minimum:[/b]
* OS X 10.5
* 2 GHz CPU
* 1 GB RAM
* Radeon 9600 or GeForce FX GPU
* 2.1 GB HD space

[b]Recommended:[/b]
* OS X 10.5.8/10.6.4
* 2 GB RAM
* GeForce 6 series or Radeon HD GPU
[Frictional Games]
Mac OS Xlabelimageminimize
Amnesia: The Dark Descent Frictional Games2010[media=youtube]XyufyrmFFOg[/media]
[media=youtube]3QSUDJfWL2I[/media]***Latest version: 1.0.1 (as of 2010-09-22)***[b]Minimum:[/b]
* Any 2010 distro
* 2 GHz CPU
* 1 GB RAM
* Radeon 9600 or GeForce FX GPU
* 2.1 GB HD space

[b]Recommended:[/b]
* Linux distribution released in 2010
* 2 GB RAM
* GeForce 6 series or Radeon HD GPU
[Frictional Games]
Linuxlabelimageminimize
Amnesia: The Dark Descent  Frictional Games;1C Company (Frictional Games;Snowball Studios)2010Un juego que supone el regreso de los verdaderos juegos de terror, donde tu protagonista es un individuo que tiene miedo hasta de la sombra de las moscas y donde normalmente la forma de salir de las situaciones compremetidas es huir, esconderse y rezar.

Para más información, ciertos youtubers lo tienen en un pedestal.

7 de 10***Latest version: 1.0.1 (as of 2010-09-22)***Snowball Studios handled Russian localization for 1C's release, nothing else.***[media=youtube]JEHPwAvrc_U[/media]
[Frictional Games]***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.5 GHz CPU
* 1 GB RAM
* Radeon 9600 or GeForce FX GPU
* 2.1 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* GeForce 6 series or Radeon HD GPU***[i]The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.[/i]

[b]Awake...[/b]
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.

[i]You stumble through the narrow corridors as the distant cry is heard.
It is getting closer.[/i]

[b]Explore...[/b]
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.

[i]A sound of dragging feet? Or is your mind playing tricks on you?[/i]

[b]Experience...[/b]
By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.

[i]Something emerges out of the darkness. It's approaching. Fast.[/i]

[b]Survive...[/b]
Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.

Do you have what it takes to survive?
[Frictional Games]***2008-09-19 announced
2009-03-31 release date set to 2010Q2
2009-10-03 title finalized as [i]Amnesia: The Dark Descent[/i]

Working title: [i]Lux Tenebras[/i]
Working title: [i]Unknown[/i]
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Apotheon Alientrap Games2015[media=youtube]zBnNluH6bhA[/media] Windowslabelimageminimize
Avencast: Rise of the Mage Lighthouse Interactive;Stardock (ClockStone Software)2007Although one of the magic disciplines available in the game is called blood magic, it's not suitable for the [gametag=bloodmagic]blood magic[/gametag] tag, as it seems to be completely unrelated type of magic.***Un RPG normal, sin nada que destacar.

Mediocre.

4 de 10***Latest version: 1.04[a] (as of 2008-07-25?)***US+CA 2007-11 (first week)
UK 2007-11-02
DE 2007-11-16

Scandinavia 2007-11
Southern Europe Q1 2008***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.2 GHz CPU or equivalent
* 512 MB RAM (1 GB for Vista)
* GeForce FX 5700 or Radeon 9700
* 4.4 GB free HD space***"Avencast combines the sense of adventure and character development found in RPGs with fast-paced action in the vein of classic beat 'em ups, all set in a world where magic truly rules the day."

Key Features

* Challenging game play: Keyboard-and-mouse-based controls that enable skilful and dexterity-based special moves and combos
* 60 different combat moves and magic spells from three categories in two magic skill trees.
* More than 40 unique 3d models of monsters and characters
* A multitude of different enemies with a great variety of skills and strategies
* Equip your character with more than 120 unique items including magic weapons and armours
* Detailed, charming 3d graphics and special effects
* Atmospheric moods through real-time soft shadows
* Intriguing storyline in 3 Chapters
* Multifaceted game play through riddles and quests that demand brain and dexterity
* 360° free camera control without annoying auto adjustment
[ClockStone Software]
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Borderlands 2K Games (Gearbox Software)2009DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Crusaders of Might and Magic 3DO1999[b]Minimum:[/b]
* Windows 95
* 166 MHz Pentium CPU w/ MMX
* 32 MB RAM
* 175 MB HD space***[quote=Wikipedia]Numerous aspects of the storyline differ in the PC version. Before reaching the Citadel, Drake must pass through the small village of Cador-Sûl, which is not present in the PlayStation version. Also, Prince Dain must be rescued from the Ironpicks before he can be spoken to, and Tor is not present. Two dungeon-like locations, the Catacombs and the fallen Starship, are accessible only in the PC version. Ursan plays a larger role, Celestia does not flee Citadel and the final battle takes place on Necros' Battleship, with no mention of the Kreegan Gate.[/quote]
Windowslabelimageminimize
Crusaders of Might and Magic 3DO2000Crusaders of Might and Magic is a third-person perspective game that mixes elements of action, role-playing and adventure. In this epic quest, you'll need to jump and slash your way to succeed against scores of evil monsters. As you progress, you'll be able to improve your characters attributes, which will ultimately decide whether you succeed or fail.
[R2D2-A]
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Deadly Dungeons code_zombie2010Deadly Dungeons is a first person Android RPG developed exclusively for the Android platform. This Android RPG is influenced by classic dungeon crawler games such as Dungeon Hack, Eye of the Beholder, and Nethack. Your purchase supports indie games development.

After being separated from your adventuring party, you must navigate a deadly dungeon, and fight your way through hordes of creatures in a desperate attempt to escape alive. What first begins as a simple escape to the surface turns into a fight for survival, a confrontation with an ancient evil, and a descent to hell itself.

Deadly Dungeons Android RPG features several difficulty levels. Casual, an easy mode that features a god-mode that allows you to play through the game quickly without fear of dying. Normal, a standard gameplay mode with death and saving and loading. Hardcore, a permadeath mode which deletes your save game upon death (not for the faint of heart). Nightmare, an extremely difficult mode with permadeath and creatures that move twice as fast as normal.

Once you beat the game, it doesn't end there. Start a new game and the dungeon scales to your current player level and features more difficult creatures with enhanced abilities. There are 80+ creature levels of variation featuring over 80 different types of attacks creatures can perform. Beware, the game starts off easy for casual players, but play beyond the initial starting level, and you will be met with challenges that are likely beyond your ability.

Other features include:
* Massive and deadly dungeon environments to adventurer through.
* Randomly generated dungeon levels, creatures, and items.
* Pages worth of dialog, journal entries, and environmental descriptions of the dungeon environment.
* Continuous monthly updates that enhance and extend the RPG game.
* First-person dungeon crawling rendered using OpenGL ES.
* Touch-based interface.
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Descent To Undermountain  Interplay (Dragon Play)1997Latest version: 1.3 (as of ?) MS-DOSlabelimageminimize
Deus Ex: Invisible War  Eidos (Ion Storm)2003Fifteen years following the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from catastrophic depression.
As an elite anti-terrorist agent, you must fight numerous militant factions bent on violently reshaping the world to suit their own agendas. Using high-tech gadgetry and futuristic body modification (or bio-mods), you are granted near superhuman powers.
Travel the globe, while uncovering fiendish plots of world domination. Unmask the conspirators, and discover the shocking truth behind your own origins
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Deus Ex: Invisible War  Eidos (Ion Storm)2003[b]title mentioned[/b] - "... invisible weapon for an [b]invisible war[/b]"***2007-03-30 on Steam (lang: eng)***There are gameplay styles to suit ALL players. Action, shooting, adventure and stealth all play a part - how you play really is up to you.

Make significant choices that affect how the game evolves. Choose your friends, enemies, who to support and who to fight, the game changes based on your decisions.

Multiple routes and solutions within each mission provide many different ways to complete each level and provide different consequences.

Use hi-tec weapons and bio-mod technology to develop your character and give them extraordinary powers; see through walls, run faster than cars, render yourself invisible to beat and evade your enemies.

Lose yourself in a totally absorbing and gripping gameplay experience - Deus Ex: Invisible War draws you into one person's mission whilst building a full, real and ever shifting and surprising environment.

An arsenal of modifiable weapons including shotguns, sniper rifles, grenades, rocket launchers and flamethrowers are all at hand to take down the enemy.

A deeply simulated game world, where objects, physics, sounds, lights and shadows are all tools you can use to help you get through the levels - i.e. use shadows and footsteps to detect advancing guards.

Unravel a dynamic and cinematic storyline that's deeply involving and full of shock twists. Presents an imaginative but scarily real portrayal of future world events.
[Eidos]
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Half-Life Valve1999Many industry people say this game was finished and gold mastered. But, the decision to begin manufacturing copies never happened. Mac OS Classiclabelminimizeminimize
Half-Life  Sierra On-Line (Valve)1998
[100]***
[12]***
[84]***Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

(Source standalone multiplayer/deathmatch mode)***Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.

(Source Remake Half-Life)***Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

(GoldSrc Half-Life)***
[53]***The gifted son of the love triangle between Wolf3, Doom and Quake.

Having a Steam account without Half-Life is as absurd as a Spanish omelet without eggs or potatoes.

Absolutely essential, recommended therapy against claustrophobia, arachnophobia, boredom and addiction to Wolverine clone shooters.

It is recommended not to touch the microwave.

Valve's greatest masterpiece to date.

10 out of 10***There's two versions of this game (also of Blue Shift and Opposing Force) out, one uses the original GoldSrc engine, and another which was ported to the newer Source engine with very few (barely notable) changes to how the game appears or works.***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* Mouse
* Keyboard***Listed as Game of the Year by nearly all (if not all) of the major gaming publications, this first person shooter is excellently done. From the gripping story, to the wonderfully scripted AI, this game will have even hard core gamers coming back for more. Many people complain about the late game "jumping torture" areas, but all in all this is a wonderfully designed game that raises the bar for all games to come.

Also, it offers a graphics and AI engine that is hugely editable, allowing a vast number of Single Player and Multiplayer mods. To date, no game has matched its appeal or sales figures: and still it tops nearly every list of games.
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Half-Life  Valve2013Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. Linuxlabelminimizeminimize
Half-Life: Blue Shift  Sierra On-Line (Gearbox Software)2001Made by Gearbox Software and originally released in 2001 as an add-on to Half-Life, Blue Shift is a return to the Black Mesa Research Facility in which you play as Barney Calhoun, the security guard sidekick who helped Gordon out of so many sticky situations.
[Steam Store]***Demuestra que por lo menos había un segurata decente en Black Mesa, y recuerda: tu objetivo vital es sobrevivir para poder regalar palancas en el futuro.

Similar al Half-Life original desde otro punto de vista, peor que el Opossing Force. No es mal juego, pero no está a la altura de los gigantes del mundo HL.

6 de 10***Comes with "High-Definition Pack" that can be applied to Opposing Force and original Half-Life to improve the graphics. The pack was supposedly made available for free even for those who didn't buy Blue Shift.
Windowslabelimagesubject
Half-Life: Blue Shift  Valve2013 Linuxlabelminimizeminimize
Half-Life: Opposing Force  Sierra On-Line (Gearbox Software)1999¿Quieres ser un capullo de verde en el universo del Half-Life? Este es tu juego.

Mejora los elementos del Half-Life original, ante el cual pierde sólo por un argumento algo más simple.

P.S.: Como curiosidad comentaré que es uno de los primeros juegos de los que tengo recuerdos (jugando mis tíos segundos mientras yo miraba) Descubrirlo lustros más tarde fue una sensación de dejá vu acongojante.

8 de 10***[b]anatomic damage[/b] — limited to headshots causing more damage and the brute(?) being damageable only when shot at unarmored parts.

widescreen, win2k, winxp — possibly only in the Steam distribution.***Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
[Valve?]***[b]Minimum:[/b]
* Windows 95, 98 or NT4
* 133 MHz Pentium CPU
* 24 MB RAM
* 200 MB HD space
* Mouse
* Keyboard

[b]Recommended:[/b]
* 166 MHz Pentium CPU
* 32 MB RAM***As a soldier sent in to eliminate Gordon Freeman, you are separated from your base unit and discover a new alien race amidst the chaos. It's quickly revealed that these highly advanced alien life forms descended upon Earth to pillage the planet from the Black Mesa facility when Gordon Freeman transported to the border world of Xen.

Although you were originally sent into Black Mesa to silence Freeman and his fellow scientists in the facility, you now find yourself stranded and confused--battling fierce new alien creatures and a variety of other foes in an effort to save your own life.
[Gearbox Software]
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Half-Life: Opposing Force  Valve (Gearbox Software;Valve)2013 Linuxlabelminimizeminimize
Half-Life: Source Valve2013 Linuxlabelminimizeminimize
Hammerwatch Crackshell 2013A hack and slash action adventure, set in a fantasy pixel art environment. Solo or cooperate in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique enviroments with traps, hidden secrets and puzzles.

The game is inspired by the old Gauntlet-series, but adds a lot with online support, character development, complex levels, bosses, and much more. Like gauntlet, the focus is fast paced action, but with elements that forces you to think just a little bit more!

Features:
* 12 levels, divided between 4 acts
* 4 different classes, with unique features and skills
* Character development through unlocks and upgrades
* Several different monsters all with different skills and abilities
* 4 large bosses, which requires more strategy than just hacking
* Survival mode, on small arena levels with waves of enemies just charging
* Hardcore mode, also, hard, medium and easy of course
* Controller support, supports various different gamepads
* Multiplayer COOP, for up to four players, online, LAN and local
* PC, MAC and Linux support
* Mod and editing support, make your own levels and change other things to your liking
Windowslabelimagesubject
Hexen  id Software;GT Interactive (Raven Software)1995Re-edited version with addons included
[84]***
[22]***1999-01-11 source code released under a restrictive license.
2008-09-04 source code was released under GPL compatible license***Has rather unique difficulty levels, the number of enemies gets inflated as is to be expected, but better weapons are located later on, forcing you to fight with old and "less efficient" ones much longer. But since each character has only 4 weapons total, including the starting weapon, this isn't such a big thing but does prove additional challenge early on. There are some differences in encountered enemies between the characters, too (or they're randomized, but I haven't verified that). There are only two types of "ammo" (mana, really), where the second weapon consumes blue, third weapon green, and fourth weapon both. Unlike some other games of the time, magic was not simply dispensed from some magical weapons, but the character actually seemed to have proficiency in magical arts, as witnessed by the mage classes use of lightning and ice and cleric's use of fire. Hexen is also one of the first (if not [i]the[/i] first) first-person games to implement jumping, as well as falling damage which is ignored in great many games even today.

[spoiler=Show weapons;Hide weapons]Baratus (Warrior):
* Spiked Gauntlets
* Timon's Axe
* Hammer of Retribution
* Quietus

Parias (Cleric):
* Mace of Contrition
* Serpent Staff
* Firestorm
* Wraithverge

Daedolon (Mage):
* Sapphire Wand
* Frost Shards
* Arc of Death (Lightning)
* Bloodscourge[/spoiler]***Raven Software's HeXen actually began development as an expansion for Heretic that was originally slated to hit the shelves as "Heretic II." However, the game design so expanded beyond the original game that this proposed the expansion of the Heretic universe took on a bold new identity of its own...HeXen: Beyond Heretic.

HeXen was developed over a period of 8 months, published by Id Software and distributed by GT Interactive in 1995. The game introduced the 3-D gaming world to the "hub system" of level progression, rotating polygonal brushes and multiple character classes that were available in both single player and multiplayer. All of this combined to help HeXen raise the bar for the first-person shooter genre. HeXen pushed Id Software's DooM engine to its absolute limits and surpassed Heretic as Raven Software's most popular, highly acclaimed title.

The success of HeXen prompted a mission pack, Deathkings of the Dark Citadel, and several ports to home console gaming systems including the Sega Saturn, Nintendo 64 and the Sony PlayStation. HeXen also became the first Raven Software game made available for the Macintosh.
[Raven]***[b]System requirements:[/b]
* 486 33 MHz CPU or better
* MS-DOS 5.0 or higher.
* 25 MB free HD space
* 8 MB RAM
* VGA graphics card
* Sound Blaster or 100% compatible sound card

Supports joystick and mouse.***~ Represeting a quantum leap in realism, bursting at the seams with playability and bulging interactivity, Hexen is a spellbinding and terrifying epic that pits its players as one of the three classes of hero and sets them on a nightmarish knife-edge quest to destroy the evil rulers who once controlled them. Every part of this colossal battle between horrific creatures is waged with one of the 12 death dealing weapons, either alone or in 'co-operative' or 'Deathmatch' networked play. Pretenders to the throne beware: - id Software and Raven have joined forces again to create this masterpiece of the 3D dynasty.
[Box blurb]***While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. Only three humans - a warrior, a mage and a cleric - have escaped the leaders' vicious spell. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world.
[id Software]***A sort of sequel of Heretic, Hexen takes you to a new world to take the place of one of three heroes (A Fighter, a Cleric and a Mage) to stop the second of the Serpent Riders. The use of a "hub" system to travel back and forth through the levels is a very innovative idea. This is one of my all time favorite games, however some are turned away by the running around, collecting of puzzle pieces.
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Hexen  Raven Software2008 Linuxlabelminimizeminimize
Hexen  GT Interactive (Raven Software)1995 Mac OS Classiclabelimageminimize
King's Bounty: The Legend  1C Company;Atari;Paradox Interactive (Katauri Interactive)2008King's Bounty: The Legend is an adventure game with tactical turn-based battles and role-playing elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even in some items! The hero himself doesn't participate in the combat, but can assist his troops by casting spells or summoning different creatures.***Una gran mezcla de estrategia y combate por turnos, al estilo de Might and Magic.
Las partidas pueden alargarse muuuucho...

8 de 10***2008-04-?? as boxed by 1C???
2008-09-23 as boxed by Paradox
2009-04-30 on Steam, by Paradox Interactive (lang: eng)
2009-05-01 -"- in Europe?***[b]Minimum:[/b]
* Windows XP or Vista
* 2.6 GHz Pentium IV or Athlon 64 2800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X800 GPU
* 5.5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 7900 or Radeon X1900 GPU
Windowslabelimagesubject
Kingpin: Life of Crime Interplay Entertainment (Xatrix Entertainment)19992002 by SoldOut Software
2009-08-19 on Steam, by Interplay (lang: eng, fre)***Currency (buying and selling crap), talking to NPCs in two different ways (taunting or agreeing), weapon mods, your own little mob, scavenging bodies for crap (usually few extra dollars), etc. These things were rather unusual at the time.

The game was apparently a mishmash of modern tech with 1930s outlook, so the tagging is somewhat inaccurate.***[b]Minimum requirements:[/b]
* 233 MHz CPU
* 64 MB RAM
* OpenGL graphics card

For the squeamish, the game installer gives the option to disable blood&gore and explicit language.
Windowslabelimageminimize
Kingpin: Life of Crime Xatrix Entertainment (Xatrix Entertainment;Gray Matter Studios;icculus)1999This was a proprietary game. The source code was later released under the GPL license but the content remain proprietary.
The initial port to Linux is credited to Xatrix Entertainment (even though Ridah worked for Gray Matter Studios which worked for Xatrix Entertainment) but the later GPLed port is credited to icculus.
[Zerothis]
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Notrium Instant Kingdom2003[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 64 MB RAM***Latest version: 1.345 (as of 2010-03-02?)***You have crash-landed on planet Notrium. Your food supplies are running low, a pack of predatory aliens have got your scent. There are no more bullets for your pistol, your only weapon a handful of rocks. The night is coming, and you are desperately looking for wood to make a fire. Notrium is a game of survival.

Survival, Exploration and Action
* An integral part of the game is finding enough food and supplies to survive through the cold, dark nights.
* Exploring the alien ruins and bases you can find various items, which can be combined to make weapons and equipment.
* Most of Notrium's inhabitants are not happy to see you. You can try getting past your enemies quietly, but often you will need either fast legs or a sharp aim.

Player Characters
* The Human is weak, relying on weapons and items for survival.
* The Android is very strong, but can only heal himself with repair units.
* The Alien gains fearsome hunting skills through evolving.
* The Psionic has unique mental powers, but cannot carry anything.

Moddable
* Notrium is a very moddable game. Several high quality mods are available. Join our modding community to make a mod yourself, or help others.
[Ville Mönkkönen]
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Penumbra: Black Plague  Paradox Interactive (Frictional Games)2008[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 512 MB RAM
* 800 MB free HD space***Penumbra: Black Plague is a creepy and dark psychological horror experience featuring the adventures of Philip as he sets of in search of his dead father.
Trapped in a shadowy, underground complex, intrepid explorer Philip is determined to discover the truth behind his father's disappearance.

Surrounded by enemies and assaulted by terror from all sides, Philip must collect clues and solve vexing puzzles while combating the gnawing psychological terrors that assail his mind and threaten to strip him of his sanity.
Can Philip master his fear and finally uncover the truth behind a mystery that has haunted him for a lifetime? Only you can decide...

KEY FEATURES

- Cutting-edge game engine featuring modern 3D and physics technologies
Adapted motion blur effects and a new unified lighting system with real-time lightning create great depth with a realistic atmosphere of psychological horror.

- Compelling and detailed story
Finding the answers to questions of the mystery of Philip's lost father throughout the game, with new explanations and a complete storyline wrap up.

- Highly interactive environments
You can interact with any object not nailed to the ground! Focus on, pick up and move around objects through a simple drag and drop interface.

- Environmental sounds system
The sounds of the different environments are contributing to the atmosphere and give the player scaring hints of dangers.

- Puzzle solving challenges
Horror adventure game in puzzle-like style with bonuses and incentives to challenge the player throughout the game.
[Paradox]
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Penumbra: Black Plague  Paradox Interactive (Frictional Games)20082009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b]
* OS X 10.4
* 1.5 GHz CPU
* 512 MB RAM
* Radeon 9600 or GeForce 4 GPU
Mac OS Xlabelimageminimize
Penumbra: Black Plague  Paradox Interactive (Frictional Games)2008[media=youtube]sCRaReOwx8g[/media]***2009-07-17 Penumbra Collection; includes all 3 Penumbra games***[b]Minimum:[/b]
* Kernel 2.6
* 1 GHz CPU
* 256 MB RAM
* glibc 2.3
* Radeon 8500 or GeForce 3 GPU
Linuxlabelminimizeminimize
Penumbra: Necrologue CounterCurrent Games2015 Linuxlabelminimizeminimize
Penumbra: Overture  Lexicon Entertainment;Got Game (Frictional Games)2007
[100]***
[12]***2006-??-?? Penumbra tech demo
2007-03-30 UK boxed and online release
2007-05-08 US boxed release
2007-10-04 Released on GameTap
2009-03-06 Released on Steam***[b]missing images:[/b] more interesting in-game screens***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 512 MB RAM
* 1 GB free HD space
* Radeon 8500 or GeForce 3 Ti***Voice-overs are only in English, German and Russian, for all others the voice-overs are in english. Subtitles are in all available languages.

Widescreen is only available in resolutions of 1280x~***Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment.
Until, that is, he receives a letter from a dead man.
Philip's father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues - they're all he has left.
On leaving the final signs of human civilization behind him, in search of the location mentioned in his father's ambiguous notes, Philip wonders if he's left some part of his humanity behind as well. Soon, that will be the least of his fears.

Now, Philip needs your help. He's found an inexplicable metal hatch, in the middle of a frozen wasteland. Inside, is something yet more unfathomable.

Step into the unknown.

Gameplay
Penumbra: Overture is a first person adventure game that focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past. Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilizing cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction.

The weapon system differs from your average game; swinging a melee weapon is done using the mouse, which increases the realistic feel of combat. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The AI of the enemies will also do its best to hunt and scare the player. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more.

Penumbra: Overture will keep players on the edge as they have to explore scary and immerse environments never knowing what is behind the next corner. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered.

Features
* Detailed and atmospheric environments.
* State of the art interaction system.
* Thrilling blend of puzzles and action.
* Dark secrets to be discovered.
* Over 8 hours of gameplay.
[Paradox]
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Postal²  Whiptail Interactive;Resi Network (Running With Scissors)2003A funny thing about Steam achievements is that some of them are anachronic with the original release date of the game: for example, there is an achievement that relates to [url=http://knowyourmeme.com/memes/nope-chuck-testa]Chuck Testa Taxidermy Meme (2011)[/url]***Este juego trata de como un tipo corriente en un día normal puede armar un cristo en su pequeña ciudad residencial por cosas tan cotidianas como esperar en una cola o ir a devolver un libro.
Tiene un fuerte humor negro y muchísimo sarcasmo en cuanto a la violencia en videojuegos y las manifestaciones.
Lo mejor de todo es que en realidad puedes cumplir los objetivos sin dar ni un sólo tiro, pero la tentación es simplemente demasiado grande.

8 de 10***Live a week in the life of "The Postal Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong?
Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude's semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.
Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! YOU KNOW YOU WANT TO!***[b]cruelty potential[/b] - the game lives and breathes this; you don't get rewarded for it, the game doesn't encourage it, but damn if they ever meant you to do anything else.***Latest version: 1337 (as of ?)
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Rain World Adult Swim Games (Videocult)2017 Windowslabelimageminimize
Red Steel  Ubisoft (Ubisoft Paris)2006Red Steel is an exclusive Wii launch title that takes full advantage of the console's innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand – literally. An engaging storyline unfolds as you learn that your fiancée has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld. By learning the ancient art of Japanese fighting with your katana and the focused precision of modern firearms, you will progress and adapt yourself to this foreign environment, where skills alone may not guarantee you victory.***This Wii exclusive title takes place in modern-day Japan and challenges players to master both the ancient art of the katana and the sophisticated technology of modern firearms. First-person action. Wiilabelimagesubject
Red Steel 2 Ubisoft (Ubisoft Paris)2010Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 promises to be a revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus accessory. Your movements are faithfully replicated on-screen, putting the emphasis on swinging, shooting and fun! With the ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision. Wiilabelimagesubject
Remnant: From the Ashes Perfect World Entertainment (Gunfire Games)2019 Windowslabelminimizeminimize
Requiem: Avenging Angel 3DO;Ubi Soft (Cyclone Studios)1999The game is most definitely influenced by Judeo-Christian mythology. I do not know if there is any Christian religion in it [wip].***
[100]***
[84]***
[53]***On newer systems, the game bugs out around the time you almost reach Elijah (a door guarded by two grunts). There isn't much you can do about it, besides running the game on older system (MSVPC wasn't enough, it seems), or find a savegame that's past that point.

Unfortunately my ability to find such a savegame have returned no results, so anyone wanting to play this needs to be a hard retro geek with actual old system to run the game on.

Update: Or get the updated GOG/Steam version or similar I suppose works too. The original release is not anywhere as workable however.***[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium CPU
* 32 MB RAM
* 2 MB VRAM
* 110 MB HD space
* CD-ROM drive

[b]Recommended:[/b]
* 200 MHz Pentium CPU
* 4 MB VRAM
* Glide or Direct3D compatible GPU
* 275 MB HD space***Latest version: 1.3 (as of 2001?) for English, 1.3 (as of 2004?) for Korean releases, 2.0 (as of 2000?) for Japanese release
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RoboBlitz Naked Sky Entertainment2006RoboBlitz™ is a humorous, physics-based action game full of inventive gizmos, weapons, characters, and environments. Players take on the role of Blitz, a multi-talented robot who must activate an aging Space Cannon to save his world from a band of maladjusted space pirates.

* 19 levels of puzzle-solving and high-intensity action, set in 7 unique environments
* Humorous characters and unique weapons
* Gameplay entirely driven by physics
* Advanced robot simulation and control theory
* Powered by Unreal® Engine 3
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RoboBlitz Microsoft Game Studios (Naked Sky Entertainment)2006 X360labelminimizeminimize
S.T.A.L.K.E.R.: Call of Pripyat  GSC World Publishing;Deep Silver (GSC Game World)2009There's been few notable changes from previous Stalker games, notably that secret stashes can be looted without gaining knowledge of their location beforehand which was a requirement in both SoC and CS. You no longer can join the factions, though you can still help each. Upgrading equipment is far from the chore it was in CS, though still requires some work. And buyers no longer accept badly damaged equipment.***[b]Minimum:[/b]
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce 5700 or Radeon 9600 GPU

[b]Recommended:[/b]
* Core 2 Duo E7400 or Athlon X2 64 5600+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 9800 or Radeon HD4850 GPU***The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control.

According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center. From now on everything depends on the player.

Key game features
* Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
* New story, a number of unique characters.
* Extended system of side quests.
* New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
* New A-Life system, created using the players' best-liked elements of the first two games in series.
* Emissions considerably influence the world of the Zone.
* Sleep function added into the game.
* New player's interface.
* Possibility to continue the game after completion in a freeplay mode.
* The game is developed on X-Ray engine v.1.6
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S.T.A.L.K.E.R.: Clear Sky  GSC World Publishing;Deep Silver (GSC Game World)2008[b]Minimum:[/b]
* Windows 2000 SP4, XP SP2 or Vista
* 2 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce 5700 or Radeon 9600 GPU
* 10 GB HD space
* Internet connection for multiplayer

[b]Recommended:[/b]
* Core 2 Duo E6400 or Athlon 64 X2 4200+
* 1.5 GB RAM
* 256 MB VRAM
* GeForce 7900 or Radeon X1950 GPU***Latest version: 1.5.05 (as of 2008-09-??)
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S.T.A.L.K.E.R.: Shadow of Chernobyl  THQ;GSC World Publishing (GSC Game World)2007On April 26, 1986, the world's worst nuclear accident occurred: Reactor 4 of the Chernobyl power station exploded, releasing clouds of radioactive matter. Soviet authorities established a 30km 'Exclusion Zone' around this nuclear wasteland, but in 2006 a second explosion rocked the stricken reactor, obliterating all living things and causing the Zone's boundaries to ripple outwards. From this epicentre came waves of mutated creatures, deadly radiation and strange, anomalous energy. The Zone was cordoned off by the military who would shoot on sight anyone foolish enough to brave the horrors within.

It is now 2012 - man has ventured further and further into the heart of the Zone driven by reports of strange 'artifacts' imbued with anomalous energy. Mercenaries and bounty hunters compete to recover these artifacts, which command extortionate prices on the black market. Others seek to find the truth behind the Zone, whilst some merely revel in the desolate lawlessness of the place. Whatever their motivation, over time these individuals - Scavengers, Trespassers, Adventurers, Loners, Killer, Explorers and Robbers - have become known as S.T.A.L.K.E.R.s.

Awakening in the Zone, you are one such S.T.A.L.K.E.R., fighting for survival in this man-made Hell, whilst trying to discover the truth behind Chernobyl's sinister past and ominous future.

* An immersive storyline seamlessly blended with a living, breathing, non-linear open-world environment governed by the revolutionary 'A-Life' system
* Accurately modelled real-word buildings and locations from deep inside the Chernobyl exclusion Zone
* Unique 'Survival FPS' gameplay: Combines action, stealth, survival and RPG elements to create an incomparable experience in the Zone
* Enemy Threat Evaluation AI system: NPC characters react dynamically to environments and situations
* Brutally realistic combat mechanics - weapons display accurate ballistic properties and can be modified with silencers and telescopic scopes
* Dynamic day/night and weather system directly impacts gameplay
* Advanced physics and dynamic lighting effects powered by the proprietary 'X-Ray Engine'
* Intense multiplayer action, supporting up to 32 players
[THQ]***[b]Minimum:[/b]
* Windows 2000 SP4 or XP SP2
* Pentium IV 2 GHz or Athlon XP 2200+
* 512 MB RAM
* 128 MB VRAM (GeForce 5700 or Radeon 9600)
* 10 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo E6400 or Athlon 64 X2 4200+
* 1.5 GB RAM
* 256 MB VRAM (GeForce 7900 or Radeon X1950)

[b]Maximum:[/b]
* Core2 Duo E6700 or AMD 64 X2 5200+
* 2 GB RAM
* 512 MB VRAM (GeForce 8800 or Radeon X2800)***Working title: [i]S. T. A. L. K. E. R.: Oblivion Lost[/i]

The European version uses SecuROM 7.x copy protection.
The Russian version uses StarForce 4 copy protection.

Trivia:
- Loosely based/influenced by the book [url=http://en.wikipedia.org/wiki/Roadside_Picnic]Roadside Picnic[/url].
- S.T.A.L.K.E.R. stands for [i]Scavenger, Trespasser, Adventurer, Loner, Killer, Explorer, Robber[/i]
[spoiler]- You can find at least one log entry speaking of a guy with a crowbar, named Freeman, who didn't talk (much). A reference to Gordon Freeman from [game=Half-Life]Half-Life[/game], as if he had visited The Zone.
Edit: Remembered it a bit wrong, here's a [url=http://img292.imageshack.us/img292/8300/sskamel032007042241l05bwx0.jpg]screenshot[/url] (not mine) of the log entry.[/spoiler]***DESCRIPTION

Year 2012. Six years passed since the time of the Second catastrophe to have made the April events of 1986 fade.

The game is set in the Chernobyl exclusion zone which turned from a destiny-breaker place into a threat to all mankind. The Zone is reluctant to open up its mysteries and needs to be forced to do it. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there.

A danger which, compared to marauders and enemy groupings, all monsters and anomalies, will seem a mere preparation to the meeting with something more fatal and threatening.

But for now... get ready, hero. Collect artefacts and trade, grope your path and keep an eye on the rear, catch roentgens and fight – only make sure you survive! And then, perhaps, if you are persistent and truly lucky, you will find out why all this had fallen on you.

KEY FEATURES

* Living-and-breathing world: virtual monsters and stalkers migrate around the Zone, similarly to the player they are preoccupied with day-to-day things – feeding, fighting, looking for prey, trading, sleeping, taking rest
* Freedom of movement around the storyline, limited only by the player's will and abilities
* The world of post-Soviet environment
* Authentic objectives of the Chernobyl exclusion zone – the power engineers city of Pripyat, Chernobyl NPP, Chernobyl-2 complex of over-the-horizon detection and more
* Atmosphere of eerie mystery and constant danger
* Multiple game endings
* System of weather effects and dynamic day & night shift
* Photo-realistic graphics, adding to the game atmosphere immersion
* Realistic ballistics, extensive arsenal of real weapon prototypes
* Unique multiplayer modes implemented within the game entourage – artefacts collection, anomalies, radiation, weather effects, day & night change etc
* Extensive map editor possibilities for multiplayer gaming
[GSC Game World]
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ShadowCaster  Origin (Raven Software)1993[b]from another world[/b] - actually native, but you spent your youth on Earth, and now you've returned, to kick ass and chew some tree sap.
[b]unique protagonist[/b] - last member of a species of shapeshifters from another world.***The project was started in 1992 and used an engine by Carmack that predates the old Doom engine. Unlike Doom, ShadowCaster had jumping and other movement options available and several role-play features, making it perhaps one of the most advanced 3D game engines out there at the time.***You are Kirt, last survivor of a noble race of shape-shifters. The furious pace never falters as you fly, swim and run through indoor and outdoor environments including dungeons, caverns, castles, mines, volcanoes and aquatic caves. You alter shape at will, with each of six forms unleashing new powers and revealing new vulnerabilities in your quest to find and destroy the murderer of your people.
[Raven]***Directly from the game box:

In Shadow Caster you have the ultimate power - morph at will into six shapes to aid in your quest against evil. Fly, swim and run through caverns, castles, mines and underwater caves - relentless combat awaits you at every turn. Features the most outstanding 3D art ever seen in any point-of-view game.
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System Shock 2  Electronic Arts;Night Dive Studios (Looking Glass Studios;Irrational Games)1999The developer desired to create a Linux version of this game but did not have access to the source code. When pressed for further details they say that the source code is lost. Subsequently, there is an officially supported wine based Linux port available on Steam.

Further reports suggest that a stolen version of the source code may be in the possession of an illegal hacker. Sections of this stolen code are available on the web but because of current US copyright law the stolen code cannot be used by anyone, including current ligitimate developers of the game.***MPN: [code]LGE08902537S[/code] (box), [code]LGE08902537CA[/code] (other side of the box), [code]LGE08902537IB[/code] (jewel case), [code]LGE08902537D[/code] (CD)
GTIN/EAN-13: [code]5030930021290[/code]***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 32 MB free RAM
* 2 MB VRAM
* 250 MB HD space

[b]Recommended:[/b]
* 300 MHz Pentium II CPU
* 64 MB free RAM
* 4 MB VRAM
* 3D accelerator
* 550 MB HD space***UNIQUE COMBINATION OF SCI-FI HORROR AND ROLE PLAYING AND 1ST-PERSON GAMEPLAY

Enter the O.S.A. to fine-tune your mind to manipulate your environment and carry out deadly psionic warfare.

Utilise an assortment of equipment and cybernetic enhancements including computer hacking tools and special ability boosters.

Use your wits to battle worm-eaten mutants that react to every sound and moving shadow.

Train yourself to use the psionic amplifier and access 35 different psi powers including kinetic redirection, projected pyrokinesis, and neural restructuring.

From the creators of [i]Thief: The Dark Project[/i], the [i]Ultima Underworld[/i] series and the original [i]System Shock[/i].
[Box blurb]***[b]missing images[/b] - title screen, more in-game screens
[b]install OS limit[/b] - refuses installation on NT-based machines, citing DX6 limitations. This can be skipped by adding [code]-lgntforce[/code] command-line option to the setup program.
[b]adv-xpdistr[/b] - there's really no experience, only "cyber modules" which are awarded at varying quantities upon completing tasks related to the main plot and occasionally found from the game world. These are used to buy upgrades to the protagonist's "cyber rig", each subsequent upgrade costing more cyber modules than the last (for skills the initial cost is also much higher than few of the following upgrades to them).
[b]possessed[/b] / [b]parasites[/b] / [b]body horror[/b] - the host remains conscious quite far into the transformation process, often heard pleading to be killed while the parasite controlled body attacks the protagonist. Obviously there's no cure for them besides death (and even if there was, hardly any would wish to live as such horribly mutated creature).

-- averted
telekinesis - only used to take items from a distance, not to manipulate them or any other objects***Latest version: 2.3 (as of 1999-09)***"System Shock 2 is the sequel to [company=Looking Glass Studios]Looking Glass Studios[/company] / [company=Origin System]Origin System[/company] 1994 PC and Macintosh title, [game=#33139]System Shock[/game]. Like System Shock 1, there will be persistent levels (i.e., drop an item on one level, and you could go back later to retrieve it), gameplay elements like logs, inventory, skills, persistent world, leaning, hacking, RPG elements, multiple weapons and enemies, and a compelling storyline. Unlike most other first person shooters, the purpose of System Shock was not to kill everything in sight; nor was it a "find the key to move onto the next level" game. The plot was always present, but not so confining as in traditional shooters—there was almost always more than one task to accomplish. Levels were realistically designed and had logical reasons behind them. It is the principle of System Shock 2 to continue this game design."
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System Shock 2  Night Dive Studios (Looking Glass Studios;Irrational Games)2014 Linuxlabelminimizeminimize
System Shock 2  Night Dive Studios (Looking Glass Studios;Irrational Games)2013 Mac OS Xlabelminimizeminimize
The Floor is Jelly author2014 Windowslabelimageminimize
Wizardry 8 Sir-Tech;Crucial Entertainment;Night Dive Studios (Sir-Tech)2001[b]Species:[/b] (playable)
* Human
* Elf
* Dwarf
* Gnome
* Hobbit
* Faerie (sprites)
* Lizardman (sauroid)
* Dracon (sauroid)
* Felpurr (felinoid)
* Rawulf (caninoid)
* Mook (yeti/bigfoot-like humanoid)

[b]Natives:[/b] (to Dominus)
* Higardi (human-like beings)
* Trynnie (rodent-like humanoids)
* Rapax (demon/minotaur-like beings)

[b]Aliens:[/b] (in addition to the playable species)
* Umpani (rhino-like humanoids)
* T'Rang (insectoids)
* Rattkin (ratmen)
... and whatever the Dark Savant is.***Latest version: 1.2.4 (as of 2001?)***EAN-13: [code]5060004691470[/code] (Crucial Entertaiment; pre-patched to 1.2.4)
... SafeDisc "protected", has intentional errors on third CD in sectors 337890 to 340482.***Comes on 3 CDs.***[b]Minimum:[/b]
* Windows 95, 98 or 2000
* 233 MHz Pentium CPU
* 64 MB RAM
* 8 MB VRAM
* 1.2 GB HD space***[b]ignorant protagonist[/b] - the 6 original party members have little understanding of technology or even basic astronomy. The game intro establishes that you're seemingly some extremely primitive people compared to others in your homeworld (they had spacecraft there as well), several comments during game deepens your understanding of how ignorant they really are and makes them seem almost pitiable. It also makes you wonder what strike of genius did the Mook have when they decided You were good choice as bodyguards.***A New Wizardry for a New Generation

Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness, and depth that made role-playing games one of the best-selling, best loved genres of all time. This is the legacy of Wizardry 8. Acllaimed critics agree!

* Explore a vast 3D world filled with action, magic, and adventure. Wander through dark dungeons, lush landscapes, scorrching volcanoes, and even beneath the sea.
* Create your own custom party of adventurers. Make a gnome gadgeteer, a lizardman figher, a rawulf lord, or even a faerie ninja. The possibilities are endless!
* Choose a custom personality for each character and hear them speak over 100 lines of dialogue. Kindly or chaotic, burly or surly - how your characters act is up to you.
* Talk to dozens of intelligent characters. How you treat them determines whether they become powerful allies or deadly enemies.
* Battle over 300 types of monsters in some of the most intense combat ever seen in a RPG. The unique auto-targeting system makes combat easy to learn, while the huge number of strategies adds unprecedented depth.
* Advanced creature A.I. brings a new level of realism to RPGs. You don't just hunt the monsters - the roaming monsters hunt you.
* Cast over 100 spells using a unique power-level system that guarantees that no spell ever becomes obsolete.
[Box blurb]***Wizardry 8 is an epic fantasy RPG that picks up where [[gameid:42564 Wizardry 7: Crusaders of the Dark Savant]] left off. You may recall that all hell had broken loose at the end of Wizardry 7. The Dark Savant had taken flight with a device called the Astral Dominae, an incredibly powerful artifact containing the secret of life itself. Following him are two powerful races, the T'Rang and the Umpani, as well as your own brave party of adventurers. Everyone is headed to Dominus, a world on the cusp of the Cosmic Circle, birthplace of the Astral Dominae and home of the Cosmic Lords. Many paths will converge on Dominus, and many long-hidden secrets will be revealed.
[Sir-Tech]
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