showing 1 - 50 of 57 gameschevron_leftchevron_right

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A Ressha de Ikou  Pony Canyon1991 NESlabelimageminimize
After Burner  Sunsoft1989This should not be confused with the US Tengen version of After Burner. Both ports were done independently. The title screen says After Burner II, while the box title obmisses the II, which was also common with homecomputer versions, because After Burner II was only a minor upgrade instead of a whole new game.***アフターバーナ is tranliteration of "after burner" and literally reads [code]afutaa baana[/code]. NESlabelimageminimize
Ai Sensei no Oshiete: Watashi no Hoshi  Irem1993 NESlabelimageminimize
Big Challenge! Go! Go! Bowling  Jaleco1989 Famicom Disk Systemlabelimageminimize
Big Challenge! Gun Fighter  Jaleco1989 Famicom Disk Systemlabelimageminimize
Congo's Caper  Data East1992Thought to be unreleased.***Although named Joe & Mac 2: Congo's Caper in some places, this is not actually official name nor does the game involve Joe & Mac at all. NESlabelminimizeminimize
Dr. Chaos FCI;Pony Canyon (Marionette)1988Originally a Famicom Disk System game. Apparently there was an obscure cartridge version published in Japan also.***The NES version of "Dr. Chaos" was released over a year after the original Famicom Disk System release in Japan. "Dr. Chaos" is an unusual action/platform game that reminded me of Konami's [game=#8335]The Goonies II[/game], because in both games you can explore special rooms in first-person-style adventure mode. In Dr. Chaos these rooms are only for finding extra weapons and ammo as well as the entries to warp zones. In those zones you make your way from left to right, kill a boss, collect a part of a super-weapon, and finally - and thats not really nice - walk back to the entrance of the zone in search for the next zone. The game is only average in graphics and music. It is playable, there are no control problems. But the game feels a bit repetitive. The warp zones are too similar, a few more graphical themes would have been nice. The adventure rooms look bland and undetailed and mainly consist of trying to open everything and hitting all the walls for finding hidden passages. Besides a few musical differences, the NES version is pretty much identical to the Famicom Disk System version.***A platformer with a twist, three different styles of play include traversing the main house, exploring the roooms in a faux 3d view, and finally platform jumping (and mutant killing) in alternate dimensions. NESlabelimageminimize
Dragonstrike  Pony Canyon;FCI (Westwood Associates)1992NES-DS-USA
1 player or 2 player hotseat ,pde.
Choose a red, gold or bronze dragon to battle with. Each type of dragon has different abilities and dragons. Dragons have two different breath weapons. This is a scrolling shoot but the dragons can fly in any direction to the edges of the map. They can also fly at two levels, diving in close to take out small targets or to dodge aerial opponents. Dragons must battle dragon slayers on the ground and even other dragons. There are three levels of difficulty.

In 2 player mode, the other player immediately takes over the mission when the previous dies.

This game is notable different from the other version of DragonStrike in that is it an multilevel overhead scrolling shooter rather than a flight sim like the others.
[Zerothis]
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Elysion  Tokyo Shoseki (SystemSoft)1988"Elysion" is a run-of-the-mill Action-RPG game. At the start of the game you choose one of four different characters with different stats regarding HP, Magic and weapon use. Then you get the task from the king to rescue the realm or something like that. You visit several different locations like forests deserts etc, kill enemies for xp, buy stuff in shops and so on. Nothing new, nothing fresh, with sub-par graphics and rather annoying music. NESlabelimageminimize
Esper Bōkentai: Maō no Toride  Jaleco (NMK)1987[media=youtube]Bf9UT17YJzY[/media]***"Esper Boukentai" is a quite unusual platform game. First of all it has some typical RPG elements like gathering xp from killing monsters (with a giant hammer) thus leveling up and increasing stats like speed, attack or jumping power. The game consists of one big level which has many rooms connected by doors which must be opened by touching colored idols. Some rooms can only be entered with certain items (like a gas mask) or by using special abilities from some friends which you can switch to once you rescued them. Mapping in the game is needed since the layout is quite complicated. Also, this must be the game with the most insane super jumping I have ever played. Once you reached higher levels and with the correct character you can jump literally a dozen screens high.
The game is decent, but not good enough to be called a classic.
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Europa Sensen  Koei1992 NESlabelimageminimize
Fairytale  Soft Pro1989 Famicom Disk Systemlabelimageminimize
Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo - Zenpen  Nintendo1989This is the second game in Nintendo's "Detective Club" adventure game series, released as a two-part game with the disks released on different release dates, similar to Nintendo's own [url=http://www.uvlist.net/game-198367-Famicom+Mukashi+Banashi+Shin+Onigashima+Kouhen]Famicom Mukashi Banashi: Shin Onigashima[/url] adventure game or the prequel game. Famicom Disk Systemlabelimageminimize
Family School  Tokyo Shoseki (Tokyo Shoseki;Toppan Printing)1987As a promotional game and not a game of the official Famicom game catalog this one positively surprised me. Its some sort of action transport puzzle game where your task is to water plants in some kind of garden so that fruit grows. Then you have to push the right fruit into the right basket at the edge of the playing field. Watch out for animals which will try to harm you. The game can be played with at least two players simultaneously and is quite well playable for what it wants to be. The graphics are a bit plain looking and there is not really much to it, but as I said at the beginning for being a promotional game its OK. The game is of course more expensive than your normal Famicom game, but not really super rare; with original copies being up on auction sites nealy all the time.***This game was apparently was given as a free gift by, 第一生命 (Dai-ichi life), an insurance company, to people who purchased policies from them. So it may not actually have a JAN code. NESlabelimageminimize
Flight of the Intruder  Mindscape;activision (Imagineering)1991Developed by Imagineering
NES-4F-USA (ISBN:0-7911-0501-6, UPC:0-50047-10501-5) Flight of the Intruder published 1991 by Mindscape in the USA.
NES-PH-ESP (UPC unknown) Phantom Air Mission published by Activision in Spain.
???-??-??? (EAN unknown) Flight of the Intruder published 1992 by Playtronic in Brazil
Top Gun III pirated for publishing in the ?USSR?
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Galactic Crusader  Bunch Games;Sachen (Sachen)1989Your starship is alive - a metamorphic creature that can transform from a huge flying insect into a metallic destroyer! Penetrate squadron after squadron of bizarre alien fortifications. March onward to a final confrontation against an all-powerful enemy!***
[52]***
[37]***
[36]
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Goal!  Jaleco;Jaleco USA (Tose)1988The clock ticks down. The roar of the crowd rises in a deafening chant of "U-S-A! U-S-A!" Suddenly, your winger breaks free, and spots the open man in the middle. Pass... shot... GOAL! It's America's favorite new sport, soon to become your favorite new home video game, thanks to Jaleco! Because GOAL! brings soccer to life like you've never seen it. You play with a full team of 11 players, each one rated in 7 different skill categories. You can match them against a team controlled by the computer or another player. You can even team up with a friend and match your combined skills against the best computer team. So if you want soccer at its best, tune in to the undisputed champion of home soccer software: GOAL!***
[64]***
[64]***
[37]***
[32]***
[29]***
[27]***JAN:4 907859 101253, JF-21 Published 1988-12 in Japan
Catalog# JF-38 seems to be for a September 1992 re-release of this game in Japan. OR it is the cat# of Goal! 2***1 player or 2 players simultaneous competitive or cooperative play.
[Zerothis]
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Goal! Two  Jaleco (Tose)1992Catalog# JF-38 may be for a September 1992 re-release of this game's seguel (Goal!!) in Japan. OR it is the cat# of this game. NESlabelimageminimize
Gradius  Konami1986
[100]***
[17]***
[62]***
[49]***
[33]***
[49]***
[1]***
[52]***Although UPC 0-83717-11001-0 appears on the USA Gradius box, this is barcode with an invalid checksum and it is not in the UPC database (no invalid codes are). 0-83717-11001-9 is on the Federal Republic of German box and is most certainly the intended code for the USA version as well, and is the registered UPC code for USA Gradius.

Gradius ArchiMENdes is a special edition given as a contest prize. Pills in the game are replaced with bowls of ramen noodles.***Gradius is one or two steps beyond every other Famicom/NES shooting game released at its time. The game ends the time where shooting games would loop endlessly. Gradius features several very different designed levels with great graphics and music as well as a clever extra-weapon upgrade system and good playability.***Across the galaxy, there exists a distant planet known as Gradius. Gradius’ peaceful existence has been brought to an end by an intense space invasion by a race known as the Bacterion. To save the planet, the hyperspace fighter Vic Viper has been deployed to fight the Bacterion invasion. Players pilot the Vic Viper through seven stages, shooting and dodging through deadly obstacles, while using various power-ups, including missiles, lasers, options and shields. The Vic Viper’s target is the enemy fortress, Xaerous. The only way to end the war is to plunge deep through the enemy forces and destroy its very core.
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Gumshoe  Nintendo1986Jennifer's been kidnapped! Now's your chance to prove you're a sharp-shooting detective by helping Jennifer's father find the five diamonds that will pay her ransom. You'll use your Zapper light gun to blow away anything that gets in your way. But even with the Zapper, this case will be hard to crack. Because not only are the diamonds hard to find, but you only have 24 hours to find them! What's more, you'll have to think fast and shoot even faster, because ferocious monsters, diving airplanes and hungry man-eating sharks will stop at nothing to prevent you from getting to the diamonds. Think you're a sharp-shooting detective? Well, you better be. Because if you're not, it's curtains for you in this quick-on-the-trigger Nintendo Light Gun game!***
[49]***
[4]***
[22]***
[52]***While the catalog number for the Canadian version is officially "NES-GS-CAN", the cartridge itself mere shows "CAN".
Likewise, the Great Britain/Italy version shows "GBR".
The Hong Kong version catalog number "NES-GS-HGK" does not actually appear on the cartridge. But this is known to be the correct catalog number from official Nintendo sources.
Likewise, "NES-GS-ASI" is not shown on the Asian version cartridge. But this is known to be the correct catalog number from official Nintendo sources.
Although the name "ガム・シュー" does not appear on any of the original game materials, other Nintendo sources do use this name.
"ガムシュー" is used unofficially.
The catalog number for the Japanese version is "HVC-GS". However, this does not appear on any game materials. This is a very obscure Japanese release.
"HVC-GS" is the also catalog number used for the Wild Gunman and Zapper set sold in Japan. "HVC-WG" is the catalog number for the normal Wild Gunman package.***The most notable thing about Gumshoe is the fact that this is the very first NES game that was not released in Japan. It is a Zapper game, but unlike other games the game looks and plays like a platform game. Shooting obstacles and enemies costs ammo, which can be filled by collecting balloons. Shooting the main character makes him jump. The constant switching between jumping and killing enemies can be very confusing and hectic, making this a very difficult game. The four stages are graphically varied and are well designed as is the music. I just wish they had made it a normal platformer with normal controls.***A Zapper game where you must rescue Mr. Stevenson's kidnapped daughter by helping him reach the five 'Black Panther' diamonds for the ransom. Shoot obstacles in the way, or shoot the main character to make him jump to avoid danger or reach higher platforms.
[Jacquismo]
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Gun.Smoke  Capcom1988[media=youtube]https://youtu.be/8_oezmzKbEI[/media]***
[142]***Gun.Smoke by Capcom takes you back to the days of the Gold Rush, to a small, bustling mining town of the Old West. Ruthless gold-stealing bandits are terrorizing the townsfolk and it's up to you to stop them! The thieves are notorious killers, and when they challenge you to a draw, they're playing for keeps! Although your gunslinging prowess is legendary, this may be the toughest High Noon you'll ever face. But you've got to stand your ground - this town ain't big enough for both you and them!***
[103]***
[33]***"Gun.Smoke" is a playable Commando-style run and gun game in a western setting. You play a lonesome gunslinger on his mission to stop a gang of bandits of terrorizing peaceful villagers. Graphics, sound and are decent. The game is relatively easy compared to other games of that era and controls are fine. The game has a small shopping feature where you can upgrade your standard weapon with money from money bags you collect on the way. "Strangest" gameplay element is the exclusively diagonal shooting from the hero, but after you get used to it it works well enough.***
[1]***
[52]***This game is sold under the UPC of "2-46812-74272-5" in more than one outlet. But it is not a valid UPC for this type of product.This code is for random weight item# 24681priced at $ 274.27. This may be given by many sources in error as I cannot find a package with this code shown.
"0-13388-11009-4" is the code on the USA box.

The "." in the name was to avoid infringing on the "Gun Smoke" trademark of the popular USA TV program of the same name.
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Gyromite  Nintendo1985In this action-packed game you've got to keep R.O.B.'s gyroscope spinning in order to assist Professor Hector, the mad scientist, in defusing all the bombs in his laboratory. R.O.B. will help move the columns blocking the scientist's way so he can get to the dynamite before it explodes. Master the technique and you can get R.O.B. spinning two gyros at the same time. But don't take your eyes off the screen for two long - because anything can happen in Gyromite!***
[52]***
[52]***The catalog number for the Great Britain / Italy version of this game is officially "NES-GY-GBR". However, the cartridge simply has "GBR" on the label. [b]Some[/b] Canadian version cartridges likewise show only "CAN". Also "FRA" for [b]some[/b] French Versions. Some USA version cartridges have no catalog number printed on the cartridge label. There exists a 'big box' USA version'. The cartridge in this box has "NES-GY-USA" on the label.

The USA R.O.B. and Gyromite boxed set shares the same UPC as the Gyromite game sold alone, 0-45496-63001-0.

The Japanese cartridge label reads:

"ファミリーコンピュータロボット
HVC-GY ジガイロ Gyro"

Where "ファミリーコンピュータロボット: ジガイロ" seems to be the intended title

"HVC-012" Applies to the Japanese Robot without the Robot Gyro game. This box apparently has no JAN barcode.

UNKNOWN:
Japanese Robot + Robot Gyro game JAN code
Robot Gyro lone cartridge JAN code.***Gyromite is one of two Famicom/NES game using Nintendo's (today very expensive) R.O.B. addon. You are playing a professor who has to collect all dynamite in each level. One player controls the professor, the second player controls the pillars, which block the way. Pillars can also be used to kill enemies by squishing them beneath pillar and ground or ceiling. R.O.B. can also take the role as second player. The game is quite interesting with nice graphics and music for its time. Now the problem is to get a willing second player or R.O.B. to fully enjoy the game, because alone it doesn't rise to its full potential.***Since the average younger sibling is usually slightly smarter that ROB, they are a much better choice as a 2nd player.
[Zerothis]***1 player or 2 players simultaneous cooperative. Technically, the game is two player only, one human player only, R.O.B. being the second player.

This is a very basic platform game with the added twist of a second player having simple control over certain elements in the game world. It is intended that the first player would command ROB to spin up his gyroscopes and move them around to push buttons on the 2nd player controller to manipulate the game world on behalf of player 1. Thus human player 1 and robot player 2 would cooperate to beat the game.

Tags:
The game is designed to be used with the Robot Operating Buddy (R.O.B.) Gyromite was available when the NES was launched in the USA. It was also packaged with some NES decks. Gyromite was available as a standalone game in a package with ROB parts. It was also available in a package without ROB parts inside. Some players have noted that when this game is played on an NES deck modified for stereo or an emulator with stereo out capability, that it sounds as if it were designed for it.
[Zerothis]
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Happy Camper Color Dreams1990The game was finished back in the day, but never released. It was however found and finally made public in 2008.***The barcode "96962-81019" appears on pre-production package art. The valid UPC for this game might be "0-96962-81019-1". But it may just be made up.
The barcode "0-32281-81308-6" appears on reproduction packages. Its a valid code, but it may just be made up.
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Heavy Barrel  Data East1990The impossible and unthinkable has happened. Terrorists have seized the underground control complex of a nuclear missile site. It's up to you to infiltrate the installation and eliminate the leader of the terrorist army. It won't be easy. Powerful tanks, treacherous waterways and the bridges are all part of enemy territory now. The only weapon you'll be able to defeat the terrorists with is HEAVY BARRELL - but it's been dismantled and is in pieces inside the installation itself. Once you've battled your way inside, you must find the keys and reassemble the weapon. Brute force alone won't defeat the terrorists. This isn't a job for just anyone. That's why you are here! NESlabelimagesubject
Heavy Shreddin'  Parker Brothers;Activision (Imagineering)1990Part skiing, part skateboarding, part surfing...it's snowboarding, the radical winter sport that's taking the country by storm!Speed down the slopes at up to 50 mph on a single board — without poles! The HEAVY SHREDDIN' Video Game puts you there. To survive your runs and ride the half-pipe you'll need to master stunts like mule-kicks, hand-plants, mid-air 360s and rocket-tweaking toe grabs. But keep your eyes on where you're headed, because there are obstacles out there ready to rip you up. So come on all you shredders, get on board!n"The realism of HEAVY SHREDDIN' is uncanny... Nintendo and snowboarding freaks everywhere will be addicted to this game." — Wiley Asher, Senior Editor, International Snowboard Magazine***According to some product databases, there is a French version of Snowboard Challenge with barcode "3 416190 001074", cat# NES-SH-FRA. This is not visually confirmed and so not yet entered at UVL. NESlabelimagesubject
Hogan's Alley  Nintendo (Intelligent Systems)1984You need split-second timing and sharp-shooting accuracy to join the FBI. Have you got what it takes? Prove it! Use your Zapper light gun to shoot the gangsters in the FBI line-up, without hitting the innocent bystanders. Hit the gangsters and you'll score enough points to move to the next location: Hogan's Alley. Here's where the going gets rough. The gangsters pop in and out of windows, doorways and shadows, and are visible for a shorter amount of time. Beat the gangsters this time around and you'll move to the Trick Shoot round. How long can you keep the tin cans hopping in the air? Keep them up there long enough and you'll score enough points to become a full-fledged Agent in this exciting Nintendo Light Gun game!***
[22]***
[52]***While "NES-HA-HOL" is officially the catalog number of the Holland/Nederlands versions, the cartridge simply shows "FRA". Yup. But its definitely the Nederlands cartridge in the Nederlands box. The French version shows "NES-HA-FRA".

NES-HA-GBR UPC:0-74299-00915-0 PAL-A version published in Great Britain
NES-HA-CAN UPC:0-74299-00915-0 NTSC version published in Canada. Some cartridges show only "CAN"
NES-HA-USA UPC:0-45496-63003-4 NTSC version published in USA. Some cartridges do not show the catalog number.***Third NES/Famicom zapper game and not surprisingly with similar gameplay as the first two games [game=#8448]Wild Gunman[/game] and [game=#7755]Duck Hunt[/game]. The game features three play modes. Shoot on gangster panels and avoid shooting innocent people. Then there is a similar mode where you shoot gangsters lurking behind windows of different buildings and last but not least a trick shot mode where you have to shoot cans, which fly into the screen, trying to prevent them from hitting the ground.
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Hong Kong: Famimaga Disk Vol. 1  Tokuma Shoten1990 Famicom Disk Systemlabelimageminimize
Hyper Olympic  Konami1985the JAN code 4 988602 502190 is used in numerous outlets to refer to both ハイパーオリンピック (Hyper Olympic) and ハイパーオリンピック 限定版! (Hyper Olympic Gentaiban! ). Hyper Olympic is 4 events based on Konami's Arcade game of the same name. It seems appropriate to note here that Hyper Olympic's PCB has no chips, just 2 'gloptops'. Which is often a sign of fast and sloppy manufacture. Hyper Olympic Gentaiban! has all eight events and is the same game as Track and Field. There's a bit of tech difference also. Gloptop Hyper Olympic uses no memory mapper while the aditional data of the Gentaiban edition reires the use of a mapper.***For Hyper Olympic, Konami took four track&field disciplines (100m dash, long jump, 110m hurdles and javelin throw) from the arcade version and put them on this Famicom cartridge (a few months later they would eventually release four more events as [game=#168936]Hyper Sports[/game] and a US release with all eight events on the same catridge as [game=#8384]Track & Field[/game]). The game is a good example of a varied and well playable multi-sport events game. Good controls with a mixture of button smashing and right timing, as well as a high motiviation to break your own records make this game worth to play. NESlabelimageminimize
Hyper Sports  Konami19854 988602 504170 may be the Hyper Sports set which includes the Konami HyperShot. Hyper Sports by itself may have another JAN code.***Hyper Sports is the second early 4 event sports game from Konami. The events consist of Archery, Skeet Shooting, High Jump and Triple Jump, which were all later also included together with the four other disciplines from [game=#173086]Hyper Olympic[/game] in the US/EU releases under the name [game=#8384]Track & Field[/game]. The four disciplines in Hyper Sports are all well done and motivating. Today you would say only four disciplines are not much, but this wasn't an issue at its release in 1985. Not quite as good as the similar, but more complex [game=#35201]Summer Games[/game], but still a good substitute for NES players. NESlabelimageminimize
Jordan vs Bird: One on One Milton Bradley (Rare)1989Here's your chance to perform those fakes, drives, rebounds and strategies that make Bird and Jordan the NBA's best. Bury 3-pointers from Larry's sweet spots. Or slam and jam Jordan style! Plus fouls, steals, shot clock pressure and stat screens. Who's the best - Jordan or Bird? The verdict is up to you!***1 player or 2 players simultaneous competitive.

Many outlets report this game's UPC as 7-15664-19005-8. I cannot visually verify this. UPC: 0-32244-04980-4 is verified. There may or may not be a variant with the other UPC.
[Zerothis]
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Jumpin' Kid: Jack to Mame no Ki Monogatari  Asmik (Now Production)1990UPC: 6-92771-98116-1 appears on reproduction packages. It is a valid standard product code but it is also the code for an entirely different product. NESlabelimageminimize
Kiteretsu Daihyakka: Bouken Ooedo Juraki  Video System1994 GBlabelimageminimize
Knight Rider  Pack-In-Video;Acclaim Entertainment (Pack-In-Video)1988KITT is more than a car, it's an extension of you, Michael Knight! With radar, lasers, missiles and a turbo-boost that catapults you 50 feet in the air, KITT has no equal. And now, on your most dangerous assignment ever, you take off on a high-speed adventure against a gang of ruthless criminals. You'll race day and night through sizzling deserts, icy mountains, big city freeways and more! It's up to you and KITT to bring these thieves to justice! Go get 'em Michael Knight. Get every last one!***Although this game is based on a North American TV series, it was first published in Japan 1988-09 and then Korea shortly after. It did not reach the USA until 15 months later. Other North American TV series based games, such as the Sesame street series and Gilligan's Island, were not even published outside of North America. Airwolf, another North American TV series that enjoyed international success, was also published first in Japan.


The UPC code is said to be 0-21481-10302-8 by some sources. But 3-61622-01111-0 is used most often. As Acclaim prints its barcodes on the side of its packages, it is not often seen in online scans of their game boxes. Both codes may be valid, but I have not visually confirmed either of them. Also, I could not locate the Korean and European product barcodes; one of the above codes may be from a European version.
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Lion King  Virgin (Dark Technologies)1994NES-KL-ESP Disney's El Rey Leon published 1994 in Spain
NES-KL-FRA Disney's Le Roi Leon published 1995-05-01 in France
NES-KL-HOL Disney's The Lion King published 1994 in Holland
NES-KL-ITA, EAN:5 028587 060007, Disney's IL Re Leone published 1994 in Italy
NES-KL-NOE Disney's König Der Löwen published 1994 in Germany
NES-KL-SCN, EAN:5 028587 060007, Disney's The Lion King published 1995-05-25 in Scandinavia
NES-KL-UKV Disney's The Lion King published 1994 in The United Kingdom
[s]NES-KL-USA Disney's The Lion King [b][i]NOT published[/i][/b] in 1995 in the USA[/s]
O Rei Leão pirate version of this game published in Brazil. Noted here because there are two other pirated games of this title in the world that are entirely different versions from this game. O Rei Leão is a copy of the NES noted by this entry.





Note that there are pirated versions of the Lion King that go by various names. These pirate versions are different games ported from Super NES and Genesis and offer a different gameplay experience.
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Lutter  Athena1989 Famicom Disk Systemlabelimageminimize
Mappy-Land  Taxan;Namco (Tose)1986
[70]***I have not seen a package with the UPC 6-30539-04549-6 on it. But plenty of people are selling the title using this UPC. UPC 0-40886-62779-3 is visually verified as being on the packages I've seen.***Mappy-Land is a Famicom only sequel of Namco's arcade hit [game=#121]Mappy[/game]. Namco left the main elements in place, namely platforms that can be reached via trampolines and you having to collect certain things in each level while being followed by nasty cats. The game is colorful and cartoony looking. The levels are very varied and sometimes contain sub-levels where you have to collect an extra item which helps you to leave the main level. Controls are also OK. The first levels are easy enough, but in later levels when the cats are actually running faster than you the game becomes much more difficult. A good sequel to a cute arcade classic.
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Moero!! Judo Warriors  Jaleco1990 NESlabelimageminimize
Ninja Gaiden II: The Dark Sword of Chaos  Tecmo1990Mislabelled as a Mega Drive review, but the text of the review and the screenshots make it clear it is about the NES game.
[32]***Visually verified 0-18946-11010-3 is in fact the UPC code on the boxes for both Ninja Gaiden II and Ninja Gaiden III***In Ninja Gaiden II: The Dark Sword of Chaos, a new villain, Ashtar, is revealed. Take on the role of Ryu Hayabusa and rescue Irene Lew, a former CIA agent, from Ashtar. Destroy the Sword of Chaos, a weapon of great power forged from the bone of a demon. Use techniques such as the Fire Wheel or the Windmill Throwing Star and attack while holding on to walls and ladders. Use the most innovative technique of all - the ability to create Shadow Clones, orange shadow versions of Ryu that will constantly follow him, repeating previous actions (moving or attacking) in a delayed cycle. Once again defeat henchmen, creatures and bosses with new fighting techniques and even more weapons as you progress through multiple stages on your way to destroying Ashtar, Jaquio and the Realm of Chaos.***A classic hit from Tecmo, Ninja Gaiden II satisfied the people's desire for more butt-kicking ninja action. With more enemies, power-ups, and awesome ninja skills, you could have even more fun testing your ninja mettle.
With good graphics and a kicking soundtrack, it was definitely a pleasure to the senses. The only downside was the difficulty of the game; it's downright frustrating at times.
Enemies always appear at the most unopportune times to push you into a hole or knock you off a wall, but that makes it all the more satisfying when you complete the game.
[magus0008]
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Ninja Gaiden III: The Ancient Ship of Doom  Tecmo;Playtronic (Tecmo)1991Visually verified 0-18946-11010-3 is in fact the UPC code on the boxes for both Ninja Gaiden II and Ninja Gaiden III

The order of the trilogy is
1. [i]Ninja Gaiden[/i]
2. [i]Ninja Gaiden III[/i]
3. [i]Ninja Gaiden II[/i]
The creators of the [i]Ninja Gaiden III[/i] felt they could not find a suitable story to follow [i]Ninja Gaiden II[/i]; so they created a story preceding the [i]NG2[/i] storyline but after the events of the original [i]Ninja Gaiden[/i].

The Japanese version had a password system which effectively gave players infinite continues. In a bold and rare occurrence, the USA version was purposefully made harder than the Japanese version in gameplay and by replacing the password system with a limited number of continues.***Join master ninja Ryu Hayabusa, last member of the famous Dragon Clan, in the third and final chapter of the legendary Ninja Gaiden saga. Ryu is framed for FBI agent Irene Lew's murder, and it's up to him to clear his name. Defeating superior life-forms created out of "life energy" called BIO-NOIDs and avoiding enemy ambushes are among the many obstacles which Ryu faces in this unpredictable adventure of mystery, deceit and destruction. Noticeable changes to the game-play mechanics include Ryu's ability to grab on to horizontal surfaces, his reduced falling speed and altered jumping maneuvers, and visible power-ups. Help Ryu defeat the forces of evil once more and discover the real culprit behind Irene's death as one of the most loved trilogies in video-game history comes to a close.
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Nomolos: Storming the Catsle RetroZone (Gradual Games)2012Yes, the title is "[b][i]Catsle[/i][/b]" not "[b][i]Castle[/i][/b]". It is not a typo. That is the intended title. NESlabelminimizeminimize
Panic Space: Famimaga Disk Vol. 2  Tokuma Shoten1990 Famicom Disk Systemlabelimageminimize
Popeye  Nintendo1983
[169]***
[22]***
[66]***
[52]***
[52]***Now you're the King of Spinach in a battle for Olvie's love! Are you ready to climb ladders, jump landings, eat spinach and punch out Brutus, Seahag and the flying Bernard? Because that's what it takes to win Olive Oyl's hand in marriage. You'll score points by defeating your enemies and collecting the "love tokens" Olive drops from her window. The more you collect, the more points you'll score and the faster you'll win her love. But watch out. Around every corner lurks another jealous suitor. You'll have to think with your head as well as your heart to win this fast action love affair!***
[47]***UPC: 0-45496-63023-0 appears on some packages, but this is not a valid UPC code. It is most certainly a typo of the valid code 0-45496-63023-2 which appears on other packages.***Popeye and Brutus are at it again in this video contest for Olive Oyl's affection. As Popeye, you must battle the likes of Brutus and the Sea Hag while you race to collect all of the floating hearts that Olive tosses to you. Once you have Spinach power, Popeye can conquer all, but without it, watch out! [...] Olive throws things and Popeye has to pick them up while avoiding the attacks of Brutus, Seahag and Bernard. In round I, Olive throws hearts; in round II, musical notes; and in round III, letters of the alphabet. Try to pick them all up before they sink in the water.***Popeye was one of the launch games for the Famicom/NES system release in Japan. It's a well done conversion of Nintendo's own Popeye arcade game. The goal in each level is to catch all objects that Olive Oyl is throwing down (hearts, notes etc.), while at the same time avoid being catched by Bluto. Graphics are great for a game from 1983 and I still like the gameplay and the different design of each level.
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Predator  Activision;Pack-In-Video;Gradiente (KLON)1988Predator NES-PL-USA, UPC: 0-47875-70002-4, published 1989-04 by Activision in the USA. (Predator: Soon the Hunt Will begin).
プレデター (Predator) PAC-PL published 1988-03-10 by Pack-In-Video in Japan
Predator NES-PL-AUS published 1989 by Activision in Australia.

0-47875-42188-2 is actually the UPC for the Commodore 64 version (it has been removed from this entry).

The game has "Jungle Mode" and "Big Mode" offering two simular but different styles of gameplay. The Japanese version begins with Big Mode where as other versions begin in Jungle mode. (This lead to two entries at UVL at one time)
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Putt Putt Golf  Pack-In-Video1989 Famicom Disk Systemlabelimageminimize
Race America  Milton Bradley;Absolute Entertainment (Imagineering)1992UPC 0-18706-20893-4 is used extensively in relationship to the North American version this game and apparently no other products and is a valid code. However, all North American packages I've seen use 0-99451-72206-7***Corvette ZR-1 Challenge by Milton Bradley in 1991
NES-RB-US Race America by Absolute Entertainment, Inc. in 1992-05

A unique take for 8-bit racing. The view switches based on context. Players are put on the starting line in 3Dish side view. This is a drag race, there's potholes to avoid, the winner gets a bonus. After the dash from the standing start, they cars keep rolling and the view switches to third-person split screen. But, the upper split view takes a major portion of the screen. The big view, is for the leading character. The lower split view is for 2nd place. It is very small but other wise an identical camera to the larger view. Red's (Player 1) small view is attached to the left side of the screen while Blue's view is attached to the right. When Red and Blue are close to each other, the view switches again to overhead and they battle for the bigger 3rd person screen.

Races for both versions are City-to-city open road courses in North America and bystanders will have to be dodged. The cities are Boston, New York, Washington D.C., Cincinnati, Detroit, Chicago, Kansas City, Dallas, Denver, and Los Angeles. Each segment of the race ends at one of these cities (except Boston, where the race begins). There are turns and hills. Gas cans on the road need to be picked up, go slower than 100 MPH and run over it. A full tank lasts about 300 miles but varies slightly with fuel efficiency that depends on how the car is driven and the various hills and turns. All the drivers have identical cars but the AI is different. AJ Turbo is the hardest to beat.

Depending on what version you play, you'll be racing Corvettes (European version), Dodge Vipers (North America), or generic vehicles with made-up model numbers that strongly resemble the Corvette or Viper and have identical specs of said vehicles.

[b]Controls[/b]:
[size=120]↑[/size], shift up (must use clutch)
[size=120]↓[/size], shift down (must use clutch)
[size=120]←[/size], steer left (even during the drag race)
[size=120]→[/size], steer right (even during the drag race)
[b][size=60]NO BUTTONS[/size][/b], engage clutch
[b]A[/b], accelerate
[b]B[/b], brake
[b]Start[/b], pause
[b]Select[/b], not used?

Opponents (easiest first):
[list=1][*]Lance Slick
[*]Mike Linguini
[*]Derrick Stetson
[*]Ito Speedo
[*]Va-Va Vroom
[*]Pierre Sedan
[*]Hans Von Brakemann
[*]AJ Turbo[/list]

[spoiler=201 MPH cheat;close cheat]On the first title screen simultaneously hold A+B+SELECT and then hold START. A tone will indicate if you've activated the cheat[/spoiler]
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Racermate  Racermate1987A game that is controlled by the Computrainer exercise bike and handlebar controllers. It sold until 2000-11. While it was primarily an exercise tool, it did allow for two player racing. NESlabelminimizesubject
RacerMate Challenge II Racermate?I guess because [game=#172540]the original[/game] was not obscure enough. NESlabelminimizeminimize
Raid on Bungeling Bay  Brøderbund;Hudson Soft (Hudson Soft)1985On a tiny, remote planet, the evil Bungeling Empire is creating an awesome war machine. Civilization as we know it seems doomed. One faint hope remains. A single highly mobile raider might be able to carry out a surgical strike to the heart of The War Machine. Only a fighter pilot of enormous skill and courage could hope to neutralize all six Bungeling islands. Even as you strike at one island, robots repair the damage you've done, attacking again and again with a savage arsenal of destruction. Who could possibly succeed? Who else but you?
- Realistic helicraft controls
- 360° scrolling screen
- 5 increasing levels of challenge***No visual confirmation of UPC: 7-55030-01223-2***Start with your helicopter from an aircraft carrier and fly and destroy several factories located on islands. Defend yourself against missiles enemy aircraft and ground attacks. The overhead view graphics show the game's age, they are plain and undetailed. Gameplay on the other hand is complex enough to motivate for a few tries.
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Rockin' Kats  Atlus1991It's a Dance with Danger when Willy tries to rescue Jill!

The hippest cool Kat in New York, Willy, is hot on the tail of local crime boss, Mugsy. The fur's gonna fly 'cause Mugsy just cat-nabbed Willy's girl, Jill, and stashed her away. To find her, Willy has to face hoods on the streets of the Big Apple, duel desperados in the wild west, dog-fight Ace Pilots at 40,000 feet, and avoid being de-railed at an amusement park. But he's not called the Rockin' Kat for nothing, and when he starts break dancin' and body slammin' his enemies, make room on the dance floor!***Apparently this game is extremely difficult to find complete in Japan. Thus, few have access to the JAN code on the box.

Although many places claim 2-00016-73086-5 is the UPC of this game, this code is not valid for this product. 20001-6730865 is a random-weight variable-price (food) product code. 7-30865-20001-6 is the correct and visually verified UPC code.
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Roundball: 2 on 2 Challenge Mindscape (Mindscape;Park Place Productions)19921 player, 2 player, 3 players, or 4 players simultaneous. 1 player can play against the computer 1-on-1 or 2-on-2. 2 Players can play against each other 1-on-1 or 2-on-2. 2 Players can player against the computer 2-on-2. 3 or 4 players must play the other 2 in 2-on-2 games.
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