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name arrow_downwardpublisher(developer)yearauthor(s)
Ancient Domains Of Mystery  author1994Thomas Biskup
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Avalon MiG Designs (MiG Outpost)1998 labelimageminimize
Azrael's Tear Mindscape (Intelligent Games)1996 labelimageminimize
Baldur's Gate: Edition spéciale  Interplay Productions1998 labelminimizeminimize
Beneath Apple Manor Quality Software1983Don Worth
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Betrayal at Krondor Sierra (Dynamix)1993 labelimageminimize
Blackthorne  Interplay Productions (Blizzard Entertainment)1994 labelimageminimize
Boulder Dash First Star Software1984 labelimageminimize
Cadaver Renegade Software;Image Works;Ubi Soft (The Bitmap Brothers)1991 labelimagesubject
Cavewars  Avalon Hill (Broken Arrow Entertainment)1997Richard Kim
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Clive Barker's Nightbreed: The Action Game  Ocean (Impact Software)1990Clive Barker
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Deep II: The Center of the Earth ALO-Software1993 labelminimizeminimize
Descent To Undermountain  Interplay (Dragon Play)1997 labelimageminimize
Diamond Digger  Keypunch Software;Apogee1986 labelimageminimize
Dig Dug  Atari1983 labelimageminimize
Digger author1992Harald Winkler
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Dungeon Keeper Electronic Arts (Bullfrog Productions)1997Peter Molyneux (designer)
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Dungeon Master FTL Software1992Doug Bell
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Escape  May-Be Soft1996 labelminimizeminimize
Eye of the Beholder SSI (Westwood Studios)1991Aaron Powell (art)
Aaron Powell (graphics)
Alan Marenco (playtester)
American Lithographers
Andrrignaud (manual)
Andrrignaud (playtester)
Bill Stokes (game design)
Bill Stokes (level programmer)
Bill Stokes (amiga programmer)
Brett W. Sperry (director)
Brett W. Sperry (original concept)
Brett W. Sperry (story)
Brett W. Sperry (game design)
Brian Lowe (playtester)
Chris Warshauer (playtester)
Cyrus G. Harris (playtester)
Dan Cermak (producer)
David A. Lucca (game development support)
David Boudreau of Louis Saekow Design (art)
David Boudreau of Louis Saekow Design (graphic design)
David Boudreau of Louis Saekow Design (dtp)
Dwight Okahara (sound fx)
Eileen Matsumi (manual)
Eydie Laramore (game designer)
Eydie Laramore (writer)
Frank Klepacki (music)
George MacDonald (producer)
George MacDonald (manual)
George MacDonald (game development)
Glen Cureton (playtester)
Glenn Sperry (playtester)
Inc (special ibm testing)
Inc (printing)
James Young (playtester)
Jason Ray (playtester)
Jeff Shotwell (playtester)
Joe Bostic (additional programming)
Joe Bostic (game design)
John C. Boockholdt (playtester)
John Kirk (playtester)
Joseph B. Hewitt IV (art)
Joseph B. Hewitt IV (graphics)
Kirk Nichols (art)
Kirk Nichols (graphic design)
Kirk Nichols (dtp)
Kirk Nichols (pre-press production)
Larry S. Webber (playtester)
Marc Cram (writer)
Mark Hall (playtester)
Matt Collins (playtester)
Michael Gilmartin (playtester)
Misc
Nicholas Beliaeff (game developer)
Paul S. Mudra (game design)
Paul S. Mudra (music)
Paul S. Mudra (sound fx)
Peter Gascoyne (art)
Peter Gascoyne (graphic design)
Peter Gascoyne (dtp)
Phil Alne (playtester)
Phillip W. Gorrow (original concept)
Phillip W. Gorrow (original programmer)
Phillip W. Gorrow (story)
Phillip W. Gorrow (lead programmer)
Phillip W. Gorrow (game design)
Ray Garcia (pre-press production)
Ren Olsen (art)
Ren Olsen (graphics)
Richard Wilson (manual)
Rick Parks (art)
Rick Parks (graphics)
Robert Lupo (playtester)
Scott Zielinski (playtester)
SSI
Top Star Computing Services
Westwood Associates
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Heirs to Skull Crag  SSI (MicroMagic;SSI)1993Al Brown (documentation)
Annette Khartabil (german documentation translation)
Banta ISG[company] (printing)
Bill Sloan (design)
Bill Sloan (programming)
Bill Sloan (documentation)
Bret Berry (producer)
Brian Lowe (playtesting)
Carol Tanguay (additional graphics)
Carol Tanguay (artwor)
Christoph Schmitz (project leader)
Clyde Caldwell (cover art)
Cyrus G. Harris (playtesting)
David Blake (programming)
David Boudreau (packaging)
David Govett (music)
Eileen Matsumi (documentation)
Emma Tailleir (design)
Emma Tailleir (playtesting)
Eric Halloran (graphics)
Eric Halloran (artwork)
Forrest Elam (playtesting)
George Alistair Sanger (music)
Herb Perez (graphics)
Herb Perez (artwork)
James Young (associate producer)
Jason Linhart (lead design)
Jason Linhart (programming)
Jason Linhart (director)
John Ratcliffe (ibm digital sound driver)
Jörgen Schlegel (design support)
Joshua M. Cloud (playtesting)
Kiri Naiman (level design)
Kiri Naiman (scenario design)
Kiri Naiman (documentation)
Kristin Dodt (coordination)
Kym Goyer (documentation)
Leedara Sears (packaging)
Markus Ludolf (german documentation translation)
Nils Bote (quality assurance)
Oliver Dannat (design support)
Sandy Sturtevant (support)
Tao Rodriguez-Seeger (design)
Tao Rodriguez-Seeger (playtesting)
Thomas A. MacMahon (design)
Thomas A. MacMahon (playtesting)
Wayne Horgan (design)
Wayne Horgan (playtesting)
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Horror Zombies from the Crypt Millennium Interactive (Astral Software)1991 labelimageminimize
Jenny of the Prairie Addison-Wesley Publishing1985 labelimageminimize
Journey to the Center of the Earth  Chip1988 labelimageminimize
Lands of Lore: Guardians of Destiny  Virgin Interactive (Westwood Studios)1997 labelimageminimize
Legends of Valour U.S. Gold;SSI (Synthetic Dimensions)1992 labelimageminimize
Manic Miner Alchemist Research1997 labelminimizeminimize
Megaboulder author1990Richard Schabath
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Menzoberranzan SSI (Dreamforge Intertainment)1994John McGirk IV
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Mine Bombers Skitso Productions1996 labelimagesubject
Miner FrodoSoft1987 labelimageminimize
Miner VGA FrodoSoft1989Harrell W. Stiles
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Mines author2006James L. Dean (author)
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Montezuma's Revenge BCI Software1984 labelimageminimize
Nahlakh Proudfoot Games1994Dorothy Chou
Tom Proudfoot
Trevor Pering
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Pitfall II: Lost Caverns Activision1984 labelimageminimize
Reaping the Dungeon  Frontline Software1993Ron Heuse
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Red Crystal  Quantum Quality Productions1993 labelminimizeminimize
Robot Odyssey I: Escape from Robotropolis  The Learning Company1985Andy Stadler (title animator)
Batya Friedman (tutorial designers)
Batya Friedman (manual writer)
Carol Dilfer (kid council)
Carol Dilfer (testing)
Chip Lange (kid council)
Chip Lange (testing)
Chris Mullins (production manager)
Cindy Grimm (kid council)
Cindy Grimm (testing)
Cori Grimm (game graphics)
Ed Bogas (musician)
Gil Morales (title graphics)
Gil Morales (manual graphics)
Janet Joers (editor)
Jenny Gordon (kid council)
Jenny Gordon (testing)
Karen Frankel (kid council)
Karen Frankel (testing)
Kid Council (testing)
Leslie Grimm (co-author)
Leslie Grimm (director)
Mike Wallace (co-author)
Mike Wallace (lab designer)
Mike Wallace (game designer)
Mike Wallace (tutorial designer)
Nicki Hou (game designer)
Pete Castro (game designer)
Pete Rowe (technical director)
Rick Levenson (game designer)
Rick Levenson (producer)
Sara Armstrong (kid council)
Sara Armstrong (testing)
Shaun Gordon (game designer)
Sidonie Weber (kid council)
Sidonie Weber (testing)
Sue Walworth (kid council)
Sue Walworth (testing)
Susan Dutcher (kid council)
Susan Dutcher (testing)
Susan Keyes (kid council)
Susan Keyes (testing)
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Rockford: The Arcade Game Mastertronic;Melbourne House (Synergistic Software)1988 labelimagesubject
Scorched Earth author1991Wendell Hicken
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Stonekeep Interplay (Interplay Productions)1995Anthony Bowren (3d rendering artists)
Arlene C. Somers (2d graphic artists)
Brian Luzietti (music)
Charles H. H. Weidman III (2d graphic artists)
Cheryl Austin (2d graphic artists)
Chris Christensen (programmer)
Christian Taylor (designer)
David A. Mosher (2d graphic artists)
Helena Wickberg (2d graphic artists)
Jason D. Anderson (3d rendering artists)
Jayesh J. Patel (programmer)
Jesse Reynolds (programmer)
Jim Gardner (programmer)
John Philip Britt (programmer)
Kevin Beardslee (3d rendering artists)
Kevin W. Bass (programmer)
Leonard Boyarsky (2d graphic artists)
LoQuan Seh (programmer)
Michael Bernstein (programmer)
Nick Kesting (programmer)
Peter Oliphant (programmer)
Spencer Kipe (art director)
Spencer Kipe (2d graphic artists)
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Swords of Glass Keypunch Software1986 labelimageminimize
Teenage Mutant Hero Turtles: The Coin-Op!  Image Works (Probe Software)1992 labelimagesubject
Teenage Mutant Ninja Turtles  Ultra Games;Image Works (Unlimited Software)1990 labelimageminimize
The Dark Heart of Uukrul Brøderbund (Digital Studios)1990 labelimageminimize
The Goonies Friends Software1995 labelimageminimize
The Legend of Kyrandia  Virgin (Westwood)1992 labelimageminimize
The Summoning SSI;Softgold Computerspiele (Event Horizon Software)1992Al Brown (editor)
André Vrignaud (editor)
Banta ISG (printing)
Chris Straka (conceptual design)
Chris Straka (creative design)
Chris Straka (manual writer)
Chris Straka (interaction writer)
Chris Warshauer (playtester)
Christina Watson (playtester)
Davis A. Lucca (associate)
Ed Puskar (music)
Eileen Matsumi (editor)
Event Horizon Software
Frank Schurter (art)
Frank Schurter (graphics)
Inc:
Inc:
James Namestka (producer)
Jane Yeager (art)
Jane Yeager (graphics)
John C. Boockholdt (playtester)
John Kirk (playtester)
Kurt Brown (additional music)
Kym Goyer (test support)
Louis Saekow Desiḡn (art)
Louis Saekow Desiḡn (graphic design)
Louis Saekow Desiḡn (dtp)
Louis Saekow Desiḡn (pre-press production)
Nicholas Beliaeff (producer)
Producer)
Scot Noel (story author)
Scot Noel (short story 'an enemy of dreams')
Strategic Simulations
Thomas Holmes (ibm lead programmer)
Thomas Holmes (conceptual design)
Thomas Holmes (creative design)
Thomas Holmes (sound effects)
Timothy Michaels (additional programming)
Tony Mollick (additional music)
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Ultima IV: Quest of the Avatar  Origin (Origin Systems)1985James Van Artsdalen (port)
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