showing 26 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Thief: The Dark Project (Thief: o Projeto Negro;Dark Project : La Guilde des Voleurs;Dark Project: Der Meisterdieb;The Dark Project;Dark Camelot) | Eidos (Looking Glass Studios) | 1998 | Stephen Russell (voice actor) | labelimagesubject |
Thief Gold (Dark Project - Der Meisterdieb: Directors Cut Premier Collection) | Eidos (Looking Glass Studios) | 1999 | labelimagesubject | |
Thief II: The Metal Age (Thief 2;Dark Project II: The Metal Age;Dark Project II: L'Age de Métal) | Eidos (Looking Glass Studios) | 2000 | labelimageminimize | |
Gothic (Готика) | Egmont Interactive;Xicat Interactive (Piranha Bytes) | 2001 | Alex Brüggemann (management) Alex Brüggemann (game design) Alex Brüggemann (character animations) André Hotz (character animations) André Hotz (intro) André Hotz (cutscene rendering) André Schrieber (additional programming) Andrzej Ruszczynski (voice recording) Anja Riehl (additional 2d graphics) Art Vedder (voice actor) Bert Speckels (programming) Björn Pankratz (additional game design) Björn Pankratz (administration programming) Björn Pankratz (additional sound effects) Björn Pankratz (lead qa) Bodo Henkel (voice actor) Carsten Edenfeld (programming) Carsten Kißlat (story design support) Christian Wewerker (voice actor) Claus Wohlgemuth (illustrations) Clemens Schmitz (ai scripting) Corinna Viel (voice recording) Dennis Lüsebrink (additional programming) Dieter Hildebrandt (engine programmer) Dieter Hildebrandt (lead programmer) Dieter Kling (voice actor) Florian Jacobi (story design support) Folko Streese (additional texturing) Frank Kahlfuss (additional 2d graphics) Hans-Jörg Karrenbrock (voice actor) Helge Heynold (voice actor) Helmut Winkelmann (voice actor) Holger Beisheim (tool programming) Horst Dworczak (additional game design) Horst Dworczak (lead artist) Joachim Pütz (voice actor) Jochen Peketz (ai scripting) Johannes Steck (voice actor) Jörg Bütow (story design support) Jürgen Alban (motion capture actor) Jürgen Bilstein (additional animations) Kai Rosenkranz (tool programming) Kai Rosenkranz (music) Kai Rosenkranz (sound effects) Kai Rosenkranz (visual special effects) Kai Rosenkranz (web design) Klaus Bauer (voice actor) Kritzelkratz 3000 (additional animations) Kurt Pelzer (additional programming) Laurenz Nolting (motion capture actor) Manuel Moos (additional programming) Marco Rademacher (sound effects) Marina Korin (motion capture actor) Mario Röske (modeling) Markus Kark (character modeling) Markus Kark (texturing) Markus Kark (character animations) Markus Kark (intro) Markus Kark (cutscene rendering) Markus Plewa (additional animations) Markus Plewa (intro) Markus Plewa (cutscene rendering) Martin Schäfer (voice recording) Martin Schäfer (voice actor) Mattias Filler (story) Mattias Filler (dialogues) Mattias Filler (missions) Mattias Filler (qa) Michael Deckner (voice actor) Michael Hoge (management) Michael Hoge (game design) Michael Hoge (art direction) Michael Hoge (story) Michael Hoge (dialogues) Michael Hoge (missions) Michael Hoge (ai scripting) Michael Rüve (technical support) Navid Vahdat (story design support) Pete Knorr (voice actor) Peter Heusch (voice actor) Peter Sabath (tool programming) Pit Krüger (voice actor) Ralf Marczinczik (illustrations) Roman Keskenti (additional programming) Sascha Henrichs (modeling) Stefan Kalveram (story design support) Stefan Kalveram (qa) Stefan Nyul (management) Stefan Nyul (game design) Stefan Nyul (story) Stefan Nyul (dialogues) Stefan Nyul (missions) Stefan Nyul (ai scripting) Steffen Rühl (story design support) Tobias Franz (2d artist) Tom Putzki (game design) Tom Putzki (marketing) Tom Putzki (pr) Torsten Dinkheller (2d artist) Torsten Dinkheller (marketing) Torsten Dinkheller (pr) Torsten Dinkheller (web design) Torsten Feld (story design support) Ulf Wohlers (programming) Uwe Kaschel (voice actor) Uwe Meier (character modeling) Uwe Meier (texturing) Vadim Pietrzynski (additional texturing) Vadim Pietrzynski (additional animations) Willy Rosenkranz (additional music) Willy Rosenkranz (recording) Zoey Hendley (voice actor) | labelimagesubject |
Mafia | Gathering of Developers;Take 2 Interactive (Illusion Softworks) | 2002 | labelimagesubject | |
Divine Divinity (Divinity: The Sword of Lies) | cdv Software Entertainment;Hit Interactive (Larian Studios) | 2002 | labelimagesubject | |
Gothic 2 (哥特王朝II;Готика II) | JoWood Productions (Piranha Bytes) | 2002 | labelimagesubject | |
Gothic 2: The Night of the Raven (Готика 2: Ночь Ворона;Gothic II: Noc Kruka;Gothic II: Die Nacht des Raben;Gothic II) | JoWooD Productions (Piranha Bytes) | 2003 | labelimagesubject | |
Thief: Deadly Shadows (Thief 3;神偷:死亡阴影;Thief 3: Zlowieszcze Cienie;Dark Project: Deadly Shadows;TDS) | Eidos (Ion Storm) | 2004 | Jordan Thomas Randy Smith | labelimagesubject |
Thief 2X: Shadows of the Metal Age | Dark Engineering Guild | 2005 | labelminimizesubject | |
Gothic 3 (哥特王朝3;Готика 3) | JoWooD Productions;Deep Silver;Aspyr Media (Piranha Bytes) | 2006 | labelimagesubject | |
S.T.A.L.K.E.R.: Shadow of Chernobyl (SSOC;Stalker;S.T.A.L.K.E.R.: Cień Czarnobyla) | THQ;GSC World Publishing (GSC Game World) | 2007 | labelimagesubject | |
Assassin's Creed (Assassin's Creed: Director's Cut;AC) | Ubisoft Entertainment (Ubisoft Montreal) | 2008 | Jesper Kyd (music composer) | labelimagesubject |
S.T.A.L.K.E.R.: Clear Sky (SCS;STALKER: Clear Sky) | GSC World Publishing;Deep Silver (GSC Game World) | 2008 | labelimageminimize | |
Risen | Deep Silver (Piranha Bytes) | 2009 | Rhianna Pratchett (co-writer) | labelimagesubject |
S.T.A.L.K.E.R.: Call of Pripyat (SCOP;Stalker: Call of Pripyat;S.T.A.L.K.E.R: Zew Prypeci;S.T.A.L.K.E.R.: Зов Припяти;S.T.A.L.K.E.R.: Zov Pripyati) | GSC World Publishing;Deep Silver (GSC Game World) | 2009 | labelimagesubject | |
The Saboteur | Electronic Arts (Pandemic Studios) | 2009 | labelimagesubject | |
Mafia II (Mafia 2) | 2K Games (2K Czech) | 2010 | labelimagesubject | |
Fallout: New Vegas (Fo:NV;FoNV;FNV) | Bethesda Softworks (Obsidian Entertainment) | 2010 | labelimagesubject | |
Hitman: Absolution (Hitman 5;HMA) | Square Enix (IO Interactive) | 2012 | labelimagesubject | |
Risen 3: Titan Lords (Risen 3: Władcy Tytanów) | Deep Silver (Piranha Bytes) | 2014 | labelimagesubject | |
Raven's Cry | TopWare Interactive (Reality Pump) | 2015 | labelminimizeminimize | |
Satellite Reign | 5 Lives Studios | 2015 | Mike Diskett (designer) | labelminimizeminimize |
Dragon's Dogma: Dark Arisen | Capcom | 2016 | labelimageminimize | |
Dishonored 2 | Bethesda Softworks (Arkane Studios) | 2016 | labelimageminimize | |
Metro Exodus | Deep Silver (4A Games) | 2019 | Dmitry Glukhovsky (writer) | labelimageminimize |