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namepublisher(developer)year arrow_downwardtagsdescription
Entropia Universe  Mindark PE2003 aliens cryengine2 directx9 free free2play future gamebryoengine genderchoice ingameadvertising mentoring microtransactions mmog monsters otherworld protagonistdesigning protagonistdesigning-body protagonistdesigning-face robots Mindark licensed CryEngine2 in 2007 for Entropia Universe, but they seem to be still in the process of adjusting it to run the old game world.***[b]gender choice[/b] — IIRC, this is limited to gender which you chose when you created your account (not with each individual character you make), so you're stuck with that gender with each account. However this was years ago when I last tested the game so I can't be too certain the limitation is still in effect.***[b]Minimum:[/b]
* Windows XP
* 1.7 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM.
* GeForce 6000 or Radeon R300 GPU
* 3 GB HD space
* Broadband internet connection

[b]Recommended:[/b]
* 2.8 GHz Pentium IV or Athlon XP CPU
* 1 GB RAM.
* GeForce 7600 or Radeon R520 GPU
[Mindark]
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EVE Online  CCP Games;CDC Games (CCP Games)2003 afterburner afterearth alphastrike autopilot backgroundprogress bink bountyhunting bountyplacing capacity-volume cargojettisoning characterbackground clansystem color-24bit color-32bit contracting corporatewarfare corpselooting cpplanguage damagedropoff damagetypes decomposing directx10 directx9 download dronebays enemyhealthdisplay energyregen energyshields energyweapons escapecapsule eve-universe excessivewaiting extraterrestrial factions freelancing future genderchoice grouping hdrlighting headtracking implants ingamebrowser inventory inventory-vehicles lightbloom limitedcapacity logitech-g19 manufacturing marketfluctuation megacorps minions mmog moderationbenefit mp3 naming naming-vehicles openpvp openworld optimalrange optionaltasks playereconomy playergoverned posthumans prospecting protagonistdesigning protagonistdesigning-face pve pvp pvpfocus pythonlanguage radialmenu randomdamage repairing resourceharvesting reverseengineering rockets rp-levelless sandbox screenshake shadermodel2 shadermodel3 shopping skillbasedeq space spacecraft spacecraft-large spacefaringage spacelanes stacsim stash targetlock targetlock-multi tasktracker trackir trading tutorial undirected vehiclecustomization warptravel waypoints widescreen win2k winvista winxp wreckage xp-idle [b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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EverQuest II  Ubisoft;Square Enix;Gamania (Sony Online Entertainment)2004 addons adv-undefined anuroids chemistry city clansystem classbased crafting decoupledresolution directx9 download dvd ectsaward emotes everquest felinoids free2play gelatinouscubes genderchoice gnolls group-super groupfocus halflings home humanoidanimals inorganics inventory jewelry licensechange logitech-g19 magic meleeweapons minigames mixedresolution mmog monsters murinoids opponentpowerdisplay owlbears protagonistdesigning publictransit pve pvp recallportal sauroids serious shadermodel1 sony-station subscription threatsystem undead uvl-missingimages walking weefolk willowisps win2k win98 winxp xp-deeds xp-exploration xp-kills [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space
* 56 Kbps internet connection***These are the expansions and their release dates for EQ2.

The Bloodline Chronicles (Mar 21, 2005)
The Splitpaw Saga (Jun 28, 2005)
Desert of Flames (Sep 13, 2005)
Kingdom of Sky (Feb 21, 2006)
The Fallen Dynasty (Jun 14, 2006)
Echoes of Faydwer (Nov 14, 2006)
Rise of Kunark (Nov 13, 2007)***[company=Sony Online Entertainment]Sony Online Entertainment[/company] was also publisher for this (as well as being its developer), but there was no space for it left after the three others.***Official site:
EverQuest II is a parallel online universe to the hugely successful gaming phenomenon EverQuest®. Featuring breathtaking graphics and a vast, beautiful game world to explore, EverQuest II sets new standards in graphical realism as players are immersed in the game's powerful epic storyline with thousands of players online.

Set 500 years after EverQuest, EverQuest II is a new and different game experience in a changed world marred by a fantastic, life-changing event. Players enter this world by creating their own unique character from 16 races and 48 classes, and using a powerful facial customization system for unprecedented player individuality.

Players will encounter hundreds of creatures as they travel across the majestic landscape of rolling hills, barren deserts, dense forests and bustling cities. Thousands of new items, hundreds of new spells and unlimited adventures await all who enter the world of EverQuest II.
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Perfect World  Nival Online (Perfect World)2005 abilitycooldown adv-ptdistr adv-static aircontrol animals aspectratio-16-9 aspectratio-4-3 axes bludgeons bodyarmor bows caninoids circadiancycle clansystem classbased classbasedeq claws compass crafting crossbows draganddrop elves enchanting enemyhealthdisplay energyitems energyregen equipmentbased femaleprotagonist genderchoice giantbeetles giantinsects grouping healingitems healthregen healthregen-slow hudcustomization insectoids interrupting inventory itemdurability itemglow itemidentification jewelry jumping knives letterbox levelbasedeq loot-random loot-unexpected magic maleprotagonist map meleeweapons midairjumping mmog neutralnpcs nofalldamage objectiveindicator optionaltasks pickaxe plantcreatures polearms potions protagonistdesigning protagonistdesigning-body protagonistdesigning-face pve pvp quickkeys recallportal resting riding safezone shadermodel1 shapeshifting shopping skywhales slings sorcery specieschoice swords tasktracker teleporters uvl-techlimitation walking widescreen win2k winvista winxp xp-deeds xp-kills [b]Minimum:[/b]
* Windows 2000, XP, Vista or 7
* 1.5 GHz Pentium IV or Athlon 1500+ CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti4200 or Radeon 8500 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 2 GB RAM
* 14 GB HD space***China: Beijing Perfect World
Taiwan: GF Station
Vietnam: Quang Minh
Japan: MK-Style
Malaysia: Cubinet Interactive
Philippines: Level Up! Games
Brazil: Level Up! Games
South Korea: CJ Internet
United States: Perfect World Entertainment
Russia: Nival Online
Europe: Games-Masters Ltd.
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The Elder Scrolls IV: Oblivion  2K Games;Bethesda Softworks (Bethesda Game Studios)2006 1life achillesheelfoes actionadventure actionrpg adv-ptdistr adv-static alcohol amphitheatre ancientenemy arcanepunk arena aristocrats atlastmoment automap autosavepoints axes backstabbing ballistics beggars blackmarket blocking bludgeons bodyarmor books bows bribing capacity-weight castle cave charactercreation chargedattack chemistry cipherlang circadiancycle city clairvoyantpursuers cleargame containers corpselooting criminalactivity cultists customclass dark-limited demonicinvasion demons demons-other devotees difficulty difficulty-charscaling difficulty-ingame dimensionalbreach dimensionalportals dimensionaltravel disease display-1024x768 distortedvision divinemenace download driders dvd dynamicweather elderscrolls elementals elves enchanting enemyhealthdisplay enemyupgrade energyitems energyregen excavation extensible factions falldamage fame fantasyworld fasttravel felinoids fictionaluniverse fines forest gamebryoengine gameoftheyear genderchoice ghosts goblins guild havokphysics headswapping healing healingitems hell hellscape home humanoidanimals imprisonment inbuilttraps indicator-poi inherentright inorganics interactivedialogs interrupting inventory inventory-supplies investing itemdurability jewelry jumping knives knockdown lamp launcher lawenforcers limitedcapacity locationinfo lockpicking lockpicking-feedback loot-random loot-unexpected lutris magic mandateofheaven mcbestgameaward medieval meleeweapons mine minotaurs monastery mountain multilingual mystics necromancers neutralnpcs nochildren noheadbob nonlinear npcasphyxiation npcinventory npcschedules npcstrife obsoletedassets openclassing openworld optionaltasks orcs outlaws paperdoll persistentworld pickpocketing precursors privatemilitarycompanies projectilerecovery protagonistdesigning protagonistdesigning-face racechoice rats rodents roses-other ruins sauroids saveanywhere scavenging sciencefantasy screenshake secretsociety serious sewers shadermodel2 shields shopping shrine skeletons slowprojectiles soldiers sorcery soundcues specialagentprotagonist specieschoice spelldesigning splatter stamina statloss statuseffects stealing stealth stealthmode stunning subterranean summoning superalloy swimming swords tasktracker teleport temple temporarycompanions titlementioned titularlocale toxins trash trespassing trolls tutorial unarmedfighting undead underwaterdiving unicorns unknownpast unnecessarykilling unvoicedprotagonist ursines vagrants waiting walking waterwalk widescreen wildlife willowisps worldborder xp-literal zombies Oblivion is set during the Third Era, six years after the events of The Elder Scrolls III: Morrowind, although it is not a direct sequel to it or any other game. The game is set in Cyrodiil—a province of Tamriel, the continent on which all the games in the series have so far taken place.

The story begins with the player imprisoned in a cell for an unknown crime. Emperor Uriel Septim VII, accompanied by Imperial bodyguards known as the Blades, arrives in the prison, fleeing from assassins who have murdered the emperor's three sons and are now targeting him. The emperor and the Blades reveal that the player's jail cell contains a secret entrance to a part of the city's sewer that functions as an escape route. Pardoned by the emperor, the player follows the group into the sewer, where they come under attack by assassins. The blade captain is cut down during the fighting that ensues. Knowing he is destined to die by the hands of the assassins, Uriel Septim entrusts the player with the Amulet of Kings, worn by the Septim emperors of Tamriel, and orders the player to take it to a man named Jauffre, the grandmaster of the Blades, at Weynon Priory. Immediately afterward, one of the assassins kills the emperor. The player escapes the sewer and heads out into the open world of Cyrodiil.***
[100]***
[12]***[b]Add-ons:[/b] (DLC)
* Knights of the Nine
* Horse Armor
* Frostcrag
* Battlehorn Castle
* Mehrune's Razor
* Orrery
* Thieves' Den
* Vile Lair (Deepscorn Hollow)
* Spell Tomes

[i]Shivering Isles[/i] is also DLC but adds ~30 hours of gameplay and is considered an actual expansion rather than minor add-on.***[b]Performance optimization:[/b]
1) In [code]Oblivion.ini[/code] set [code]iMinGrassSize=130[/code] (default: 80), this makes grass more sparse (the grass is mostly CPU intensive).
2) Disable HDR and use only Bloom effect (HDR in Oblivion is very hackish anyway). In most other games HDR doesn't cause much performance issues nor looks as garish as it does in Oblivion.
3) In [code]Oblivion.ini[/code] set [code]bDSoundHWAcceleration=0[/code] (default: 1, eanbled) if sounds are strange.

Anything else is just choosing right quality vs speed trade-off with video settings.

[b]Crashes:[/b]
4) In case of random crashes, try running the game on single core.

[b]Other:[/b]
5) There are plenty of user made mods that make the game look prettier, but this is usually accomplished with higher polycount models and larger textures, so if you have trouble running the game as is, don't even dream of it. Not that the performance is any issue for hardware people are transitioning to now.***?? 2007? --- Game of the Year (GOTY) edition with [game=#161048]Shivering Isles[/game] and [game=#159888]Knights of the Nine[/game] expansions.
INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) --- GOTY edition, includes Knights of the Nine and the Shivering Isles expansions.***Oblivion, when it still wasn't out in the light, held my hopes of redeeming the errors done in Morrowind for the series, but woe it was not to be so. Oblivion is much like Morrowind, except they ruined the beast races' looks even more (though I kinda like it they chose not to use digitigrade legs for them instead of vainly trying to get them to work like they tried in Morrowind - it was a horrible sight if you don't know).

Anyways, Oblivion did have many improvements over Morrowind, the graphic mood isn't as happy as in Morrowind, but still needs work to reach what it was In Daggerfall to really suit my taste (Battlespire and Redguard had the mood right, too). The graphic side really had gained some improvement (mostly just tech eyecandy), except the land still looks like it's made of bent plastic like in Morrowind.

Unsurprisingly the AI seems to have received extremely little attention, with the opponents blindly rushing in at you or blasting from afar with little regard to tactics or anything else than to attack and.. well.. attack. The last time I saw AI this weak was in Serious Sam, but that game didn't really need it. Still, You'd have expected Oblivion to have something more advanced but no, it seems they ignored it completely.

It's also sad that they still rely on level-scaling the opponents to keep the "challenge" up, but that makes the world seem ridiculous since everything becomes tougher with you. So, in the end, you don't kick the ass out of those pesky rats any more easily then than you did when you just started out of the prison, which leaves room to question, what is the leveling there really for? It seems as if you leveling up means the world is becoming more and more dangerous simply because _you_ are becoming better (by around level 20 pretty much every bandit and God knows what is wearing full Daedric armour and weapons all enchanted to the brink with who knows what), raising curious questions about what your character really is to cause such grand change in the order of things.

Your actions still go largely unnoticed by others and have little impact on things that you can do, making one wonder what they really did for the series. The story goes on, the series gets better tech, but the gameplay stays the same crappy self from year to year.

If they ever decide to make fifth chapter, well... if it looks like nothing's changed from this for the better, then my hope for the series will be gone for good.***Game links:

[[link:http://www.tessource.net/ The Elder Scrolls Source (mods)]]
[[link:http://planetelderscrolls.gamespy.com/ Planet Elder Scrolls (mods)]]
[[link:http://timeslip.chorrol.com/obmm_download.html Oblivion Mod Manager]]
[[link:http://jorgeoscuro.googlepages.com/home Oscuro's Oblivion Overhaul]]
[[link:http://www.tescreens.be/oblivionmodwiki/index.php/Cosmetic_Compilation Cosmetic Compilation (mod for making better looking characters)]]
[[link:http://korana.elricm.com/eshme_bodies.htm Eshme's Bodies (better bodies)]]
[[link:http://btmod.beider.org/ BTmod (better UI)]]
[cjlee001]
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FIFA 07  EA Sports (Electronic Arts)2006 fifa fifa-series protagonistdesigning soccer labelimageminimize
Pro Evolution Soccer 6  Konami (KCET)2006 protagonistdesigning soccer winningeleven labelimageminimize
Neverwinter Nights 2  Atari (Obsidian Entertainment)2006 activepause adv-perks adv-ptdistr adv-static antivillain autoattack axes bards bludgeons bows capacity-slots charactercreation children city classbased crossbows demons derivedstatistics dicemechanics directx9 dnd dnd4e draganddrop drm dvd dwarves electronengine elves femaleprotagonist fieldpromotion forest forgottenrealms gamespy genderchoice halflings hitchance interactivedialogs inventory jewelry karma knives limitedcapacity lipsync lockbreaking lockpicking logitech-g19 magic magicfail maleprotagonist medieval meleeweapons metaabilities monsters mp-campaign mp-cooperative mp-rejoin necessaryevil netframework nwn orphanprotagonist polearms proprietarynetwork protagonistdesigning quickkeys racechoice ragtaggang randomchance randomdamage rating-esrb-t resting romance saveanywhere securom7 selfupdate serialkey serious shadermodel2 shadermodel3 shopping sorcery specieschoice starforce stealth subclassing swords taskqueuing tasktracker titularlocale truenames tutorial weefolk wetland [b]Adventure packs:[/b]
* Mysteries of Westgate (2008-01-25)***Dak'kon, companion of The Nameless One, from [game=Planescape: Torment]Planescape: Torment[/game] is mentioned as a Githzerai hero in the game.***Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms, defending it against one of the greatest threats of the age.

Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment's notice, the choice is yours. Choose your alignment, your allies, your companions, and how you want your character to develop... design the character you want, role-play the way you want, and carry the battle to the enemy.

The design aspects of Neverwinter Nights 2 don't stop there, however. Past the campaign included with the game itself, Neverwinter Nights 2 also gives you all the tools you need to build your own modules, campaigns, and adventures for your friends - move buildings, terrain, script encounters, write dialogues, create quests and items - everything you need to create an epic adventure of your own is included in the toolset for you and any other worldbuilder to use.

So if you are interested in adventure - or building adventures of your own - look no further. Neverwinter Nights 2 is on the horizon, and adventure awaits.
[Atari]***Neverwinter Nights 2 is the sequel to one of the best-selling and genre-defining role-playing games ever, set in the popular Dungeons & Dragons Forgotten Realms universe created by Wizards of the Coast.

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across the Realms have been rallied under the banner of a legendary evil. If left unchallenged, all of the North is doomed to fall under its power.

Even in this darkest hour, hope remains. A mysterious relic is borne to Neverwinter in the hands of a lone hero so that its secrets may be unlocked--secrets that carry the fate of all the North. So begins an epic tale of shattered alliances, noble acts, and dark deeds to be told across the Realms for generations to come.

Features:

* Use the completely rewritten, powerful Obsidian Neverwinter Nights 2 toolset to create your own adventures, share them with friends, or run them through your adventure directly as the Dungeon Master
* Play online with other gamers and enjoy limitless adventure
* Explore the Forgotten Realms in greater graphical splendor than ever before with a completely new, cutting-edge graphics system and an overland map
* Employ new spells, feats, and advanced prestige classes, based on the exciting Dungeons and Dragons 3.5 Edition rules
* Engage new subraces including Tiefling and Aasimar
* Recruit up to three companions to assist in your adventures; improved party control allows for more dynamic tactical decisions in combat and more personal interaction
* The player's stronghold is introduced; gamers start from less than nothing, recruit people along their journey to live in his home, and pledge themselves to his cause; gamers can build powerful strongholds and affect the outcome of their game
* Rediscover familiar locations and meet old friends from the Neverwinter Nights series
[?]***Russian release used StarForce v4 copy-protection, all the others used SecuROM v7.***Product Description from [[link:http://www.amazon.com Amazon.com]]:

Neverwinter Nights 2 returns you to the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. Emerge from the tiniest of villages into a sweeping tale of danger and war, chronicling your rise from a peasant to a full-fledged hero of the Realms. The story takes place several years after the original Neverwinter Nights, and reintroduces popular characters and NPCs in a new storyline with new challenges.
[cjlee001]
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The Elder Scrolls IV: Oblivion: Knights of the Nine  2K Games;Bethesda Softworks (Bethesda Game Studios)2006 adv-static ballistics bows circadiancycle difficulty-charscaling elderscrolls fantasyworld fictionaluniverse gamebryoengine genderchoice havokphysics knights lockpicking magic medieval meleeweapons nonlinear npcinventory openworld protagonistdesigning rating-esrb-m shadermodel2 sorcery spelldesigning stealing templar unvoicedprotagonist walking xp-literal This is actually on level of DLC, adding single (albeit large-ish) multi-part quest to Oblivion. Even Bethesda doesn't call it an expansion (Shivering Isles is the first and only one).

[b]How to start[/b]: Speak to the prophet preaching near the chapel in Anvil.***KOTN sets the player on a quest to find an armor of some long-dead holy knight or saint in this expansion. Starting with rumors of a prophet in Anvil, the player is given the quest to go on a pilgrimage to the wayshrines of the Nine Divines to gain guidance to the location of the armor. From there the player journeys across Cyrodiil dealing with the religion of the Nine and expressing their own faith to them until they've finally collected the set.

[spoiler=Evil characters?;Hide]There's really no room for evil characters in this expansion as it purely deals with the religious paladin type characters, and since it [i]does[/i] deal with religion that is quite real in the world of Elder Scrolls. So, there's no way an evil character could weasel their way through it (and what kind of evil character would agree to go on a goody-two-shoes kind of pilgrimage in the first place to possibly gain some vague notion where this armor of indeterminable value was located?). I doubt the Nine would allow such to pass the tests (an evil character might pass some which require choices based on info given by mortals, but these are choices they can happily do if it brings them closer to their goal instead of doing them because they're "good"). The gauntlets and the mace are perhaps the most obvious cases where an evil character would never progress (and it'd require metagaming anyway).[/spoiler]
I've yet to complete the quest myself, so this is all I could say of it. Still, it's clearly meant for those who want more of the paladin style stuff. And I have to repeat, I don't see how an evil character could be interested in even starting the quest. A bit like a "good" character wouldn't want to do the assassin's guild invitation quest (I dunno who I "murdered" to get it, but I don't recall killing anyone but those who attacked me first; unless backstabbing necromancers counts, but they aggro the moment they notice you).***INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) - GOTY edition***Of course there are dozens of player-made quest mods for Oblivion out there, but I believe this is the first official expansion mod.

I just finished KOTN and I must say that it was rather disappointing. The story is completely linear and doesn't give any options for evil characters. The quests are very typical go here, get this and go there, kill this types. *yawn* Well, at the very least, KOTN will give modders some new material to work with.
[cjlee001]
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The Elder Scrolls IV: Oblivion: The Shivering Isles  Bethesda Softworks (Bethesda Game Studios)2007 adv-static ballistics bows circadiancycle difficulty-charscaling elderscrolls fantasyworld fictionaluniverse gamebryoengine genderchoice havokphysics incarnateddivines lockpicking magic medieval meleeweapons nonlinear npcinventory openworld protagonistdesigning shadermodel2 sorcery spelldesigning stealing unvoicedprotagonist viciouscycle walking xp-literal [b]How to start[/b]: Find the door in middle of a lake. You should hear a rumor about it and get a map marker to find it.***INT 2009-06-16 on Steam, by Bethesda Softworks (lang: eng) - GOTY edition labelimageminimize
Lord of the Rings Online  Turbine;Midway Games;Codemasters (Turbine)2007 abilitycooldown achievements actionchaining adv-static animals archaicearth arda aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 auctions auras autorun axes barghests bartering bink bloodless bludgeons bodyarmor boreal bows circadiancycle city clansystem classbased classbasedeq clothing colorcodednpcs cooking corpselooting cpplanguage crafting crafting-jewelry criticalchance crossbows currency-split deathpenalty directx10 directx11 directx9 distortedvision dualwielding dualwielding-asymmetric dwarves dynamicweather earth elves enemyhealthdisplay energyregen eventlog facing falldamage fasttravel forest free free2play gems genderchoice giantspiders goblinoids goblins grouping halflings health-unusual healthregen highfantasy hitflash home humans incarnateddivines insectoids intangibleallies intangiblefoes interrupting itemdurability jewelry jumping knives knockback kynapse languagefilter levelbasedeq licensechange lightbloom logitech-g19 lotr lua magic magic-verbal magicrings mail map meleeweapons metaabilities microtransactions mmog musicalinstruments namegenerator objectiveindicator obsoletedassets openal opponentpowerdisplay optionaltasks orcs pando percussioninstruments pet plantcreatures polearms powernegation protagonistdesigning rating-esrb-t recallportal resourceharvesting resourceprocessing riding ruins rural shallowwater shieldbash shields shopping skillsharing slowbackpedal socialnetwork sorcery spears specieschoice stash stash-shared statuseffects stringinstruments stunning subscription summery summoning swimming swords taskfailure tasks-repeatable temperate town tracking trapping treants tutorial uchronia uvl-fantitle uvl-tiein vocalpowers voicechat vorbis walking weefolk wetland windinstruments wintery xml xp-deeds xp-kills Un mal plagio del WoW, y encima plagado de errores.
De nada sirve usar un mundo interesante si el juego no está a la altura.

3 de 10***Made free-to-play on 2010-09-06.

Subscription is possible. For differences between free and subscription, see here: [url]http://www.lotro.com/free.php[/url]***[b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 8500 GPU
* 7 GB HD space
* 56 kbps internet connection

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 10 GB HD space
* Broadband internet connection***A persistent world RPG with thousands of players. Based on the works of J.R.R. Tolkien and set in 'The 4th Age'. The developers have endeavored to portray Tolkien world as accurately as possible even to the point of implementing permanent death. However NPC and monster will almost never kill a player and player killers will suffer great consequences. Choice of race determines where a player starts in the game. Though not to full scale, the game world is huge and has countless dangers in between settlements. Races will be likely remain separated except for certain communities between them and rare fellowships that travel great distances, like the books.

Vivendi Universal Games and Turbin were developing Middle Earth Online for Sierra On-Line. Vivendi left the project. Sierra On-Line formed their Yosemite Entertainment division and transfered all their experienced artists to it. Sierra then had Yosemite Entertainment fire all its employees. Codemasters hired nearly all of Yosemite Entertainment's former employees. Turbin made a deal with Midway and Codemasters to publish this game. And finally, the name was changed.
[Zerothis]
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FIFA 08  Electronic Arts (EA Canada)2007 fifa fifa-series protagonistdesigning soccer labelimageminimize
Pro Evolution Soccer 2008  Konami2007 protagonistdesigning soccer winningeleven labelimageminimize
The You Testament author2008 4thwallbroken controllablehelplessness deadends genderchoice judeochristianmythology magic parentprotagonist protagonistdesigning soloproject titlementioned A what-if game where player takes the role of one of disciples of Jesus.

Author obviously has done very little research, did not care, or pointedly made the game inaccurate to both historical records and the bible of the depicted time, especially considering some Christian reviewers consider the game possibly heretical.
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Mass Effect  Microsoft Game Studios (BioWare;Demiurge Studios)2008 1life 2180s 22ndcentury aaa achievements addons adv-ptdistr aimassist aimmode aliens ambx ancientenemy antivillain apocalyptic aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles autosaves-periodic battleaura bodyarmor book bossbattles cacophonicvoice cassandradilemma charactercreation chargers chekhovsgun city classbased combatautoloot containers courtesans coversystem cpplanguage cyborgs damageovertime dataexport depthoffield dialog-keywords dialog-stance dialogwheel difficulty difficulty-ingame directx9 doors doubleentendres drm drm-activation dvd elevators eliteprotagonist encounters-popup encyclopedia energyshields epic eviloverlord extraterrestrial fallbackweapon fictionalelement firstcontact flyingjellyfish future genderchoice group group-leader group-subset hacking handguns healingitems heroprotagonist humanoids humansuperiority hypermobilefoes ineptveteran insectoids interactivedialogs interfacespoilers interplanetarytravel interstellartravel inventory isact itemgenerator itempickup-auto itempickup-global itempickup-instant jumppack lostcity machinecivilization magic-somatic map masseffect-series megastructure militantprotagonist militaryfiction mindcontrol minigames multipleendings multipleworlds multispeciesorganization nationalism naturalleader newgameplus novintfalcon objectiveindicator obsoletedassets openal openended overheating peopleresources perchararelations phlebotinum physx plantcreatures precisionrifles precursors prejudice prospecting protagonistdesigning protagonistdesigning-face psychics racism-speciesism radar ragtaggang redeemingbeatdown researchfacility restorepower robotmenace robots rogueai romance ruins saveanywhere scientists securom securompa selfcensorship sentientmachines sentientplants sequelhook sequence-timed serialkey serious sex sexindustry shadermodel3 shallowwater shieldregen shopping shotguns socketables sorcery spacecraft spacecraft-location spacefaringage spacelanes spaceopera spacestation specialagentprotagonist speciesequipment spiderbots starfishaliens stormtroopereffect subclassing suicideattackers tasktracker technomagic telescope thedestroyer toxins tutorial universallanguage unlikelysentients unlimitedammo unrealengine3 upgradesystem viciouscycle vorbis walkers walking weaponcustomization widescreen wintery xp-deeds xp-kills xp-progress xp-shared xp-shared-global Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.***
[100]***
[12]***Latest version: 1.02 (as of ?)
Version history:
* 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b]
* [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url]

[b]Non-free expansions:[/b]
* Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left.
[b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler]
[b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start.
[b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others.
[b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others
[b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD CPU
* 1 GB RAM (XP), 2 GB RAM (Vista)
* GPU w/ Shader Model 3.0
* GeForce 6800 or ATI X1300 XT
* 12 GB free HD space
* 1X DVD-ROM drive

[b]Recommended:[/b]
* 2.6+ GHz Intel or 2.4+ GHz AMD CPU
* 2 GB RAM
* ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27
EU 2008-06-05
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Summer Athletics dtp entertainment;Eidos Interactive (49 Games)2008 ballistics bows directx9 discusthrow download dvd genderchoice hammerthrow highjump javelinthrow longjump multisport olympic polevault protagonistdesigning rating-esrb-e shotput theora trackandfield triplejump vorbis widescreen 2009-04-02 on Steam***If you don't have a gamepad, don't touch this, mostly because it's designed for either the analog sticks or the other thumb keys.***[b]Sports:[/b]
* Swimming
* Diving
* Jumping — pole vault, long jump, triple jump, high jump
* Throwing — shot put, discus, hammer throw, javelin
* Running
* Archery
* Track cycling
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Spore EA Games (Maxis)2008 abilitycooldown acrossages activationlimit addons beamweapons biologicalsimulation circlingbirdies collective colonization creaturedesigning cropcircles dietchoice download drm drm-activation dvd enemyhealthdisplay evolution genderneutral giants godgame grandscale healthdrops hunger interplanetarytravel interstellartravel inversekinematics langbrazil-port langnorse legaldisputes lifesimulation loadingnonsense microorganisms multisequence namegenerator nohumans nonhumanprotagonist npcstrife openworld optionaltasks pentium4 persistentworld protagonistdesigning protagonistdesigning-body resourceharvesting seamlessworld securom securom7 securompa serialkey shadermodel2 spacecraft speciesuplift spheroidworld spore-series steampowered targetlock timlangdell trading ugc videorecording warptravel widescreen winvista winxp worldscale-larger worldscale-smaller youtube
[100]***
[12]***2011-08-27. Just found a copy of this at a Goodwill store where everything is overpriced (ie: Police Quest disk only in damaged box, $29.99). Spore is the cheepest game here, marked "SUCKS! $0.03"***[b]Add-on packs:[/b]
* Creepy & Cute Parts (2008-11-?)
ISBN:0-7845-4656-8
UPC: 014633190762

[b]Expansions:[/b]
* Galactic Adventures (2009-03-?)

The [i]Spore Creature Creator[/i] was released as standalone product in [i]2008-06[/i] for people to populate the [i]Sporepedia[/i] with (this turned out to be huge success). The creature creator is not a game in itself, but only the part that allows creating the creatures (like the name implies). Released as both free (with only fourth of the body parts available) and commercial version, the latter allowed people to get a discount on the final game when it got released.***[b]2008-06-25[/b] — "More than one million wild and wonderful lifeforms created using the Spore Creature Creator in the first week."
[Maxis]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.0 GHz P4 or equivalent CPU
* 512 MB RAM (768 MB for Vista)
* A 128 MB VRAM
* GPU w/ Shader Model 2.0 support
* 6 GB free HD space

For computers using built-in graphics chipsets:
* Intel 945GM or better GPU
* 2.6 GHz Pentium D CPU, 1.8 GHz Core 2 Duo or equivalent CPU
* 768 MB RAM***From the mind of Will Wright, the creator of The Sims, comes SPORE , an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

* Tide Pool Phase
Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level.

* Creature Phase
Venture onto land and help your creature learn and evolve with forays away from your nest. The only way to grow is by taking chances!

* Tribal Phase
Instead of controlling an individual creature, you are now caring for an entire tribe. Give them tools and guide their interactions as you upgrade their state of existence.

* Civilization Phase
Once your city is established, your creatures begin seeking out and interacting with other cultures. Make contact with an olive branch or a war cry. The goal for your creatures is to conquer the planet.

* Space Phase
The time has come to move on to other worlds in your solar system. Make contact, colonise, or terraform, then venture further to find other solar systems. A 'mission' structure provides new goals in your quest for galactic dominance.
[EA]
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Mount & Blade  Paradox Interactive (TaleWorlds Entertainment)2008 accuracy-motion adventurerprotagonist axes ballistics blocking blocking-sectors bludgeons bows castle charactercreation compatiblewine crossbows demo directx7 directx9 download dynamicaccuracy encounters-random fmod genderchoice inventory jumping lutris magneticshoulders medieval meleesim meleeweapons minions morale mountandblade mountedcombat naturalistic nonlinear openworld optionaltasks outlaws persistentworld polearms protagonistdesigning protagonistdesigning-face protagonistnaming randomdamage riding sandbox selfupdate serialkey serious shields shopping speedbuildup speedcontrol swords thrownweapons town upkeep vorbis walking widescreen win2k win98 wintery winvista winxp xml xp-literal The demo/trial caps your level at 7, otherwise it seems to be the same as the full game.***[b]Minimum:[/b]
* Windows 98, ME, 2000, XP or Vista
* 512 MB RAM
* 32 MB VRAM
* 700 MB HD space
[?]***Calradia is a land at war, a land offering great riches and even greater dangers to the adventurers and mercenaries that flock to shed their blood on its soil. With unerring courage and a strong sword, an unknown stranger can make a name as a warrior. Raise a band of hardened soldiers, become the lord of several towns and castles, and perhaps one day you may wield the power to depose kings and crown new ones at a whim.

Features:

* Free-form sandbox gameplay. You are free to go anywhere and do anything you choose in a world that has more than a hundred unique locations, including villages, castles and towns.
* Unique horseback combat. You are able to attack your enemies on your horse, whether you're swinging a sword, holding a lance or unleashing arrows.
* Highly advanced, sophisticated and intuitive sword-fighting system.
* Fight on horseback and on foot using an expansive variety of medieval weapons, each with their own unique characteristics, strengths and weaknesses.
* Be anything from a lonesome adventurer to a commander of armies or an owner of villages, castles or towns.
* Freedom to interact with hundreds of characters, including kings, lords, ladies, commoners as well as heroes you can take on as companions, each with their own personality.
[?]***Open betas started in 2005.
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Fallout 3  Bethesda Softworks (Bethesda Game Studios)2008 1life 23rdcentury abnormalammo achievements achievements-public actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons burning cannibalism capacity-stacks capacity-weight captives cave censored charactercreation chekhovsgun children circadiancycle city city-washington-dc classless consequences cpplanguage crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld depthoffield devconsole diaries difficulty difficulty-ingame dingy directx9 disarming discrimination disproportionateretribution doors download drm druggies drugs dualism dvd earth energyweapons fakenames fallout fasttravel firearms fistloads flamethrowers flammablegas friendlyfire future gadgetweapons gamebryoengine gameoftheyear genderchoice ghouls giantants gianthumanoids giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking handguns healthregen hiddenvillage home humanexperiments humanoidanimals ignoredcompanions improvisedweapons indicator-poi indicator-threat injuries interactivedialogs inventory isolationists itemdurability jumping karma knives laserweapons letterbox levelcap leveleditor library limitedcapacity locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns malfunctioning maneaters mcbestgameaward meleeweapons mines modsupport moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns netframework neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face protagonistredesigning radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual repairing retrofuture robots rockets rogueai rotaryguns ruinedworld ruins sauroids saveanywhere scientists scorpions search securom7 sentientmachines shantytown shopping sidetracked slavery slowmotion splatter starforce stealing stealth stealthmode stupidevil submachineguns subway supermode swimming swords tasktracker teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland widescreen winvista winxp A spin and rebirth of the saga, brings back a desolate atmosphere but in FPS-packed-action; neverless, the VATS compensates incredibly for the turn-system action.
Sadly, the story empowers epicness over good story, with immortal characters an black/white characters in general (there are exceptions)
But is important for being the predecessor of Fallout: New Vegas, who is better in every way possible and retakes the old developers of Fallout 1 and 2.

8 de 10***[b]Non-free add-ons:[/b] (DLC)
* [url=http://fallout.bethsoft.com/eng/info/opanc.html]Operation: Anchorage[/url] (2009-01-27)
* [url=http://fallout.bethsoft.com/eng/info/thepitt.html]The Pitt[/url] (2009-03-24)
* Broken Steel (2009-05-05)
* Point Lookout (2009-06-23)
* Mothership Zeta (2009-07-29?)

Available only through the Microsoft LIVE service (for both Windows and X360). GOTY edition of the game comes with all five DLCs included.***Bethesda decided, without anyone asking them to (or being required to do so by anything), to censor the Japanese release. This includes changes such as removing NPC Burke from the Power of the Atom side-quest and the option to detonate the a-bomb in the city of Megaton.

Kotaku: [url]http://kotaku.com/5082637/bethesda-censors-fallout-3-for-japan[/url]
Bethesda: [url]http://www.bethsoft.com/jpn/news/20081110a.html[/url]***Latest version: 1.1.0.35 (as of 2009-01-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 1GB RAM (2 GB for Vista)
* 2.4 Ghz Pentium IV CPU
* 256 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM***[b]active pause[/b] — VATS functions like active pause even if it isn't [i]exactly[/i] that; using the PipBoy also effectively pauses the game.
[b]cannibalism[/b] — you meet current and "former" cannibals and can become one yourself by picking the "cannibal" perk.
[b]auto-regen[/b] — there are at least two perks that give this under certain conditions, normally not present.
[b]growing protagonist[/b] — goes through from birth to ages of 1, 10, 16 and 19. This effectively covers character creation completely and offers some backstory.
[b]slavery[/b] — besides being somewhat common topic, player can also partake in this activity by stunning and collaring people (the collar will cause the slave's head to explode if they try to escape).

[b]variable ending[/b] — the ending is constructed of 3 things: karma and two choices near the end that form total of around 10 "unique" endings (if minor details are ignored) constructed out of 28 video segments (see breakdown at [url=http://fallout.wikia.com/wiki/Fallout_3_endings]Fallout wiki[/url]). Only around 4 endings if you play them out in very archetypical manner.

[b]thx-1138[/b] — the number is encountered at least in [i]The Republic of Dave[/i], unconfirmed reference.***Project started in 2004***Description:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation.

Story:

Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Key Features:

* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.
* Blast ‘Em Away With V.A.T.S.! – Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation.
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant's face.
[Bethesda]
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Neverwinter Nights 2: Storm of Zehir  Atari (Obsidian Entertainment)2008 activepause adv-perks adv-ptdistr adv-static autoattack bards charactercreation classbased derivedstatistics dicemechanics directx9 dnd dnd4e dvd electronengine femaleprotagonist forgottenrealms genderchoice hitchance interactivedialogs inventory jewelry karma magic magicfail maleprotagonist medieval mp-rejoin netframework nwn proprietarynetwork protagonistdesigning ragtaggang randomchance randomdamage rating-esrb-t resting saveanywhere selfupdate serialkey shadermodel2 shadermodel3 shopping sorcery subclassing winvista winxp [b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* Radeon X700 or GeForce 6800 GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Pentium D 805 or Athlon X2 3800+ CPU
* 2 GB RAM
* 512 MB VRAM
* Radeon X1950 or GeForce 8800 GPU
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Aion: Tower of Eternity  NCsoft (NCsoft Seoul)2008 angels barghests colorful cooking crafting cryengine demons download flying genderchoice giantmonsters hollowworld languagefilter magic meleeweapons mmog monsters protagonistdesigning socketables sorcery unconvincingarmor KR 2008-11-25
CH 2009-04
JP 2009-06-26 as boxed?, by E-Frontier ; titled "Tower of Aion["
US 2009-09-22 as boxed, by NCsoft (lang: eng, fre, ger)
US 2009-09-22 on Steam, by NCsoft (lang: eng, fre, ger)
AU 2009-09-23 as boxed, by NCsoft
EU 2009-09-25 as boxed, by NCsoft
EU 2009-09-25 on Steam, by NCsoft (lang: eng, fre, ger)***[i]Aion[/i]™ is a visually stunning massively multiplayer online role-playing game (MMORPG), where you ascend to divinity and fight in a celestial war. Wield divine powers to bring deliverance to your people and restore balance to a world shattered by cataclysm. Prepare yourself for power and privilege in an epic online adventure you'll take with thousands of other players and spread your wings to claim your rightful place among the immortal legions of Atreia!

Welcome to the glory of [i]Aion: The Tower of Eternity[/i]!

* [b]Fight[/b] for the radiant, luminous [b]Elyos[/b] or the grim, foreboding [b]Asmodians[/b] in a massive celestial war raging all around you.
* [b]Soar above the world[/b] and fight while airborne--the chains that bind you to the earth are gone.
* [b]Adventure[/b] through captivating quests fit for an immortal.
* [b]Hurl enemies[/b] down into stony chasms or pullem them mid-air in the Abyss. Tactics and strategy rule the skies in Aion.
* [b]Customize[/b] your avatars to be truly unique.
* [b]Reign over a world[/b] whose beauty, vibrance, and spirit shines with the brilliance of divinity.
* [b]Join the battle in massed legions[/b], with thousands of avatars to count as friends or to fight against as enemies.
* [b]Experience an exotic atmosphere[/b] for adventure with an amazing musical score by Yang Bang Ean (Ryo Kunihiko).
* [b]Behold a new graphical standard[/b] among MMORPGs--CryTek™ powers the heart of Aion!
[NCSoft]
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Mightier Ratloop2009 claiming demo designpuzzle drawing elevators engineerprotagonist harmfultouch healthpickups jumping namelessprotagonist printer protagonistdesigning savepassword steampowered titlementioned tooldesigning walking webcam Step away from the computer!

Welcome to Mightier, the action puzzler that pulls you away from the screen to solve puzzles by hand with pencil and paper.

Using a color printer and web camera, the game prints puzzle pages for you to draw on, then captures the results when you're done.

From your drawings, Mightier constructs a landscape and characters for a fun and engaging 3d platformer.

Drawing by hand is a lot more fun, but the game also supports mouse drawing for those without a printer, webcam, or spare paper.

Product description

Mightier is an independent puzzle action game developed by Lucas Pope and Keiko Ishizaka.

Play as the Engineer and the Actionaut to solve puzzles and collect items in each sector.

Key features
Puzzle, action gameplay. Webcam and printer integration.
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The Sims 3 Electronic Arts (EA Redwood Shores)2009 aaa activepause adoption aging buildingdesigning children city clothdyeing construction-instant cpplanguage difficulty-single drm drm-login drm-online dvd ea-origin excretion facebookconnect fatigue femaleprotagonist freelancing furnishing gardengnomes genderchoice generational grid grid-micro grid-square hammerspace home homosexuals humblebundle hunger hygiene hyperalimentation launcher lesbians leveleditor lifesimulation loadingnonsense lutris maleprotagonist marriage microtransactions needs nonworkingage npcschedules perchararelations procreation protagonistdesigning protagonistdesigning-face rating-pegi-12 resting romance rotting selfcensorship selfupdate serialkey sex shopping sims sliceoflife socialsimulation speech-gibberish steampowered stupidevil taskgenerator taskqueuing timecompression timemanagement tips tutorial twitter undirected unfixedbugs vernal Way worse than Sims 2, with only a city that is terrain-fixed, and with the control of only ONE family for the sake of neighborhood aging (good concept, but stupid for a shared computer or when you simply want to play many different families)

7 de 10***Although the base game concept is interesting as social simulation game, the game only includes one small town to play in and sell additional towns as microtransactions for about 25USD/20EUR (that's for [u]single town[/u]), there's also other limitations which aren't as egregious as this. But I don't think I need to really go into detail on the game beyond this. It's a money milker for EA, but considering how successful the game has been, I rather question the players who actually fall for this rather than EA for doing it. I bought the game when it was discounted at "low" 15EUR price itself (from original 50EUR) and I can say that the game is hardly worth even that much. Maybe if it was like 10EUR with towns being 2EUR or so, I might consider it reasonable. There's also DLC expansions that cost the same as the base game itself.

Unfortunately popularity (or market hype?) of Sims series has made it pretty certain there won't be any serious competition, it also allows EA to continue producing inferior games for ridiculously high price.

As a game, it's decent I think, but in terms of value vs price, you're paying 100-1000 times more than you should be. Hence, don't buy any Sims games outside of significant (>60%) discounts.***The game seems to have a long standing non-critical bug where the game starts freezing every few minutes. According to some players this is likely related to pathing code where some NPC gets "stuck" and can't figure out how to get their stuff done as a result. There is no real fix for this besides starting a new game which obviously doesn't prevent an NPC from getting stuck again.***The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams. Then, send your Sims out to explore new locations around town and to meet other Sims in the neighborhood. Go online to download exclusive content and show off your own creations to the world. With all-new quick challenges and rewarding game play, The Sims 3 gives you the freedom to choose whether (or not!) to fulfill your Sims’ destinies and make their wishes come true.

Key features:
* Create any Sim you can imagine and give them unique personalities! Fine-tune your Sims’ appearances and personalities. Will your Sims be Evil, Romantic, Paranoid, Kleptomaniacs, or more. You choose the traits to create completely unique Sims.
* Control your Sims’ destinies! Choose whether or not to fulfill your Sims’ destinies by making their wishes come true. Will your Sims be Rock Stars, World Leaders, Expert Thieves , or more – it’s is up to you.
* Customize everything! Build the ultimate dream house for your Sims. Infinite customization possibilities for their clothing, furnishings, even their car.
* Explore new locations! Take your Sims to meet friends in the park, go on a date at the bistro, visit neighbors’ homes, or even converse with less-than-savory characters in the graveyard.
* Connect, share and shop! Go online to make movies, show off your creations, download exclusive content and more.***Separately sold add-ons:
* Showtime
* Master Suite Stuff
* Pets
* Town Life Stuff
* Generations
* World Adventures
* Ambitions
* Late Night
* High-End Loft Stuff
* Fast Lane Stuff
* Outdoor Living Stuff
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Battlefield Heroes  Electronic Arts (EA Digital Illusions CE)2009 abilitycooldown adv-ptdistr aerodyne aeroplane assaultrifles battlefield-series bink bloodless bombs burning capacity-toolslots classbased cpplanguage crewtargeting directx9 driving equipmentbased falldamage firearms fofindicator free free2play grenades handguns healing hillland ingameadvertising jeep knives knockback levelbasedeq lighthearted limitedcapacity locationaldamage machineguns matchmakingrating microtransactions mines mp-control multiphased multiseaters multivehicular openal outdoors parachuting precisionrifles prematuredetonation protagonistdesigning punkbuster pythonlanguage refractor2-engine repairing repulsion rockets rpgelements shadermodel2 shopping shore shotguns submachineguns summery symmetricfactions tagging tank tanks telescope town toxins trampling tutorial unlimitedammo vehiclecrew walking widescreen xp-undefined [b]Minimum:[/b]
* Windows XP or Vista
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1 GB HD space
* 256 kbit cable/DSL internet connection
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Champions Online Atari (Cryptic Studios)2009 achievements achievements-public adv-ptdistr adv-static aliens antagonistdesigning aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 auras canada capacity-slots chargedabilities chargedattack city cpplanguage crafting criticalchance crypticengine damagetypes depthoffield directx9 download draganddrop dvd earth energyregen energyweapons falldamage firearms flying fmod free free2play genderchoice healthregen hero-theme heroes heroprotagonist hoverflight indicator-poi insectoids interrupting inventory itembinding jumping knockdown languagefilter licensechange limitedcapacity loot-random loot-unexpected magic map microtransactions mmog monsters mpinstances mystics northamerica objectiveindicator optionaltasks physx powerups protagonistdesigning protagonistdesigning-body protagonistdesigning-costume protagonistdesigning-face psychicpowers psychics pve pvp quickkeys randomdamage rating-esrb-t robots shopping shopping sorcery ssao steampowered steamworks subscription superhero-theme superjump superpower-theme superpowers targetlock tasktracker teleporting threatsystem tutorial undead xp-deeds xp-kills zombies Earth's first and best line of defense is its heroes. For generations, brave men and women have answered the call to protect the world from the villains who threaten its safety and security. Today, organizations such as VIPER, ARGENT and PSI use both superpowers and super technology in their dastardly plots to control the world. Creatures from outer space and other dimensions seek to enslave humanity. Super scientist Teleios is creating an army of clones and superpowered constructs to do his bidding. The greatest threat of all is Doctor Destroyer. A superhuman genius driven to conquer, Destroyer will not stop until all of humanity bends knee to his greatness. In 1992, Destroyer obliterated the city of Detroit and killed thousands. With years to prepare, his next attack is sure to put the entire planet in peril. Led by The Champions, protectors of Millennium City, the world's heroes have launched a crusade for peace, security and justice. But they need allies. Defender is calling for a new generation of superheroes to fight in a war against evil that spans the globe - and beyond. Save the world. Be a Champion.***2009-09-01 on Steam, by Atari (lang: eng) labelimagesubject
Tropico 3 Kalypso Media (Haemimont Games)2009 20thcentury citybuilding earth genderchoice governmentsimulation mapgenerator nonserious protagonistdesigning shadermodel3 steampowered tropico-series tyrant As in the original Tropico, the player again is able to play the role of "El Presidente" taking over the control of a tropical island. You decide whether you want to use your army to secure your power base in the best traditions of corrupt, unscrupulous tyrants everywhere, or alternatively to lead your people to prosperity in your role as generous elder statesman. Danger lurks on every corner. There are militant rebels planning a Coup d'Etat for a communistic Junta, while in the background there are two lurking superpowers, the USA and the Soviet Union, who would perhaps prefer a more pliable president in the strategically important island of Tropico! labelminimizesubject
Dragon Age: Origins EA International (BioWare)2009 aaa abilitycooldown abilitydependencies activepause adv-ptdistr altcharfates autoattack automap autosavepoints axes backstabbing blood-motif bloodmagic book bows camp castle cave characterbackground charactercreation chemistry classbased cloakednpcs combatanimals cpplanguage criticalchance damagetypes darkisevil darksecret day1dlc deadondisplay demons demonspirits dialog-sentences difficulty difficulty-charscaling directx9 divineabsence doomsayers download draganddrop dragonage-series dragons drm-login dvd dwarves ea-origin eaaccess elves encyclopedia energyitems energyregen energyupkeep epic fightfirewithfire fmod forest formerhumans fortress genderchoice golems graychoices group group-subset healingitems healthregen healthregen-moderate heroicfantasy hillland homosexuals injuries interactivedialogs interfacespoilers inventory itemglow jewelry knockback langhungarian lesbians lipsync logitech-g15 mageslayers magic manaburn meleeweapons militantprotagonist monsterhunters monsters mutagen neutralnpcs nudity-inhuman objectiveindicator ogres paperdoll perchararelations phlebotinum pickpocketing playerexposition potions priorities protagonistdesigning protagonistdesigning-face protagonistnaming quickkeys ragtaggang refugees romance rookieprotagonist ruins saveanywhere selfupdate serialkey serious sevendeadlysins shapeshifters shopping sidetracked slobbery sluts socketables sorcery specieschoice spectres staining statuseffects stunning summoning swords targetident tasktracker thesoulless threatsystem timeskip transformativecorruption voicechoice weefolk werewolves wintery winvista winxp witchhunters xp-deeds xp-kills xp-lockpicking xp-shared Un mundo muy detallado y con grandes diferencias según el personaje que escojas, se presenta como un RPG de grupo muy entretenido y variado.

7 de 10***Initial impression was quite good. Just didn't last past going outside the initial Grey Warden camp, the forest (The Wilds) outside just seemed so rudimentary compared to anything prior. Advancing through the game seems to be only fun if you're interested in learning about the world (the lore) as it offers very little besides that.***[b]Minimum:[/b]
* Windows XP or Vista
* 1.6GHz Core 2 Duo or 2.2 GHz Athlon 64
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT or Radeon X850 GPU
* 16 GB HD space***Latest version: 1.02 (as of 2009-12-07)***As the spiritual successor to BioWare's "Baldur's Gate", one of the most successful role-playing games in the industry, Dragon Age: Origins represents BioWare's return to its roots, delivering a fusion of the best elements of existing fantasy works with stunning visuals, emotionally-driven narrative, heart-pounding combat, powerful magic abilities and credible digital actors. The spirit of classic RPGs comes of age, as Dragon Age: Origins features a dark and mature story and gameplay. Epic Party-Based Combat – Dragon Age: Origins introduces an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hordes of enemies and massive creatures. Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply "spell combos," a way of combining together different spells to create emergent unique effects. Players develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction. With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power. Players select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player's choice of Origin determines who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.***US 2009-11-03 on Steam, by Electronic Arts? (lang: eng, ...?)
EU 2009-11-05 on Steam, by Electronic Arts (lang: eng, spa, ita, cze, hun, fre, ger, pol, rus)
?? 2009-11-06 on Steam, by Electronic Arts? (lang: ??)***Working title: [i]Dragon Age[/i]

Spiritual successor to Baldur's Gate.
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The Making of a Prophet  author2010 4thwallbroken genderchoice magic protagonistdesigning soloproject labelminimizeminimize
Mass Effect 2  Electronic Arts (BioWare;EA Montreal)2010 2180s 22ndcentury aaa abduction abilitydependencies accuracy-motion accuracy-turning adv-ptdistr aimmode aliens ammomagazines anatomicdamage ancientenemy appearanceshifting assaultrifles autosaves-periodic battleaura beamweapons cacophonicvoice charactercreation city classbased cloakednpcs combatautoloot combatstilettos coversystem cpplanguage cyborgprotagonist cyborgs damagemodeling damagetypes dataexport dataimport dataimport-characters dataimport-story death dialog-keywords dialog-stance dialogwheel difficulty difficulty-ingame doors doubleentendres download dvd dynamicaccuracy elevators encounters-popup encyclopedia energyshields energyweapons environmentalcontact epic evilisugly explosiveobjects extraterrestrial fanservice fictionalelement firearms firstcontact flatspace flyingjellyfish fuel future genderchoice group group-leader group-subset groupmind hackers hacking handguns healthregen healthregen-fast hud-dynamic humanoids humansuperiority ignoredcompanions ineptveteran injuries insectoids interactivedialogs interfacespoilers interplanetarytravel itemglow itempickup-auto itempickup-global itempickup-instant karmiccreatures lawvsgood lipsync locationaldamage machinecivilization magic-instant magic-somatic mapdeficient masseffect-series mercenaries multipleendings multipleworlds multispeciesorganization nojumping nomads nooneleftbehind objectiveindicator openal openended otherworld peopleresources perchararelations phlebotinum physx precisionrifles precursors privatemilitarycompanies prospecting protagonistdesigning protagonistdesigning-face publictransit radar ragtaggang rating-esrb-m rebornprotagonist recurrence recurrence-character respec robots rockets rogueprotagonist romance roses-blue ruins saveanywhere sequelhook serialkey serious shadermodel3 shopping shotguns sorcery spacecraft-location spacefaringage spacefriction spacelanes spaceopera spacestation speciesequipment starfishaliens strangebedfellows submachineguns tasktracker technomagic telescope thedestroyer titlementioned tutorial universallanguage unrealengine3 upgradesystem viciouscycle vorbis walking warriorprotagonist winvista winxp xp-deeds xp-progress xp-shared xp-shared-global Recruit. Explore. Control.

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Just like in the previous game, what you say to the other characters matters a great deal. Fortunately, the conversation system has been improved. The camera now pans around characters as they talk to one another to evoke a dramatic, cinematic feel. Also, Shepard can interrupt the conversation when given the appropriate prompt, taking situations into new directions that could help or hinder the mission.

Shepard is more customizable than ever, letting you create your ideal lead character — gender, facial features, class, and of course, attitude. Once you embark on missions, you’ll be treated to an improved battle system that lets you target weak points and blast off your enemy’s limbs with a variety of weapons.

Set out to lead your team to victory... or die at the hands of The Collectors. Either path is possible in BioWare’s smash hit, Mass Effect 2. Which destiny will you choose?***
[100]***
[12]***Mejora lo visto en el anterior juego, añade el elemento de la munición y simplifica la exploración de planetas.

Nunca "Shepard" dijo tanto

7 de 10***Besides removing pretty much everything that was bad about ME1, ME2 has some other improvements besides that. Though I did miss driving with the Mako on the planet with the Thorian, I'm still glad planetary surveys had been simplified to manual scanner sweeps over the old drive around with the Mako till you find something of interest. The game's RPG elements have been simplified, as most weapon skills no longer exist, and the ones that exist are temporary boosts or similar. Biotics were largely unchanged, though some new powers were added. A unique(?) feature was introduced with every single skill branching on the last (fourth) level into two alternatives that give various benefits. Otherwise the game remains largely the same, though there's almost none of the tedious running "quests" ME1 had on the Citadel. The locations you visit are much smaller, but generally speaking more unique. You won't feel like you're visiting the same place for the thousandth time unless you really are. That comes obviously with the cost that there's less optional things to do besides scanning planets for minerals, though I didn't bother to scan any more than was necessary (which probably left well over two thirds of the systems unexplored).

To summarize: ME2 is better in almost all aspects I could care about in ME1's sequel, was somewhat amazed at this achievement myself.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.8 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1600 Pro GPU

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GT or Radeon HD 2900 XT GPU
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Global Agenda Hi-Rez Studios2010 2150s 22ndcentury accuracy-motion accuracy-posture arid assaultrifles axes bink bludgeons bombs burning city clansystem classbased cloaking compass cpplanguage cyborgs damageovertime dedicatedclient demo deployables depthoffield directx10 download dynamicaccuracy earth enemyhealthdisplay energyweapons falldamage firearms forcefields free free2play future glowsuits healing healingdevice healthwarning inventory itempickup-auto jumping jumppack knives ledges licensechange lightbloom map mecha meleeweapons mines mmog motionblur netframework nohealthregen optionaltasks payoncemmo physx powerarmor precisionrifles protagonistdesigning protagonistdesigning-face pve pvp pvpfocus radar repairing robots rockets shopping shotguns spiderbots ssao statuseffects steampowered suicideattackers swords tasktracker telescope toxins tutorial unrealengine3 voicechat walkers walking wasteland To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Star Trek Online  Atari;Perfect World Entertainment (Cryptic Studios;Perpetual Entertainment)2010 25thcentury abilitycooldown adv-xpdistr aimmode alienmenace aliens animals autoaim autofollow autopilot autoturrets beamweapons bloodless cave crafting crypticengine cyborgs damageinfo damageovertime damagetypes decoupledresolution deployables desperatepower difficulty difficulty-charscaling directx11 directx9 energyshields energyweapons eventlog extraterrestrial facing femaleprotagonist firingarcs flanking free2play future genderchoice giantworms grenades group healing hitchance homingboulders hudcustomization humanoids inexplicabletrajectories interstellartravel itemsets jumping karmiccreatures knockback launcher levelbasedeq licensechange loginqueue logitech-g19 loot-random loot-unexpected lutris maleprotagonist microtransactions mine mines mixedresolution mmog mobilebombs mp-dm mp-teams mpinstances multipleworlds nocrashing otherworld overkill pando plasmaweapons pointertoggle protagonistdesigning protagonistdesigning-body protagonistdesigning-face psychics puzzles pve pvp quickkeys randomchance rating-esrb-e recallportal recurringopponent refugees repairing resourceallocation resuscitation rockets sharedcooldowns shopping spacecraft spacecraft-large spacecraft-location spacestation specieschoice startrek steampowered subscription targetlock teleporters timetravel tractorbeams trophies tumbling tutorial ugc uipointer undefinedelements unlimitedammo voicechat walking warptravel xp-kills In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:
* Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 50 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
* Become part of Star Trek - In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
* Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future.
* You Are the Captain - Travel into the depths of space, across exotic planets and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
* Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
* Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
* Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!

Join us in Star Trek Online, and boldly go where no one has gone before!***Star Trek Online open beta coming on 2010-01-12 and lasts till 2009-01-26.***The was game developed by Perpetual Entertainment until their bankruptcy in January 2008. Cryptic Studios acquired the license and art assets of the game, but not the codebase. Continued development was officially announced on July 28, 2008.

The setting is the pre-reboot (2009) universe where Vulcan homeworld was not destroyed.
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Brink Bethesda Softworks (Splash Damage)2010 adv-undefined aimmode arcology assaultrifles caricature city classbased controlpoints direct2drive firearms flyingcity grenades handguns idtech4 inventory ironsights jumping mines modularequipment motionblur mp-bots mp-campaign mp-cooperative mp-undefined mpfocus multiplecampaigns objectiveindicator orangeblue parkour playerprogression precisionrifles protagonistdesigning pve pvp radialmenu rating-esrb-t resuscitation shotguns singlegender ssao submachineguns telescope tutorial tutorial-noninteractive vaulting walking xp-undefined labelimageminimize
APB: All Points Bulletin Webzen;EA Partners (Realtime Worlds;Reloaded Productions)2010 ammotypes assaultrifles city dedicatedclient driving fame firearms free2play genderchoice grenadelaunchers grenades handguns hijacking imprisoning lawenforcerprotagonist licensechange machineguns mmog multiseaters outlawprotagonist physx precisionrifles protagonistdesigning protagonistdesigning-body pvp rockets shotguns steampowered stungrenades stunning submachineguns unrealengine3 upgradesystem walking weaponupgrades xinput Little more than 2 months after the game's launch, developer [company=Realtime Worlds]Realtime Worlds[/company] went into administration, and the game servers were closed down shortly thereafter. In late 2010, [company=K2 Network]K2 Network[/company] purchased the game and assigned it to its subsidiary studio [company=Reloaded Productions]Reloaded Productions[/company]. The game was renamed [i]APB Reloaded[/i] and opened again as a free-to-play game (with purchaseable premium features) through K2's [i]GamersFirst[/i] platform and [gametag=steampowered]Steam[/gametag].***[b]Minimum:[/b]
* 2 GHz Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GPU
* 20 GB HD space***A GTA-like MMO by the guy who created the GTA franchise.
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Fallout: New Vegas  Bethesda Softworks (Obsidian Entertainment)2010 achievements achievements-public actioncamera adv-perks adv-ptdistr adv-static ammotypes amrifles arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles automove backstabbing beamweapons bink bioluminescence bodyarmor bombs bunker burning canines cave charactercreation children circadiancycle cloakednpcs collectibles concession-player cooking corpselooting crafting criticalchance cultists dam dark-limited deadondisplay decomposing depthoffield devconsole dialog-sentences disguising doors druggies earth energyweapons factions fakenames fallout firearms fistloads flatdamagereduction future gamebryoengine genderchoice giantants giantinsects giantscorpions gibs graverobbing grenades grenadewarning handguns havokphysics healingitems holstering homosexuals humanitarianism ichthyoids implants indicator-poi indicator-threat injuries insectoids interactivedialogs invisiblewalls itemdurability jumping karma keys lamp langmorsecode laserweapons lesbians letterbox loading-partial locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns mindamage minefield mines minigames mixedcreatures mode-hardcore modsupport modularequipment multipleendings mutants neutralmonsters nevada nightvision northamerica npcinjuries nuclearweapons nudity objectiveindicator optionaltasks orbitalweapons parttargeting pickpocketing plasmaweapons politicalcorruption postapocalypse precisionrifles pressureplates prostitutes protagonistdesigning protagonistdesigning-face radialblur radiation radioactiveglow rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-m rating-pegi-18 recurrence-character repairing retrofuture robots rotaryguns sauroids seers selfcensorship sex sexism shopping shotguns shovels slowmotion soldiers speedtree stealth stealth-light stealth-sight stealth-sound stealthmode steampowered steamworks submachineguns supportnpcs swimming tasktracker telescope thermalweapons threatdisplay titlementioned titularlocale town toxins trapdisarming tripwires unarmedfighting underwaterdiving unvoicedprotagonist variableending waiting walking wasteland Has 2 minor content DLC:
-Courier's Pack: Includes all the items from the differente store preorders of FNV.
-Gun Runners Arsenal: Introduces challenges and achievements related to them, and a store with some new weapons and mods.***Nyaeh there's the high roller.

El mejor RPG de exploración de la generación actual, con personajes humanos creíbles (nadie es inmortal) y hasta cierto realismo económico (granjas, lucha por el agua...)

El argumento del Skyrim en comparativa es de segunda.

10 de 10***Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

Key Features
* Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
* Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
* New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase "up close and personal". Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
* An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
* Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.***EAN-13: [code]0093155125049[/code]***[b]Welcome to Vegas. New Vegas.[/b]

As you battle your way across the heat-blasted Mojave Wastelands to the neon drenched Vegas Strip, you'll be introduced to a colourful cast of characters, factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" in this follow-up to the 2008 videogame of the year, Fallout® 3.

[b]Enjoy Your Stay.[/b]

* Feel the Heat in New Vegas! Experience the Great Southwest as could only be imagined in Fallout.
* Up the Ante! New features, weapons, factions and foes await you in Sin City.
* Let it Ride! In a huge, open world you can explore, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it's all how you play the game.
[Box blurb [sic]]
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Wizardry Online  Sony Online Entertainment;Gamepot (Gamepot)2011 dwarves elves free2play genderchoice gnomes microtransactions mmog openpvp permadeath protagonistdesigning pve pvp specieschoice spinoff steampowered weefolk wizardry xp-kills The game started open beta in Japan in October 2011. Sony tried to bring the the game to the west with servers officially opening in January 2013, but already closed them again in July 2014. labelimageminimize
Black Prophecy gamigo (Reakktor Media)2011 26thcentury 6dof adv-ptdistr beamweapons cannons chargingweapons clansystem corpselooting cpplanguage crafting damagetypes defunct dustmotes encyclopedia enemyhealthdisplay energyshields energyweapons extraterrestrial free free2play future genderchoice grouping guidedweapons indicator-lead inventory laserbolts laserweapons limitedcapacity microtransactions minefield mmog mp-matchmaking mpinstances netframework pando plasmaweapons prologue protagonistdesigning protagonistdesigning-face pve pvp radar rockets rpgelements safezone shieldbreakers shieldpenetrators shieldregen shopping skillbasedeq space spacecombatsim spacecraft spacecraft-small spacefaringage spaceflight targetlock taskgenerator tutorial unlimitedammo vehiclecustomization vibrant war warptravel xp-deeds xp-kills [media=youtube]XyxPtHLVDpQ[/media]***STORY

In the 26th century, mankind has expanded across the galaxy, yet only few of its colonies are controlled by Humans. The true rulers are the cybernetically enhanced Tyi and the biogenetically perfected Genides. Their striving for total control over all human species drives them into the territory of an ancient alien race that does not tolerate other cosmic civilisations: the "Restorers".

To survive this war and uncover the motives of the alien's destructive behaviour, you are forced to join one of the two dominant human races. Their search for the origin of the Restorers becomes a race for survival of all three human species.

Created in close cooperation with science fiction writer Michael Marrak, the online universe of Black Prophecy lets players jump into countless missions and massive cinematic space battles, to save and sculpt the future of mankind.

FEATURES

* Realtime Action
Fighters, carriers and other capital ships engage in space battles of epic proportions, fought out between up to 300 players seeking fame, power, resources and the control over strategically important space stations.

* Modular Fighter Construction System
Individually modify and optimise your ship with a vast range of modules, parts and weapons which offer a tremendous number of possible combinations to perfectly match your style of play.

* Clan Space Stations
Clans can acquire their own space stations and modify them with new modules and functions to fit their needs.

* Innovative Mission System
Play by yourself, in a Clan, or together with a whole fleet to subdue your opponents and uncover secrets of cosmic proportions. Victory and defeat of every battle affects the well-being of your faction and influences the whole game world. Capture precious resources to improve your ship, your space station and the power of your Clan.

* Spectacular Audiovisual Presentation
Utilising state-of-the-art graphic technology and a cinematic orchestra soundtrack, Black Prophecy creates a captivating atmosphere unknown to any other MMO.
[10TACLE]
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Forsaken World Perfect World Entertainment (Perfect World Beijing)2011 adv-intermediary adv-static bossbattles capacity-slots classbased cooking crafting crafting-tools draganddrop dwarves elves encyclopedia fanservice free free2play genderchoice hourglassfigures hugeweapons jumping knives limitedcapacity magic medieval meleeweapons mentoring mmog mpinstances multilevelsecurity plantcreatures polycephalids protagonistdesigning protagonistdesigning-face recallportal sellundo shallowwater sorcery specieschoice steampowered swimming swords title-none titles treants tutorial undead vampires vanityitems walking weefolk werewolves xp-deeds xp-kills zombies Unite against the dark forces that threaten the world of Eyrda in one of the newest MMORPGs from Perfect World Entertainment – Forsaken World! Choose between five distinct races including the Stonemen, Elves, Dwarves, Humans and the Kindred, each with their own in-depth narrative and history. Roam through an ever-changing land, discover an advanced guild system and immerse yourself in a dark, fantasy world.

Key features:
* 5 Distinct Races – Choose between Humans, Elves, Dwarves, Stonemen and the Kindred
* 8 Unique Classes – Decide your path as a Warrior, Protector, Mage, Priest, Assassin, Marksman, Vampire or Bard, each offering a customized play style
* Over 10 Occupations - Become a Socialite, Adventurer, Merchant, Collector, Arcanist, Botanist, Astrologist, Armorsmith, Bladesmith, Tamer or Alchemist
* Floating Guild Command Centers – Gain access to special guild features such as quests, housing, NPCs and guild-versus-guild warfare
* Soul Shattering PvP System – Capture your enemies’ Soul Orbs to replenish HP, MP or to cast special skills during heat of battle
* Auction House – Built-in auction house allows players to sell their loot to the highest bidder
* Devotion System – Pray to the gods and receive special blessings
* Dynamic Dungeons – Difficulty scales according to players’ experience
* Stunning Equipment – Weapons and gear will evolve and gain new physical appearances
* Versatile Pets – Pets will serve multiple purposes and be indispensible during battle
* Auto-Navigation Quest System – Never get lost during quests with auto-navigation
* Visually Stunning Graphics – First game to run on Perfect World Entertainment’s updated proprietary 3D graphics engine, Angelica
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Darkspore Electronic Arts (Maxis)2011 aaa actionrpg alienplanet bioluminescence characterswitch counselor creatorvscreation criticalchance defunct dissolvingcorpses drm drm-login drm-online dungeon ea-origin energypickups forest healthpickups magic mp-campaign mp-cooperative mp-matchmaking multipleworlds noenergyregen nohealthregen nonhumanprotagonist openbeta playerprogression protagonistdesigning rating-esrb-t splatter steampowered teleporters titlementioned tropic tutorial tutorial-interactive walking labelimageminimize
The Sims Medieval  Electronic Arts (The Sims Studio)2011 achievements activepause adv-static bodyarmor characterflaws circadiancycle clothing cooking cpplanguage crafting directx9 drm drm-activation femaleprotagonist furnishing genderchoice homosexuals hunger inventory license-crossplatform magic maleprotagonist medieval meleeweapons multiprotagonists namegenerator needs netframework protagonistdesigning randomevents rating-pegi-12 resourceharvesting romance rotting securom selfcensorship shadermodel2 shopping sims socialsimulation stamina statuseffects steampowered swords taskgenerator taskqueuing taxes timecompression tutorial usagereporting voicechoice winvista winxp xp-deeds [b]Minimum:[/b]
* Windows XP, Vista or 7
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* 6.3 GB HD space***The Sims go back in time and get medieval! The Sims Medieval™ takes The Sims into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom. In an ancient land of adventure, drama and romance, players will be able to get medieval like never before.

FEATURES
* A living world of Sims in an age of adventure, drama, and romance
* Enhanced graphics, lighting, animations, and more lifelike Sims
* Create heroes, build up their skills and send them on epic quests
* Quests drive your kingdom’s story - Good or evil, cruel or kind, romantic or warlike
* Kingdom Ambitions – Choose a ambitious goal for your kingdom and work to achieve it. Will you kingdom be the most wealthy, most enlightened, a conqueror or a peacemaker? The choice is yours.
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Saints Row: The Third  THQ (Volition)2011 actionadventure adv-limited aeroplane aimmode aircraft-location anticipatorysightings antiheroprotagonist armcannons assaultrifles bathos beamweapons bludgeons circadiancycle city cleargame clothdyeing combobonuses crimefiction criminalactivity crowds damagemodeling drifting driving dualwielding dynamicaccuracy dynamicweather earth ejecting elitemobs endlessopposition energyweapons epilogue evilvsevil falldamage fauxserious fictionallocation firearms flamethrowers gagweapons gangwar genderchoice grenadelaunchers grenades gtalike hackers handguns havokphysics healthregen healthregen-fast helicopter helicopters helming hijacking hoverflight humor-blue indicator-poi indicator-route jetbike jetbikes jigglephysics jokeitems jumping lawenforcers locationaldamage lostresources luchadores machineguns map martiallaw meatshield minimap missionbased motorboat motorcycle mp-campaign mp-cooperative multipleendings neutralnpcs nochildren northamerica notextchat openworld optionaltasks organizedcrime outlawprotagonist overthetop parachuting pda piloting playerexposition precisionrifles propellerplane prostitutes protagonistdesigning quicktimeevent radar ragdollphysics rampantcrime rating-esrb-m rating-pegi-18 reload-manual remotecontrol rockets rotaryguns saintsrow-series secondaryantagonist selfcensorship sequence-defend shopping shotguns soldiers sonicweapons spectacularcrash staggering stamina stunguns submachineguns swords tank tanks targetdesignator telescope traffic trampling truck unarmedfighting unrestrictedviolence unwieldyweapons upgradesystem vaulting vehiclepainting vehicleselectinplay voicechat vtol walking walkingarmory watercraft watercraft-location waterscooter waterwaves wwise zombies Uno de los sandbox más divertidos y absurdos que existen.
Además de un multijugador para morirse de risa.
Gangsta en estado puro.

8 de 10***Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you.

The Saints are kings of Stilwater, but their celebrity status has not gone unnoticed. The Syndicate, a legendary criminal fraternity with pawns in play all over the globe, has turned its eye on the Saints and demands tribute. Refusing to kneel to the Syndicate, you take the fight to Steelport, a once-proud metropolis reduced to a struggling city of sin under Syndicate control.

Take a tank skydiving, call in a satellite-targeted airstrike on a Mexican wrestling gang, and defend yourself against a highly-trained military force using only a sex toy in the most out- landish gameplay scenarios ever seen, igniting a city-wide war that will set Steelport on fire. Strap it on.
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Kingdoms of Amalur: Reckoning EA Partners (38 Studios;Big Huge Games)2012 actionrpg addons adv-ptdistr advancingattacks amnesia animehair automap backstabbing bighugeengine bink bioluminescence blocking bludgeons bodyarmor boomerangs bossbattles bows capacity-slots castle cave chakrams classbased classbasedeq compass crafting crystals damagetypes demo destiny diaries difficulty dodging drm drm-login drm-online ea-origin elves enemyhealthdisplay energyregen energyupkeep fae fasttravel fasttravel-points fateless forest fortress gems genderchoice giantspiders gnomes havokphysics immortals indicator-poi indicator-threat invisiblewalls itemdurability jewelry junkinventory knives laboratory lasso leveluprestoration limitedcapacity magic magical magicrings magicweapons magneticshoulders meleeweapons metafiction mine minimap monsters music-ballad neutralnpcs nohealthregen npcspawning npcstrife nudity-inhuman objectiveclairvoyance openclassing optionaltasks personalquest potions progressiveattacks protagonistdesigning radar rage rating-esrb-m rating-pegi-18 rebornprotagonist recastnavigation respec rewardingvandalism screenshake seers shields socketables sorcery specieschoice splatter staves stealing stealth stealthmode steampowered swords thrownweapons town trolls tutorial tutorial-forced tutorial-integrated uniqueprotagonist unlimitedammo unvoicedprotagonist uvl-missingimages vibrant viciouscycle walking wands war weefolk wellcave wellofsouls xinput xp-deeds xp-kills The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you’ve always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Key Features:
* A Massive World to Explore, Filled with Epic Fiction and Rich Storytelling
* Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
* Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
* Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
* Intense Action Combat
* Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
* Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.
* Choose Your Destiny With Customizable Classes
* Build the character you’ve always wanted with the revolutionary new Destiny system that allows you to continuously evolve your character class to your style of play.
* Create and modify your hero with millions of combinations of skills, abilities, weapons and pieces of armor.
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Tera  Hangame;En Masse Entertainment;Frogster (Bluehole Studipo)2012 abilitycooldown charactercreation classbased classbasedeq combatstilettos elves energyregen fanservice federation flyingislands genderchoice hackandslash healingitems healthregen jigglephysics jumping licensechange magic mmog monsters nokillstealing pegasus potions protagonistdesigning rating-esrb-m rating-pegi-12 rating-usk-12 sorcery specieschoice sprites stamina steampowered unconvincingarmor uvl-techlimitation walking [b]Publishers:[/b]
Korea - Hangame / NHN
Japan - Hangame-JP / NHN Japan
NA - En Masse Entertainment
Europe - Frogster
? - Gameforge

[b]Distributors:[/b] (not in publishing role)
* Ubisoft
* Atari
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Guild Wars 2 NCSoft (ArenaNet)2012 abilitycooldown achievements axes beastmen bludgeons bodyarmor bossbattles bows capacity-slots circadiancycle clansystem classbased comboactions crafting damageovertime directx10 download dualwielding elitemobs enemyhealthdisplay falldamage fasttravel-points femaleprotagonist firearms free2play genderchoice groupactions guildwars handguns healing healingitems inventory itemglow jumping jumpingpuzzles limitlessenergy loginrewards loot-unexpected magic maleprotagonist matchmakingrating molemen monsters mp-cooperative npcspawning objectiveindicator payoncemmo potions protagonistdesigning pve pvp resuscitation ruins screenshake sorcery statuseffects statuseffects-stacking swords threatsystem umbra3 undead unlimitedammo upgradesystem walking wvw xp-deeds xp-kills labelminimizeminimize
Legends of Aethereus  ThreeGates Studio2013 alphafunding blocking charactercreation citybuilding classbased crafting crepuscularrays crowdfunded csharplanguage customization dirigibles dodging download enemyhealthdisplay explosives fxaa genderchoice grenades humblewidget indie inventory jumping lightbloom lowfantasy mapgenerator meleeweapons mp-cooperative nodrm presetmaps protagonistdesigning protagonistdesigning-body protagonistdesigning-face pvp serialkey ssao steampowered swords unity-engine walking labelimageminimize
Mountain author2014 abstract arthouse autumnal blankprotagonist charactercreation circadiancycle commercial download ending gameplayinn gameplayinn-ingenre genderneutral license-proprietary nature-theme petrock protagonistdesigning space summery surreal timecompression titularcharacter undirected unity-engine unlockablecontent unvoicedprotagonist vernal virtualpets weathereffects wintery At first I read the information on the web about this game and it sounded as if it a neglected niche market that was before tamagochi players and after pet rock owners. I figured a 16K UHD (8640p) 48 inch Electrophoretic Color Display (when these became affordable) framed and hung in my living room would be the best place for it.
However, after seeing [url=https://www.youtube.com/watch?v=FpObFKcyLJ8]David OReilly's presentation[/url] I realized the product has interaction, there are features to unlock, causes to effect. It is on the outside definition of a game. But it is still more of a game than [game=#162665]Narcissu[/game] (which is often accepted as such). And it's minimally subversive (kind of an artistic necessity). I couldn't tell you exactly what, but this guy has probably started something at least as noteworthy as [game=#19073]Kings Quest[/game], [game=#34]Centipede[/game], [game=#173178]Passage[/game], or [game=#107889]Seven Cities of Gold[/game]. However, I'm still looking forward to decorating my wall with this first of the new. "You only live once, buy Picassos whenever possible." Right? $1 is way more than possible for me.
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South Park: The Stick of Truth  Ubisoft (Obsidian Entertainment;South Park Digital Studios)2014 2010s 21stcentury acknowledgedsilence adv-ptdistr alienabduction aliens bellyofawhale blocking bossbattles bows burning canada censorship childprotagonist children childvictims classbased classbasedeq cleargame clothdyeing combatmode cosmetics damageovertime difficulty druggies drugs enemyhealthdisplay energyweapons fasttravel-points flyingsaucers forest gore healingitems humor-blue humor-crude humor-dark humor-shock humor-surreal humor-toilet ignoredvandalism inventory itemglow koalas ladders legacydesign-controls legacydesign-interface levelbasedeq lutris maleprotagonist metafiction minigames misleadingchoices namelessprotagonist nazis nonchoices nonsense nudity optionaltasks postcombatrestoration present protagonistdesigning quicktimeevent racism-speciesism radialmenu randomdamage rating-acb-r18 rating-esrb-m rating-pegi-18 rewardingvandalism school secrets sewers sex silentprotagonist simongame socketables southpark spacecraft-location splatter stash statuseffects statuseffects-stacking steampowered tasktracker teleportmaze titlementioned titularlocale titularobject town turnbasedcombat tutorial tutorial-forced undead usa uvl-tiein vagrants virtualsocialnetwork wintery zombies labelimageminimize
The Elder Scrolls Online  Bethesda Softworks (ZeniMax Online Studios)2014 animals axes blocking bodyarmor bossbattles bows compass corpselooting deathpenalty elderscrolls enemyhealthdisplay genderchoice havokphysics heroengine inventory magic meleeweapons mmog mp-crossplatform objectiveindicator protagonistdesigning rating-pegi-18 shields sorcery specieschoice splatter stealth steampowered stippletransparency subscription swords thesoulless tutorial undead wintery x86 x86-32 x86-64 labelminimizeminimize
Dark Souls II  FromSoftware;Namco Bandai Games (FromSoftware)2014 actionrpg adv-intermediary amalgams antisavescumming armorupgrades attrbasedeq avianoids backtracking barragezone blocking bodyarmor bossarenas breakmeter castle cemetery classless cleargame coffins concealeddoors curse dark darkfantasy darkisnotevil darksouls-series difficulty-single dilapidated directx9 doors doubleweapons dreamworld elephantoids encounters-seen enemyhealthdisplay environmentalaudio equipmentupgrades fallimpact fasttravel-points fortress genderchoice gianthumanoids giantmonsters giantmyriapods giants giantspiders grapplers handandahalfweapons havokphysics humanfacedcreatures humblestore immortalprotagonist intelligentanimals invincibilityframes itemcharges itemcomparison itemdurability itemglow itemrecharging jumping ladders lunatics magic mansion mapdeficient medieval metroidvania minibosses monsters mp-cooperative mp-crossaddon mp-dropinpvp mp-lfg mp-undefined mp-versus multipleendings multistagebosses mystics neutralmonsters newgameplus noagenda nofailstate nonchoices npcenvironmentalvulnerability openclassing openpvp outlanderprotagonist parrying phyreengine pinatacreatures protagonistdesigning pvpve quitsave ragdollphysics recallportal restingreset ruins save-opportunistic save-suspend selfluminance shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike srank staggering steampowered swords targetlock tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements unlimitedlives unrestrictedviolence unusedcontent upgradesystem vaguestory viciouscycle voicechat walking weaponsweetspots x86 x86-32 xp-kills xp-objects ziplines zombieapocalypse Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
[Steam Store]***Confusingly DS2 DX9 version received an update named Scholar of the First Sin which makes it harder to identify the actual DX11 version released under that name in some circumstances. Although the update makes the DX9 version close to what the DX11 version is, there's still significant differences between them.
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WildStar NCSoft (Carbine Studios)2014 abilitycharges abilitycooldown activeabilityset adv-static attackwarning classbased closedbeta customengine cyborgs enemyhealthdisplay femaleprotagonist fxaa genderchoice giantrobots giants healthwarning home interrupting inventory jumping launcher maleprotagonist meleeweapons midairjumping minimap mmog noautoattack openbeta optionaltasks protagonistdesigning pve pvp rage rating-pegi-12 robots sciencefantasy secondaryclasses selfupdate specieschoice stunning swimming tasktracker teleporters thoroughfares tutorial underwaterdiving walking wasteland x86 x86-64 xp-kills 2014-05-08 – 2014-05-20 Open beta
2014-06-03 Projected final release***[media=youtube]4gbo_nEDYDs[/media]
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Dragon Age: Inquisition  Electronic Arts (BioWare)2014 ambientocclusion animals autoaim automap bodyarmor columnarjointing compass damageinfo demons denuvo depthoffield dragonage-series drm frostbiteengine genderchoice graychoices group hbao inventory magic magicartefacts magicjewellery magicstaves mantleapi monsters motionblur msaa mystics objectiveindicator protagonistdesigning quickkeys riding sorcery ssao statuseffects supernaturaldisaster titlementioned titulargroup walking wintery labelimageminimize
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