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namepublisher(developer)year arrow_downwarddescriptionpop.
Maximum Surge Digital Pictures?
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Wing Commander IV: The Price of Freedom  Electronic Arts (Origin Systems)1995
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Blood Omen: Legacy of Kain Activision (Silicon Knights;Crystal Dynamics)1996[b]Minimum:[/b]
* Windows 95
* 100 MHz Pentium CPU
* 16 MB RAM
* 1 MB VRAM
* 12 MB HD space
* 4X CD-ROM drive***[spoiler=Weapon plot:;Close][gametag=weaponplot]Weapon plot[/gametag] - the Reaver sword is central to the overall story of Legacy of Kain series.
[/spoiler]highborn protagonist - Kain was a nobleman in life.
[Sanguine]***Overhead action-RPG where you play as the vampire Kain in the sinister world of Nosgoth. You can kill and feast on any human you encounter.

Kain was a nobleman who was murdered during his travels. He sought vengeance and the necromancer Mortanius offered him a chance to do so by reviving him as a vampire. Kain then quickly enacts his revenge, but finds out that there is a greater plot to be uncovered. The story is probably the darkest to ever grace a console video game. Violent, yet mature and serious.

The storyline is too deep and complex for a simple summary so for more details, visit the link below and go to the Blood Omen section, or better yet, play the game.

Kain can use various weapons, spells and items, can morph in the classic vampire states (bat, wolf, mist), feast on humans or even some monsters and explore various environments.

The game features excellent voice acting and several cinematics. The bugs found on the PlayStation version were corrected for the PC version, and there is even a little extra dialogue (though not much).
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Psychic Detective Electronic Arts1996Eric Fox is a psychic who lives in San Francisco and earns his living performing magic shows in seedy nightclubs. This changes when Eric meets Laina, a mysterious woman who trains him to venture inside other people's minds. Laina then hires Eric as a private detective to travel into the minds of the people who attend a wake held in honor of her father, which has died under unclear circumstances.

Psychic Detective is an interactive movie with adventure elements. The player can choose people whose minds Eric is able to read, and also interact with objects for further insight into the storyline. Many of these decisions and interaction choices branch the storyline, leading it to different endings; one of these endings is reached if the player chooses not to interact at all and lets the movie unfold by itself.***
[84]
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MageSlayer GT Interactive (Raven Software)1997[b]unfixed bugs[/b] — entering the secret level in the last map of the first realm (the map where the rat lord is), causes the teleport to the next realm malfunction and teleport you to the secret level exit instead of the next realm. The only fix for this is not to enter the secret level.***Playable characters:
* Earthlord
* Warlock
* Archdemon
* Inquisitor***Latest version: 1.1 (as of 1998-02?)***[b]Minimum:[/b]
* Windows 95
* Pentium 90 MHz CPU
* 16 MB RAM
* 1 MB VRAM
* DX-compatible soundcard

[b]Recommended:[/b]
* Voodoo 3D GPU
* 16-bit DSound-compatible SPU
* 2-axis 4-button joystick***ISBN 1-56893-405-X
Product No. 04-12524 (?)
UPC-A: [code]7 42725 60357 8[/code]
EAN-13: [code]0 742725 603578[/code]

The game does not install on NT versions of Windows such as Windows 2000 and later. You can circumvent this easily just by copying the MAGESLAY folder from CD to where-ever you would've installed the game otherwise, it requires nothing more spectacular than that.***MageSlayer was developed by Raven Software from 1996 - 1997 and published by GT Interactive for the PC. Utilizing the same Vampire engine as Take No Prisoners, MageSlayer was Raven's tribute to top-down action games.

The MageSlayer engine utilized Direct 3D to supported most 3D accelerator cards on the market at the time in order to offer superior graphics quality and other features like colored lighting. All of the levels for MageSlayer were created using 3D Studio Max along with several plugins that were custom-written for in house use to make texturing and scripting much easier than it had been in the past.

In addition to a single player experience that featured four character classes, five worlds and thirty levels, MageSlayer also featured solid multiplayer game modes for up to sixteen players. MageSlayer marked another Raven Software collaboration with the fantasy artist Brom, who did the box cover artwork for the title.
[Raven]
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EVE burst error  Himeya Soft1997In this game there are two heroes, Kojiroh and Marina, who are each called to solve their own cases, while running into each other. This game allows you to switch characters to solve the mysteries these heroes encounter. This 'Multi-Sight Adventure' allows you to view what's happening in other episode while playing in your own. Kojiroh's Episode: A down on his luck, private investigator finally gets a break, as he is hired to investigate some very suspicious pieces of art. Even though he feels a little weird, the pay is huge! Yet he may be drawn into a nightmare involving a string of bizarre murders. Marina's Episode: Marina is a national intelligence agent with a 99% success rate. Her new assignment is to protect the daughter of a Japanese embassy official stationed abroad. As you encounter numerous attackers, you become aware of a dangerous government dispute that is the root of these attacks.
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Dark Colony SSI (GameTek)1997[b]greys[/b] - called Taar.
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Asgaldh: Waikyoku no Testament  Zone1998A (hentai?) anime was released in 2001 based on this.***You have to find all female companions for your quest to save the girl you helped at the beginning of the game.
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Mortal Kombat 4  Midway;GT Interactive (Eurocom)1998
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Quake II Mission Pack - Zaero Team Evolve (Macmillian Digital)1998
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Tender Loving Care Funsoft (Aftermath Media)1998
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The House of the Dead Sega (AM1)1998
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Quake II Mission Pack - Ground Zero id Software (Rogue Software)1998
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Fallout 2  Interplay (Black Isle Studios)1998Improves everything in the first game, especially exploration.
The only thing to blame is a kind of fixed ending in comparition with the first game, and an antagonist not so interesting as The Master.

9 de 10***In this postnuclear role-playing game, you are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help. If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller to take back your birthright. Your tribe has survived over 10 years of drought, but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest, your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13--the same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it is time to collect.***2009-08-19 on Steam, by Interplay (lang: eng, fre, ger)***[b]censored[/b] - at least UK and German releases had the children removed.***It's a CRPG set in a Post Apocalyptic world. You play the Chosen One, the direct descendant of the Vault Dweller from the original Fallout.
The village elders have selected you to wear the sacred Vault-suit and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people and journey out into the wastelands. Your tribe needs help...
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Shogo: Mobile Armor Division Microïds;cdv Software Entertainment (Monolith Productions)1998
[84]***[media=youtube]C-j94S-br9E[/media]***Two expansions were planned but never finished.

The first one was titled Shugotenshi and was developed by Nevolution. Kura Akkuraju would have been the main character.

The other one, developed by Anarchy Arts, was titled Legacy of the Fallen and was set on a Kato mining facility on another planet, where the player would have learned more about the Fallen.***
[53]***The game installer is 16bit application so it can't be run on 64bit OS, but this is unnecessary as you can simply copy the [code]Game[/code] folder from the CD where-ever you would've otherwise installed the game and run it from there as if you had installed it there.

If you're missing video in animations (but sound works fine) and missing text in main menu (and the mission log in-game, if you manage that far blind), try enabling [code]triple buffering[/code], this worked for me for some mysterious reason.***[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium CPU (233 MHz for software rendering)
* 32 MB RAM
* 4 MB VRAM***Latest version: 2.2.1.4 (as of 1999-02)***A manga-style 3D shooter with a great plot. Use a soldier inside the buildings and a 20 mt. robot on the streets. Great variety of weapons and cool graphic with explosions, smoke and blood!
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Thief: The Dark Project  Eidos (Looking Glass Studios)1998[b]Working title: The Dark Project
Original project title: Dark Camelot[/b]***[b]sentient artefact[/b] - The Eye
[b]gameplayinn[/b] - first person stealth; possibly started the whole stealth game rage.***To call Thief a first-person shooter is to strip away what the game brought to the gaming scene. Set in a magical medieval city, the player is a thief, with the ability to become almost invisible in shadows. And here is where 'first-person sneaker' became it's own genre.

Emphasizing strategy and stealth over raw killing ability, the game brought a new idea to first-person shooters. Sure, the sword and bow are necessary, but the blackjack, and avoiding combat, are even more effective.

Well designed cut scenes, incredible graphics, unmatchable atmosphere, etc etc all meant that Thief was a superb game.
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Die by the Sword: Limb from Limb  Interplay (Treyarch Invention)1998
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Redline  Accolade;Electronic Arts (Beyond Games)1999
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Aliens versus Predator  Fox Interactive (Rebellion)1999[i]Aliens Versus Predator Classic 2000[/i] features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.

Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows, however, it does not currently support multi-player.

The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.

* Three campaigns: Colonial Marine, Alien and Predator
* Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
* Skirmish mode against infinite Alien hordes
* Bonus Episodes
* Unique abilities, weapons and equipment for each species
* Scale walls and elevator shafts as an ALIEN with frightening speed as you attack and devour your victims
* Stalk your prey as the deadly PREDATOR using wrist blades, shoulder cannons and stealth mode
* Lock and load as a COLONIAL MARINE using motion trackers, grenade launchers and flame-throwers to exterminate your foes
* Supports Xbox 360 Controller for Windows
* Music from the original soundtrack CD
[Fox Interactive?]***[b]healing magic[/b] - Predator heals himself by expending his energy reserves and stabbing himself with the healing stabby things, can be repeated whenever the player feels like it and there's sufficient energy reserves left.
[b]health draining[/b] - xenomorph's healing method vaguely belongs to this: by "eating" the heads of humans and predators, live victims give more health.
[b]hypermobile foes[/b] - xenomorphs when playing against them.

[b]steam[/b] - only for AvP Classic***Lack of out-of-place music, impressive (at the time) ambient noises, slick darkness, the gritty and terrifying world and xenomorphs of the Alien franchise with the somewhat monstrous but oddly honorable cloaked hunters from Predator movies, AVP sets an experience that is action-packed and laden with horror. Stalk humans and predators alike as a lone xenomorph drone. Run in the darkness as a lone marine, hunted by both the swarming xenomorphs and the stealthy predators. Or stalk as a predator, nailing down humans one at a time and fighting the hordes of xenomorphs. Regardless of whom you play as, the feeling of anxiety, exhilaration and fear you felt with the original Alien movie and the sequel are pretty much there.

The game actually feels almost Lovecraftian, but instead of psychological horror, the game gives you a relentless horde of aliens with nary a sufficient arsenal to counter them. Besides the foreboding darkness and the lonesomeness each character makes you feel, each character's gameplay is different in their own way.

The [b]xenomorph[/b] drone outmaneuvers and stalks individual targets from the dark while avoiding most direct confrontations as he is quite fragile but can rend almost anything they come in close enough to pieces in less than a second. [b]Marine[/b] has it tough as the neverending swam of xenomorph drones forces them to progress onward, not giving him time for a breather, making even his impressively varied arsenal seem pitiful and even a single predator on his path can make things a lot more difficult. For [b]predator[/b], picking out humans while cloaked may seem simple, they rarely offer much of a challenge except in large numbers. The aliens however see through the predator's cloak and come swarming in on him like a nest of bees, making many of his more powerful weapons useless in close quarters. All three provide unique challenges and experience.

It's amazing how AVP didn't become more popular than it is, it's a solid package of great gameplay with decent story, however it was unfortunately released shortly after Half-Life which was hyped by the press and many others even though it offered less in a sense, contributing to AVP's lower popularity. AVP was perhaps too hectic and not everyone is fan of horror and dark places where you feel insignificant and can't see your enemy properly. Instead of making you feel like a hero like HL did, AVP makes you feel like you survived.

(Sorry for the ad-like speech at the start, but I couldn't think of anything better.)***Seems like people have trouble running the game with anything newer than XP SP2, meaning anyone with XP SP3 or newer (like my XP64) are unlikely to get the game to work.

Though the game is practically playable even on XP64, as long as you don't linger in the main menu for long and skip the cinematics as the game otherwise crashes in a minute or so.***Comes on 2 CDs.***[b]Gold Edition[/b] includes the "Millenium Expansion Pack". I couldn't find info if this was available for separate download for owners of regular AVP, but my memory says it was. There's 9 new multiplayer levels and few singleplayer levels for the marine. There's 2 new weapons, pistol and "skeeter", for the marine. Other weapons, mostly the explosive kind, were made more powerful, too. Gold Edition multiplayer is incompatible with the original AVP. There's different title screen and apparently some voice overs were replaced by Rebellion staff.

The new AvP Classic is essentially the Gold Edition.***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium MMX CPU
* 32 MB RAM
* 640x480x16 display
* 400 MB HD space

[b]Recommended:[/b]
* 400 MHz Pentium MMX CPU
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display
* 500 MB HD space
* EAX***EAN-13: [code]3348542147805[/code] (BestSeller series, Gold Edition)***For 1 to 8 players.***Not to be mistaken with the new [game=#172171]AVP game[/game] (2010) from the same developer.***Based on the 'Alien' and 'Predator' films, this highly rated shooter became famous for its intense fear factor, equal to if not better than other famously terrifying games: Thief, System Shock 2 and Half-Life in places.

Despite its superb exploitation of human terror, however, it failed in terms of gameplay to match the top FPSs of the time (Half-Life had been released just five months before). But with three games in one, one for each race (Alien, Predator, Human [Marine]), few could be disappointed by AvP.***Official description:
Featuring characters from the popular and terrifying film sagas Aliens and Predator, Aliens vs. Predator pits three of the deadliest species in the universe against each other in a bloodthirsty battle for the ultimate prize survival. Playing as a colonial marine, a Predator, or an Alien, players stalk their way through richly detailed, spine-tingling environments.
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Unreal: Return to Na Pali  GT Interactive (Legend Entertainment)19991999 Unreal Gold - re-release that bundled base Unreal and the expansion Return to Na Pali.***Continues where Unreal left off, but your saviors decide to send you back to retrieve some secret military research data from another crashed starship, and on you go, back to Na Pali.
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Kingpin: Life of Crime Interplay Entertainment (Xatrix Entertainment)19992002 by SoldOut Software
2009-08-19 on Steam, by Interplay (lang: eng, fre)***Currency (buying and selling crap), talking to NPCs in two different ways (taunting or agreeing), weapon mods, your own little mob, scavenging bodies for crap (usually few extra dollars), etc. These things were rather unusual at the time.

The game was apparently a mishmash of modern tech with 1930s outlook, so the tagging is somewhat inaccurate.***[b]Minimum requirements:[/b]
* 233 MHz CPU
* 64 MB RAM
* OpenGL graphics card

For the squeamish, the game installer gives the option to disable blood&gore and explicit language.
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Dungeon Keeper 2  Electronic Arts (Bullfrog)1999[b]Minimum:[/b]
* Windows 95 or 98
* 166 MHz Pentium MMX CPU
* 32 MB RAM
* 2 MB VRAM
* 285 MB HD space
* 4X CD-ROM drive
* 28.8 Kbps internet connection for multiplayer

[b]Recommended:[/b]
* 266 MHz Pentium II CPU
* 64 MB RAM
* 3D accelerator w/ 4 MB VRAM***[b]sacrificing[/b] - once you've built a temple, you can sacrifice your minions there in hopes of summoning more powerful creatures, but without knowing what to sacrifice the minions are effectively wasted. This is rather unimpressive as you just grab your minions and drop them in the sacrificial pool surrounded by the hand icon and hope for the best.***[b]Minions:[/b]
Imp, FireFly, Goblin, Troll, Mistress, Warlock, Dark Elf, Skeleton, Salamander, Rogue, Bile Demon, Vampire, Black Knigt, Dark Angel, Horny

[b]Goodly heroes:[/b]
* Dwarf, Fairie, Guard, Elven Archer, Thief, Knight, Monk, Wizard, Giant, King

Hero listing is likely incomplete.***Comes on 2 CDs but I can't figure out what the second CD is for.***The copy protection may cause problems on newer operating systems (namely XP SP2, Vista and later), but there's an unofficial "patch" for it that apparently removes the need for the CD to be in drive as side effect (although it still whines about it).***The sequel to the multi award winning Dungeon Keeper, the swansong of grandmaster Peter Molyneux before his departire from Bullfrog. The company, on doing this sequel, had to keep up with the original game's quality and fun. The problem was, without Molyneux.

Thankfully, Bullfrog proved that they can still create classic games even without their former mentor. This game takes everything that made it's prequel great, and improves it all.

Briefly, you an evil dungeon keeper (natch), that has to command the place in your reign of filth and decay. Also, protect the place from those damn goody-two-shoes who try to destroy your underground evil dungeon.

I don't want tp spoil the game with words; you simply have to play it.
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Shadow Man Acclaim (Acclaim Studios Teesside)1999
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Legacy of Kain: Soul Reaver Eidos Interactive;Square Enix (Crystal Dynamics)1999Latest version: 1.2 (as of 1999-11-04?)

There's also an unofficial XP compatibility patch.***[b]Minimum:[/b]
* Windows 95 or 98
* Pentium 200 MHz CPU (with 3D accelerator)
* Pentium 266 MHz MMX CPU (without 3D accelerator)
* 16 MB RAM
* 4 MB VRAM
* 320 MB free HD space
* DX-compatible soundcard
* 4X CD-ROM drive
* keyboard
* mouse

[b]Recommended:[/b]
* Pentium 266 MHz CPU
* 3D accelerator
* 32 MB RAM
* 8X CD-ROM drive
* gamepad or joystick

AMD's 3DNow! is advertized on the back cover, so obviously this game can benefit from it.***You're Raziel, one of Kain's Vampire Generals.. or rather, you were. Kain betrayed you, when you showed him that you had evolved beyond him. So he granted you death, by ripping out your new wings and throwing you down in to the Abyss. Dead, at least that's what you thought, you re-awaken in the Underworld, right under the nose the Elder. Confused, weak, and no longer a vampire, you set out to settle some matters with your former master, Kain.

More in-depth description:
[spoiler]... Although you were no longer a vampire, you still suffered some of their natural weaknesses, such that of water burning you like acid or sun scorching your skin like fire. However, you rid most of these weaknesses from yourself over time as you devour the souls of your slain enemies. You're young in your new form, though, and can't hold your physical form forever in the material realm, constantly draining your strength, the longer you stay there unsated. So at any time you're weakened too much, you're transported back into the spirit realm where you can sate your hunger with the lost souls. Your ability to transport yourself back and forth between material and spiritual realms is fundamental to your success, and adds an interesting depth to some puzzles and fights. However, you're practically immortal, even if you were to die, as if you could, you're transported back to the underworld, below throbbing tendrils and the everwatchful gaze of the Elder.[/spoiler]
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System Shock 2  Electronic Arts;Night Dive Studios (Looking Glass Studios;Irrational Games)1999The developer desired to create a Linux version of this game but did not have access to the source code. When pressed for further details they say that the source code is lost. Subsequently, there is an officially supported wine based Linux port available on Steam.

Further reports suggest that a stolen version of the source code may be in the possession of an illegal hacker. Sections of this stolen code are available on the web but because of current US copyright law the stolen code cannot be used by anyone, including current ligitimate developers of the game.***MPN: [code]LGE08902537S[/code] (box), [code]LGE08902537CA[/code] (other side of the box), [code]LGE08902537IB[/code] (jewel case), [code]LGE08902537D[/code] (CD)
GTIN/EAN-13: [code]5030930021290[/code]***[b]Minimum:[/b]
* Windows 95 or 98
* 200 MHz Pentium CPU
* 32 MB free RAM
* 2 MB VRAM
* 250 MB HD space

[b]Recommended:[/b]
* 300 MHz Pentium II CPU
* 64 MB free RAM
* 4 MB VRAM
* 3D accelerator
* 550 MB HD space***UNIQUE COMBINATION OF SCI-FI HORROR AND ROLE PLAYING AND 1ST-PERSON GAMEPLAY

Enter the O.S.A. to fine-tune your mind to manipulate your environment and carry out deadly psionic warfare.

Utilise an assortment of equipment and cybernetic enhancements including computer hacking tools and special ability boosters.

Use your wits to battle worm-eaten mutants that react to every sound and moving shadow.

Train yourself to use the psionic amplifier and access 35 different psi powers including kinetic redirection, projected pyrokinesis, and neural restructuring.

From the creators of [i]Thief: The Dark Project[/i], the [i]Ultima Underworld[/i] series and the original [i]System Shock[/i].
[Box blurb]***[b]missing images[/b] - title screen, more in-game screens
[b]install OS limit[/b] - refuses installation on NT-based machines, citing DX6 limitations. This can be skipped by adding [code]-lgntforce[/code] command-line option to the setup program.
[b]adv-xpdistr[/b] - there's really no experience, only "cyber modules" which are awarded at varying quantities upon completing tasks related to the main plot and occasionally found from the game world. These are used to buy upgrades to the protagonist's "cyber rig", each subsequent upgrade costing more cyber modules than the last (for skills the initial cost is also much higher than few of the following upgrades to them).
[b]possessed[/b] / [b]parasites[/b] / [b]body horror[/b] - the host remains conscious quite far into the transformation process, often heard pleading to be killed while the parasite controlled body attacks the protagonist. Obviously there's no cure for them besides death (and even if there was, hardly any would wish to live as such horribly mutated creature).

-- averted
telekinesis - only used to take items from a distance, not to manipulate them or any other objects***Latest version: 2.3 (as of 1999-09)***"System Shock 2 is the sequel to [company=Looking Glass Studios]Looking Glass Studios[/company] / [company=Origin System]Origin System[/company] 1994 PC and Macintosh title, [game=#33139]System Shock[/game]. Like System Shock 1, there will be persistent levels (i.e., drop an item on one level, and you could go back later to retrieve it), gameplay elements like logs, inventory, skills, persistent world, leaning, hacking, RPG elements, multiple weapons and enemies, and a compelling storyline. Unlike most other first person shooters, the purpose of System Shock was not to kill everything in sight; nor was it a "find the key to move onto the next level" game. The plot was always present, but not so confining as in traditional shooters—there was almost always more than one task to accomplish. Levels were realistically designed and had logical reasons behind them. It is the principle of System Shock 2 to continue this game design."
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Ultima IX: Ascension  Origin;Electronic Arts (Origin)1999Ultima IX is best enjoyed following a [url=https://en.wikipedia.org/wiki/Neuralyzer#In_the_comic_books]neurolyser flash[/url] to forget the existance of every other game in the Ultima series (except maybe the Runes sub-series). And a second neurolyser flash afterwards to forget the bugs.***The tag note now claims this is conclusion to the UW series, but isn't this rather a conclusion to the Age of Armageddon sub-series? In all regards this seems unrelated to UW.***The Dragon Edition was a collectors pack containing the 2 Game CDs plus The [game=Ultima Collection]Ultima Collection[/game] CD (the 1st 8 Ultimas), 8 virtue cards, an Ankh pendant, an Ascension poster, a cloth map, a leather Game Journal, a leather Book of Magic (animals were sacrificed for this entertainment), a certification from Lord British, and an Ultima Collection reference card. Believe it or not, this is intended to be the finale of the Ultima series. Officially, the 3rd game of the Age of Armageddon trilogy which is the 3rd age, and the 3rd game of Ultima Underworld series. Fans who have been paying close attention would have noted some requirements in prophecy doled out in the previous games. Players will not find the vast majority of these prophecies fulfilled in this game. It is not a spoiler to say ascendancy occurs, the game makes it obvious in title, box art, and in-game, from the very beginning. The Ultima universe is a different one from ours where the protagonist is from Earth. The protagonist, sort of, fulfills his roles in this game that were set when Lord British chose him in Ultima IV to become the Avatar. It is blatently shown that [spoiler=including;including]the Guarding[/spoiler] is indestructible which had been alluded to in the earlier games. Pirates play an important role in the main plot and several side-quests and plots. But, officially, it is set in the Ultima universe and ends the Age of Armageddon. The setting is consistent with a late medieval-theme. Cannons, machines, weapons, ship technology and the artwork in the game place it on the cusp of a Renaissance-theme; but does not quite qualify. Archery of a sort occurs. This game was originally designed for Voodoo Graphics/3Dfx cards, which utilized the Glide3D API. The released game also contained various options to use DirectX technologies. The Direct3D option was barely passable. Official patches brought the requirement of DirectX 6. An unofficial patch from members of the development team require DirectX 7. There are people being held prisoner,[spoiler=including;including]the Avatar[/spoiler]at one point. The ever present Rule Britannia music accompanies Lord British's castle. Widescreen is not officially supported but the config file allows the horizontal and vertical resolution to be manually specified. So if the provided numbers match a resolution supported by your card and monitor, it works. Although to wide an aspect will cause controls for inventory and books to be off-screen. It supports vertical screen in this way also. It does not support alternate projections (anamorphic), so if your monitor projects the given mode anamorphicly, the image will be distorted the same.
[Zerothis]***The last of the legendary Ultima series in 3D! Unfortunately, it was plagued with bugs, rendering it almost unplayable.
[cjlee001]
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Dracula: The Last Sanctuary  Cryo Interactive (Canal+ Multimedia)2000You are Jonathan Harker. You are in search of the Count himself... to save your wife Mina. Follow his trail from London all the way to Transylvania, decipher the scant clues available, and see if you can hunt down Dracula... Or be hunted.***
[12]***
[84]
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Vampire: The Masquerade – Redemption  Activision (Nihilistic Software)2000The protagonist joined a crusade for religious reasons even if this motive faded. He is in love with a Christian (Benedictine) nun (of which order?) who definitely values her religion and wants to keep her vows (which was not a given in the 12th century). This nun also values prayer. The protagonist also has religious vows that he clings to. Christian religion has a significant role in the story. Though the game ending greatly depends on the protagonist's conduct, this mechanic is has nothing to do with any real-world faith or religion, it is more of an constructed system of virtue unique to the game.***
[100]***
[12]***
[84]***From official site:

'Before your fall, you led a crusade against evil. Now you've become one of the undead creatures you once battled-a Vampire. Inhabiting the World of Darkness, you must face a series of brutal confrontations with your nemesis, Vukodlak, a powerful vampire lord. Your unholy showdown begins in medieval Europe and rages on into the modern day, as you track a soulless enemy in an eternal struggle to destroy him. For this is the only hope of vengeance for your tortured immortality.'
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Wizards & Warriors  Activision (Heuristic Park)2000Latest version: 1.0b (as of 2000-??)***EAN-13: [code]5017783556421[/code] (Xplosiv budget re-release)***[b]Minimum:[/b]
* Windows 95 or 08
* 233 MHz Pentium II CPU
* 64 MB RAM
* 800 MB free HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 16 MB VRAM
* 1.5 GB HD space***The turn-based combat can be disabled, IIRC, and it helps a bit. Somewhat frustrating until you get used to how the game works through.***From official site:

"In an enchanted medieval realm known as the Gael Serran, an evil Pharaoh has overcome a curse and returned to a world unable to defend itself against him. Only the legendary Mavin Sword--a blade forged of twin metals, one cursed by evil, the other blessed by the divine--has the strength to bring his defeat. With the assistance of Kerah, an angel, and Erathsmedor, a dragon, you must engage on a dangerous quest to uncover the legend of the Sword and bring an end to all evil in the land."
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Thief II: The Metal Age  Eidos (Looking Glass Studios)2000This was the most disappointing part of the Thief trilogy for me. The emphasis on steampunk-ish environment and all those steamgolems took the feel of it away. Still, it has the same playability as the other Thief games except for the theme change so gameplay wise it has the same level of excellence with some minor improvement.***A sequel to Thief: The Dark Project. Without introducing any drastic advances in terms of gameplay, there were many small improvements, both graphically and in terms of level design, etc. Another fantastic offering.
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Resident Evil 3: Nemesis  Eidos;Capcom (Capcom Entertainment)2000Like the previous RE games, RE3 is very simple conversion from PSX to Windows.
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Heavy Metal: F.A.K.K.²  Gathering of Developers (Ritual Entertainment)2000Based on the Heavy Metal 2 cartoon movie.
The main character is based on Julie Strain, a b-movie actress.***FAKK2 is for 'Federation Assigned Ketogenic Killzone to the 2nd level', and is the alias both of the heroine, Julie, and also her homeworld.
[-]
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Gunman Chronicles  Havas Interactive (Rewolf Software)2000IT'S HIGH NOON IN DEEP SPACE

It's been five years since you took control of the Gunmen, after the General fell in battle fighting the alien Xenomes.

Now the Xenomes are back in force, but this time there's a sinister presence controlling them. The infestation has taken a new, deadlier form and they're wiping out your forces.

You're on your own, facing a gang of genetically-engineered aliens and the desperados controlling them. Luckily you've brought your guns...

Lots of them.

* An all-new gripping tale of betrayal and revenge: over 40 hours of action-packed gameplay.
* Fource immense and unique worlds to pacify
* Extensive weapon customisation options - up to 32 configurations per weapon
* Dozens of different genetically-modified mutants track you with fiendish intelligence
* Intense multiplayer action with up to 32 gunmen via LAN or the Internet.
[Box blurb]***Latest version: retail?***[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 or 2000
* 233 MHz CPU
* 32 MB RAM
* 640x480x16 display
* 400 MB HD space

Note: NT4 was not mentioned in the game box, only in the included readme file.***Complete conversion based on the Half-Life engine. Not as popular as the original and lacked its plot, but made up for it with original weapons and superb action sequences.
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Quake III: Team Arena  id Software2000The pack features multiple gameplay modes where players will jockey for control of strategic areas and resources within the new maps designed specifically for team and tournament play. In addition to new modes of play, Team Arena features new weapons and power-ups that will make Quake III Arena more furious and viciously satisfying than ever. Players can further customize their character with new male and female models. Must have Quake III Arena installed to play.***
[12]***
[68]
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American McGee's Alice  Electronic Arts (Rogue Entertainment)2000Lewis Carroll's 19th-century fantasy has been reinvented many times, most famously by Walt Disney. And now American McGee, one of the designers behind the Quake and Doom series, issues his addition to the Looking Glass legends with American McGee's Alice. Players take on the role of a wiser, more industrious heroine who sets out in this third-person 3-D action game to free Wonderland from the tyranny of the Queen of Hearts. Alice will confront a host of weird creatures in surreal settings and solve numerous puzzles through more than 15 levels of gameplay.***[b]stock sounds[/b] — at least one is heard in an early surreal level where a huge door frame passes around the level (it does this pass repeatedly), the sound is played during the pass.***May (quite likely actually) fail to start up on XP and newer operating systems (as it does for me), but works fine after you use a [url=http://www.freeinfosociety.com/site.php?postnum=909]No-CD crack[/url]. Yet another woeful bit of evidence that hardware-based copy protection schemes truly are evil.***[b]Minimum:[/b]
* Windows 95, 98 or ME
* 400 MHz K6-2 or Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 600 MB HD space
* 4X CD-ROM drive
* keyboard & mouse

[b]Recommended:[/b]
* 500 MHz Athlon or Pentium III CPU
* 128 MB RAM
* 620 MB HD space
* 32 MB VRAM***Latest version: retail

There's a Matrox GPU-specific patch (2001-01) and subtitle patch for Dutch release available (2002?), but these offer no real benefits for others.***EAN-13: [code]5030935028126[/code] (EA Classics; 2 CDs)***The Fairytale is Over.

When Alice responds to a mysterious summons to return to Wonderland, the place is barely recognisable. Something has gone very wrong. Undaunted by the diseased atmosphere, confusion and mortal danger that surrounds her, Alice commits to set it right. Embark on a twisted journey to save a wonderland gone bad... but be warned if you're gonna chase this rabbit - you'd best go rmed...

* Stunning third-person, 3D action on an enhanced version of Quake III technlogy.
* A living breathing Wonderland that is as deadly as it's inhabitants.
* Twisted renditions of characters from the original Alice Adventures.
* Defend yourself with a collection of the most deadly toys ever imagined.
* Solve devious puzzles and labyrinthine mazes.
* Battle sadistic card guards, demonic fire imps, ravenous jabberspawn and many more.
* Hugely atmospheric score composed specifically for the game by Chris Vrenna founder member of the Nine Inch Nails.
[Box blurb]***A rather bizarre, if cleverly different, game loosely based on 'Alice in Wonderland' and 'Through the Looking Glass', but with black and macabre twists, the knife-wielding Alice was far from Carroll's original interpretation.
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Giants: Citizen Kabuto Interplay (Planet Moon Studios)2000Latest version: 1.4 for NA, Polish and Japanese releases (as of 2001-07?, 2004? for Polish release), retail for others***[b]Minimum:[/b]
* Windows 95, 98, ME or 2000
* 350 MHz Pentium II or K6-2 CPU
* 64 MB RAM
* 8 MB VRAM
* 0.9 GB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 450 MHz Pentium II or K6-2 CPU
* 128 MB RAM
* 16 MB VRAM
* 1.2 GB HD space***Product id: C95-749
Comes on 2 CDs.

Released under Interplay's [i]Digital Mayhem[/i] brand/trademark/something.

Distributed by Virgin Interactive (in Europe).***On a distant planet, three powerful forces are about to collide in the most spectacular action game ever seen! Giants: Citizen Kabuto's award-winning gameplay offers up unbelievable action, tons of laughs, gripping drama, and amazing graphics. Play as three unique species including the technologically powerful, hard partying Meccs, the ethereal and magical Sea Reapers, and the unstoppable behemoth known as Kabuto.
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Evil Dead: Hail to the King THQ (Heavy Iron Studios)2001
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Undying  Electronic Arts (Dreamworks Interactive)2001EAN-13: [code]5030935028607[/code] (EA Classics)
... SafeDisc copy protection causes read errors on sectors 810 through 10041.***[b]Minimum:[/b]
* Windows 95, 98 or ME
* 400 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 350 MB HD space***[b]detective protagonist[/b] - paranormal investigator
[b]mystic protagonist[/b] - a fledgling one and mostly by accident than by intent***WHAT DOESN'T KILL YOU, WILL MAKE YOU WISH IT HAD.

Let Clive Barker, the Prince of Horror, prey on your darkest fears in a game of unparalled terror.

1899; At the Island of the Standing Stones, Jeremiah Covenant and his four younger siblings read aloud a dark ritual that unleashes an unimaginable horror on the world. Now, years later, as Jeremiah lies dying last hope rests in the hands of his old comrade Patrick Galloway.

* Master of the Occult: As Patrick Galloway, you are armed with arcane magic and a six-shot weapon of forged metal.
* Hell Raised Enemies: Legions of fiends including pack-hunting Howlers and the mind-shattering Inhabitants of Oneiros.
* A tale of Supernatural Horror: Survive five undying quests to unravel the undying curse of the Covenant family.
* Richly detailed Environments: Explore the massive Covenant estate and it's two parallel universes.
* Superior Firepower: Collect an explosive arsenal, including the Tibetan War Cannon and harness lethal black magic spells such as the chattering Skull Storm.
* Two-Fisted Combat: Fire weapons with one hand while unleashing deadly spells with the other.
[Box blurb]
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Fallout Tactics  Interplay (Micro Forté;14 Degrees East)2001Tactical Squad-Based Combat comes to the Fallout® Universe!
You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland.
Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak... whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.***2009-08-19 on Steam, by Interplay (lang: eng, fre, ger)***Despite the awfully similar name, this is not the same game as the PS2 and Xbox Brotherhood of Steel game.
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Rune: Halls of Valhalla  Gathering of Developers (Human Head Studios)2001Re-released together with the base game as [i]Rune Classic[/i] in 2012-06-13 with added Steam achievements.***This is a multiplayer-only expansion to [game=#45105]Rune[/game].
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Diablo II: Lord of Destruction  Blizzard2001Since the Beginning of Time the forces of Order and Chaos have been engaged in an eternal struggle to decide the fate of all Creation. That struggle has now come to the Mortal Realm... And neither Man, Demon, nor Angel will be left unscathed... After possessing the body of the hero who defeated him, Diablo resumes his nefarious scheme to shackle humanity into unholy slavery by joining forces with the other Prime Evils, Mephisto and Baal. Only you will be able to determine the outcome of this final encounter. As one of five distinct character types, explore the world of Diablo II - journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries, all in the quest to stop the Lord of Terror, once and for all...***[b]Classes:[/b] (new)
* Druid
* Assassin***[b]Minimum:[/b]
* Windows 95, 98, ME, NT4 SP5, 2000 or XP
* 233 MHz Pentium CPU
* 64 MB RAM
* 800 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 3D accelerator
* 8 MB VRAM***Latest version: 1.13c (2010-03-23)***In Diablo II: Lord of Destruction, you will return to follow the path of Baal, the last of the Prime Evils, into the Barbarian Highlands of the north. Traveling with hordes of demonic minions, Baal intends to corrupt the powerful Worldstone, which protects the whole of the mortal plane from the forces of Hell.

You will face a new series of quests and challenges to prevent the vile minions of the underworld from destroying the world of Sanctuary.

[b]Expansion Set Features[/b]
* Two new character classes (the Assassin and the Druid) each with 30 unique skills/spells
* One new Act set in the Barbarian Highlands
* Many new monster types, including bosses and uniques
* Interactive environments, such as siege towers and fortified battlements
* Thousands of new weapons, armor, and magical items, including class-specific quest items
* New recipes for the Horadric Cube
* Increased Stash Size
* Supports 800x600 Resolution
[Blizzard]
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The Typing of the Dead  Sega (Smilebit)2001
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Red Faction II  THQ (Volition;Outrage Games)20022009-08-06 on Steam, by THQ (lang: eng)***The story takes place in 22nd century as witnessed in the character bios stating the year 2161 as the one they were processed in (presumably the year they were nano-enhanced). However, Red Faction 3 (takes place in ~2125) seems to ignore RF2 and Wikipedia shows the year as 2080. There's no mention of year in the manual nor did I see any other dates shown in-game (besides the "2 years later" statement after the first mission).***Latest version: 1.01 (as of ?)***Comes on 2 CDs.

EAN-13: [code]5031366015877[/code] (THQ/Focus Multimedia)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 1.1 GB HD space***There are four endings dependant on your score, and worst is apparently only possible if you work against yourself, shooting your allies and not completing bonus objectives.
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The I of the Dragon  Strategy First;Akella;TopWare Interactive (Primal Software)20022002-01-12 – Original Russian release
2004-03-10 – English release? by TopWare***[b]About widescreen support:[/b]
The game unfortunately fails to start after you set a wide resolution, but you can get past this by deleting (or renaming) the Intro.avi in Data/Video/English/ folder or similar path in case of other languages.***The I of the Dragon is the unique Action-RPG where you control not just a puny magician or a stupid barbarian, but a dragon, a huge, powerful magical beast. It starts young and relatively weak, but it grows and learns as the game progresses. 12 huge levels (tens of square kilometers each) hold huge hordes of enemies - more than 40 kinds of evil monsters. You'll help humans to cleanse their land and restore peace, and they'll help you back with new magic spells and their fighting abilities.

Advanced graphics engine created by Primal Software for this game allows us to show huge battles with tens of enemies and humans. Even beautiful special effects are not just eye candy - they drive the gameplay (for example, our terramorphing can change the landscape, raise mountains and fiery volcanoes or create huge ravines that monsters can not cross), change it (day and night cycle changes your fighting tactics), etc.

Highlights:
* A mystical land filled with magical creatures is your playground. And this time you are a not some puny magician, or a stupid barbarian. You are a Dragon! A power to be reckoned with... Fly with the wind. Protect the people, fight the monsters, set fire to forests, level entire mountain ranges!
* Huge levels: each one has tens of square kilometers full of rolling hills, mountains, dense highly-polygonal forests, stones, buildings and other objects
* Real-time terramorphing lets you level down whole mountain ranges and raise new ones instead. Earthquakes, Volcanoes, Craters - you call the shots
* Time of the day with smooth real-time lightmap blending - watch magnificent sunsets and don't forget to look up at five thousands of stars visible during the night. Try to find some familiar constellations
* Three dragons available, each with its own inherent abilities (fire, acid and ice based) and different set of stats which greatly increase replayability value. Make a "fighter"-type dragon, a "mage" or a "sniper" to suit your tastes - possibilities are endless
* Of course, some different kinds of magic are there, so you won't be limited to throwing flame at monsters. Freeze them, tamper with their minds, summon familiars, heal friendly monsters that citizens tamed, learn to locate important objects or teleport to them directly - there are more than sixty spells with breathtaking special effects for each one
[Primal Software]
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Die Hard: Nakatomi Plaza  Sierra On-Line (Piranha Games)2002
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Duke Nukem: Manhattan Project Arush Entertainment (Sunstorm Interactive)2002Side-scrolling platformer in a 3D environment with lotsof guns, explosions, ugly monsters and some new one-liners.
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Grand Theft Auto III  Take 2 Interactive (DMA Design)2002Stealing Cars Just Isn't Enough Any More - Respect Is Everything! Twenty minutes into the future, and the city's a changed place. It's darker. Dirtier. Meaner. The police are fighting back, and the army might just be lending a hand, Or a tank. And there's not just one Mr Big these days, friend, there's seven. If you want to get anywhere, you're going to need to get noticed. Get noticed and maybe you'll get somewhere. Maybe you'll get rich. Maybe you'll get dead. Grand Theft Auto is back! Set in an eerily familiar, yet futuristic, dark and vast metropolis, you play the role of a lone gunman who is out of cash, out of luck and definitely operates outside the law. Law and order is breaking down. The city has been carved up by ruthless gangs and crime syndicates leaving the police and government to fight an even tougher war to wash scum like you from the city streets. However, the city is yours for the taking if you have the guts and the brains. You start your quest with a car jacking a simple yet, effective crime otherwise known as Grand Theft Auto. Once you take your pick from the thousands of vehicles jamming the dirty city streets, you are on your way to becoming King of the City. There are two ways you can accomplish this feat - find a gang willing to employ your sorry butt or use your ruthless cunning to set the gangs at each other's throats with you wiping out the last few survivors.***You've been betrayed and left for dead. Now you're taking revenge, unless the city gets you first. Mob bosses need a favor, crooked cops need help, and street gangs want you dead. You'll have to rob, steal, and kill just to stay out of serious trouble. Anything can happen out here. Grand Theft Auto III features a fully 3-D living city, a combination of narrative-driven and nonlinear gameplay, and a completely open environment.Players are put at the heart of their very own gangster movie, in which anything can happen and probably will. With a cast of hundreds, 50-plus vehicles--including sports cars, ice-cream trucks, boats, and buses--three hours of music, (including opera, reggae, house, drum and bass, pop, and disco), a huge array of street-ready weapons, and some of the seediest characters in video game history, Grand Theft Auto III is a sprawling epic that will show you that sometimes crime can pay, and that sometimes it pays you back.***El boom de los GTA empezó con este juego por algo.

Aunque el Vice City es un juego más pulido que este, Liberty City ofrece uno de los mejores sandbox de la historia.

El iniciador de una época de sandbox.

Imprescindible.

8 de 10
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Arx Fatalis  JoWood Productions (Arkane Studios)2002Cast away from the surface of the Earth by the disappearance of the sun, Mankind lived hidden underground in the Fortress of Arx. Humans only have magic left to survive against Ratmen, Dragons and starvation...

But a much greater danger is hovering above the world of Arx Fatalis. Lurking in the eternal darkness of the mines, it feeds off the innocent souls of the city. It is not a monster. It is not human. It is pure evil.

The adventure has just started, and soon,
the fate of Arx, will be in your hands.

Arx Fatalis is a medieval heroic fantasy first person role playing game which places the accent on immersion, storyline and innovative magic system.

Arx Fatalis is intended for RPG and adventure players.

Dive into the universe of Arx

Arx Fatalis is an RPG that thrusts the player into an extremely complex fantastic world. Arx Fatalis combines a rich storyline with impressive medieval settings. The easy to use interface results in maximum interaction. The player is in an intense immersion state where he can feel how each one of his actions affects the surrounding world. The goal of the game is to reduce to nothing the cult of Akbaa, God of destruction and Chaos, and thus, prevent him from returning to the physical world. If the player fails, the demon will crush Arx under its rule of blood and terror.

The player, assuming the role of potential hero, fights in a large underground fortress, with wood clubs, swords, lances. and many magic artifacts, against the threat of multiple underground creatures (Goblins, Trolls, Ratmen and other vicious creatures.)

But rough power is not always the best road to victory. The hero may also use the new "screen magic" to advance. By using the mouse, magic runes have to be drawn and combined on screen in order to create powerful spells that will protect the player or give him the strength to defeat his enemies and to complete his quest.

In addition to the fight against demons and monsters, there is also a practically infinite number of interactions with the creatures and objects in the fortress, which enable the player to regain his memory, solve enigmas, and fulfill quests. By accumulating experience points, the player is able to lead his hero and train him any way he wants.

Dare to enter the world of Arx Fatalis. Explore the underground cities, secret temples, ancient mine tunnels, discover forgotten civilizations and dominate the magic of Arx Fatalis...***The game may suffer from severe [i]flickering[/i] and depth buffer issues under some circumstances. The actual cause is unknown as it fixed itself and I failed to reproduce it.

Bumb mapping used by the game is one of the earliest methods and causes some graphical glitching on at least NV's GPUs (buttons and doorways otherwise revealed by sufficiently high intuition are colored almost pitch black). Therefore it is recommended you disable it.

Forcing anti-aliasing causes some text to disappear, the game itself has no anti-aliasing options so this is only reminder not to do it in externally.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 500 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM
* 750 MB HD space
* 4X CD-ROM drive

[b]Recommended:[/b]
* 900 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM***Latest version: 1.21 (2011-01-14)

Version history:
* 1.18 (2007-10?)
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The Thing  Black Label Games;Torus Media (Computer Artworks)2002WHERE THE MOVIE ENDED, THE TRUE TERROR BEGINS.

In the frozen wastelands of Antarctica, a mysterious shape shifting alien life form has wiped out an American scientific outpost. You're Cpt. Blake leader of a military rescue team sent to investigate the carnage. Trapped by the elements and infected by a horrific enemy, you must keep your squad together. Control their fear, gain their trust and you might just survive.

* Use awesome firepower like explosives and flamethrowers to torch your enemies.
* Control your squad's emotions using innovative trust/fear tactics.
* Fight fear with psychological mind games to survive.
* Experience state-of-the-art environmental effects that create suspense and terror.
* Choose multiple paths to solve levels and accomplish goals.
[Box blurb]***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 400 MHz Pentium III or equivalent CPU
* 64 MB RAM
* 8 MB VRAM
* 600 MB HD space
* 4X CD-ROM drive***[spoiler=Show spoiler tags;Hide spoiler tags][b]unusual protagonist[/b] — the documents later in the game reveal that the protagonist has been infected by the Thing, but for some reason has not been taken over nor does the blood test reveal it. The document states that this may be due to the protagonist's unusually long and frequent exposure to the creatures.[/spoiler]***Latest version: 1.2 (as of ?)***A sequel to the [url=http://www.imdb.com/title/tt0084787/]1982 movie[/url], starting several months after the events of the movie transpired and continues from thereon with you controlling captain Blake investigating what has happened at the research station.
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Neocron cdv Software Entertainment (Reakktor)2002Neocron is an action packed 3D MMORPG (Massively Multiplayer Online Roleplaying Game) set in a post apocalyptic metropolis. Neocron is one of the three remaining cities on Earth emerged from the ruins of World War III. Hope that there is life on another planet meant a mass exodus, leaving behind a world full of citizens, criminals, delinquents and ultimately corruption. Now you can partake in criminal activities, live peacefully, become a spy, choose to be a PSI-Monk with extraordinary powers or be a Tank Warrior, and go for some evil destruction. But bear in mind one thing... "It’s a new world, a new life... live it!"***
[12]***Requires 400z CPU + GPU, 64MB RAM, and an Internet connection.
[Zerothis]
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