showing 1 - 50 of 64 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardauthor(s)
MissionForce: CyberStorm Sierra On-Line (Dynamix)1996 labelimageminimize
Incubation: The Wilderness Missions  Blue Byte1997 labelimageminimize
Incubation: Time is Running Out  Blue Byte1997 labelimageminimize
Dark Colony SSI (GameTek)1997 labelimageminimize
Total Annihilation  GT Interactive (Cavedog Entertainment)1997 labelimageminimize
Dark Reign: The Future of War Activision (Auran)1997 labelimageminimize
Dark Colony: The Council Wars Take-Two Interactive Software (GameTek)1998 labelminimizeminimize
Incubation: Hidden Worlds Blue Byte1998 labelminimizesubject
Total Annihilation: Battle Tactics  GT Interactive (Cavedog Entertainment)1998 labelminimizeminimize
Urban Assault Microsoft Game Studios (TerraTools)1998 labelimageminimize
Urban Assault: Metropolis Dawn  ? (TerraTools)1998 labelminimizeminimize
Battlezone Activision1998 labelimageminimize
StarCraft  Blizzard Entertainment1998Chris Metzen (designer)
Derek Duke (composer)
Glenn Stafford (composer)
James Phinney (designer)
Jason Hayes (composer)
Tracy W. Bush (composer)
labelimagesubject
Total Annihilation: The Core Contingency  GT Interactive (Cavedog Entertainment)1998 labelimageminimize
StarCraft: Brood War  Blizzard Entertainment1998Chris Metzen (designer)
Duane Stinnett (artist)
Glenn Stafford (composer)
Jason Hayes (composer)
Rob Pardo (designer)
Sam 'Samwise' Didier (artist)
labelimagesubject
Dominant Species Red Storm Entertainment1999Adam Crockett (artist)
Christopher Kemple (artist)
David Hamm (programmer)
Dorje Bellbrook (lead artist)
Jan Owen (lead programmer)
Jason Snyder (programmer)
Kristian Hawkinson (artist)
Sam Kalat (programmer)
Todd Kelley (artist)
labelimagesubject
X-COM: Terror from the Deep  2K Games (Microprose Software)1999additional art)
additional art)
Allister Brimble (sound effects design)
Amanda Roberts (maps)
Andrew Parton (sound design)
Andrew Parton (programming)
Andrew Wawrowski (additional writing)
Andrew Williams (maps)
Annette Bell (programming)
art liaison
Bill Barna (programming)
Drew Northcott (graphics)
Edward Garnier (additional art)
Greg Shill (intro sequence)
Guy Jeffries (graphics)
intro sequence)
intro sequence)
Jason Avent (maps)
John Broomhall (original music)
Julian & Nick Gollop (original game engine)
Justin Manning (additional art)
maps)
Marc Curtis (maps)
Martin Severn (graphics)
Martin Smillie (graphics)
Matthew Knott (graphics)
Nick Cook (intro sequence)
Nick Thompson (programming)
Paul Ayliffe (additional art)
Paul Struss (additional art)
Richard Bakewell (maps)
Scott Johnston (additional programming)
Stephen Goss (game design)
Terry Greer (additional art)
labelimagesubject
X-COM: UFO Defense Hasbro Interactive (Mythos Games)1999Julian Gollop
Nick Gollop
labelminimizeminimize
Battlezone II: Combat Commander  Activision (Pandemic Studios)1999 labelimagesubject
Dark Reign 2 Activision (Pandemic Studios)2000 labelimageminimize
Starship Troopers  Hasbro Interactive (Blue Tongue Software)2000 labelimageminimize
Hostile Waters  Rage Software;Interplay (Rage Software)2001 labelimagesubject
Conquest: Frontier Wars Ubi Soft (Fever Pitch Studios;Digital Anvil)2001 labelimagesubject
Battlezone II: Forgotten Enemies  Battlezone II Community2001 labelimageminimize
UFO: Aftermath  Cenega;Tri Synergy (ALTAR Interactive)2003 labelimagesubject
Perimeter  Codemasters;1C Company (K-D LAB)2004 labelimageminimize
Alien Swarm Black Cat Games2004 labelimagesubject
Dawn of War  THQ (Relic Entertainment)2004 labelimagesubject
Act of War: Direct Action  Atari (Eugen Systems)2005Dale Brown (story)
Jonathan Williams (music composer)
Marc Canham (music composer)
Nimrod Studio Orchestra (music performance)
labelimageminimize
Dawn of War – Winter Assault  THQ (Relic Entertainment)2005Inon Zur (music)
labelimagesubject
UFO: Aftershock  Cenega;Tri Synergy (ALTAR Interactive)2005 labelimagesubject
Earth 2160 Midway;Zuxxez Entertainment;TopWare Interactive (Reality Pump)2005 labelimageminimize
Battlezone II: FleshStorm Lizard2006Lizard
labelimagesubject
Star Wars: Empire at War  LucasArts;Activision (Petroglyph Games)2006 labelimageminimize
Pocket UFO SMK Software2006 labelimageminimize
Joint Task Force  Sierra Entertainment;HD Publishing (Most Wanted Entertainment)2006 labelimageminimize
Company of Heroes  THQ (Relic Entertainment)2006Josh Mosqueira
labelimagesubject
Dawn of War – Dark Crusade  THQ (Relic Entertainment)2006Inon Zur (music)
labelimagesubject
Star Wars: Empire at War: Forces of Corruption  LucasArts (Petroglyph Games)2006 labelimagesubject
UFO: Afterlight  Cenega;Topware Interactive;Bohemia Interactive (ALTAR Games)2007 labelimagesubject
Maelstrom  Codemasters (KD Vision)2007 labelimagesubject
Supreme Commander  THQ (Gas Powered Games)2007Chris Taylor (creative director)
Gary Wagner (producer)
Ian Walker (terrain artist)
Jon Mavor (lead programmer)
Sung Campbell (unit modeler)
labelimagesubject
UFO: Extraterrestrials  Tri Synergy;Paradox Interactive (Chaos Concept)2007 labelimagesubject
Supreme Commander: Forged Alliance  THQ (Gas Powered Games)2007Chris Taylor
labelimagesubject
World in Conflict  Sierra Entertainment;Ubisoft (Massive Entertainment)2007Larry Bond
Magnus Jensen (designer)
labelimageminimize
Company of Heroes: Opposing Fronts  THQ (Relic Entertainment)2007 labelimagesubject
Universe at War: Earth Assault  Sega (Petroglyph Games)2007Frank Klepacki (music)
labelimagesubject
Harvest: Massive Encounter Oxeye Game Studio2008 labelimagesubject
Dawn of War – Soulstorm  THQ (Iron Lore Entertainment)2008Inon Zur (music)
labelimagesubject
Hinterland  Tilted Mill Entertainment2008 labelimagesubject
first_page chevron_left 1 of 2 chevron_right last_page
permalink