showing 26 - 75 of 124 gameschevron_leftchevron_right

namepublisher(developer)year arrow_downwardtagsdescription
Battlezone II: Forgotten Enemies  Battlezone II Community2001 battlezone commandtransfer control-individuals directcontrol download driving facelessprotagonist fpsrts grouping hillland hobbyist hovertank hovervehicle leaderparticipation militantprotagonist militaryfiction missionbased serious supervisorprotagonist tank tanks walking labelimageminimize
S.W.I.N.E.  FishTank Studios (StormRegion)2001 animalpeople artillery cannons cdrom download suidoids tanks wargame labelminimizeminimize
Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002 alienearth alternatetimeline ammomagazines arid armyofone aspectratio-4-3 assaultrifles autorun beamweapons bombs buggy burning cannons canyon captives cave cdrom chemicalweapons cnc compass controlconfig crates dam damageovertime depthfog difficulty directx8 dissolvingcorpses dissolvingitems doors driving drm earth eax eax2 elevators enemyhealthdisplay fictionalelement firearms firstpersonshooter flamethrowers fofindicator friendlyfire grenadelaunchers handguns healthpickups helicopters humid invisiblewalls island itemglow itempickup-auto jumping keys locationaldamage machineguns map mediaindrive milessound militantprotagonist militarybase militaryfiction missionbased multiseaters multivehicular mutants neutralnpcs npatches objectiveindicator optionaltasks orbitalweapons precisionrifles proprietarynetwork radar rating-esrb-t remotedetonators rockets rotaryguns safedisc sequence-defend serialkey subterranean subtitledeficient tank tanks tasktracker telescope thermalweapons tiberium tropic turrets tutorial voiceovers w3dengine walking walkingarmory war westwoodonline windowentry wintery xaudio Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drive able vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.***
[100]***
[12]***Latest version: 1.037 (as of 2003-01-23)
labelimagesubject
MechWarrior 4: Mercenaries  FASA Studios (Cyberlore Studios)2002 1life 31stcentury 4thmillennium activepassivedetectors aimdeadzone alphastrike battletech beamweapons cdrom compositefoes difficulty dismemberment emergencyventing enemyhealthdisplay energyweapons engineshutdown equipment-preselect extraterrestrial fame firstpersonshooter free freelancing future gameos-engine group group-leader independentaim intermissions internaldamage jumppack laserweapons levelselection licensechange locationaldamage machineguns mecha mechsim mechwarrior mercenaries mercenaryprotagonist militaryfiction missionbased otherworld overheating privatemilitarycompanies radar rating-esrb-t recruiting rockets serious shallowwater sharedsetting shopping spacefaringage structuraldamage subtitledeficient swrender tanks targetlock unseenprotagonist upkeep uvl-tiein vehiclecustomization vehicularcombat walker walkers weapongrouping zonematch To get the free version of MW4Mercs, you need to head over [url=http://www.mektekdev.com/]MekTekDev.com[/url] and download their horrible MTX downloader. Downloading the actual game should be straightforward enough after that. Unfortunately there are no alternatives to this.

Update: MW4Mercs is now available: [url]http://www.mektek.net/projects/mw4/[/url] ([url=http://battletech.catalystgamelabs.com/2010/04/30/mechwarrior-4-free-release-available/]announcement[/url])***For 1-24 players, multiplayer only in skirmish battles and can include bots (replacing any missing human players).
labelimageminimize
Command & Conquer: Generals Electronic Arts (EA Pacific)2003 alternatetimeline artillery aspectratio-4-3 aybabtu banned basebuilding beamweapons boosters cdrom censored chemicalweapons cnc cncgenerals communists construction-gradual control-individuals directx8 drm earth empweapons energyweapons expenses-instant hackers harvesters healing infantry laserweapons milessound militantprotagonist militaryfiction missionbased mp-lms mp-teams nostructurefacing nuclearweapons orbitalweapons radioactiveglow realtimestrategy recruiting redchina repairing resourcecontrol resourcegeneration resourceharvesting safedisc sageengine serialkey suicideattackers supportpowers tanks upgradesystem veterancy war wargame waypoints worldwar A new chapter in the Command & Conquer universe, set somewhere in the 2020s, pits three sides for global domination: the United States of America, the People's Republic of China and the Global Liberation Army (GLA).

Generals features real world (renamed or slightly altered) weapons combined with quasi-high-tech ones, new control schemes and a fast-paced multiplayer. Generals is the first game in the Command & Conquer series not to include FMV or pre-rendered cutscenes between missions, and was also the first C&C game without the Westwood Studios label (although the development studio was initially called Westwood Pacific before being merged into EA Pacific). It uses a full 3D environment powered by the SAGE engine, a modified version of the W3D engine previously seen in C&C: Renegade.

The core gameplay differs somewhat from other games in the series, a move done in order to modernize the formula. First off, construction yards are absent, as structures are built by dozers for the USA and China, and workers for the GLA. The sidebar is replaced with the bottom bar, and support powers are "purchased" with leveling up as a general, which is done through participating in combat. For the first time in the series, each factory-type structure (barracks, war factory, airfield...) has its own build queue, in the same fashion as in Blizzard's RTS titles before it, instead of having a shared one like in the previous C&C games. Upgrades are available for the first time in the series as well, bringing improvements to units and structures. Everything is paid for in advance instead of having credits slowly drain as the object is constructed.***
[100]***
[12]***Latest version: 1.08 (as of ?)
labelimagesubject
Hulk  Vivendi Universal Games (Radical Entertainment)2003 antiheroprotagonist aspectratio-4-3 bossbattles cdrom chargedattack controlconfig destructibleenvironment difficulty directx8 dissolvingcorpses hulk hypermuscles lua marvel movie mutantprotagonist mutants npcspawning rage rooftops savepoints sequence-stealth sewers superhero-theme superpower-theme superpowers tanks titularcharacter tutorial unarmedfighting win2k win98 winxp [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 700 MHz Pentium III CPU
* 192 MB RAM
* 32 MB VRAM
* 1.5 GB HD space

[b]Recommended:[/b]
* 1 GHz Pentium III CPU
* 256 MB RAM
* Dual-analog gamepad w/ 6 buttons
labelimageminimize
Command & Conquer: Generals: Zero Hour  EA Games (EA Los Angeles)2003 artillery aspectratio-4-3 banned basebuilding beamweapons boosters cdrom censored chemicalweapons cnc cncgenerals communists construction-gradual control-individuals directx8 drm earth energyweapons expenses-instant hackers harvesters healing infantry laserweapons milessound militantprotagonist militaryfiction missionbased mp-lms mp-teams nostructurefacing nuclearweapons orbitalweapons radioactiveglow rating-esrb-t recruiting redchina repairing resourcecontrol resourcegeneration resourceharvesting safedisc sageengine serialkey subfactions supportpowers tanks upgradesystem veterancy war wargame waypoints worldwar Latest version: 1.04 (as of 2005-03-15) labelimageminimize
Desert Thunder Groove Games;KISS (Brainbox Games)2003 arcade cannons depthfog destructibleenvironment healthpickups itemglow machineguns minefield minimap powerups rating-esrb-t solomission splatter steampowered tank tank-m1-abrams tanks unlimitedammo unrealengine unrealengine1 wasteland labelimageminimize
Painkiller Dreamcatcher (People Can Fly)2004 ♫bachclavier2pnf6 1life achievements achillesheelfoes afterlife alternateattack arenafpstps armyofone aspectratio-4-3 autorun autosavepoints beamweapons bossbattles bunnyhopping cemetery chosenone coffins colossi cryogenicweapons deadprotagonist demo demons directx8 dissolvingcorpses download elimination energyweapons exoticweapons falldamage firearms firstpersonshooter fov-horizontal gadgetweapons gamespy ghosts gianthumanoids giantmonsters gore gothic havokphysics healthpickups hell hellscape inertscenery judeochristianmythology juggernauts jumping lua milessound mixedtheme modifiable monsters mookrush mp-dm multipleendings multitools nailguns ninja noports pain-engine painkiller-series purgatory religion-christian rewardingvandalism rockets satan saveanywhere secrets serious skeletons solomission souls spearguns stocksounds suicideattackers supermode tanks throwback town traproom twitchshooter undead underworld uvl-releases walking walkingarmory widescreen witches zombies [b]How to kill:[/b]
[spoiler=Necrogiant (chapter 1 boss);Hide]Nothing special needed. Just keep distance from him after he breaks his chains and use long range weapons like the stakegun.[/spoiler]
[spoiler=Mudgiant-thingy (chapter 2 boss);Hide]Shoot the bubbles under him until you get permanently burning bubbles (burst them all). Shoot bubbles that float near the boss. Shoot at the boss directly until he has extinguished all. Repeat.[/spoiler]
[spoiler=Guardian (chapter 3 boss);Hide]Destroy his warhammer, then Guardian himself.[/spoiler]
[spoiler=Alastor (chapter 4 boss);Hide]No special tricks needed. At the end you need to destroy the statues when he's drawing energy from them.[/spoiler]
[spoiler=Lucifer (chapter 5 boss);Hide]"Push" (shoot, really) the meteors he summons back at him.[/spoiler]***[b]widescreen[/b] - this unfortunately reduces the vertical visibility by cutting off the top and bottom part of the screen so the edges still match the same angle.
[b]stock sounds[/b] - one is noticeable in C1L4 (Cathedral) where it's played as a random-ish background sound.
[b]colossi[/b] - the necrogiant, the protagonist is hardly the size of its fingernail.
[b]mookrush[/b] - is actually interrupted, several times even, but that's because the boss appears at those times and everyone else disappears for a short while.***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)
labelimageminimize
Painkiller: Battle out of Hell  Dreamcatcher (People Can Fly)2004 1life achievements achillesheelfoes afterlife amphitheatre amusementpark arenafpstps armyofone autorun autosavepoints bossbattles children childvictims clowns dark deadprotagonist directx8 download exoticweapons firearms firstpersonshooter gadgetweapons ghosts gianthumanoids giantmonsters gothic havokphysics healthpickups hell hellscape heroprotagonist inertscenery judeochristianmythology jumping lua mine mixedtheme monsters mp-dm nailguns noports orphanage pain-engine painkiller-series puppets purgatory rating-esrb-m rockets serious skeletons souls spearguns suicideattackers supermode tanks thermalweapons throwback twitchshooter underworld walking walkingarmory [spoiler=How to kill Alastor;Hide]Stand on the "flaming" circles until they snuff out, this summons a giant earth elemental like creature that beats up Alastor a bit. However, this only stuns him for a moment during which your own weapons become effective against him. Repeat as much as necessary.[/spoiler]***2007-01-27 on Steam, by Dreamcatcher Interactive (lang: eng, ger, fre, spa) ; Gold Edition (actually Black Edition)***In the Orphanage level, there are references to [[game:7th guest]], [[game:American McGee's Alice]] and [[game:Grim Fandango]]. labelimageminimize
Dawn of War – Winter Assault  THQ (Relic Entertainment)2005 3plusfactions aliens alternatecampaigns asymmetricfactions clothdyeing commanders construction-instant control-groups controlpoints cpplanguage cpu-pentium3 dawnofwar demo difficulty directx9 disproportionalworld divx drm drm-removed elves expenses-instant extraterrestrial friendlyfire-purposeful future gamespy goblinoids graphicdeaths interspecificconflict lua micromanagement militantprotagonist militaryfiction miniaturegame missionbased mp-crossaddon mp-lms mp-teams nopointercapture noports orcs saveanywhere scaleform securom7 serialkey serious sharedsetting spacefaringage structureupgrades superheavyvehicles supervisorprotagonist supportnpcs tanks upgrades-transient upgradesystem uvl-missingimages uvl-tiein vehiclepainting war wargame wh40k win2k win98 winxp worldcybergames Similar to the base game, this expansions adds some new features and changes.

Pros:
-Two different campaigns: one for "order" armies and another for "chaos" hordes.
-A new faction who is extremly reliant in defense and slow but secure advancing.

Cons:
-Still carries issues with resolution and display.
-Removes some interesting upgrades of a few units for no logical reason.

6 of 10***EAN-13: [code]4005209104876[/code] (Complete Collection)***[b]Factions:[/b]
- [i]Imperial Guard[/i]
- Eldar
- Space Marines
- Chaos Space Marines
- Orks

Necrons also appear in this but are unplayable and have only small subset of their troops.***Winter Assault is the expansion pack to the 2004's RTS Game of the Year, Warhammer 40,000: Dawn of War.

Lost amongst the ruins of a leveled city lies an Emperor Class Titan, a war vessel of untold power forged in the planet-wide furnaces of Mars, and revered by billions as the epitome of Imperial dominance.

The one who controls it will command the power to destroy, or defend, a world. The Imperials will summon it to overcome great evil, Chaos will corrupt it for their own designs, Orks will destroy it in their bloodlust and Eldar will disregard it in their arrogance.

Features:

* Take command of a completely new race, the Imperial Guard, in 12 new single player missions.
* Battle against the Space Marine, Eldar, Ork and Chaos races, each with brand new units.
* Direct your troops in all out war across harsh new winter battlegrounds with enhanced urban terrain and additional interactive objects and structures.
* Revel in new and improved gameplay features including a new tech tree, hundreds of new animations and endless new strategies.
* Dominate 20 new multiplayer maps with advanced online features including observer mode, arranged team play and improved auto match.
[Relic]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1.8 GHz Pentium III or equivalent CPU
* 256 MB RAM
* 32 MB VRAM
* 2.5 GB free HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or equivalent CPU
* 512 MB RAM
* 64 MB VRAM
labelimagesubject
Quake 4 Activision;1C Company;Bethesda Softworks (Raven Software;id Software)2005 1life alienplanet aliens ammomagazines anticipatorysightings anticipatorystockpiles autosavepoints cc cipherlang controllablehelplessness cyborgs dingy directx9 dissolvingcorpses doors driving drm drm-removed elevators emweapons eviloverlord extraterrestrial fatties fightfirewithfire firearms firstpersonshooter future gore healingstations heavyspecularity hovertank hovervehicle humanresources idtech4 jumping mediaindrive milessound militantprotagonist militaryfiction mp-dm multilingual nailguns npcrefill oneofmany oneoftheenemy openal opengl peopleresources plasmaweapons punkbuster quake-series rating-esrb-m robots safedisc saveanywhere scientists serialkey serious shadowvolume singledout spacefaringage strogg tank tanks uselessallies walking war widescreen win2k winxp worldcybergames zip A refurbished old-school FPS, filled with direct action and some intrigue, and a great multiplayer.

7 de 10***Latest version: 1.4.2 (as of 200?-06-18?)***--- averted (not worth tagging)
pain — only the single melee Strogg causes the effect***[b]Minimum:[/b]
* Windows 2000 or XP
* Pentium IV 2.0 GHz or Athlon XP 2000+ CPU
* 512 MB RAM
* 4X DVD-ROM drive
* 2.8 GB free HD space
* DX9-compatible 16-bit sound card
* mouse
* keyboard
* 64 MB VRAM
* Radeon 9700 or GeForce 3 series GPU***Special Edition comes with:
* Quake II and its expansions Reckoning and Ground Zero
* "Making Of" feature***In a desperate war for Earth's survival against an unrelenting alien enemy, the only way to defeat them is to become one of them.

Earth is under siege by the Strogg, a barbaric alien race moving through the universe consuming, recycling and annihilating any civilization in their path. In a desperate attempt to survive, an armada of Earth's finest warriors is sent to take the battle to the Strogg home planet.

You are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, or in hover tanks and mechanized walkers as you engage in a heroic mission to the heart of the Strogg war machine. Battle through early missions as a deadly marine, then after your capture, as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.

Built on ID Software's revolutionary DOOM 3 technology, QUAKE 4 also features fast-paced multiplayer competition modeled after the speed, feel, and style of QUAKE III Arena.
[Raven]***Quake 4 is the first game to utilize id Software's revolutionary DOOM 3 technology. In the game, you are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, and in hover tanks and mechanized walkers as you engage in a heroic mission into the heart of the Strogg war machine. But, in this epic war between worlds, the only way to defeat the Strogg is to become one of them. Battle through early missions as a deadly marine, then after your capture as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war.
labelimagesubject
Sniper Elite  Namco;Rebellion (Rebellion)2005 1940s 20thcentury actioncamera aspectratio-16-9 aspectratio-4-3 asura-engine bombs city compass directx9 download firearms firstpersonshooter grenades handguns machineguns map militantprotagonist naturalistic objectiveindicator postures precisionrifles rating-esrb-m sniperelite-series snipers specialistprotagonist speedbuildup speedcontrol splatter stealth submachineguns tactical tanks telescope uvl-missingmedia war worldwar2 [b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce 2 GPU
* 4 GB HD space

[b]Recommended:[/b]
* 1.4 GHz Pentium CPU
* 512 MB RAM
* GeForce 4 Ti GPU***2009-07-16 on Steam, by Rebellion (lang: eng, fre, ita, spa, ger)
labelimageminimize
Earth 2160 Midway;Zuxxez Entertainment;TopWare Interactive (Reality Pump)2005 2160s 22ndcentury 3plusfactions aerodyne afterearth alieninvasion alienprotagonist aliens asymmetricfactions basebuilding beamweapons builders control-individuals directx9 droppods dvd earth-series energyweapons extraterrestrial future hovervehicle humanprotagonist infantry leveleditor mars mecha megacorps militantprotagonist mindcontrol missionbased mitoticcreatures mp-lms mp-teams noports ramparts realtimestrategy resourceharvesting serious shadermodel1 sonicweapons spacefaringage steampowered supervisorprotagonist supplies tanks uvl-missingimages vehicledesigning walkers [b]Factions:[/b]
* UCS (United Civilized States) - a heavily robotic faction with emphasis on mechs.
* ED (Eurasian Dynasty) - tanks and choppers
* LC (Lunar Corporation) - hover tanks, jetpack infantry and very sci-fi weaponry
* Morphidian Aliens - biotechnological shapeshifting aliens***[b]missing images:[/b] title, vehicle designing screen, more in-game screens of different factions
labelimageminimize
Battlezone II: FleshStorm Lizard2006 basebuilding battlezone commandtransfer control-individuals directcontrol download driving facelessprotagonist fpsrts grouping harvesters hillland hobbyist hovertank hovervehicle leaderparticipation militantprotagonist militaryfiction missionbased resourcegeneration resourceharvesting serious supervisorprotagonist tank tanks walking FleshStorm is set approximately 20 years after the events featured in the Forgotten Enemies expansion and the universe is a very different place indeed. The old empires have fallen, ground into the dust and crushed under the jackboot of terran imperialism. What little remains of the Hadean Crown is now restricted to a few small planets close to their homeworld and their once all-powerful Cerberi allies are now little more than vermin, disorganised, scattered and hunted mercilessly by EDF extermination squads. At the forefront of this ongoing war are the soldiers of the notorious Blackdog squadron their name forever blackened by their involvement with the traitorous general Braddock and project pedigree. Being a member of the Blackdogs was once considered an honour - now it's a death sentence. The Scions remain an elusive people prefering little or no contact with other races, rarely seen beyond the confines of their few colony worlds a non-aggression pact with Earth assures their safety for now. Earth itself has finally come of age, for the first time fully aware that we are not alone in a hostile universe a vast empire has been forged. All opposition has been subdued quite often in brutal fashion, but something is waiting out there. Something vast and timeless and deadly beyond imagination, a new battlezone awaits ...

Features :

FleshStorm is a fully featured expansion pack for Battlezone II : combat commander, the following is a list of contents :

- New single player campaign featuring 8 missions set on 3 new worlds .
- 4 very distinctive new races, 3 of which are playable .
- A brand new Instant Action mode featuring all 6 races.
- Full multiplayer support including new maps for Team Strategy, Free For All, MPI (cooperative) and Deathmatch .
- Nearly 500 new 3D models including vehicles, pilots, animals, buildings and scenery props .
- Many new textures .
- A whole host of new weapons and specials .
- Completely new weather and environmental effects .
[Lizard]
labelimagesubject
Star Wars: Empire at War  LucasArts;Activision (Petroglyph Games)2006 alamoengine alternatecampaigns cdrom directx9 download dvd elites empire energyweapons heathaze infantry laserbolts laserweapons lightbloom lua lutris milessound militaryfiction multiphased mystics rpsmechanics starwars starwars-skywalker supervisorprotagonist tanks upnp uvl-tiein walkers war warfare-land warfare-space wargame EMPIRE AT WAR

Un juego de estregia que mezcla 3 estilos distintos de juego: la vista galáctica, muy del estilo de un juego de tablero, las batallas terrestres, similares al Command and Conquer o al Panzers, y las batallas especiales, como las anteriores pero con particularidades propias.

Aunque ninguno de los 3 modos es genial, la mezcla de ellos y la presencia de 2 bandos muy distintos (además de los piratas) lo convierte en un juego muy completo.

En cuanto a modos de juego, la conquista galáctica es el modo de juego ordinario, con todos los elementos del juego; las escaramuzas son partidas rápidas de combate con reglas un poco distintas a las de las batallas normales y el modo campaña presenta 2 líneas argumentales, una para El Imperio y otra para la Alianza Rebelde, que rellenan con bastante acierto huecos del argumento dejados por las películas.

8 de 10
labelimageminimize
Red Orchestra: Ostfront 41-45 Bold Games;Tripwire Interactive (Tripwire Interactive)2006 1940s 20thcentury achievements achievements-public aimmode aimsway alternateattack ammomagazines ammotypes amrifles artillery assaultrifles ballistics belarus bombs cannons chartypelimit city city-saintpetersburg-ru classbased commercialized compass cpplanguage crewtargeting deployables depthfog directx9 disarming disposableweapons distortedvision driving earth europe falldamage firearms floatingaim fragileprotagonist friendlyfire friendlyfire-full grenadecooking grenades gunclubbing halftrack halftracks handguns impactangle indie ironsights jumping leaning limitedcapacity locationaldamage locationalhealth logitech-g19 longrangewarfare machineguns map militantprotagonist mountedweapons mp-bots mp-control multiseaters naturalistic noammodisplay nocrosshair nohealing oneofmany openal overheating past postures precisionrifles pve pvp rating-esrb-m recoil redorchestra-series reload-chambering reload-keeppartial rockets roughterrain ruins rural russia sharedcontrol sharedlives singlegender smokegrenades snipers stamina steampowered steamworks submachineguns summery suppressivefire tactical tank tanks telescope toolinteraction tracers unrealengine unrealengine2 unwieldyweapons valveanticheat vehiclecrew voicechat voicemacros vorbis walking war wintery worldwar worldwar2 Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Key Features
* Fight intense battles on 13 authentic Eastern Front combat environments
* Crew 14 fully realized vehicles with highly detailed exterior and interior models
* Choose from 28 authentic infantry weapons
* Full 32 player online Multiplayer Support
* Unique Setting – the only FPS to focus on the WWII Russian Front
* Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
* Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
* Realistic bullet and projectile ballistics will make you duck for cover
* Coordinate strategies with your team-mates via Voice Over IP
* Authentic Immersive Sound FX and 3d Positional Sound System
* 3d "Iron Sights" and unique 3d scope system
* True weapon deployment system including resting rifles on support
* Historically accurate artillery system
* Distance-based sound system dynamically creates the battle ambiance
* Advanced player movement system featuring diving over obstacles and leaning
* Custom 8 way animation system for highly realistic player animations
[Tripwire]
labelimagesubject
DropTeam TBG Software (Battlefront.com)2006 ballistics damagemodeling demo extraterrestrial frontier future license-proprietary otherworld realisticranges spacefaringage structuraldamage tank tanks turrets win2k win98 winxp labelminimizeminimize
Joint Task Force  Sierra Entertainment;HD Publishing (Most Wanted Entertainment)2006 2000s artillery aspectratio-16-9 aspectratio-4-3 autosaves-periodic coversystem demo directx9 drm dvd earth helicopters infantry militantprotagonist militaryfiction missionbased mp-campaign mp-cooperative mp-lms naturalistic physx playerprofiles present safedisc serialkey serious shadermodel2 sharedcommand supervisorprotagonist tactical tanks title-cinematic tutorial win2k winxp The cooperative game mode has both players controlling the same units simultaneously, so it requires some coordination outside the game's own mechanics not to interfere with your fellow player.***The plot seems to draw a lot from the 2001-09-11 WTC event, Osama bin Laden and related issues.***Latest version: 1.1 (as of ?)***The installer is slightly broken as it checks only C drive for sufficient amount of free space, so you may have trouble installing it on another drive besides C.***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or Athlon 2000+ CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 Ti or Radeon 9500 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV CPU
* 1 GB RAM
* GeForce 6800 GPU
labelimageminimize
Company of Heroes  THQ (Relic Entertainment)2006 1940s 20thcentury achievements armoredcars artillery aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asymmetricfactions basebuilding bittorrent bombs bugsplat builders cannons capturedresources city coh-series construction-gradual construction-partial control-groups control-individuals controlpoints cover-destructible coversystem coversystem-auto cpplanguage damagemodeling demo destructibleenvironment difficulty directx10 directx9 divx download drm drm-activation dvd earth elevation essenceengine europe expenses-instant facing firearms fogofwar forest france garrisons grenades halftracks havokphysics hillland infantry landvehicle leveleditor lua lutris markers mediaindrive meshnetwork milessound militantprotagonist militaryfiction missionbased mortars mountedweapons mp-clientaddons mp-control mp-crossaddon mp-friends mp-lms mp-matchmaking mp-teams mrls naturalistic noports operationoverlord overheal priorities-auto proprietarynetwork quazal ramparts rating-esrb-m realtimestrategy replays resourcecontrol retreating rockets roles scatterindicator screenshake securom securompa selfupdate serialkey serious shadermodel1 shadermodel2 sightrelay simultaneoustargets smokegrenades socialnetwork structurefacing supervisorprotagonist supportpowers suppressivefire tactical tanks terraindeformation thoroughfares town tutorial unitlimit unseenprotagonist upgrades-transient upgradesystem veterancy volleyweapons war warfare-land wargame weaponsplatforms widescreen worldwar2 wreckage Delivering a visceral WWII gaming experience, Company of Heroes redefines real time strategy gaming by bringing the sacrifice of heroic soldiers, war-ravaged environments, and dynamic battlefields to life. Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII. Through a rich single player campaign, players experience the cinematic intensity and bravery of ordinary soldiers thrust into extraordinary events.***
[100]***
[12]***Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601
labelimagesubject
Star Wars: Empire at War: Forces of Corruption  LucasArts (Petroglyph Games)2006 alamoengine directx9 download dvd elites empire infantry lua militaryfiction multiphased rating-esrb-t rpsmechanics starwars starwars-skywalker supervisorprotagonist tanks walkers You’ve played the light side. You’ve played the dark side. Now play the corrupt side! As Tyber Zann you’ll stop at nothing to become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, racketeering and bribery, you can control the shadowy forces of corruption in your attempt to rule the Star Wars underworld. Don’t just control the galaxy...corrupt it!

*All new units and planets: Command over 28 new underworld units as well as new Rebel and Imperial forces and heroes on 13 new planets.
*Expanded Multiplayer: Experience all out, three-faction battles and now play the same side against itself with mirror play.
[Steam Store]***[media=youtube]hnKPns54Uso[/media]***FORCES OF CORRUPTION

Añade a los 2 bandos anteriores un tercero en forma de coalición de contrabandistas. De esta forma se tiene un conflicto triangular en el cual cada bando tiene especialidades muy distintivas: El Imperio tiene la fuerza bruta y la ventaja tecnológica, la Alianza Rebelde se especializa en la guerra de desgaste y los ataques relámpago y el Consorcio de Zann en el sabotaje y el sigilo.

Y no sólo se conforma con añadir un bando entero al juego, con unidades variadas y en algunos casos emblemáticas de SW, sino que añade unidades nuevas muy interesantes a los otros 2 bandos.

En cuantos los modos de juego, conserva los del anterior juego y añade una campaña nueva bajo el control de Tyber Zann, un protagonista atípico cuya argumento paralelo a la guerra galáctica es original y llamativo.

9 de 10
labelimagesubject
War Front: Turning Point CDV Software Entertainment;Atari (Digital Reality)2007 20thcentury alternatetimeline artillery basebuilding circadiancycle cpplanguage directcontrol directx9 drm dvd dynamicweather earth energyshields europe fogofwar gamespy grouping infantry logitech-g19 map milessound naturalistic playerprofiles radar recruiting replays resourcecontrol resourceharvesting serialkey solidshield sonicweapons tages tanks taskqueuing tutorial unitlimit veterancy warfare-air warfare-land waypoints weaponsplatforms win2k winxp worldwar2 [b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or 2.4 GHz Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* 3.5 GB HD space

[b]Recommended:[/b]
* 3 GHz CPU
* 1 GB RAM
* 256 MB VRAM
labelimageminimize
Command & Conquer 3: Tiberium Wars  Electronic Arts (EA Los Angeles)2007 2040s 21stcentury 3plusfactions aerodyne africa aiadvantage albania alienearth alieninvasion aliens alternatetimeline artillery asia asymmetricfactions australia basebuilding beamweapons biorobots bosnia brazil britain chemicalweapons city cloakednpcs cloaking cnc combinedeffort combiningentities control-individuals croatia crystals deathworld depthfog destructibleenvironment difficultyspike digitizedvideo directx9 disproportionalworld dominion drm droppods earth egypt elitemobs elites empweapons emweapons encyclopedia energyshields europe facelessprotagonist fictionalelement firstcontact flamethrowers fogofwar framesynced friendlyfire future garrisons germany harvesters healing infantry interfacespoilers italy jumppack landvehicle laserweapons leveleditor levelselection liveactors logitech-g15 matchmakingrating militantprotagonist militaryfiction missionbased mode-skirmish modifiable mp-ffa mp-lms mp-teams mrls multiplecampaigns multipleperspectives mutagen mutants namelessprotagonist northamerica nostructurefacing npcteleporting nuclearweapons openended optionaltasks orbitalweapons overpenetration perspectiveflip phlebotinum planetlooters plasmaweapons playerprofiles playerstats portals prologue radarscramblers rating-esrb-t rating-pegi-16 realtimestrategy repairing resourceharvesting ruinedworld ruins sageengine securom7 sequelhook sequence-defend sequence-timed serious silentprotagonist simultaneoustargets slovenia sonicweapons southamerica starfishaliens stealthprojectors stockpiles structurefacing subtitledeficient suicideattackers supportpowers switzerland tanks teleport teleporting thermalweapons tiberium title-animated trampling transports tripeds tutorial unlockable-campaigns upgrades-transient upgradesystem usa veterancy visionaryplan voicechat walkers war warfare-air warfare-land wargame wasteland waypoints weaponsplatforms worldcybergames CnC3 is probably the hardest strategy game I know, and not because the AI is that good, but because it cheats so much. Even on the so called easy difficulty the game is frustratingly hard to even barely win (later) missions. Besides that I still like it, especially the revised GDI and the all new Scrin faction. As a game I would not recommend this to anyone but the masochistic players or diehard Tiberium series fans.***Latest version: 1.09 (as of ?)***March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War and long-awaited return of the most groundbreaking Real-time Strategy franchise (RTS) of all time.

The critically-acclaimed Command & Conquer (C&C) series returns with Command & Conquer 3 Tiberium Wars (C&C 3). Setting the standard for the future of RTS gaming once more, C&C 3 takes you back to where it all began—the Tiberium Universe.

In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet's surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet's surface; most of the world's population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.

The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&C style of play, C&C 3 sets the standard for the single player RTS experience.

When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.

Welcome back, Commander.

KEY FEATURES
* [b]Fast, Fluid, Fun[/b]: The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.
* [b]Over 30 Single Player Missions[/b]: In a vast open-world 'theatre of war' where each decision you make matters, you'll experience one cohesive, epic story told from the unique perspective of all three warring factions.
* [b]RTS as a Sport - Battlecast [/b]: Observe, broadcast, and compete in thrilling online battles with innovations including all-new interactive spectator modes, VoIP communication, player commentary, and more.
* [b]Story Like You've Never Seen[/b]: High-definition, live action video sequences that seamlessly tie the game's epic story together featuring an unparalleled, diverse cast.
* [b]Adaptive AI[/b]: The game AI matches your style of play - choose from distinct AI playing styles such as 'rushing', 'turtling', and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.
* [b]New Ways to Attack[/b]: Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful never-before-seen super-units.
* [b]Technology Makes the World Come Alive[/b]: Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at. The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.
* [b]Intuitive and Evolved Interface[/b]: Fully evolved side-bar interface that allows you to fully manage your base operations while never leaving the action.
* [b]Battle the Best Online[/b]: With multiple online game modes, all-new multiplayer maps, and a fully featured content editor, go online to see how you stack up in RTS' ultimate forum.
[Electronic Arts]
labelimagesubject
Theatre of War  1C Publishing (1C Company)2007 1930s 1940s 20thcentury eax2 rating-esrb-t shadermodel2 tanks theatreofwar-series war worldwar2 Theatre of War developed by 1C Company (creators of the award-winning IL-2 Sturmovik series and Pacific Fighters) is a real-time tactical strategy title depicting the most significant battles of World War II during 1939-1945.

Players will command a special task force composed of different kinds of units, including tanks, APCs, field guns, mortars, various infantry regiments and will also have an opportunity to call for artillery and air support. With a focus on unit detail and combat realism, would-be generals are faced with authentic battle scenarios, taken straight from actual World War II records and maps.

Key Features:

* Unequalled level of realism
* Over 40 historically accurate missions
* Human Resources Management
* RPG elements: soldiers gain experience and skills, system of promotions and decorations
* Detailed Unit Micromanagement: hundreds of units including infantry regiments, tanks, artillery and aircraft from all major nations involved in WWII; all units are based on real data from military sources
* Top class character animation
* 5 campaigns Soviet, German, French and Polish
* Over 30 maps designed according to historical land maps
* Over 150 vehicles, about 200 uniform types, over 100 small-arms types
[1C]
labelimagesubject
Field Ops  Atari;Freeze Interactive (Digital Reality)2007 firearms militantprotagonist tanks walking [i]Ghost Wars[/i] is presumably a working title.***Field Ops is the perfect mix between strategy and fast paced military action. Move into the fascinating world of anti-terrorism and manage every aspect of the gameplay, from strategic planning to taking out the main bad guy with your sniper rifle.

* 4 Unique locations
* More than 7 different classes per side
* First-Person shooter quality graphics
* True to life Physics engine
* Exciting multiplayer modes featuring a worldwide ranking system
* Real vehicles and weapons for the most authentic Special Forces experience
* Fight on the ground, in the air and over water
* Motion-captured animatios for the most realistic experience ever
* Tactical A.I. allowing for exciting gameplay in both RTS and FPS views
[Digital Reality]
labelimagesubject
Company of Heroes: Opposing Fronts  THQ (Relic Entertainment)2007 1940s 20thcentury 3plusfactions achievements armoredcars artillery asymmetricfactions basebuilding bittorrent bombs bugsplat builders bundle cannons capturedresources coh-series commanders construction-gradual construction-partial control-groups control-individuals controlpoints cover-destructible coversystem coversystem-auto damagemodeling destructibleenvironment difficulty directx10 directx9 divx download drm dvd dynamicweather elevation essenceengine europe expandalone expenses-instant facing firearms fogofwar forest garrisons grenades halftracks havokphysics hillland infantry landvehicle leveleditor lua markers mediaindrive meshnetwork milessound militantprotagonist militaryfiction missionbased mobilebase mortars mountedweapons mp-clientaddons mp-control mp-crossaddon mp-friends mp-lms mp-matchmaking mp-teams mrls naturalistic noports operationmarketgarden overheal priorities-auto proprietarynetwork quazal rain ramparts replays resourcecontrol retreating rockets roles scatterindicator screenshake securom7 selfupdate serialkey serious shadermodel1 shadermodel2 sightrelay socialnetwork structurefacing supervisorprotagonist supportnpcs supportpowers suppressivefire tactical tanks terraindeformation thoroughfares unitlimit unseenprotagonist upgrades-transient upgradesystem veterancy volleyweapons war warfare-land wargame weaponsplatforms worldwar2 wreckage Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601***bundle - Bundled with Asus GeForce 8800 GT.***[b]Minimum requirements:[/b]
* CPU with SSE instruction set
* 512 MB RAM (1.1G without swap)
* 64 MB VRAM
* GPU with Shader Model 1.1 support
* 9 GB free HD space

[b]Recommended:[/b]
* 1 GB RAM (1.8G without swap)
* 256 MB VRAM
* GPU with Shader Model 2.0 support***Company of Heroes : Opposing Fronts is the next chapter in the groundbreaking real-time strategy franchise from critically acclaimed studio Relic Entertainment. This standalone game features two unique armies with full length campaigns. Players will experience fast-paced dynamic tactics like never before, in two of the most brutal World War II campaigns ever fought. Take command of the tenacious British 2nd Army in the vicious battle for Caen, France, or lead the German Panzer Elite as they struggle to repel the largest airborne invasion in history.

With two intensely cinematic campaigns, mission persistence, improved vehicle AI and weather effects that directly impact the battlefield, Company of Heroes: Opposing Fronts supports DirectX 10 and is fully compatible with the original Company of Heroes. Battle online with these two all-new armies and utilize full compatibility with the original Company of Heroes for a total of four playable armies - allowing players to wage the ultimate war for Fortress Europe.
FeaturesFeatures

* Bigger – Play as the British or Germans in two intensely cinematic campaigns.
* Better looking – DX10 support and significant upgrades to the Essence Engine.
* Smarter – Improved vehicle AI and path-finding.
* More Realistic – All new weather effects directly impact the battlefield.
[Relic]***Introduces two new armies, the British 2nd and the German Panzer Elite, both with their own all new campaigns, too.

British are slow-moving and highly defensive army and apparently has movable base unlike all the other armies, as well as tank airdrop and many other interesting and unique abilities.

Panzer Elite on the other hand is a low number force of, you know, elite forces who're more suited for rushing the enemy in Blitzkrieg tactics and specializes on vehicular combat more than any other army.

Apparently You won't need to have Opposing Fronts to play against their armies after a new patch is rolled out for the original game, although you won't be able to play _as_ either of the new armies if you don't get the expansion, nor likely are you able to play the two old armies if you don't have the original, but you can still play against those who either have only the expansion or only the original even if you only have the other.
labelimagesubject
Crysis  EA Partners (Crytek)2007 1life 2020s 21stcentury aaa alarmers aliens ambientcreatures ambx ammotypes armyofone asia aspectratio-auto assaultrifles autosavepoints beach canyon capacity-toolslots cave chapters chekhovsgun cloaking compositefoes controllablehelplessness cpu-pentium4 cryengine2 crysis damagemodeling dark-limited depthoffield destructibleenvironment difficulty directx10 directx9 distortedvision divisionofkorea dock driving drm dualwielding dvd earth elevators elitemobs eliteprotagonist emweapons facelessprotagonist factualinaccuracy falldamage fictionallocation firearms firstpersonshooter fmod forcefields forest fullbodyawareness future gamespy gimmick grappling grenades gunclubbing healthregen healthregen-fast helicopters hiding hillland humid ice-theme indicator-threat inpersoncinematics interspecificconflict ironsights island itempickup-normal jeep juggernauts jumping jungle ladders lamp langhungarian lasersight leveleditor limitedcapacity logitech-g15 lostequipment lua machineguns map meaningfultitle meatshield militantprotagonist militaryfiction minefield modularequipment motionblur multilingual nanotechnology nightvision novintfalcon openended overprepared pacificocean playerprofiles postures powerarmor proprietarynetwork punkbuster quake realisticshotguns reload-manual remotedetonators rotaryguns rural saveanywhere scenic screenshake securom7 selectivefire separated sequelhook sequence-defend serialkey serious shore shotguns singlegenderopposition smokegrenades speech-korean spymic ssao stealth steampowered storagearea stungrenades suppressors tank tanks tasktracker telescope timespan-days town trampling tropic unduehaste unnecessarykilling visionenhancer voicechat walking watercraft-location widescreen wintery winvista winxp x86 x86-64 xml zero-g El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
labelimagesubject
Conflict: Denied Ops Eidos Interactive (Pivotal Games)2008 accuracy-motion accuracy-posture africa aimmode ammomagazines asia companion controlswitch cooperation demo distortedvision driving dynamicaccuracy earth equipment-predefined explosiveobjects firearms firstpersonshooter grenades group-leader handguns healthregen helicopters hud-dynamic incendiarygrenades latemodernperiod leaning machineguns militantprotagonist militaryfiction mines missionbased mp-campaign mp-cooperative mp-dm mp-teams multiprotagonists nojumping objectiveindicator playerprofiles postures precisionrifles present resuscitation retrypoints rockets ruins russia rwanda saveanywhere serious smokegrenades southamerica stungrenades tank tanks telescope vaulting venezuela voicechat walking Offers 1-2 player cooperative (campaign or single mission), and # player (team) deathmatch.

In singleplayer game the player is in direct control of one of the two protagonists, freely swapping between them and giving orders to the other when not directly controlling him.***Working title: Crossfire
labelimageminimize
Turning Point: Fall of Liberty  Codemasters (Spark Unlimited)2008 1950s 1life 20thcentury accuracy-motion aimassist aimmode aircraft-location alternatetimeline ambx ammomagazines anticipatorystockpiles autosavepoints bink britain city city-london-uk city-newyork-ny city-washington-dc civilianprotagonist contrarians damageindicator dark-limited death dedicatedclient difficulty dirigibles dissolvingcorpses doors drm dynamicaccuracy earth elevators europe explosiveobjects falldamage firearms firstpersonshooter fullbodyawareness gamespy genderdiscrepancy grappling grenadecooking grenades grenadewarning handguns healthregen healthregen-fast itempickup-auto itempickup-instant jumping ladders lamp latemodernperiod ledges lipsync meatshield mediaindrive monkeybars mp-dm mp-teams murder nationalism naturalistic nazis neutralnpcs nofriendlyfire northamerica openal precisionrifles rebellion rebelprotagonist reload-auto reload-manual rockets ruins securom7 shotguns singlegenderopposition submachineguns tanks unrealengine unrealengine3 widescreen winvista winxp x360pad "War becomes more personal than ever... through the eyes of a civilian"

Turning Point™: Fall of Liberty sees World War II take a catastrophic turn as a superior Nazi force attacks New York and goes on to take over the United States.

Delivering both wartime authenticity and a fresh perspective through an intense, action-driven storyline, Turning Point: Fall of Liberty makes war personal and relevant. Presenting this scenario as a powerful and realistically crafted alternate history, Turning Point: Fall of Liberty delivers an explosive First Person Shooter experience in a world where famous real-world locations appear startlingly different under Nazi occupation.

"Resist an unstoppable occupying force on your own soil."

What if the United States never entered WWII until WWII came knocking at its front door? What if you were among the last of the resistance, struggling almost single-handedly to hold back the tide of US occupation by the Nazi war machine?

* Witness the Third Reich’s epic takeover of the United States
* Fight the Occupation in New York, Washington DC, and London
* Make a difference as an American Resistance hero
* Battle an unstoppable Axis army loaded with post-war weapons
* Use the surroundings with unique environmental kills, multiple grapples, and human shields!
* Online Multiplayer, more details coming soon...
* Stunning soundtrack from renowned composer Michael Giacchino, famous for Lost, Ratatouille, "Alias" and Mission: Impossible III, among many others

In Turning Point’s alternate reality, the untimely death of Winston Churchill in 1931 leads to the fall of Great Britain and Europe as they surrender to Hitler in 1940. From this pan-European power base, the German war machine re-equips itself to launch an unstoppable takeover of the United States.

As a civilian caught in the middle of these new battlegrounds, fight afresh against the world’s most notorious war machine on the streets of Manhattan, Washington DC, and beyond. Use guerrilla tactics and the surroundings to overcome superior post-war Axis weaponry and fight the Occupation.

You are Dan Carson, a New York construction worker. You’ve watched as war enveloped the globe for over a decade and Europe fell to Nazi rule. Russia is now occupied, as are large areas of Asia. An uneasy alliance between the Germans and Japanese persists.

The Nazis now look to the United States – the last major prize in their pursuit of world domination.

New York is hit first as an overwhelming Nazi army invades. Zeppelins are the battleships, the blimps are the landing craft and the rooftops of downtown Manhattan are the beaches. Armed paratroopers descend on to the streets; the city is taken block by block. War becomes personal.***Latest version: retail***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium 2.8 GHz or Athlon XP 2800+ CPU
* 1 GB RAM
* GeForce 6600 or Radeon X1300
* 7 GB free HD space

[b]Recommended:[/b]
* Intel Core 2 Duo or Athlon 64 X2 CPU
* GeForce 8800GTS or Radeon HD2900
* Creative Sound Blaster X-Fi Sound Card
labelimagesubject
Command & Conquer 3: Kane's Wrath  Electronic Arts (EA Los Angeles)2008 2030s 2040s 2050s 21stcentury africa aiprotagonist alienearth alternatetimeline artillery asia asymmetricfactions basebuilding beamweapons chemicalweapons china cliffhanger cnc combiningentities cyborgs deathworld earth energyweapons europe fictionalelement flamethrowers future harvesters hexapeds hovervehicles infantry laserweapons liveactors logitech-g15 mrls mutagen planetlooters rating-pegi-16 recurrence-location resourceharvesting russia sageengine sentientmachines subfactions subtitledeficient superheavyvehicles supportpowers tanks tiberium timeskip titularcharacter trampling tripeds uganda unitybyforce uvl-missingimages veterancy visionaryplan walkers warfare-air warfare-land worldcybergames Far more enjoyable to play than the base CnC3 in my experience, and the difficulty options actually work properly in this. In terms of story, Kane's Wrath is sort of a filler, covering things between second and third tiberium wars, clarifying some events of third tiberium war and shows part of the events leading to CnC4. If anyone is ever interested in CnC3, then this is the only reason to get it, besides following the story of Kane (Tiberium series) if you're into that sort of thing. Thisis also very much focused on mutliplayer experience as the story only allows you to play with Nod and its sub-factions and only cursorily demonstrating the new sub-factions for GDI and Scrin.***In the name of Kane! The Command & Conquer™ series continues to thrive with Command & Conquer™ 3: Kane’s Wrath. As the expansion pack to the critically-acclaimed and fan favorite, Command & Conquer 3 Tiberium Wars™, this Real-time Strategy (RTS) game returns to the Tiberium Universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. This story will be told through a new set of high-definition, live action video sequences starring a celebrity cast including Joe Kucan, playing the megalomaniac leader of the Brotherhood of Nod, alongside new talent Natasha Henstridge and Carl Lumbly. With your help, Commander, the Dark Messiah may rise again!

* [b]Unprecedented Multi-decade Campaign[/b] – Kane returns as the centerpiece of an epic new single-player campaign. Experience a new story that spans 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. Facilitate the rise of the Brotherhood leading up to and beyond the events of Command & Conquer 3 Tiberium Wars.
* [b]Global Conquest[/b] – Fight the Third Tiberium War your way. Take command in an all new global conquest mode. Position your forces on a strategic level and then wage conflict in the fast, fluid, furious, tactical gameplay that Command & Conquer pioneered. Map out your strategies on the planetary level and wage all-out war on the ground.
* [b]Live Action Videos are back[/b]! – Witness the rise of the Brotherhood first hand through intense live action video sequences starring Joe Kucan, the actor who originated the role of Kane in the Command & Conquer series in addition to a new celebrity cast of characters.
* [b]Introduction of new Epic-Units[/b] – Devastate the battlefield with the immense firepower of all-new Epic-units. Customize your Epic-Units mid-battle via garrisoning and upgrades. Position these units in the strategic, global conquest mode then lay siege to your enemy at the tactical, battle level.
* [b]Take Command of a Whole New Army[/b] – With the introduction of new units, structures, and abilities to each of the three factions, the Tiberium Wars will never be the same. Conquer your enemies with new units on both land and air.
* [b]Specialized Sub-factions[/b] – Play to your strengths with six unique sub-factions, each equipped with their own exclusive units, powers, and upgrades. Utilize the sub-faction of your choice to fully take advantage and compliment your play style.
labelimagesubject
Zero Ballistics QuantiCode2008 ballistics cannons machineguns mines mp-dm mp-teams overheating shadermodel2 tank tanks vehicularcombat Zero Ballistics is a unique blend of first person shooter and tank combat, focusing on multiplayer gaming exclusively. To learn more about the details, read the Game section.

We are glad to announce that a freeware and open source version of Zero Ballistics is now available. To download the free version go to the Downloads section.

The game features:
* Three levels set in an alpine environment
* Three different main weapons, and three secondary weapons
* Six different skills
* BeaconStrike, Deathmatch and Team Deatchmatch modes
* Best of all, it's absolutely FREE to play

Deathmatch and Team Deatchmatch modes are available and if your graphics card supports shader model 2.0, then there is no reason why you aren't already downloading the open beta of Zero Ballistics and start playing right now!
labelimagesubject
Mercenaries 2: World in Flames  Electronic Arts (Pandemic Studios)2008 2010s 21stcentury actionadventure aimmode ammomagazines aspectratio-16-9 aspectratio-4-3 assaultrifles autosavepoints bombs bountyhunting capacity-toolslots challenges city counselor cpplanguage crewtargeting destructibleenvironment directx9 driving drm drm-activation drm-login dvd ea-origin earth factions falldamage fallimpact fasttravel fofindicator freelancing future grenadecooking grenadelaunchers grenades gunboat healthpickups healthregen healthregen-moderate helicopter helicopters hijacking hud-dynamic itemglow itempickup-auto itempickup-instant jeep jetski jumping ladders limitedcapacity logitech-g19 map mercenaries mercenaries-series mercenaryprotagonist motorboat motorcycle mp-cooperative multiseaters multivehicular noncombpenalty objectiveindicator optionaltasks outdoors precisionrifles premadecharacters privatemilitarycompanies proprietarynetwork quicktimeevent recallportal reload-lossy reload-real remotedetonators resuscitation rockets securom securom7 securompa sequence-timed serialkey shadermodel3 shopping shotguns southamerica speedboat stealing swimming tank tanks targetdesignator telescope title-cinematic traffic turrets unarmedfighting venezuela vorbis walking widescreen winvista winxp Latest version: 1.1 (as of 2008-09-28?)***[b]Minimum:[/b]
* Windows XP or Vista
* Pentium IV HT or Athlon X2 CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon X1600 GPU
* 10 GB HD space

[b]Recommended:[/b]
* 2.66 GHz Core 2 Duo or Athlon X2 4600+ CPU
* 2 GB RAM
* 512 MB VRAM

[b]Ports:[/b]
* UDP: 8123, 9000, 10000, 18715, 55123
* TCP: 13505, 18710, 18715
labelimageminimize
Crysis Warhead  EA Partners (Crytek Studios - Budapest)2008 1life 2020s aaa aircushionvehicle alieninvasion aliens ambientcreatures armoredcar armoredcars armyofone assaultrifles autosavepoints beach bombs colorcodednpcs cpplanguage cpu-pentium4 cryengine2 crysis depthoffield directx10 directx9 driving drm drm-activation dualwielding dvd earth empgrenades empweapons emweapons firearms firstpersonshooter fmod forest future gamespy grenadelaunchers grenades handguns hillland hovervehicle hud-explained hudmalfunctioning humid ice-theme ingamecinematics interspecificconflict island jeep jumping jungle langhungarian logitech-g19 lostequipment meaningfultitle militantprotagonist militaryfiction mine mines multilingual nanotechnology objectplot openended pacificocean plasmaweapons powerarmor rain rotaryguns saveanywhere scenic securom securom7 securompa sequelhook serialkey serious shore shotguns speech-korean ssao steampowered storagearea submachineguns superweapon tank tanks timespan-days titlementioned trampling tropic walking wetland widescreen wintery winvista winxp x86 x86-64 Aunque su forma de juego de soldado futurista con poderes es similar al Crysis original, la falta total de suspense en pos de una acción continua desvirtúa un poco el juego, compensando ligeramente este problema con la inclusión del Crysis Wars (multijugador)

7 de 10***Tagline/Slogan: Adapt, Engage, Dominate!***Officially the game is "Crysis Warhead" although all graphical representations of the title imply "Crysis: Warhead" to be correct. The lack of subtitle separation is somewhat unusual.***Comes on 2 DVDs, with Warhead on the first and Crysis Wars (the multiplayer part) on the second. Both require separate installation.***Catalog number: [code]EAE07706196[/code]***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.8 GHz Pentium IV, 2 GHz Core 2 Duo, or Athlon 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon 9800 Pro GPU
* 15 GB HD space***Adapt. Engage. Dominate!

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

* Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It's down to you to retrieve the cargo, at any cost.
* More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
* Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
* Includes Crysis Wars , an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
* Crysis Warhead is a standalone release and does not require ownership of Crysis to play.
[EA]***Announced on June 5, 2008.
labelimagesubject
Command & Conquer: Red Alert 3  Electronic Arts (EA Los Angeles)2008 3plusfactions alternatetimeline amphibiousvehicles animals artillery basebuilding beamweapons cnc combatanimals control-individuals cryogenicweapons demo directx9 download drm drm-activation dvd earth elites energyweapons gamespy grid grid-square hexapeds infantry langhungarian leveleditor markers mecha militantprotagonist militaryfiction missionbased mp-campaign mp-cooperative redalert resourceharvesting robots russia sage2-engine securom securom7 securompa selfupdate serialkey spiderbots structurefacing supportpowers tanks teslacoils trampling tutorial veterancy vibrant voicechat walkers war warfare-air warfare-land warfare-sea wargame widescreen winvista winxp In Command & Conquer: Red Alert 3 hopeless leaders of a doomed Soviet Union travels back in time so that they can change history. A new alternate timeline appears where the Soviets now find themselves as the leading superpower but also discover something else has gone terribly wrong. World War III is raging, the Japanese Empire of the Rising Sun has risen in the east challenging the Soviet bid for world domination. A three-way war now emerges between the Soviet Union, the Allies, and a new Empire of the Rising Sun faction.

The game follows the tradition of the Command & Conquer series where the player must build up bases and produce a massive attack force to destroy all enemies. The player may choose any one of the three factions, each with a different array of infantry, armored vehicles, aircraft, ships to fight with, as well as buildings with new technologies, upgrades, and the all-powerful super weapons. Players do all their building from a sidebar, this allows them to create production queues and deploy structures fast and easily.***
[100]***
[12]***[b]grid[/b] - although it's fairly common for buildings to be limited to a grid in modern RTS games, RA3 manages to use it for units as well. mostly noticeable when you attempt to move a unit by smallest amounts and the movement "snaps" to the same grid you see when placing buildings.***Latest version: 1.12 (as of 2009-07-15)***[b]Minimum:[/b]
* Windows XP or Vista
* Core Duo or 2.2 GHz Pentium IV or Athlon 2100+ CPU
* 1 GB RAM
* GeForce 6800 or Radeon X800 GPU
* 8X DVD-ROM drive
* 10 GB HD space
* Internet connection for multiplayer (no LAN support)***2008-07-29 public beta testing started
2008-10-28 released as boxed
2009-01-08 released on Steam
labelimagesubject
Iron Grip: Warlord Isotx2008 achillesheelfoes alternateattack ammomagazines bombs burning city commanders damageovertime demo destructiblestructures dieselpunk download drm endlessopposition firearms firstpersonshooter flamethrowers friendlyfire gibs handguns healingstations hexapeds hybridgame idtech3 impulsegoo incendiarygrenades inexplicabletrajectories irongrip-series itemglow jumping machineguns meleeweapons mines morale mountedweapons mp-bots mp-cooperative mpfocus npchiding opengl otherworld overkill paidkilling protect pve radar remotedetonators repairing rockets rotaryguns ruins scavenging screenshake serialkey serious shotguns singlegender spiderbots splatter steampunk suicideattackers supportnpcs tanks technofantasy thermalweapons towerdefense unwieldyweapons upgradesystem vorbis walkers walking war widescreen win2k winvista winxp zip Un juego de FPS multijugador, con algunos elementos de tower defense.
Necesitaría una mejora de la interfaz de armas y de las rutas de los niveles para ser un juego decente.

4 de 10***[b]Minimum:[/b]
* Windows 2000, XP, or Vista
* 2.0 GHz Pentium IV or Athlon XP 2000+ CPU
* 512 MB RAM (1 GB recommended)
* 128 MB VRAM
* GeForce FX 5200 or Radeon 8500 GPU
* 450 MB HD space***Grab your weapons and head to the battlefield in the debut commercial game from Isotx, Iron Grip: Warlord!

Boasting both cooperative and single player game modes, a rich and original steam punk universe, and an innovative blend of RTS/FPS gameplay, Warlord gives you and fellow players a different experience from most titles out right now. Experience the intense combat of total war in the crumbling nation of Atelia. Whether you're fighting alone or with your friends, the odds are stacked against you as hundreds of Confederates swarm your base. Do you have what it takes to be a Warlord? Download the free demo and find out today!

* Cooperative multiplayer or singleplayer modes
* Up to 8 players supported at a time
* 7 engaging maps with more to come
* Hundreds of enemies at a time from all directions
* Various difficulty levels bring endless replayability and challenge
* An original soundtrack to enhance the mood of gameplay
* Frequent patches that include free downloadable content
labelimagesubject
Call of Duty: World at War  Activision Blizzard (Treyarch)2008 1940s 20thcentury aaa accuracy-motion accuracy-turning aimmode ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 assaultrifles callofduty capacity-toolslots city city-berlin-de controllablehelplessness damageindicator damageovertime directx9 distortedvision download driving drm dvd dynamicaccuracy firearms firstpersonshooter flamethrowers fofindicator forest fullscreen germany gore grenadecooking grenaderethrow grenades grenadewarning handguns healthregen healthregen-fast healthwarning hillland host-dedicated hud-dynamic incendiarygrenades invisiblewalls ironsights island iwengine japan jumping killingblow knives leaning limitedcapacity lipsync machineguns meleeweapons militantprotagonist militaryfiction mountedweapons mp-cooperative mp-survival multilingual naturalistic nohealthdisplay nplayers oneofmany overheating pain postures precisionrifles punkbuster rating-esrb-m resuscitation riflegrenades rockets rural safedisc serialkey serious shadermodel3 shotguns singlegender smokegrenades speech-german speech-japanese splatter submachineguns tank tanks telescope thermalweapons thickvegetation title-static trampling trivialobstacles tropic vaulting voicechat walking war winvista winxp worldwar2 xinput [b]gore[/b] - quite mild, and somewhat infrequent.
[b]killing blow[/b] - head shot with any firearm, knife/bayonet will also so this regardless where you strike.

--- Nazi Zombies co-operative multiplayer mode (mp-survival)
--- This is so different from the rest of the game that it is not tagged so they're not confused with the main game, but here are the tags that have been omitted that apply to it alone.
[i]shopping[/i]
[i]zombies[/i]
[i]dismemberment[/i]
[i]powerups[/i]
[i]waves[/i]
[i]barricading[/i]
[i]dogs/caninoids[/i] (demonic dogs or whatever)
[i]popupnpcs[/i] (above demonic dogs)
[i]respawning[/i] (at end of each wave)
[i]deathpenalty[/i] (current equipment is lost, possibly power-ups too)***If anyone is having trouble starting a game (game refuses to start after selecting difficulty and so forth). You don't have active profile.
[spoiler=Alternatively....;Hide]* Make sure the following folder exists:
...XP: C:/Documents and Settings/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
... Vista/7: C:/Users/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
* Add profile folder there, choose whatever name you want (e.g. "Default").
* Add active.txt file there (in profiles/), and add the name of your profile folder in it.
* Start

Note that the [i]Local Settings[/i] folder is usually hidden.[/spoiler]***Latest version: 1.7 (as of 2009-08-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 6600GT or Radeon 1600XT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2 GHz dual-core CPU
* 1 GB RAM
labelimageminimize
Company of Heroes Online  THQ;Shanda Networking (Relic Entertainment)2009 coh-series construction-gradual construction-partial cover-destructible coversystem directx10 directx9 europe free free2play microtransactions mmog priorities-auto ramparts roles socialnetwork suppressivefire tanks tutorial upgradesystem volleyweapons war wargame worldwar worldwar2 For those who've played the three earlier Company of Heroes games, this is essentially an altered version of the original Company of Heroes.***Take command of your company as you wage online warfare across the ravaged battlefields of World War II-era Europe. Choose from one of six different divisions, from the brutal German Blitzkrieg to the deadly efficient Allied Airborne, each with its own combat style and unique abilities. Strategize on and off the battlefield as you customize your army and enter each fight with your own unique set of battle-tested Heroes, upgrades, and devastating Commander Abilities. Become the ultimate military commander as you unlock new abilities with every conflict and build your army with every victory.

FEATURES
[b]Free-to-Play[/b] - The frenetic action of the award-winning real-time strategy franchise, in a unique free-to-play experience
[b]Command[/b] - Build your army and wipe your opponent off of the map with brutal, military precision in up to 8 player online matches
[b]Specialize[/b] - Choose from six different divisions each with its own combat style and unique Commander Abilities
[b]Customize[/b] - Enter each battle with your own unique set of Hero units, Army Items, and devastating Commander Abilities
[b]Progress[/b] - Unlock new upgrades and abilities with every victory, or conveniently purchase items to even the odds***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista, or 7
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* Radeon 9500 or GeForce FX 5200 GPU
* 20 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GTS GPU
* 30 GB HD space***The website claims this is the first MMORTS out there, but we all know this is far from the truth. First MMORTS based on WW2 may be true, though.
labelminimizesubject
MechWarrior: Living Legends  Wandering Samurai Studios2009 activepassivedetectors alphastrike battletech fangame mecha militaryfiction mod realisticshotguns shotguns tank tanks totalconversion uvl-tiein vehicularcombat walker walkers labelminimizeminimize
Codename: Panzers - Cold War  Atari (InnoGlow;StormRegion)2009 1940s 1950s cannons clothdyeing coldwar coldwar-ww2 controlpoints cpplanguage denmark directx9 download drm dvd fmod gamespy grouping healing helicopter helicopters indicator-range infantry lineofsight locationaldamage machineguns militantprotagonist militaryfiction mines mortars multihead naturalistic patrolroutes precisionrifles ramparts rating-esrb-t redscare repairing rockets shadermodel3 submachineguns supplies tages tank tanks title-static unitlimit vehiclepainting war wargame weathereffects winvista winxp xml [b]Minimum:[/b]
* Windows XP or Vista
* 1.8 GHz Core 2 Duo or Athlon X2 4400+ CPU
* 1 GB RAM
* GeForce 6800 or Radeon X800 GPU
* 5 GB HD space

[b]Recommended:[/b]
* 3 GHz Core 2 Duo or Athlon X2 5600+ CPU
* 2 GB RAM
* Radeon HD4850 or GeForce 8800 GPU***Originally developed by [company= StormRegion]StormRegion[/company] and was to be published by [company=10tacle]10tacle Studios[/company] before both went bankrupt. StormRegion is still credited for their work (at least on the website).***2009-05-06 on Steam, by Atari
labelimageminimize
Company of Heroes: Tales of Valor  THQ (Relic Entertainment)2009 1940s achievements armoredcars artillery asymmetricfactions bittorrent bombs bugsplat builders cannons capturedresources coh-series construction-gradual construction-partial control-groups control-individuals controlpoints cover-destructible coversystem coversystem-auto damagemodeling destructibleenvironment difficulty directcontrol directx10 directx9 divx download drm dvd earth elevation essenceengine europe expandalone facing firearms fogofwar france garrisons halftracks havokphysics hillland impulsegoo infantry landvehicle markers meshnetwork militantprotagonist militaryfiction missionbased mortars mp-clientaddons mp-crossaddon mp-friends mp-horde mp-matchmaking mrls naturalistic noports overheal priorities-auto proprietarynetwork quazal ramparts replays retreating rockets roles scatterindicator screenshake selfupdate sequence-defend serious shadermodel1 shadermodel2 sightrelay socialnetwork stealth structurefacing stungrenades stunning supervisorprotagonist supportpowers suppressivefire tactical tanks terraindeformation thoroughfares unitlimit upgrades-transient upgradesystem volleyweapons war warfare-land wargame weaponsplatforms winvista winxp worldwar2 wreckage Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601***[b]direct control[/b] - affects only firing controls, a variation on telling units where and what to attack in more personal manner. Something queued attack commands usually do in other games in less time consuming way.***2009-03-26 Gone "Gold"
?? 2009-04-08 as boxed
INT? 2009-04-09 on Steam
INT? 2009-04-10 on Impulse***Company of Heroes: Tales of Valor is a stand-alone sequel for the award winning real-time strategy game, Company of Heroes. Tales of Valor contains three campaigns based on historical events from World War II. There are a great many stories to be told from the war, and these campaigns each tell a unique and intimate tale that is translated into gripping tactical combat.

Tiger Ace is the first of the three campaigns, telling the story of The Battle of Villers Bocage over the course of three scenarios. The battle takes place in France, 1944, as Allied forces stream ashore from the beaches. A British armored column threatens to break through a gap in the German lines, but a fearsome Tiger Tank commanded by a veteran crew races forward to engage them in the town the battle was named after, Villers Bocage. Take Direct Control of your lone Tiger, invest command points in your tank crew to unlock new abilities, fight to keep your crew alive and your unit from being out flanked!

[b]Three Immersive Storylines[/b]
Take command of key soldiers and experience how they helped turn the tide of battle in some of the most historic clashes of World War II.

* Episode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.

* Episode 2: Causeway:Command an American Paratrooper Company in the hours following the initial D-Day landings.

* Episode 3: Falaise Pocket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army.

[b]Direct Fire Control[/b]
Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions.

[b]Command New Units[/b]
New infantry and vehicles such as the Schwimmwagen and Staghound will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Staghound is a highly maneuverable 4x4 Armored Car.

[b]Conquer New Territory[/b]
New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield.

[b]Three New Multiplayer Modes[/b]
New multiplayer modes to experience with your friends. Become a tank commander and square off in Panzerkrieg, choose a hero unit and join the battle to push the enemy lines in Assault, or team up and defend against waves of attackers in Stonewall.
[Relic]
labelimagesubject
Theatre of War 2: Africa 1943  1C Publishing (Battlefront.com)2009 1940s africa cannons earth firearms grenades infantry postures realisticranges tanks theatreofwar-series tunisia war worldwar2 labelminimizeminimize
Battlefield Heroes  Electronic Arts (EA Digital Illusions CE)2009 abilitycooldown adv-ptdistr aerodyne aeroplane assaultrifles battlefield-series bink bloodless bombs burning capacity-toolslots classbased cpplanguage crewtargeting directx9 driving equipmentbased falldamage firearms fofindicator free free2play grenades handguns healing hillland ingameadvertising jeep knives knockback levelbasedeq lighthearted limitedcapacity locationaldamage machineguns matchmakingrating microtransactions mines mp-control multiphased multiseaters multivehicular openal outdoors parachuting precisionrifles prematuredetonation protagonistdesigning punkbuster pythonlanguage refractor2-engine repairing repulsion rockets rpgelements shadermodel2 shopping shore shotguns submachineguns summery symmetricfactions tagging tank tanks telescope town toxins trampling tutorial unlimitedammo vehiclecrew walking widescreen xp-undefined [b]Minimum:[/b]
* Windows XP or Vista
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1 GB HD space
* 256 kbit cable/DSL internet connection
labelimageminimize
ArmA II  505 Games (Bohemia Games)2009 2000s 21stcentury 3ormoreplayers aerodyne aeroplane aimdeadzone aimmode aimsway aircraft-c130-hercules aircraft-f35-lightningii aircraft-su25 aircraft-v22-osprey ambientcreatures ammomagazines amrifles arma-series armoredcar aspectratio-12-3 aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles backported ballistics battleye bicycle blackprotagonist branchingstory circadiancycle civilwar cmfade compass controllablehelplessness crewtargeting czech damagetypes decoupledresolution demo difficulty difficulty-aspects directconnect directx9 drifting driving drm drm-gamealtering drm-removed dvd earth ejecting engineshutdown europe extensible fictionallocation firearms firstaid firstpersonshooter fragileprotagonist freetrack fuel gamespy grenades group group-leader handguns hdrlighting headbob headtracking healing healingdevice helicopter helicopter-ah1-cobra helicopter-ka50-hokum helicopters host-dedicated ifv interactivedialogs inventory ironsights island jeep ladders latemodernperiod leaning lifelikemotion limitedcapacity lookaround map menus militantprotagonist militaryfiction milsim mines missionbased mixedresolution modifiable mortars motionblur motorcycle mp-campaign mp-cooperative mp-teams mpfocus mrls multihead multipleendings naturalistic neutralnpcs nokillconfirm nonlinear npcgrouptactics npcsuppressivefire openworld piloting playerprofiles postures precisionrifles present rating-pegi-16 realistic realisticdamage realvirtuality-engine realworld redscare reload-detrimental reload-manual rockets rotorcraft seamlessworld selectivefire serialkey shadermodel3 shotguns singlegender speedofsound stamina steampowered tactical tank tank-bmp2 tank-bmp3 tank-m1-abrams tank-t72 tank-t90 tanks telescope thoroughfares town trackir trampling transports unattendedevents vehiclecrew visionenhancer voiceboard voicechat voicechat-proximity vtol walking war widescreen wilderness wildlife winxp Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
labelimageminimize
Cannon Strike 1C Company;Rondomedia (Lesta Studio)2009 destructibleenvironment origlang-russian tanks veterancy win2k winxp worldwar2 «Cannon Strike» is a unique mix of arcade and strategy genres, allowing to jump from the role of a squad commander to a commander's seat in an advanced battle tank.
After choosing the campaign - whether to play for USSR or for allies (Great Britain and France) - the player is given a number of various missions. During some missions player will be in charge of a group of military forces, while in the others he will take the pilot's seat in a battle tank ('tank arcades'). The game represents a number of tanks that a player can run, including Soviet 'T-26', 'T-34' and 'IS-2', British 'Valentines' and 'Churchill' and even French 'Somua S-35'. Our bonus system allows the player to get extra weapons, ammunition and fuel. For succeeding in completing missions, the player will be advanced in rank.

KEY GAME FEATURES
* Unique mix of arcade and strategy
* Realistic physics, totally destroyable environment
* Detailed landscapes
* Advanced bonus system: liquid fire guns, machine guns, armor piercer, repair
* Simple and easy-to-deal-with controls
* Special features available: artillery support, air scouts, air strikes, regular reinforcements
* Every unit under player's command gains experience and increases his abilities
* Great variety of military vehicles and an extension selection of tanks to take under player's control.
labelimagesubject
Order of War  Square Enix (Wargaming.net)2009 1940s bink cpplanguage directx9 download earth europe gamespy infantry militaryfiction naturalistic nobasebuilding norecruiting operationbagration operationoverlord past physx steampowered steamworks tanks tutorial upgradesystem war warfare-land wargame widescreen winvista winxp worldwar worldwar2 EAN-13: [code]5060121825703[/code] (UK)***ORDER OF WAR features massive-scale battles brought to life with a cinematic intensity never seen before in a WWII strategy game. Players take command of an entire army including ground troops, artillery, tank divisions and aircraft in all-out strategic assaults. The single-player mode can be played out in two campaigns - American versus German forces on the western front and German versus Russian on the eastern front. Missions will be based on key historic events and operations from 1944. In the summer of 1944, the Second World War entered its end-game when the Allies launched two major operations that would drive back German forces on both the Western and Eastern Fronts at once. In the ultimate test of military strategy, ORDER OF WAR challenges you not only to lead America's finest to victory in the west, but also place you in command of German forces charged with repelling the Red Army’s seemingly unstoppable offensive in the east. Even the keenest military minds will find that it's one thing to make history, but quite another to change it. Do you have what it takes to command? Experience WWII warfare on an epic, cinematic stage; that truly captures the intensity and scale of the battlefield. Command of an entire armed force consisting of up to 1,000 soldiers, tanks, armored vehicles, artillery and air planes. Players can choose between two different campaign modes offering completely different storylines, missions, objectives and environments. Experience the unique dynamic camera that allows players to command troops over huge geographical scale whilst maintaining movie-like vistas and detail. In-depth gameplay mode: two different campaign modes, multi-player, Deathmatch and Skirmish. labelimagesubject
Section 8 SouthPeak Games (TimeGate Studios)2009 achievements achievements-public aimmode ammomagazines assaultrifles autosavepoints bink bombs capacity-toolslots clansystem compass controlpoints damageindicator dedicatedclient difficulty directx9 download driving drm enemyhealthdisplay energyshields energyweapons extraterrestrial firearms firstpersonshooter fofindicator future gameplayinn glowsuits grenades handguns healing healingstations hitconfirmation island jumping jumppack knives limitedcapacity machineguns map meleeweapons militantprotagonist militaryfiction minimap mortars mp-bots mp-control mp-matchmaking mp-teams mpfocus multipleworlds multiseaters multivehicular netframework nohealthregen objectiveindicator orbitaldrops otherworld physx powerarmor precisionrifles radar reload-auto reload-manual remotedetonators repairing rockets section8-series securom7 serialkey shadermodel3 shieldpenetrators shieldregen shotguns singlegender singlesave skydiving spacefaringage speechsynthesis tank tanks targetlock taskgenerator taskgenerator-midmission titulargroup tracers unrealengine3 vehiclecrew visualizedtrajectory voicechat vorbis walker walkers walking war wasteland windowslive wxwidgets x360pad Section 8 is a large-scale, sci-fi first person shooter where fast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds.

Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above.

On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same.

* Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land
* Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again
* Call in ‘deployables’ such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or to gain a strategic advantage as you advance on the enemy
* Choose your weapons, armor and more; don’t be restricted to a class such as ‘scout’ or ‘medic’
* Incredible graphics, powered by a heavily modified Unreal Engine 3, deliver huge, open battlefields
* Full single-player campaign telling the story of trooper Alex Corde
* Unrivalled multiplayer combat allowing for clan, team and individual stat tracking***2009-09-01 as boxed?, by SouthPeak Games (lang: eng)
2009-09-18 on Steam, by SouthPeak Games (lang: eng)***For 1 to 40 players. Single player campaign and multiplayer with 2+ players over the internet.
labelimagesubject
Red Faction: Guerrilla  THQ (Volition)2009 2120s 22ndcentury achievements achievements-public aimmode ammomagazines arid armoredcars assaultrifles autosavepoints bludgeons bombs capacity-toolslots captives chainreactions challenges civilianprotagonist civilizedsavages cleargame coversystem cpplanguage deathpits depthoffield destructibleenvironment difficulty difficulty-ingame directx10 directx9 disclaunchers disintegrators download driving drm drm-activation dvd endlessopposition energyweapons explosiveobjects explosives-sticky extraterrestrial falldamage fallimpact fasttravel firearms fofindicator friendlyfire future geomod-engine guerrilla guidedweapons gunclubbing gunships handguns havokphysics healthregen healthregen-fast hijacking hud-dynamic impulsegoo indicator-poi indicator-route invisiblewalls itemglow jumping jumppack ladders limitedcapacity machineguns map mars mecha meleeweapons mines minimap movie mp-assault mp-control mp-dm mp-teams mp-undefined nanotechnology neutralnpcs newgameplus news nonlinear npcspawning objectiveindicator openworld optionaltasks precisionrifles radar rebellion rebelprotagonist redfaction reload-auto reload-manual remotedetonators rewardingvandalism rockets ruins screenshake seamlessworld sequence-defend sequence-turret serialkey serious shadermodel3 shotguns spacefaringage structuresupports tank tanks taskgenerator telescope titlementioned titulargroup unlockable-difficulty upgradesystem vehicleflip walker walkers walking wasteland windowslive winvista winxp wreckage An incredibly fun 3rd person shooter, with some melee and driving features and a big and destructable open world.
Includes some cool mission styles and a few interesting and unique weapons.
Hammer time!

8 of 10***[b]Performance issues?[/b]
If the games gets sluggish when large structures are collapsing, some have had success with lowering the game's priority from default to something lower.***[b]Minimum:[/b]
* Windows XP or Vista
* 2 GHz dual-core CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 7600 GT or Radeon X1300 GPU
* 15 GB HD space (stated; 7 GB actually)

[b]Recommended:[/b]
* 3.2 GHz dual-core CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 8800 GT or Radeon HD3850 GPU***SMASH AUTHORITY

Lead the Red Faction revolution using guerrilla tactics and strategic destruction in an epic battle for control of the red planet.

Guerrilla tactics: Raid military compounds, rescue revolutionaries, and sabotage EDF supply lines.

Geo-Mod 2.0: Tear down enemy strongholds brick by brick with the most realistic destruction engine to date.

Multiplayer: Put your demolition skills to the test with 16 player anarchy, siege, and damage control modes.
[Box blurb]***EAN-13: [code]4005209113038[/code]***Red Faction: Guerrilla is a 3rd person, open-world action shooter set on Mars, 50 years after the events of the original Red Faction. Players assume the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Throughout their fight for freedom, players carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. Red Faction: Guerrilla also features a robust multiplayer component, including several modes focused on destruction-based gameplay.***2009-09-11 on Steam, by THQ (lang: eng, cze, fre, ger, ita, jap, pol, rus, spa)
labelimagesubject
Hive Rise Vulcando Games2010 2020s cpplanguage free free2play infantry linux-2-6 mmog openal opengl sdl supportpowers tanks unitlimit vorbis warfare-air warfare-land winxp [b]Recommended:[/b]
* 3 GHz Pentium IV or any dual-core CPU
* 512 MB RAM
* GeForce 6 series GPU
* 300 MB HD space
labelimageminimize
World of Tanks  Wargaming.net2010 20thcentury accuracy-motion accuracy-turning achievements aimassist aimdeadzone aimdelay ammotypes artillery autocannons automove ballistics bigworld-engine bittorrent burning camouflage cannons capacity-slots capacity-weight charging city clansystem colorblind companionapp compatiblewine compplay crepuscularrays crewtargeting damageinfo decoupledresolution delayedturning depthoffield destructibleenvironment displaychoice dynamicaccuracy earth enemyhealthdisplay equipment-preselect europe falldamage flash fmod fofindicator fovoption free friendlyfire friendlyfire-penalty fxaa healing impactangle independentaim intelextrememasters internalrepair karelia languagefilter lensflare lethalvelocity limitedcapacity limitedsupplies locationaldamage machineguns map markers massmatters matchlockedcharacters microtransactions midastouch minimap minimumrange mixedresolution mobileartillery modifiable motionblur mp-friends mp-lms mp-matchmaking mp-matchwarmup mp-rejoin mp-teams multiphased naturalistic nocampaign nonfunccontent noports nostory obsoletedassets openal overburdening physx playerstats pointertoggle poland predefinedcontrols prototypevehicle pvp pythonlanguage randomdamage rangefinder rating-esrb-t rating-pegi-7 rating-usk-12 recoil repairing ruins rural scatterindicator screenshake selfupdate shallowwater shopping sightrelay singlegender sizematters socialnetwork stealth stealth-motion stealth-range stealth-sight story-none supplies surfacevariations tactical tank tanks tanksim targetlock targetoutline teamawareness telescope timedbenefit timelimit town tracers traction tutorial tutorial-interactive upgradesystem vehiclecrew veterancy voicechat war warfare-land wasteland worldborder worldcybergames wreckage xml Battle tank combat with World War 2 era and later tanks, roughly from 1930s to 1950s period.***Tags no longer applicable: (only valid for older versions)
* invisible walls (removed with 8.0 version as physics engine was updated)***[b]USSR:[/b]
Light tanks: MS-1, BT-2, T-26, BT-7, T-46, A-20
Medium tanks: T-28, T-34, T-34-85, T-43, T-44
Heavy tanks: KV, KV-1S, KV-3, IS, IS-3, IS-4, IS-7
Tank destroyers: AT-1, SU-76, SU-85B, SU-85, SU-100, SU-152, ISU-152
SPGs: SU-18, SU-26, SU-5, SU-8, S-51, SU-14
Premium*: M3 Stuart, Valentine, A-32, Churchill, KV-220, Matilda

[b]German:[/b]
Light tanks: Leichttraktor, PzKpfw 35 (t), PzKpfw II, PzKpfw 38 (t), PzKpfw II Luchs, PzKpfw III Ausf. A, VK 1602 Leopard
Medium tanks: PzKpfw III, PzKpfw III/IV, PzKpfw IV, VK 3001 (H), VK 3001 (P), VK 3601 (H), VK 3002 (DB), PzKpfw V Panther
Heavy tanks: PzKpfw VI Tiger, PzKpfw VIB Tiger II, VK 4502 (P) Ausf. B, Maus
Tank destroyers: Panzerjäger I, Marder II, Hetzer, StuG III, JagdPz IV, Jagdpanther, Ferdinand, Jagdtiger
SPGs: Sturmpanzer I Bison, Sturmpanzer II, Wespe, Grille, Hummel
Premium*: PzKpfw 38H735 (f), PzKpfw B2 740(f), PzKpfw S35 739 (f), PzKpfw V-IV, PzKpfw V-IV Alpha

[b]USA:[/b]
Light tanks: T1 Cunningham, M2 Light Tank, M3 Stuart, M5 Stuart
Medium tanks: T2 Medium Tank, M2 Medium Tank, M3 Lee, M4 Sherman, M7, M4A3E8 Sherman, T20, T23
Heavy tanks: T1 Heavy, M6, T29, T32, T34, T30
SPGs: T57, M37, M7 Priest, M41
Premium*: T2 Light Tank, Ram-II, T-14

* only available with microtransactions and are outside of the tech tree***[b]World of Tanks[/b] is a team-based massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes more than 150 armored vehicles from America, Germany, and the Soviet Union, carefully detailed with historical accuracy.

A flexible system of authentic vehicle upgrade and development allows you to try any of the vehicles and weapons in the game. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, make deep breaches in enemy lines with all-purpose medium tanks, use the force of giant tanks to eliminate opposing armored forces, or become a heavy sniper with long-range howitzers, each unit type has its own advantages and can be extremely effective when operated by a true tank ace.

But being a great tank commander alone isn't enough to win! In the World of Tanks, it’s all about teamwork. Victory is achieved by combining your combat skills with those of the other members of your team, each playing their own role on the battlefield. Just add your favorite strategy to build your own iron empire and manifest the indisputable authority of the tank power!

[b]The Ultimate Armored Warfare Experience[/b]
Dive into intense tank-on-tank combat to enjoy an amazing new battlefield experience with a balance of multiple genres. A unique blend of these "ingredients," supported by top-notch graphics and stunning audiovisual effects, provides endless challenge and excitement.

[b]Simulator[/b]. Authentic models and vehicle characteristics make you feel like a real tank commander taking part in a furious armored offensive.
[b]RPG[/b]. Your armored steed isn't just a tin can on tracks - it’s a living, evolving mechanism that should be treated accordingly. Research your available upgrades and modifications to enhance its performance on the battlefield.
[b]Action[/b]. Take part in joint operations to spot, track, and destroy enemy units and engage in head-to-head duels where your speed and reaction time is as important as in any co-op shooter.
[b]Strategy[/b]. There’s only one simple rule to follow - don't be a hero. Rally your comrades to devise a battle plan and assign roles, then move out and defeat your enemy on the field of honor.

[b]Dynamic Combat System[/b]
New players jump into battle in less than a minute to take part in short, decisive combat actions designed to ensure fast and action-oriented warfare. As you are thrown onto the battlefield, you must be bold, decisive, and flexible to succeed in the maelstrom of iron and fire.

[b]Epic Tank Clashes[/b]
Intense battles with up to 60 combat vehicles unfold on enormous and detailed battlefields featuring a variety of terrain from open fields with hills and forests to deserts and industrial zones. The terrain offers a wide scope for tactical decisions from aggressive fast-paced thrusts to elaborate flanking operations and diversionary attacks.

[b]Deep Squad-based Gameplay[/b]
Out to conquer the world? Then our highly addictive squad-based gameplay is your ultimate goal. Countless new lands and territories let you show off your teamwork - the key to victory. The distribution and timely accomplishment of tasks and objectives within your squad gives you a critical advantage over your disorganized rivals.***[b]Minimum:[/b]
* 2 GHz CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 GT GPU
* 2 GB HD Space
* 128 Kbps (16 KB/s) internet connection

[b]Average:[/b]
* 3 GHz CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 8600 GT

[b]Maximum:[/b]
* 3 GHz dual-core CPU
* 512 MB VRAM
* GeForce 9800 GPU
* 1024 Kbps (128 KB/s) internet connection
labelimagesubject
Achtung Panzer: Kharkov 1943 Paradox Interactive;Mamba Games (Graviteam)2010 1940s achtungpanzer-series ballistics circadiancycle damagemodeling destructibleenvironment directx9 dynamicweather encyclopedia europe morale tactical tanks ukraine veterancy war winvista winxp worldwar2 Want to find yourself in the very center of Kharkov Defence Operation as an army commander? You'll have everything the officers had back then - tanks, gunnery and fearless soldiers. The success of each opposing force is hanging in the balance every day. Your decisions determine who wins the Battle for Kharkov.

Great replayability and flexible AI behaviour: "smart" AI analyses tactical movements of player and chooses the best strategy based on opponents’ behaviour rather than follows scripts. It allows to play the same scenarios using different tactics as though playing with human player.

[b]Features[/b]
* Great replayability and flexible AI behaviour: "smart" AI analyses tactical movements of player and chooses the best strategy based on opponents’ behaviour rather than follows scripts. It allows to play the same scenarios using different tactics as though playing with human player.
* Painstaking landscape reconstruction of Kharkov region in scope and size
* Thorough recreation of weapons, artillery and vehicles: all battle characteristics including missile trajectories or number of crew were modeled according to military archive materials and WW2 chronicles.
* Dynamic change of day & night and weather effects, affecting combat – terrain traversal, visibility on the battlefield, disguise abilities of all forces etc.
* Destructible environment: blast and destroy almost everything, from ground terrain to houses and enemy defences. All traces of previous battles (shell-holes, broken vehicles, corpses, etc.) are left on the battlefield till the end of the scenario.
* Real ballistics: bullets and projectiles follow authentic trajectories. Proper shot longitude, number of frags and their range are calculated.
* Real vehicle damage system: engine, suspension, weapons, aiming appliances can all be damaged separately, affecting the combat abilities of the vehicle.
* Real soldiers' behaviour: every soldier has some basic parameters such as experience level, fatigue and moral, affecting his behaviour and effectiveness
* Military Encyclopaedia with 3D model viewer and detailed data on all units, describing their historical and in-game characteristics.
labelimagesubject
first_page chevron_left 1 of 3 chevron_right last_page
permalink