Death penalty
Video game concept
Dying or otherwise losing imposes an additional penalty besides the loss itself (and other than ending the game).
87
games
15platforms
Alternate name: Loss penalty
PS3 2009-02
WIN 2012-10-31
NDS 2007-11
ANDR 2011-08-16
WIN 2014-03-25
NDS 2009-07-11
PS4 2016-03-15
X360 2012-05-09
WIN 2012-12-30
OSX 2013-02-18
WIN 2007
SWTC 2018-08-07
This does not cover trivial death penalties, such as in deathmatch games losing the weapons that you collected 5 seconds ago and can collect them again in the next ~10 seconds or so. Nor does this cover negative score, or loss of lives.
However, non-trivial lost equipment, xp gain penalty for a significant amount of time, a significant xp loss (even character level loss), an artificial detriment (lowered stats for a significant amount of time), etc. do count.
However, non-trivial lost equipment, xp gain penalty for a significant amount of time, a significant xp loss (even character level loss), an artificial detriment (lowered stats for a significant amount of time), etc. do count.
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Games by year
The first Death penalty video game was released on December 20, 1991.
Studio Wildcard, 2K Games and Arcen Games published most of these games.