Death penalty

Video game concept

Dying or otherwise losing imposes an additional penalty besides the loss itself (and other than ending the game).

87
games
15
platforms

Alternate name: Loss penalty

This does not cover trivial death penalties, such as in deathmatch games losing the weapons that you collected 5 seconds ago and can collect them again in the next ~10 seconds or so. Nor does this cover negative score, or loss of lives.

However, non-trivial lost equipment, xp gain penalty for a significant amount of time, a significant xp loss (even character level loss), an artificial detriment (lowered stats for a significant amount of time), etc. do count.
Implied:
* Retry points

Popular tags

actionrpg adventurerpg avww-series bioshock-series borderlands-series deadisland-series dragonquest finalfantasy hybridgame lootemup meleesim metroidvania minecraft-series mmog openworldsurvivalcrafting roguelite shining-series soulslike tactical terraria titanquest-series

Child groups

Death penalty: Recovery, Death penalty: Lost equipment

Games by year

9193959799010305070911131517192123 1648120

The first Death penalty video game was released on December 20, 1991.

Studio Wildcard, 2K Games and Arcen Games published most of these games.

Platforms

Windows 43
Linux 15
Mac OS X 8
X360 3
PS3 3
PS4 3
Internet Only 2
Nintendo DS 2
Mega Drive 2
PS2 1
MS-DOS 1
Android 1
iOS 1
Xbox One 1
Switch 1