Framerate smoothing

Software concept

Prevents spikes in framerate, usually by preventing the game from suddenly rendering excessively high number of frames despite being able to. Such as skipping frames when it has already rendered certain number within a small period of time.

8
games
3
platforms
This is not a framerate cap per se, but rather cap on how much it can deviate upwards from previous sample.

Popular tags

physx tactical ubuntu unrealengine3

Games by year

121314151617 41230

The first Framerate smoothing video game was released on October 9, 2012.

2K Games, Feral Interactive and Pavonis Interactive published most of these games.

Platforms

Windows 4
Mac OS X 2
Linux 2

Most common companies