Impact shock
Other (objects, etc.) concept
Getting hit, shot, or such can send the player character/vehicle reeling, shaking, staggering, or such, messing up with aim, micro stunning and/or other things.
1
game
1platform
WIN 2013-09-26
See also: recoil, knockback, screenshake
The effect is similar to recoil, but is instead caused by the player character being attacked instead of as part of firing some weapon. Also unlike knockback, knock up, or others, impact shock can happen without any of that happening.
This is usually the primary purpose of concussive weapons (e.g. concussion grenade).
The effect is similar to recoil, but is instead caused by the player character being attacked instead of as part of firing some weapon. Also unlike knockback, knock up, or others, impact shock can happen without any of that happening.
This is usually the primary purpose of concussive weapons (e.g. concussion grenade).
Parent group
Games by year
The first Impact shock video game was released on September 26, 2013.
Platforms
Windows | 1 |
---|