Recoil
Other (objects, etc.) concept
Simulates recoil to some degree, throwing aim off target rather than usual bullet dispersion increasing for a moment or simply nothing at all.
59
games
8platforms
WIN 2009-05-14
WIN 2011-07-29
WIN 2017-03-31
X360 2014-08-12
PS2 2004-11-02
PS4 2014-05-20
WIN 2008-09-24
WIN 2012-12-12
PS3 2014-05-20
WIN 2009-12-04
WIN 2012-04-03
LIN 2015
Note that this is for simulation, not an pre-rendered/defined animation.
Related:
* Weapon kickback - when the recoil is powerful enough to push you in the other direction, does not necessarily simulate recoil besides the kickback.
* Impact shock - similar feature but caused by damage or concussion to the player character.
* Weapon kickback - when the recoil is powerful enough to push you in the other direction, does not necessarily simulate recoil besides the kickback.
* Impact shock - similar feature but caused by damage or concussion to the player character.
Popular tags
alcohol amnesia biogrowth bleak bodyarmor circadiancycle clonetechnology columnarjointing crepuscularrays currency-unusual dark doors dustmotes explosiveobjects gore humanexperiments hybridgame interactivetriggers ladders license-crossplatform npcgenerators realisticshotguns safepits singlegender speech-slavic splatter steampowered surfacevariations tactical tracers traps wadsofcash wreckageParent groups
Games by year
The first Recoil video game was released on December 6, 1997.
Tripwire Interactive, Ubisoft and Muse Games published most of these games.