Other (objects, etc.) concept

Simulates recoil to some degree, throwing aim off target rather than usual bullet dispersion increasing for a moment or simply nothing at all.


The first video game about Recoil was released on December 6, 1997.

Tripwire Interactive, Ubisoft and Muse Games has published most of these games

Note that this is for simulation, not an pre-rendered/defined animation.
* Weapon kickback - when the recoil is powerful enough to push you in the other direction, does not necessarily simulate recoil besides the kickback.
* Impact shock - similar feature but caused by damage or concussion to the player character.

Parent groups

Feedback, Realism, Tool simulation


Windows 27
Linux 15
Mac OS X 5
X360 4
PS3 3
Xbox One 2
PS4 2
PS2 1

By year

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