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Turret sequence

Video game concept

*123*
89
games
11
platforms

Includes one or more segments where the player controls a fixed turret or is unable to move and must fight from where they are (commonly as part of being a passenger in a vehicle). Unlimited ammo is not unusual feature in these.

Notable people involved: Rhianna Pratchett, Hideo Kojima, Sean Miller, Daniel Way and Jon Burton

This tag will become obsolete if/when strengthed tags are implemented.

Commonly this has the player controlling the turret or other mounted weapon on a vehicle while the computer drives. This also includes cases where the player is stuck as passenger and must shoot people with the weapons they're carrying.

This differs from simple chance to control a turret by the fact that you must control a turret, there's no choice, no options.
Parent:
* Turret

Related:
* Defence sequence

Popular tags

actionadventure alienbreed arenashooter callofduty callofjuarez crysis deadspace dukenukem legendofspyro metroidvania multidirshooter redfaction residentevil residentevil-main spyro survivalhorror tombraider tombraider-2013 unduehaste

Parent group

Sequences

Games by year

020304050607080910111213141516171819 20510150

The first Turret sequence video game was released on May 21, 2002.

Activision, Deep Silver, Square Enix and EA Partners published most of these games.

Platforms

Windows44
PS314
X36013
Mac OS X5
Linux4
PS23
PS42
Wii1
Nintendo DS1
Xbox One1
Stadia1

Most common companies