Fate of the World

created and published by Red Redemption in 2011-02-28, running on Windows
type: manag./econ., simulation
setting: Future
perspective: other bird's-eye
player options: single player
languages: eng

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Personal review

Un juego de estrategia política, terriblemente crítico con la situación mundial, y tan entretenido como difícil e incluso educativo.

Genial, único en su estilo de estrategia global.

7 de 10

# 2014-07-16 21:00:03

Official description

Fate of the World is a dramatic global strategy game that puts all our futures in your hands. The game features a dramatic set of scenarios based on the latest science covering the next two centuries. You must manage a balancing act of protecting the Earth’s resources and climate versus the needs of an ever-growing world population, who are demanding ever more food, power, and living space. Will you help the whole planet or will you be an agent of destruction?

Fate of the World is brought to you by the award-winning Red Redemption games team and Battlestations: Midway Producer Klaude Thomas with climate science by Dr. Myles Allen (University of Oxford), writing by David Bishop (Dr. Who, 2000AD) and music composed by Richard Jacques (Mass Effect, Alice in Wonderland) with game design by veteran game designer Matthew Miles Griffiths (Conflict: Desert Storm, Battlestations: Midway).

Fate of the World has been nominated for the 2011 Index: Design Awards and as a Top 10 Social Impact Games of 2010-11 by Games for Change

Key features:
* Covers 2020 to 2200 - Two centuries years of possible futures
* 12 regions - China, Europe, India, Japan, Latin America, Middle East, North America, Northern Africa, Oceania, Russia, South Asia, Southern Africa
* Scientific Model - by Dr Myles Allen of Oxford University
* Detailed real-world data - gathered over years of research
* Over 100 major policies - including geoengineering, technological research, international aid, diplomacy, economics, emergency defences, species protection, forestry, health, energy choices, population, politics, and clandestine operations
* More than 1,000 impacts - including storms, floods, heatwaves, flash fires, desertification, glacial melt, sea level rise, resource wars, drought, famine, dissidence, extinctions, epidemics, technological break-throughs, energy shortages, and political backlash
* 50 signature animal species to save - against the backdrop of enormous biodiversity loss
* 40 specific future technologies to develop - including nuclear fusion, biofuels, nanotech, robots, AI, smart grids, advanced medicine, synthetic food, and space exploration
* 6 'tipping points' - world-changing events such as the Amazon collapse and the Antarctic ice shelf collapse
* 3D Earth globe - showing climate related changes with Earth 'telemetry' - visually graphing past and future change
* Earth overlays - revealing local temperature change, devastation, and population
# 2011-04-23 09:13:06 - official description

Technical specs

display: raster, textured polygons

Authors / Staff


Matthew Miles Griffiths (game designer)


Richard Jacques (music)


David Bishop
Dr. Myles Allen
Klaude Thomas

External review - average: 70%

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Main part of the game involves selecting a number of programmes for the next 5 years for each region.
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Fate of the World (Windows)
Fate of the World (Windows)
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