Sacred Fire
This game is still in active development.
type: role-play, adventuregenre: Social simulation
perspective: other
player options: single player
languages: eng
Description
A different take on narrative driven gameplay. Though it plays like a regular RPG, the emotional state of characters in and out of combat can affect the progression of the game just as if the player were attacking, casting spells, using items, defeating bosses, finding a quest item, etc. The player can do all these things as well, and all options are generally available both in and out of combat. Since story and gameplay affect each other in both directions, this basically makes all gameplay narrative. In addition to 'normal' RPG things, relationships, personal agendas, and personal secrets have roles in gameplay as well as narrative.
zerothis # 2014-04-26 22:17:37
zerothis # 2014-04-26 22:17:37
Technical specs
display: raster
Authors / Staff
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Contributor
zerothis
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