Groups

 

Per-character relations

Other (objects, etc.) concept

Relations are tracked per-character in addition to or instead of overall or per-faction.

50
games
17
platforms

The first video game about Per-character relations was released in 1975.

Electronic Arts, LucasArts and Winter Wolves has published most of these games

This isn't very interesting for social or dating simulation games as they can be expected to always have this as a mandatory feature.