#123#
 

Injuries

Other (objects, etc.) theme

*123*
103
games
18
platforms

Getting wounded has much broader effects beyond simple loss of health points.

Notable people involved: Inon Zur, Brian Fargo, Masashi Tsuboyama, Akira Yamaoka and Tim Cain

Broken bones, bleeding, impaired vision, and so on. Often much more realistic about receiving damage than other games, even though often these can be healed on the spot regardless of the nature of the injury. Simplest and least interesting case for these are slouch and slower movement speed due to the amount of damage taken.

Definitely applicable when this extends to all creatures/units regardless of the side they're on in the conflict, but not if the main character(s) are immune to them while their enemies aren't.
Implied: (not enforceable)
* Graphic violence

Related:
* NPC injuries
* Dismemberment
* Anatomic damage
* Damage modeling
* Bleeding
* Pain - using an injured limb should cause pain.
* Scarring
* Imperfect healing

Popular tags

actionadventure autosavepoints bleeding capacity-slots circadiancycle dark doors drugs fatigue firstpersonshooter friendlyfire genderchoice gog gore group healingitems healthregen hunger interactivedialogs inventory karma limitedcapacity magic naturalistic outbreak saveanywhere savepoints splatter stamina steampowered survivalhorror titlementioned xp-kills

Parent groups

Ailments, Realism, Violence Concepts

Related group

Other
Pain

Games by year

8890929496980002040608101214161820 1648120

The first Injuries video game was released in 1988.

Capcom published most of these games.

Platforms

Windows43
Linux16
Mac OS X10
X3607
PS35
PS4
MS-DOS3
Internet Only2
BeOS2
PS42
Dreamcast2
BSD1
Xbox One1
C641
GameCube1
Mac OS Classic1
Xbox1
PS21

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