Spacelanes

Other (objects, etc.) entity

Either natural (e.g. wormholes, subspace conduits, etc.) or artificial (e.g. jump gate network) lanes between major stellar phenomena, commonly star systems, employed to accomplish FTL travel.

53
games
15
platforms

Alternate names: Wormholes, Warp conduits, Hyperspace gate networks

Parent:
* Warp travel
Although warp travel without these can commonly be accomplished, the requirements tend to be too high for it to be useful.

In game terms this is a convenient excuse to limit player's access to certain parts of the universe. Limiting the paths they may take to reach them, and generally prohibiting access in general (e.g. in case of hyperspace gate networks, where each gate requires an access code). In other cases this may simply save fuel or time over traveling without the aid of the spacelanes.

In strategy games this allows blocking or limiting access to systems, allowing different tactics or accomplish even complete isolation from the rest of the universe.

Note that this is NOT specifically for wormholes or such stellar phenomena itself, and thus they should NOT redirect to this (nor should this tag be considered to indicate their presence). They're only mentioned as synonyms due to their common use in fiction as spacelanes.

Popular tags

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Parent groups

Space, Thoroughfares

Games by year

90929496980002040608101214161820 82460

The first Spacelanes video game was released in 1990.

MinMax Games, Infogrames and Electronic Arts published most of these games.

Platforms

Windows 20
Linux 11
Mac OS X 5
MS-DOS 3
X360 3
Mac OS Classic 2
Palm 1
WinCE 1
Wii 1
PS2 1
Amiga 1
iOS 1
PS3 1
Internet Only 1
Apple II E 1

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