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namepublisher(developer)year arrow_downwarddescriptionplatform
Xevious  Atari;Namco (Namco)1982Xevious contains a hidden developer message that is quite easy to find.
Start level one, then immediately fly to the right and push the Bomb button for a while. The message "NAMCO ORIGINAL program by EVEZOO" will appear at the bottom of the screen.***With the Solvalou spaceship you have to destroy all the flying enemies. Remember to avoid colliding with the black rotating monoliths.

Destroy ground objects using the bombs. Meet at the end of each stage the huge mother spaceship Andor Genesis. Destroy her dropping a bomb in its center.
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Power Lords!  Philips1983As superhero Adam Power, you're the pilot of a space sled on patrol around the explosive Volcan Rock, an active volcano which frequently blows its top. And what better cover for the bad guys? Gryptogg, Raygoth and Arkus are perfecting their evil plans for a "gravitational ray" which basically amounts to a portable black hole - its gravity can alter the course of your space sled if you're on a direct horizontal line-of-sight with it.
Add to that meteors pummeling the ground from space and the enormous laser-eyed space serpent, and you've got your hands full just staying alive, let alone battling evil
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Xevious Atari;CCE (Atari)1983A prototype by Atari. Later published by CCE Atari 2600labelimageminimize
Super Xevious Namco1984Difference from Xevious:
* Several new characters appear in the game including a silver-grey Galaxian flagships, a large jet, a small jet, a helicopter and a small tank. The Galaxians can be shot like any other enemy. The large jet which flies down cannot be shot or collide with the player ship and doesn't have any obvious purpose. The small jet, helicopter and tank (all of which are tan colored) can be picked up for bonus points but if shot will reset the score to zero !
* Gameplay is a bit more difficult.
* The hidden Sol Citadels are in different locations.***It's basically an expert course for veteran players, with much harder enemy patterns and some new enemies. Bringing the total characters to thirty two, the new entries are, for the most part, human vehicles such as planes or helicopters that you must try to 'rescue' for points, instead of shooting them. A couple of Galaxian aliens were added too.
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Xevious Atari1984CX-5246. Prototype. North America NTSC.

Pilot your Solvalou in battle against 16 different types of Xevion enemies. Arial targets can be destroyed with your laser blaster. Ground targets with your photon bombs. Those crosshairs in fort of you are your photon targeting computer. They light up even if they cross an invisible ground target.
Toroid Fleet Ships will glide in from the side, fire, then retreat. Their slow
Torkan Scout Ships like the Toroid but faster and comes from multiple angles from the top of the screen
Zoshi Death Squads move erratically and you don't want them behind you.
Terazzi Deflector like the Torkan, but fires multiple shots.
Giddo Spario (Energy Blast) will make kamikaze attacks against you.
Mirrors (Bacura Shields) are indestructible kamikaze attackers.
Zakato Energy Launcher (Black Ball/8-balls) are teleported close to your ship by Andor Genesis just before he attacks. They explode as they fire their only shot at close range.
Andor Genesis pilots is the mothership ship. Armored and armed with four laser cannons. The only way to defeat Andor Genesis is with a direct hit on his ships rector core with a photon bomb (A small thermal exhaust port, right below the main port). Getting close enough to hit that spot is very dangerous. After striking the reactor core, Andor Genesis will retreat for repairs and will return with more 8-balls.
Grobda Tanks are smart, but harmless. They play dead on the ground until fired upon. Then they zip around out of range.
Logram Sphere Station are common, small, purplish ground structures. They will fire a quick bolt at you.
Boza Logram Dome Network are cross shaped ground structures, containing four Sphere Stations around the core. Shoot the core for maximum efficiency and points.
Derota Defense ground Stations fire a continuous stream of ammo. Shoot the core for maximum efficiency and points.
Garu Derota Mega Station work like the Derota Defense Stations but shoot double speed.
Barra Energy Station provide ground-based power for the Xevion assault fleet. They are defenseless and mostly harmless.
Zolbak Detector Domes are ground structures that are defenseless and mostly harmless.
Sol Citadels are hidden on the ground and can only be detected by your targeting computer. One bomb to wake it, another to destroy it.
[Zerothis]
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Xevious Mindscape1984 Apple II Elabelimageminimize
Xevious Dempa Micomsoft1984 Sharp X1labelimageminimize
Xevious  Namco;Bandai (Namco)1984
[49]***
[33]***
[52]***Yes, Xevious is a classic arcade title of some fame. And it is a title released early in the Famicom era. But that shouldn't be an excuse for an overall unenjoyable gaming experience. Gameplay could be considered well done, since the controls are decent and the fact that you must throw bombs on ground targets gives the game a bit variety. But it is exactly the boringness and the non-variety of all the rest with the neverending flight over very plain ground with dull colors, shooting waves after waves of the same, bad looking flying enemies and ground targets that makes this game so inferior to nearly all shooters that would follow. The sound is especially annoying.***Players control their Solvalou ship and destroy the XEVIOUS forces. Fire the zapper missiles against air-based enemies and drop the blaster bombs down upon ground-based targets. Destroy Andor Genesis to earn bonus points. Unique enemies, interesting background music, a variety of vertically scrolling background environments and many hidden game play features differentiated Xevious from the other shooting games released at the time. Are you devious enough to beat Xevious?
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Vs. Super Xevious Namco1986 Arcadelabelimageminimize
Xevious U.S. Gold;Mindscape1986 C64labelimageminimize
Xevious U.S. Gold (Probe Software)1986 Amstrad CPClabelimageminimize
Xevious  Dempa Micomsoft1986 Sharp MZlabelminimizeminimize
Super Xevious: Ganpu no Nazo  Namco (Tose)1986[media=youtube]BgIUHdLnR50[/media]***This game is several steps better than the original Xevious game, which I didn't really liked very much to be honest. Graphics are better and more varied as are the enemies. Each stage repeats indefinitely until a certain winning condition is met. That could be flying at a certain spot or shooting/bombing certain enemies. An interesting concept, but not perfectly implemented, because it is very often not possible to guess right away what has to be done to finish the level. That and the again really horrible ingame music (except in the last two stages, which have actual melodies) are the negative points of an otherwise nice new interpretation of a classic shooting game. NESlabelimageminimize
Xevious U.S. Gold (Probe Software)1987 ZX Spectrumlabelimageminimize
Xevious U.S. Gold (Probe Software)1987 Atari STlabelimageminimize
Xevious Dempa Micomsoft1987 X68000labelimageminimize
Xevious Atari1988 Atari 7800labelimageminimize
Xevious: Fardraut Saga  Namco (Compile)1988This game is better than arcade original.
Better graphics, and an extra mode to play.
[metalion]
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Horror Zombies from the Crypt Millennium Interactive (Astral Software)1990 Atari STlabelimageminimize
Xevious  Namco1990The Xevious Famicom Disk System version could only be obtained via the Disk Writer method where you bought an empty disk and could copy a game for a small fee at certain copy stations/kiosks. The game is identical to the cartridge version with the exception of different copyright dates on the title screen. In the six years that lay between the cartridge and disk versions much happened in the video game industry. Sure, the disk version was much cheaper and the gameplay has the same classic feel to it but in 1990 this game already must have been mostly played out of nostalgic feelings I would guess.***Players control their Solvalou ship and destroy the XEVIOUS forces. Fire the zapper missiles against air-based enemies and drop the blaster bombs down upon ground-based targets. Destroy Andor Genesis to earn bonus points. Unique enemies, interesting background music, a variety of vertically scrolling background environments and many hidden game play features differentiated Xevious from the other shooting games released at the time. Are you devious enough to beat Xevious? Famicom Disk Systemlabelimagesubject
Xevious: Fardraut Saga  Namco (Compile)1990 PC Enginelabelimageminimize
Horror Zombies from the Crypt Millennium Interactive (Astral Software)1991 Amigalabelimageminimize
Horror Zombies from the Crypt Millennium Interactive (Astral Software)1991 MS-DOSlabelimageminimize
Ultima VII: The Black Gate  Origin1992Review for the French version of the game.
[22]***
[22]***French version
[37]***
[37]***Came with six 3.5' disks. The original release included a demo of Ultima Underworld on a 5.25' disk. U7 was rerealsed both by Origin and Electronic Arts in many packages that included the sequels/add-ins for U7 (Forge of Virtue, Serpent Isle, The Silver Seed)

Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
Origin once again attempted to create a game engine as they had done before with Ultima IV and Ultima VI. Arthurian Legends was the game they would attempt to create using the U7 Engine. AL was not completed and the source code of the Ultima VII games was later lost.

A game engine called Exult allows the game to run on a wide variety of platforms
[Zerothis]***Still one of the best RPG's ever made IMO. The Forge of Virtue was a small expansion released with some packages. Ever wondered how to get this baby to run on Windows? Check here:
[url=http://exult.sourceforge.net]exult.sourceforge.net[/url]
[cjlee001]
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Alien Carnage  Apogee (Interactive Binary Illusions;SubZero Software)1993Earth is on the verge of a takeover by aliens intent on turning humans into mindless slave zombies, who can be used in their conquest of the universe. Harry's called into action to Space Station Liberty and given orders to penetrate the alien ship which has burrowed itself under a high-rise city.

In addition to the flamethrower, Harry can use weapon dispensers, giving him access to weapons like the photon cannon, guided missiles, grenades, shields, micro nukes, and the very powerful Omega bomb. It's an arsenal that will have the aliens shakin' in their slimy shoes.
[3D Realms.com]***1993-10-10 Halloween Harry released
1994-11-02 Alien Carnage v1.0 released -- episodes 1 and 3 were switched, otherwise identical to Halloween Harry v1.2
2007-05-24 released as freeware. Rights held by John Passfield. ([url]http://www.3drealms.com/news/2007/05/alien_carnage_freeware.html[/url])

Halloween Harry was the name of the shareware version of this game, but it was changed to Alien Carnage for the commercial version in hopes of getting better sales, but [game=#19653]Doom[/game] was likely the reason for the poor sales. Shareware version included the first episode as usual.***[b]Minimum:[/b]
* 286 CPU
* 517 kB conventional memory
* 7 MB HD space

[b]Recommended:[/b]
* 386 CPU
* Soundblaster-compatible soundcard
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Rise of the Triad  3D Realms (Apogee)1994 Mac OS Xlabelminimizeminimize
Rise of the Triad: Dark War  Apogee1994Dark War and The HUNT Begins support a different set of sound hardware.***CD-ROM version.
[22]***You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a remote island, you are suddenly surrounded by enemy troops with guns blaring. In the distance you see your boat--your only chance to escape--explode into matchsticks. In front of you is a huge fortress monastery, and your only chance to stop the madness. You are e quipped with awesome, high-tech weaponry like heat-seeking missiles, split missiles, and the Flamewall cannon, which leaves a trail of charred skeletons in its wake. You'll also find magical instruments and weapons so incredible they defy description.

FEATURES

* Super huge levels - up to one million sq. feet, and up to 16 stories high!
* Ten unique, real digitized enemies (actual Apogee employees!)
* Thirteen hardcore weapons, including magical weapons.
* Nearly every object can be destroyed - even mark walls with bullet holes!
* Modem and network playable, up to 11 players via an IPX compatible network.
* Adjustable violence/gore levels, from none (for children) to "excessive"!
* 20 Megabytes of explosive graphics, animations, music and digitized sounds!
* Play one of five players, each with unique attributes and abilities.
* In modem or network play, each player can can select what they want to look like.
* Look both up and down, up to 45 degrees, to see what is above and below.
* Ten unique, digitized enemies in the game, plus four multi-stage bosses!
* 15 incredible game hazards, like Spinblades, gun bunkers, huge boulders, Firejets, pits, Firechutes, Lavawalls, gas grates, and more.
* Special effects galore: Fog, lightning with properly delayed thunder, parallaxing skies, real lights that illuminate walls (you can shoot the lights and the room gets darker), ricocheting bullets, wind sounds, and more.
* Jump pads will spring you up into the air to jump over obstacles, walls, other players, (great in multiplayer games) and even to reach new weapons.
* Many useful objects and power-ups, like a fireproof vest, gas mask, Mercury mode (enables the player to fly!), and even a special "god" and "dog" modes, both making the player invincible for a short time (with hilarious side effects).
* 32 page full color game manual.

MULTIPLAYER FEATURES

* Supports modem, serial cable, and network multiplayer games with more specialized options than any game previously released.
* Network games up to 11 players!
* Each player can select one of the five unique characters, plus each player can choose from one of 11 uniform colors. (In team games, each team has the same uniform color.)
* Nine unique Comm-bat games, such as Eluder, Capture the Triad, and Hunter.
* RemoteRidicule allows players to send digitized voice messages to other players (an industry first!)
* With a microphone, a player can even speak directly to the other players in network games! Great for team play or taunting others.
* Play Comm-bat games in the normal game levels, OR use the special Comm-bat levels, which are specifically designed for fun multiplayer games.
[Apogee]***Dark War was the commercial full version published in 1995, The Hunt Begins was the Shareware version published in 1994. I've never met anyone who knows the game with the full name, just Rise of the Triad or ROTT, never anything about Dark War or The Hunt Beginning..

Source code was released in Dec 2002 and is available at 3D Realm's website.
[Sanguine]
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Ultima VIII Part 2: The Lost Vale Origin1994This is supposedly the expansion to Ultima VIII: Pagan. Rumor has it that it was finished but never released due to the poor sales of Pagan. It is now believed to be lost.
[cjlee001]
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Ultima VII: The Black Gate FCI;Pony Canyon (Origin)1994This is drastically simplified version of the [game=#32923]Black Gate[/game], leaving in only some action-adventure kind of game from the original adventure-RPG with nary a dialogue left. This was done due to the limitations of the platform which simply couldn't handle the amount of data in the original.

The game engine itself was rewritten entirely in assembly for the platform, and considering the things left out, it can't be considered the same as Ultima 7 engine. This rewritten engine was re-used in the SNES [game=#38033]Savage Empire[/game].***Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. But due to the censorship of this game, the role unicorns it reduced. The game and story are so heavily censored that its practically unintelligible.
[Zerothis]
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Ultima VIII: Pagan  Origin1994Requires CPU 386, but a 486 is recommended.***
[22]***85% if run on a DX33
93% if run on a DX2 66
[37]***Comes on 8 3½ floppy disks or one CD.***I didn't like Pagan as much as the previous titles, mainly because you have no companions travelling with you. Still a great game nonetheless. Check this site to get this to run on Windows:
[[link:http://pentagram.sourceforge.net/]]
[cjlee001]
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Xevious 3D/G Namco1995 Arcadelabelimageminimize
Secret of Evermore Square1995Late in the game the hero fights a boss named Coleoptera which is a palette swap of the first boss Thraxx (see the package shot for a drawing of that boss). Thraxx is probably a corruption of the word thorax, whereas Coleoptera is the scientific name of the order of beetles. The boss that goes by that name bears however no resemblance to a beetle at all. The literal meaning of the word Coleoptera does not make much sense either, as "coleo" comes from ancient greek [i]κολεός[/i] (koleos) which means sheath and "ptera" from [i]πτερόν[/i] (pteron) which means wing, referring to the chitinized front wings (elytra) which are characteristic for beetles and serve as a protection ("sheath") for the hind wings. Coleoptera from Secret of Evermore has no wings however.***When waiting a long time on the "The End" screen another screen appears which credits Brian Fehdrau for Dolly Grip. In movie production the Dolly Grip is responsible for operating the camera dolly. Brian Fehdrau revealed that he added that message for his wife Dolly.***In Dr. Sidney Ruttleberg's old, decaying mansion, a boy and his dog stumble upon a mysterious machine. By sheer accident they are propelled into Evermore, a one-time utopia that now has become a confounding and deadly world. A world of prehistoric jungles, ancient civilizations, medieval kingdoms and futuristic cities. During his odyssey, the boy must master a variety of weapons, learn to harness the forces of alchemy, and make powerful allies to battle Evermore's diabolical monsters. What's more, his dog masters shape-changing to aid the quest. But even if they can muster enough skill and courage, even if they can uncover the mysterious clues, they can only find their way home by discovering the Secret of Evermore.***
[46]***
[27]***[b]video games[/b] — the world of Evermore was originally a "video game" itself, but something apparently went wrong and became a reality of its own (based on the description in Wikipedia)***Secret of Evermore has a really involving story but is definitely directed towards a younger audience. The gameplay is almost completely the same as the Secret of Mana series, but the one thing that truly stands out about this game is the Alchemy system in which the spells you learn take ingredients for you to cast them, making the challenge level a lot better than games like FF3, where your characters basically become gods(at least in my opinion).***Decent RPG. If you want to play this game with your buddy in 2 player mode like Secret of Mana, you can do so by getting FuSoYa's patch:
[[link:http://fusoya.panicus.org/ http://fusoya.panicus.org/]]
[cjlee001]***Watch out for extremely cheesy humour within.
[Haoie]
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Xevious 3D/G Namco1996 PSlabelimageminimize
Xevious 3D/G+ Namco1997Xevious 3D is a furious interstellar shoot-fest teeming with rapid-fire 3D features. You get three bonus games nasty alien bosses a galaxy of polygon 3D graphics plus two-player simultaneous shooting action that'll have you x-claiming x-pletives.***Japanese version
[29]***
[32]***
[29]***
[27]
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GoldenEye 007  Nintendo (Rare)1997You are Bond, James Bond. You are assigned to covet operations connected with the GoldenEye Weapons satellite. M will brief you on your mission objectives from London. Q Branch will support you with a supply of gadgets and weapons. Will you succeed?***The game creators discovered that grayscale textures were exponentially faster to render than RGB (color) textures. This also had the benefit of using less ROM memory. The vast majority of textures in GoldenEye are grayscale (in the hardware). Color is applied to these grayscale textures by applying colors to the vertexes bounding the textures when they are rendered.***
[32]***
[32]***US version
[29]***
[27]***Based on Pierce Brosnan's first outing as James Bond, this game is superb. The telescopic aiming is excellent - this was the first game to feature it.***Amazing, I'll never forget this game. After Doom arrived there was nothing that really took the next step. There was Quake, but that never really took far from doom, but when goldeneye hit the shops it took a good while before anyone bettered it. Best multiplayer mode ever until all this new fangled network gaming came into play with Halo etc etc
[and3ew d]
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Enemy Infestation Ripcord Games (Clockworks Entertainment;Micro Forté)1998Although the premise is of aliens who try to preserve their species, it's quite baffling they feel it necessary to kill humans on the colony (implied they attacked several colonies).***The game installer may have issues with newer Windows operating systems, but it isn't really required. Just copy the EI folder from the CD to wherever you keep your games and start playing.***[b]Minimum:[/b]
* Windows 95
* 200 MHz CPU
* 32 MB RAM

[b]Recommended:[/b]
* Pentium II 266 MHz
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Freespace  Interplay (Volition)1998Colloquially called simply "Freespace" by most. Windowslabelimageminimize
Resident Evil 3: Nemesis  Capcom1999
[100]***
[31]***Japanese version
[31]***European version
[32]***Japanese version
[32]***"It's in your blood . . . Just days after surviving the grisly disaster at the mansion lab, Jill Valentine resigns from S.T.A.R.S. and attempts to escape a nightmarish city in ruins. Trapped in a town crawling with hordes of flesh eating zombies, hideous mutants, and a relentless new nemesis, she must rely on cunning and brute force to stay alive.
What she soon discovers is the evil created by Umbrella Corporation's bio-tech terror is even more horrifying than she ever imagined . . . some secrets come back to haunt you."
The Resident Evil series of games is one of the best available on the PlayStation. Nemesis continues in this horrifying tradition with a brand new game with more intense action!***Like RE2, this game also uses prerendered backgrounds and near identical gameplay, but is set more outdoors, in the streets of Racoon city. With lots of zombies as usual, as well as the 'Nemesis', who just won't die.
[Haoie]
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Ultima IX: Ascension  Origin;Electronic Arts (Origin)1999Ultima IX is best enjoyed following a [url=https://en.wikipedia.org/wiki/Neuralyzer#In_the_comic_books]neurolyser flash[/url] to forget the existance of every other game in the Ultima series (except maybe the Runes sub-series). And a second neurolyser flash afterwards to forget the bugs.***The tag note now claims this is conclusion to the UW series, but isn't this rather a conclusion to the Age of Armageddon sub-series? In all regards this seems unrelated to UW.***The Dragon Edition was a collectors pack containing the 2 Game CDs plus The [game=Ultima Collection]Ultima Collection[/game] CD (the 1st 8 Ultimas), 8 virtue cards, an Ankh pendant, an Ascension poster, a cloth map, a leather Game Journal, a leather Book of Magic (animals were sacrificed for this entertainment), a certification from Lord British, and an Ultima Collection reference card. Believe it or not, this is intended to be the finale of the Ultima series. Officially, the 3rd game of the Age of Armageddon trilogy which is the 3rd age, and the 3rd game of Ultima Underworld series. Fans who have been paying close attention would have noted some requirements in prophecy doled out in the previous games. Players will not find the vast majority of these prophecies fulfilled in this game. It is not a spoiler to say ascendancy occurs, the game makes it obvious in title, box art, and in-game, from the very beginning. The Ultima universe is a different one from ours where the protagonist is from Earth. The protagonist, sort of, fulfills his roles in this game that were set when Lord British chose him in Ultima IV to become the Avatar. It is blatently shown that [spoiler=including;including]the Guarding[/spoiler] is indestructible which had been alluded to in the earlier games. Pirates play an important role in the main plot and several side-quests and plots. But, officially, it is set in the Ultima universe and ends the Age of Armageddon. The setting is consistent with a late medieval-theme. Cannons, machines, weapons, ship technology and the artwork in the game place it on the cusp of a Renaissance-theme; but does not quite qualify. Archery of a sort occurs. This game was originally designed for Voodoo Graphics/3Dfx cards, which utilized the Glide3D API. The released game also contained various options to use DirectX technologies. The Direct3D option was barely passable. Official patches brought the requirement of DirectX 6. An unofficial patch from members of the development team require DirectX 7. There are people being held prisoner,[spoiler=including;including]the Avatar[/spoiler]at one point. The ever present Rule Britannia music accompanies Lord British's castle. Widescreen is not officially supported but the config file allows the horizontal and vertical resolution to be manually specified. So if the provided numbers match a resolution supported by your card and monitor, it works. Although to wide an aspect will cause controls for inventory and books to be off-screen. It supports vertical screen in this way also. It does not support alternate projections (anamorphic), so if your monitor projects the given mode anamorphicly, the image will be distorted the same.
[Zerothis]***The last of the legendary Ultima series in 3D! Unfortunately, it was plagued with bugs, rendering it almost unplayable.
[cjlee001]
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Ultima VII: The Black Gate  Exult Team (Origin;Exult Team)2000Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms.

Tags:
The 7th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. But, it was never intended to run on Linux. Exult uses SDL for the Linux version. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are severl prisoners in the game and its this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned in in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]
[Zerothis]
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Resident Evil 3: Nemesis  Eidos;Capcom (Capcom Entertainment)2000Like the previous RE games, RE3 is very simple conversion from PSX to Windows. Windowslabelimageminimize
Resident Evil 3: Nemesis  Capcom (Capcom Entertainment)2000As Jill Valentine, you must escape from a city filled with zombies, mutants and a new nemesis. Millions of the PlayStation version have been sold and now all the horrifying action is available for the PC. Use background objects for defence and the dodge button to avoid enemy's attacks altogether. "Live Selection" allows you to make decisions which effect the story's outcome.***The best survival-horror game on the PSX is now on the DC. The graphics have been improved, but thankfully the gameplay has remained the same. Not only will you be shooting tons of zombies, monsters, and UMBRELLA agents, but you'll also have a mysterious creature named Nemisis chasing you throughout. Dreamcastlabelimagesubject
Ultima VII: The Black Gate  ? (Origin)2001 BeOSlabelminimizeminimize
Ultima VII: The Black Gate  author (Origin)2001Thanks to a game engine called Exult, Ultima VII: The Black Gate and its addon The Forge of Virtue can be played on a variety of platforms. Plus a few enhancements.

Tags:
The character can move seamlessly from above ground to under ground, up or down stars, in and out of buildings, on and off of rooftops, in and out of ships, and take to the air and land. Various magical transportation occurs.
The 8th canonical game in the Ultima series and the first game in Ultima's Age of Armageddon. (Ultima Underworld is canonical, prequil of this game, and the 7th in the series). But, it was never intended to run on Linux. This, and other exult enhancements are sufficient to mark this game as uncanonical. Exult uses SDL for the Linux version with an OpenGL option. The player and party can use crossbows and bows. Ingredients can be mixed to bake bread and other things. Cheese is available as food. A variety of items can be crafted into other items. There are pumpkin fields in the game, from which pumpkins can be harvested. Flight of the Bumblebee is played at one point, Rule Britannia is overplayed. There are several prisoners in the game and this plays into the plot more than once. An addictive medicine in the game is abused by characters and can be abused by the player's character and party, with consequences. Unicorns are mentioned by in-game books and by characters[spoiler=and;and]one can be found by the player also.[/spoiler]. And some coder with nothing better to do has given the engine dance mat compatibility.
[Zerothis]
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Red Faction  THQ (Volition)2001[b]driving[/b] - TBM, a minisub and a VTOL aircraft.
[b]lost equipment[/b] - at least twice, at the start of each "stealth" segment.***2009-08-06 on Steam, by THQ (lang: eng)***Latest version: 1.21 (as of ?)
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Silent Hill 2 Konami (Team Silent)2001[spoiler=Show endings;Hide endings]
* [b]Water[/b]: James kills himself on Toluca Lake
* [b]Rebirth[/b]: James kills Maria, but later tries to resurrect her. Available on second playthrough.
* [b]Leave[/b]: James leaves with Laura through a graveyard.
* [b]Maria[/b]: James leaves with Maria who is revealed to have the same illness Mary had.
* [b]Dog[/b]: joke ending involving a Shiba Inu
* [b]UFO[/b]: joke ending
[/spoiler]***Return once again to the town of Silent Hill, perhaps the most twisted little place on the face of the earth. Survival horror games don't come any more frightening or moody than this. You play as James, a man who has received a mysterious letter from his dead wife. In the letter she promises to meet him in the small village of Silent Hill. Whether James leaves the city alive and with peace of mind is up to you.
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Silent Hill 2: Restless Dreams  Konami (Team Silent)2001Silent Hill 2 returns players back to the eerie town of Silent Hill in a new story with all new characters. Players assume the role of James, who receives a cryptic letter from his wife beckoning him to meet her in Silent Hill, a place that holds great meaning for the couple. What would normally be a comforting, even romantic letter, scares and confuses James. His wife has been dead for three years. The mystery of the letter compels him to return to the surreal horror and all-too-real danger in Silent Hill.***US version
[32]***Return once again to the town of Silent Hill, perhaps the most twisted little place on the face of the earth. Survival horror games don't come any more frightening or moody than this. You play as James, a man who has received a mysterious letter from his dead wife. In the letter she promises to meet him in the small village of Silent Hill. Whether James leaves the city alive and with peace of mind is up to you. New to the Xbox version is an exclusive scenerio involving the young woman you meet in the cemetery at the beginning of the game.
[R2D2-A]
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Run Like Hell  Interplay;Capcom (Digital Mayhem)2002[b]tutorial[/b] - skips basic movement but otherwise covers pretty much everything worth knowing.

# insignificant #
midas' touch - an alien weapon acquired at some point that draws its energy from the player character's health. The PC has too little health anyway to make using this weapon even remotely good idea., considering you already have quite powerful weapons that don't additionally kill you in the process.***Product ID: [code]SLES-51345[/code]
EAN-13: [code]5026102005960[/code] (PAL; lang: eng, fre, esp, ger, ita)***YOU RETURN TO YOUR STATION
TO FIND YOUR CREW DEAD
YOUR MISSION: NOT TO JOIN THEM.

Fight an alien takeover as an exiled military hero in an intense sci-fi, action-horror adveture.

Struggle to outthink, outrun, and outgun intelligent foes who learn from your behaviour and adapt to it.

Get the feeling of living a movie - from the edge-of-your-seat tension to the voice talents of top actors.

* An intense storyline that will keep you on the edge of your seat
* 7 gripping chapters of action-packed gameplay
* Dynamic camera angles bringing a truly a cinematic feel to the game
* Intelligent aliens that change behaviour based on your actions
* The powerful game engine brings to life characters, objects and environments in full glorious 3D
* Superb voice-acting by top Hollywood talent including Lance Henriksen, Kate Mulgrew and Clancy Brown
[Box blurb]
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Silent Hill 2 Konami2002EAN-13: [code]4012927070253[/code] (Director's Cut)***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 700 MHz Pentium or Athlon CPU
* 64 MB RAM
* 32 MB VRAM
* 1.8 GB HD space

[b]Recommended:[/b]
* 1 GHz CPU
* 128 MB RAM
* 64 MB VRAM
* 2.3 GB HD space

Supported chipsets: GeForce 2/3/4/256, TNT2, Radeon 9700/9000/8500/7500/7200/7000, Matrox Parhelia/G550/G450/G400, PowervR Kyro I & II.
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Ultima VII: The Black Gate  author (Origin)2003 Zauruslabelminimizeminimize
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