Secret of Evermore

created and published by Square in 1995-09-18, running on Super Nintendo
type: action/reflex, role-play
genre: Science Fiction, Fantasy
setting: Medieval, Prehistoric
perspective: bird's-eye 3rd person push-scroll
player options: single player
languages: eng ger
4.4/5

Official description

In Dr. Sidney Ruttleberg's old, decaying mansion, a boy and his dog stumble upon a mysterious machine. By sheer accident they are propelled into Evermore, a one-time utopia that now has become a confounding and deadly world. A world of prehistoric jungles, ancient civilizations, medieval kingdoms and futuristic cities. During his odyssey, the boy must master a variety of weapons, learn to harness the forces of alchemy, and make powerful allies to battle Evermore's diabolical monsters. What's more, his dog masters shape-changing to aid the quest. But even if they can muster enough skill and courage, even if they can uncover the mysterious clues, they can only find their way home by discovering the Secret of Evermore.

# 2014-06-21 12:57:29 - official description

Comments (4)

video games — the world of Evermore was originally a "video game" itself, but something apparently went wrong and became a reality of its own (based on the description in Wikipedia)

Sanguine # 2008-09-07 18:25:16
Secret of Evermore has a really involving story but is definitely directed towards a younger audience. The gameplay is almost completely the same as the Secret of Mana series, but the one thing that truly stands out about this game is the Alchemy system in which the spells you learn take ingredients for you to cast them, making the challenge level a lot better than games like FF3, where your characters basically become gods(at least in my opinion).

# 2006
Decent RPG. If you want to play this game with your buddy in 2 player mode like Secret of Mana, you can do so by getting FuSoYa's patch:
fusoya.panicus.org/

(cjlee001) - # 2006
Watch out for extremely cheesy humour within.

Haoie - # 2006

Technical specs

software: Lutris,
display: raster

Editor notes (2)

Late in the game the hero fights a boss named Coleoptera which is a palette swap of the first boss Thraxx (see the package shot for a drawing of that boss). Thraxx is probably a corruption of the word thorax, whereas Coleoptera is the scientific name of the order of beetles. The boss that goes by that name bears however no resemblance to a beetle at all. The literal meaning of the word Coleoptera does not make much sense either, as "coleo" comes from ancient greek κολεός (koleos) which means sheath and "ptera" from πτερόν (pteron) which means wing, referring to the chitinized front wings (elytra) which are characteristic for beetles and serve as a protection ("sheath") for the hind wings. Coleoptera from Secret of Evermore has no wings however.

# 2014-10-26 14:25:49
When waiting a long time on the "The End" screen another screen appears which credits Brian Fehdrau for Dolly Grip. In movie production the Dolly Grip is responsible for operating the camera dolly. Brian Fehdrau revealed that he added that message for his wife Dolly.

# 2014-10-05 06:40:52

Authors / Staff

management

Alan Weiss (concept producer)
Doug Smith (executive producer)
George Sinfield (design producer)
Rick Ryan (technical producer)

design

Alan Weiss (design team)
Beau Folsom (design team)
Daniel Dociu (design team)
George Sinfield (design team)

coding

Brian Fehdrau (tools programmer)
Rick Ryan (lead tools programmer)
Stephen Magladry (tools programmer)

graphics

Al Dumo (animator)
Beau Folsom (lead background artist)
Clayton Kauzlaric (animator)
Clayton Kauzlaric (background artist)
Damon Conklin (background artist)
David House (animator)
Hans Piwenitzky (animator)
Kevin Pun (background artist)
Peter Fries (animator)
Rebecca Coffman (lead animator)

other

Bill Kristansen (scenario scripter)
Brian Fehdrau (scenario scripter)
Brian Fehdrau (dolly grip)
Chris Budd (square soft team)
Dalen Abraham (scenario scripter)
George Sinfield (scenario scripter)
Glenn Halseth (square soft team)
Jackie Tietze (square soft team)
James Gillis (scenario scripter)
Jeff Petkau (scenario scripter)
Junichi Yanigahara (square soft team)
Kaeli Kreider (square soft team)
Kelly Beloit (square soft team)
Lynn Novak (square soft team)
Mirko Freguia (square soft team)
Paul Mazurek (scenario scripter)
Rich Silveira (square soft team)
Rick Ryan (scenario scripter)
Stephen Magladry (scenario scripter)
Ted Woolsey (square soft team)
Toshi Horii (square soft team)

External reviews (2) - average: 97%

review sourceissuedatescore
Player Onefr621996-0394/10094%
Ultra Playerfr341996-036/6100%

Contributors (8)

AndreaD
teran01
zerothis
dandyboh
cjlee001
Sanguine
uvlbot-1
leszy

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