Sweeping strikes
Other (objects, etc.) concept
Single melee strike can hit multiple targets.
33
games
9platforms
Alternate name: Cleaving
X360 2010-10-05
WIN 2011-10-19
WIN 2013-04-17
WIN 2005
PS4 2016-01
PS3 2010-01-05
WIN 2007
PS2 2007-05-21
WIN 2010-06-24
SNES 1995-09-18
WIN 2012-05-30
X360 2010-01-05
Realistically speaking cleaving through your targets makes little sense except in some very specific cases. For example, if the target is armored, the weapon should stop upon hitting it. Cleaving through should only happen if you manage to cut/tear through the previous target, which obviously would mean quite horrendously fatal wound for them (directly or via the massive bleeding caused by it). Slicing unarmored targets is possible with bladed weapons (like swords, but not as easily with things like axes) though but is hardly ever limited to them.
Generally speaking, this exists in games only to aid in making them feel more epic.
Generally speaking, this exists in games only to aid in making them feel more epic.
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Games by year
The first Sweeping strikes video game was released on September 18, 1995.
Atlus, dtp entertainment and Trendy Entertainment published most of these games.