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1st Quest Revamp  author2002Collect useful items guarded by secret puzzles and enemies to gain access to 8 dungeons with more useful items guarded by bosses to gain access to the last dungeon to defeat Ganon and rescue Princess Zelda.

This is a remake of the original Legend of Zelda. The graphic overhaul is immediately apparent but there are a few other subtle changes. Most changes make the game not necessarily easier, just a bit less frustrating. Save or Continue, and Link's hearts remain unchanged or filled to three if they were below that. Boss fireballs not deflectable and Stone Statue fireballs deflectable looked identical in the original, now players can see the difference. Dungeon rooms are rarely so square as they were. Blocks are often replaced by walls where appropriate. And rooms that used to be a pattern of blocks are not a more organically shaped area with various obstacles to maneuver around. The new room shapes and smoothed out terrain means there are less places that look like bombable walls, so bombable walls are easier to find. Most notable it the changes in dungeon layout, where are not so much changing the rooms as it is replacing the room-to-room tunnels with a simple stairway (instant arrival at the other end). New pathways have been added. And dead ends and pointless treks into obscure corners of the dungeons are virtually eliminated by adding something useful or even necessary to them. A good example of this is in the first dungeon. In the original, Link can go left and get a key by defeating enemies. Or, Link can go right and get a key by defeating enemies. Or, both, if the player choses not to or does not knows where bomb to avoid using keys. In this remake, Link can only go left. When enemies are defeated, the staircase must be opened and this leads to the right room where the enemies must be defeated to open the exit back to the entry room. Another trick is make dead-end paths useful by having pots in the rooms. This way, players can now grind for hearts and money on a path that was just a waste of time in the original. Also there's more completely optional secrets to discover. Certain room based puzzles in the dungeons have completely new solutions. Player will find themselves using items in ways they are used in other Zelda games and in unique ways. These are usually easy and nearly intuitive. Along the lines of encountering something new in a room in a dungeon on the way to the boss; using the item collected in the same dungeon in a on the new thing to solve the puzzle. These are not just an added step, these teach the player. These new tricks learned in the dungeon can be used elsewhere to find a whole new set of secrets that have been added to the game. Also, use old tricks in new places to find the some of new secrets. This aptly named 1st quest is but only the 1st, no 2nd quest follows on defeating Ganon (to the best of my knowledge).
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99 Levels To Hell Zaxis Games (B-evil)2013Un juego plataformas-shooter de acción con una cierta sensación de dungeon crawler claustrofóbico.
El mejor elemento posiblemente sea el que tienes un tiempo para pasarte cada pantalla (al estilo Snow Bros.)

Hasta ahí bien, y logra ponerte en los suficientes aprietos para ser entretenido, pero comete muchos fallos:
-Las pantallas son las mismas: cambian los elementos, pero el mapeado en sí se repite (no está generado aleatoriamente), lo que mata bastante el elemento exploración.
-La música: por alguna extraña razón los únicos temas que molan son los que suenan en los bosses o cuando se te acaba el tiempo asignado de cada nivel.
-El sistema de botín y de oro: Los objetos son excesivamente caros y además apenas tocan armas, ayudantes o poderes especiales según juegas.

5 de 10***99 Levels to Hell is a rogue-like, which means surviving is key and every time you play you get a new set of levels to play.

When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.

Hidden in the darkness of the dungeons are shops, casinos and elevators. And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game.

But best of all you get to kill the devil to a killer metal soundtrack!
[Steam Store]
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Abyss Odyssey ATLUS (ACE Team)2014A rogue-lite fighting-platformer game with a very peculiar and oniric setting.

Pros:
-The game is raw fluid art, from the music and atmosphere to the peculiar looks (who seem like and assembly of Bosch paintings, chilean mythology, architecture from the Renaissance and S.XIX colorful portraits)
-Enemy AI is challenging, making each enemy a notable hurdle in your journey.
-A fighting system who lends heavily from Smash Bros. series and adds some other elements (as parries)
-A reset-over gameplay, pointing to the importance of surviving over a foolhardy approach.
-Soul-capture: you can play as your enemies.
-Journal pages: a simple and powerful way of delivering a backstory drop by drop.

Cons:
-Camera zooms are not adequate from time to time.
-The control feels very clunky, making fighting and platforming frustrating. Sadly, this is a MAJOR issue for enjoying the game.

6 of 10
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Akane the Kunoichi HarunekoTBA Linuxlabelminimizeminimize
Akane the Kunoichi Haruneko Entertainment 2011 X360labelminimizeminimize
Akane the Kunoichi Haruneko Entertainment2012 WinCElabelminimizeminimize
Akane the Kunoichi Haruneko Entertainment2012 iOSlabelminimizeminimize
Akane the Kunoichi Haruneko Entertainment2014You are Akane, a Kunoichi ninja secretely loving her master Goro, a noble samurai. One day Goro is kidnapped by the evil Hiromi - you have to rescue him, but it won't be an easy task! Windowslabelimagesubject
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 X360labelimageminimize
Alice: Madness Returns  Electronic Arts (Spicy Horse)2011Never released or announced as American McGee's Alice 2 but references to it as such can be found on official websites, likely to attract attention of those who played or are interested in the original.

Actual working title was "The Return of American McGee's Alice" from 2009-02 till 2010-07 before which it had no name at all and after which it had its final release name.***[b]Minimum:[/b]
* Windows XP w/ SP3, Vista w/ SP2, or 7 w/ SP1
* 1.6 GHz Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7600 or Radeon X1650 GPU
* 8.5 GB HD space***Return to Wonderland and battle the corruption with all new weapon upgrades as well as 6 new collectible dresses. The new fourth tier of weapons tips the scales into Alice's favor by unlocking a whole new level of destruction.

Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release—yet she still bears the heavy psychological burden of that tragic event.

With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland—and herself—from the madness that consumes them both?

[b]Key Features:[/b]
Intense 3rd person action:
* Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.

Explore a dark and shattered Wonderland:
* Encounter familiar but now strange characters, including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.

Magical abilities:
* Obtain peculiar abilities in Wonderland such as floating with Alice’s dress, shrinking, or growing to towering sizes in order to crush enemies.

Interactive puzzles:
* Intuitive and rewarding puzzles such as transforming obstacles, musical memories, chess, and picture blocks.***Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the "real" world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?
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Alice: Madness Returns  Electronic Arts (Spicy Horse)2011 PS3labelimageminimize
Alien Shooter - Revisited Sigma Team2009Un mata-mata ordinario, cuyo únicos factores reseñables son la habilidad que tiene la historia de meterte en apuros y la cantidad de zonas secretas que tiene el juego.

Mediocre.

3 de 10***Effectively the same game as the original Alien Shooter, but with improved graphics (on par with Alien Shooter 2, no longer the garish and brightly colored what it once was), and with some other improvements from the sequel brought back to the old, namely weapon reloading and flashlight upgrade. The levels have been stretched a bit to give more free space to move in without appearing strange. The general shape of the levels is identical, enemies are also nearly identical to the old with largest changes to their ranged attacks. The standard pistol has been replaced with an uzi that is much more useful, although is only useful against green enemies (color coding is identical to the original). Also, if you lose all your lives, you no longer have to replay the whole game to retry, but start of the mission (you can freely replay already finished missions in similar manner).
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Alien Shooter  Big Fish Games;Sigma Team (Sigma Team)2002The endless darkness and the somber, long passages of a military complex have become the abode of evil, as thousands of blood-thirsty creatures fill its offices, storehouses and mysterious laboratories.

Your mission is simple: clear the base at all costs. You will be provided with explosives to help you gain access to the teleports from where thousands of pitiless creatures pour. A stationary gun will aid in the defense of the area. You have been granted access to the most advanced weapons technology money can buy. As you earn your pay, you can equip yourself with additional weapons in the arming area and biomechanical implants that will make your fighting abilities super human.

The alien invasion has begun, we have one chance, and that is to stop them cold in their staging area. Do not allow them escape this facility, you are our last hope. The fate of humanity now depends on you!***[b]Minimum:[/b]
* 400 MHz Pentium II CPU
* 64 MB RAM
* 16 MB VRAM

[b]Recommended:[/b]
* 800 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM***[b]Add-ons:[/b]
* The Experiment
* Fight for Life

These added mostly just very few levels, some music, objects and monsters.
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Alien Shooter 2 - Conscription Sigma Team2012Apenas mejora nada respecto al primer título, sólo algo el apartado gráfico y la variedad de armamento.

Lo único reseñable es la posibilidad de coger una perk al principio del juego.

Sigue siendo un horror matar a enemigos a los que no ves por culpa de la cámara.

Mediocre.

4 de 10***Alien Shooter 2 - Conscription is the continuation of cult Alien Shooter 2, which is a unique blend of two game genres - Action and RPG.

The Great War has begun! The world population capable of functioning is mobilized to serve in the army. Hordes of monsters are destroying the cities and capturing new territories. The situation on the battlefront reached the critical emergency point and there's nobody to help. Try to fight with the aliens as a private soldier from the regular army, which happens to be in the center of the action. The outcome depends on you!

Key features
* Huge crowds of enemies, more than 100 aliens on one map at a time.
* Ability to upgrade the main character's parameters.
* More than 60 weapon types, including sniper rifles.
* Lots of auxiliary devices, including radar and battle drones.
* Several types of vehicles to drive.
* Three game types: Campaign, Survive, Gun Stand.
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Alien Shooter 2 - Reloaded Sigma Team2009Notable differences with the original are missing voice overs, the lack of separate weapon skills - you no longer need certain level on a weapon skill to use more powerful weapons - and the damage modifier has been merged with accuracy skill (formerly this was purely accuracy, now it's universal weapon skill, offering both increased accuracy and some damage improvements). This simplifies your weapon choices to economic issues. Implants no longer have intelligence requirement and you can only have one implant in use at any time, effectively making intelligence almost pointless (formerly lack of intelligence restricted more powerful implants from your use and you could have 3 implants total in use). Armor skill has been removed completely, allowing anyone to wear any armor they want. And then there's the additional missions (missions 8 and 9, a small town). And net ranking.***Alien Shooter 2 - Reloaded is a modified version of the Alien Shooter 2 game. We started working on it right after release of AS2, taking into account the players' wishes. Well, here's the list of what we've done:
1. Size of the full version installation file was reduced to 300 Mb, compared to 1Gb of the original Alien Shooter 2. Large installation file prevented users with slow connection from buying and downloading the game.
2. Player upgrade parameters simplified. Now you don't need to develop separate skills for each weapon type, so you'll be able to complete the game using all the weapon types featured in it.
3. Two new missions added. Now the game features 17 full levels.
4. New individual shooting mode added - Gun Stand. You will use powerful military equipment to eliminate advancing enemy troops. As the game goes on, you will upgrade your weapon in different ways, and the right choice will let you win the battle!
[Sigma Team]
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Alien Shooter: Fight For Life Sigma Team20042026 AD.

One year passed since aliens invaded planet Earth. These monsters have captured large districts of the Earth surface, and now all the humanity arises against them.

Among secret government research projects there’s a virus which can help people survive and avoid total annihilation.

You must get into the secret research-and-development center and save the virus. Yes, save the virus, because it’s in danger now...

In the new part of the game:

- 5 new missions, put together in a plot line
- vivid prehistory
- even larger crowds of monsters to wipe out before you reach the goal
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Alien Shooter: The Experiment Sigma Team2004Day after day, the hope for human survival is fading. Half of the Earth surface is inhabited by the monsters. Now people have to dwell in specially made fortified
settlements. Here they live, work, study, grow children and... invent new ways to fight the aliens...

Now the leading scientists of Earth are working on creation of the new monster species, which should stop the invasion! Will the scientists succeed? Can their plans be realized, or this can cause even a larger disaster?

In the new part, you will find:

- 5 new missions
- new music tracks
- new type of monsters
- monster boss
- new objects

Also, after numerous customer requests, we have added ability to choose difficulty level. Now, after installng this add-on, you can select difficulty to match your skills.
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Alien Shooter: Vengeance  cdv Software Entertainment;1C Company;Strategy First (Sigma Team)2007[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1.7 GHz CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce2 or Radeon 8500 GPU
* 2.5 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce FX 5700 or Radeon 9600 GPU***[b]activation limit[/b] - only applies to Strategy First's release, where you can activate the game only twice on separate hardware configurations.
[b]21st century[/b] - in-game the date is stated to be June 2030.***1C will publish the game on 26th October 2007
Strategy First published the game on 2007-10-18***For the first half of the 21st century, the war on terror became a global phenomena as more blatant and frenzied attacks struck deeper into the lives of common people. Inevitably, the pressure from public outcry to stop the madness grew to an irresistible level; the military forces of the world slowly but steadily retooled their outlooks, weapons, and tactics to combat people who were willing to die for their cause.

By 2100, the world was more or less at peace, with continued discord in some regions as modernized military forces sought to track down and destroy the remaining terrorist cells that continued to fight and harass civilian and military alike. Regardless, as this war began to wane, it slowly moved out of the public's eye, and they began to pick up the pieces and try to make better lives for themselves. Not since the years following World War II had such prosperity been felt across the planet; even war-ravaged regions received a "Marshall Plan" of sorts, having their infrastructures built up far beyond what they ever were before.

As prosperity grew, so too did the ventures of capitalism. In this day and age, science was the 'new capitalism,' fueling the growth of amazing new technologies. The first high-profile ventures into the creation of a viable fusion energy source, an offshoot of the efforts of the aging multinational oil companies, began in 2105 in the United States, with the backing of billions of dollars in venture and government capital. The International Power Initiative of 2112, an agreement among nations investing in the fusion power project, but eventually including many hundreds of other projects based on energy, radically restructured how science was to approach new energy sources. The level of freedom granted to a group of corporations might have been dangerous one hundred years ago, but it was felt that today since there was not a rivalry in the race to find the secrets of fusion power first, that giving a corporation autonomy to do what it needed to do would foster creativity and growth on an unheard-of scale.

It didn't.
[Sigma Team]
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Alien Trilogy Acclaim Entertainment (Probe)1996Spawned from the hit movie series, Alien Trilogy is a single person shoot 'em up game in the genre of the Doom type games. Loaded with tons of cool weapons taken straight from the movie, and lots of crawling aliens lurking around every corner, this game has enough action for an entire platoon of Marines! PSlabelimagesubject
Alien Trilogy Acclaim Entertainment (Probe)1996Comes on the same CD as the DOS version. Windowslabelminimizeminimize
Alien Trilogy Acclaim Entertainment (Probe)1996Supports 8 and 16 bit display modes. Optimizations for both 66 MHz 486DX2 CPU and Pentium.***[b]Weapons:[/b]
* 9mm pistol
* Shotgun
* Flamethrower
* Pulse rifle
* Smart gun
* Seismic charge (mostly for taking down "temporary walls")***[b]limited supplies[/b] - border case, though if you miss several secret stashes you're going to have quite a bit of trouble.
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Alien Trilogy  Acclaim Entertainment (Probe)1996Those evil chest-bursters never seem to die, and only one person can rid the universe of the alien threat: Lt. Ellen Ripley. This time those acid-spewing scumsuckers don't stand a chance against her shotguns, machine guns, or whatever else she can find to kill them with. With 30 levels of action and interactive environments inspired by the movies, any ALIENS fan will be in for great ride.***
[26]***
[29]***
[27]***
[19]***
[20]
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An Ordinary Quest author2008A really hard classic Zelda variant. Collect useful items, fight the monsters, the triforce fragments, defeat Ganon. Linuxlabelimagesubject
Anna's Quest Daedalic Entertainment2015 Linuxlabelminimizeminimize
Anna's Quest Daedalic Entertainment2015 Windowslabelminimizeminimize
Anna's Quest Daedalic Entertainment2015 Mac OS Xlabelminimizeminimize
Apotheon Alientrap Games2015[media=youtube]zBnNluH6bhA[/media] Windowslabelimageminimize
Aquaria Humble Indie Bundle (Bit Blot)2010It's out, see the gameplay video.***[media=youtube]S7wPM-GX2Yg[/media]***[media=youtube]ZBHemKy81Ms[/media]
[Zerothis]***[[youtube:iTRJVhrvwLg]]
[Sanguine]***Originally Aquaria was not going to have Linux port, but Alec apparently flipped over and ported it in one night (only the sound engine really needed porting). The most difficult part of the porting is case sensitivity in the filesystem rather than any coding part, Mac and Windows ignore case when accessing files while Linux doesn't, making files that open quite well on Win/Mac result in file not found in Linux. They're working to convert all the files and their names in scripts/code to match, so the issues will probably go away after a bit.

[s]The Linux release may be a bit iffy still.[/s]

(The thread shown in the source link has most of the stuff related to Linux port. Just scan for posts by Alec.)

Update: Released as part of the 2010 Humble Indie Bundle after which Aquaria was also open-sourced.
[Sanguine]
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Aquaria Bit Blot2007A medio caballo entre el Ecco The Dolphin y un Metroidvania, este juego destaca por su atmósfera y por el buen diseño de los niveles, que te seducen para ser explorados.

Imprescindible, de banda sonora sublime.

8 de 10***Latest version: 1.1.2 (as of ?)***2005. Project started
2007-12-07 by BitBlot (download; non-Steam version)
2008-12-15 by BitBlot through Steam (download; with Steam achievements added)***[[youtube:G40cXjcz-9c]]***Minimum:
* 1.6 GHz CPU
* 256 MB RAM
* 200 MB free HD space***A beautiful, hand-crafted 2D adventure

Lonely, restless Naija has spent her entire life wrestling with questions about her identity. We join her as she takes her first steps away from the comfort of home and into new, potentially dangerous waters. Through exploration and magical combat, Naija will unearth the history of Aquaria and connect with beings lost in the depths of time. On the search to discover the fate of her people, her destiny and that of Aquaria's will be forever altered.

A massive, underwater fantasy world to explore

Aquaria is an action-oriented, non-linear 2D side-scrolling game. Using an intuitive and fluid mouse control system, Naija can deftly swim through and explore a massive, handcrafted world that is teeming with undersea life. Along the way, she will encounter literally hundreds of different types of plants and animals and explore many ingame miles of hidden caves, lost ruins, and other strange places.

As kids, we grew up playing the brilliant 2D action and roleplaying games of the time. With Aquaria, we've aimed to capture the excitement of those games in a new way, using updated technology, controls, and visuals. This is a game with a very personal touch, from the characters and story to the creature interaction and expansive environments.

Seamless, non-linear gameplay

In order to make the experience as engaging as possible, we created an interface that lets the player easily control Naija with just a two-button mouse. The HUD is minimal (restricted to only a minimap in the lower-right corner of the screen). In place of textual dialogue that most games rely on we used voice acting to drive the story without interrupting the gameplay.

Through a realtime interface, Naija can sing songs and cast spells without going to a menu screen. With practice, these spells can be cast easily to interact with the environment, solve puzzles, or combine them for strategic effect during combat. Certain spells will allow you to change form, creating new ways of playing the game depending on the form chosen.
[Bit Blot]
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Aquaria ?2015 BSDlabelminimizeminimize
Bad Bots Digital Tribe (Point 5 Projects)2013 Windowslabelimageminimize
Baldur's Gate: Dark Alliance Interplay Entertainment (Snowblind Studios)2001Baldur's Gate: Dark Alliance combines fast-paced action and adventure in the popular world of Baldur's Gate. It features an epic tale of intrigue, alliances, explosive spell effects, and highly detailed creatures and environments, and allows for both single- and two-player cooperative play. Characters are customizable, each with unique powers, appearance, and abilities.
This is the first console game to feature Dungeons & Dragons, 3rd Edition rules in real time. The game features Dolby Digital sound, comprehensive voice acting, and a completely original soundtrack.***
[32]***EAN-13: [code]5026102005519[/code] (Interplay, PAL) - lang: eng, fre, ger, ita, spa***Black Isle Studios is mentioned but their involvement is not elaborated.
Virgin Interactive Entertainment worked as exclusive distributor in Europe.***[b]voice overs[/b] - does not cover the protagonist in dialogs, but he/she still does say short phrases here and there.
[b]dialog-sentences[/b] - there's very little choices, though.
[b]suicidebombers[/b] - floating single-eyed gasbags
[b]karmic creatures[/b] - some zombies release poisonous fume on death.

[b]pop-up mooks[/b] - only some

[b]caninoids[/b] - gnolls
[b]sasquatch[/b] - yeti

--- averted
hazardous powers / safe powers - fireball is harmful to the caster, but meteor swarm and flame "shield" isn't. the others dont't have the capability for harming the caster (based on visual feedback). As such, this is too mixed case to mark as either.***[b]Characters/classes:[/b]
* Vahn, human archer (arcane archer)
* Kromlech, dwarven fighter
* Adrianna, elven sorceress***1 player and 2 players cooperative play.
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Baldur's Gate: Dark Alliance Interplay Entertainment (Square One Games)2021Requires a 64-bit CPU and 32-bit libraries intalled. Because wine developers make bad Linux developers? Bad Linux developers are better than none at all; this game is native. Linuxlabelminimizeminimize
Bastion Warner Bros. Interactive (Supergiant Games)2011Una estética muy interesante, un narrador SOBERBIO y una jugabilidad que recuerda a un intermedio entre un 2D y un 3D del Legend of Zelda, aunque con un gran enfoque en tener un inventario muy limitado (2 armas y una habilidad) y saber aprovechar sus ventajas y compensar sus debilidades, cambiando completamente la forma de juego (desde ser completamente cuerpo a cuerpo hasta sólo poder atacar a distancia)

Tremendamente recomendable.

9.5 de 10
"...ain't so simple with this one"***[b]Bastion[/b] is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore more than 40 lush hand-painted environments as you discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces. Wield a huge arsenal of upgradeable weapons and battle savage beasts adapted to their new habitat. Finish the main story to unlock the New Game Plus mode and continue your journey!

[b]Key features:[/b]
* Stunning hand-painted artwork in full 1080p resolution
* Critically-acclaimed original music score
* Hours of reactive narration delivers a deep story
* Action-packed combat rewards playing with finesse
* Controls custom-tailored to PC plus gamepad support
* 10+ unique upgradeable weapons to be used
* 6 powerful Bastion structures to be discovered
* 'New Game Plus' mode unlocked after finishing the story
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Betrayer Blackpowder Games2014
[100]***
[12]***Un juego que no sé si llamar de sigilo o de terror, pero que tiene una buena dosis de ambas y encima logra ser esperpéntico a plena luz del día.
Tiene una jugabilidad bastante minimalista y una estética que salta entre un mundo colorido y un mundo rojo y gris. Además la dosis de exploración y los combates casi siempre en clara desventaja lo convierten en un juego de lo más interesante.

8 de 10***Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
Switch between two distinct worlds featuring different enemies, obstacles, and threats.
Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.
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Beyond Good & Evil Ubisoft (Ubisoft Montpellier)2003The vast, peaceful planet of Hyllis has fallen under siege by a relentless alien race. After a devastating battle, a Hyllian named Jade is relieved to find that the planet?s defense forces, the Alpha Sections, have saved the populace from certain destruction, as they have always done in this ages-long conflict. But when Jade takes a mysterious reconnaissance assignment for IRIS, a rebel organization that challenges the official version of events, she must question her own perception of truth. Angered and shaken by what she discovers, Jade begins a harrowing journey to get to the core of the conspiracy. Armed with her camera, aikido staff, and resolute investigative skills, Jade sets out to expose the dark secrets behind these alien invasions and to liberate the minds of her deceived people. Pushed to the very edge of her physical and spiritual will, she soon discovers that even these limits are not what they seem ? Her quest for the truth knows no bounds.**** Stop at nothing until the perpetrators are exposed
* A journey through the reaches of a strange and ever-changing universe
* For 1 player
* You are an action reporter uncovering truth in a world full of deception
* Fight a sinister conspiracy using stealth, force, and wits
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Beyond Good & Evil Ubisoft (Ubisoft Montpellier)20032003-11-03 as boxed
2008-05-12 on Steam***[spoiler=Show spoiler info;Hide spoiler info][code]alienprotagonist[/code] - revealed at the very end with no earlier indications of it.
[code]starship[/code] - can be considered a spoiler as well, for it is not expected nor indicated by anything for the first ~1/3s of the game. Nor is it exactly obvious that you'll be manually flying around with it.
[code]moon[/code] - this is pretty obvious as soon as it's mentioned, which was somewhat early, IIRC. Visiting it happens at the very end, though.[/spoiler]***Supports only 4:3 aspect ratio but enforces letterboxing for some peculiar reason (with even 4:3). Use of any aspect ratio besides 4:3 still gets letterboxed and the image is stretched (everything from the 3D view to 2D interfaces).***Latest version: [url=http://www.ubi.com/US/Downloads/Info.aspx?dlId=4]1.01[/url] (as of 2004-01-04)***[sic]
For Centuries, the planet Hillys has been locked in conflict with a race of relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious action reporter named Jade sets out to capture the truth behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds herself inside the jaws of a horrific conspiracy, and face to face with an evil she cannot possibly fathom

In a world where deception is the deadliest weapon of all, will Jade's discoveries be enough to free her people?
[Box blurb]***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 700 MHz CPU
* 64 MB RAM
* 32 MB VRAM
* GeForce 256 or Radeon 7200 GPU
* 2.3 GB HD space

[b]Recommended:[/b]
* 1.3 GHz CPU w/ SSE
* 128 MB RAM
* 64 MB VRAM
* GeForce 3 or Radeon 9500 GPU
* SPU w/ EAX3***Distributed by [i]Dice Multi Media Europe[/i] in Europe

Comes on 3 CDs.
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Beyond Good & Evil Ubisoft (Ubisoft Montpellier)2003Delve into a larger-than-life-quest, where you will gather evidence, expose twisted propaganda and finally unravel the conspiracy. Experience total freedom of movement and discovery as you journey by foot, spaceship and hovercraft through bustling futuristic cities, fantastical landscapes, and even the moon. Use martial arts, stealth, wit and cunning to gather photographic evidence and defeat the alien invasion.***Armed with her camera, aikido staff, and investigative skills, Jade sets out to expose the secrets behind the alien invaders to liberate the minds of her deceived people.
Features:
* You are an action reporter uncovering truth in a world full of deception
* Fight a sinister conspiracy using stealth, force, and wits
* Stop at nothing until the perpetrators are exposed
* A journey through the reaches of a strange and ever-changing universe
* For 1 player
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Beyond Good & Evil Ubisoft (Ubisoft Milan)2003Delve into a larger-than-life-quest, where you will gather evidence, expose twisted propaganda and finally unravel the conspiracy. Experience total freedom of movement and discovery as you journey by foot, spaceship and hovercraft through bustling futuristic cities, fantastical landscapes, and even the moon. Use martial arts, stealth, wit and cunning to gather photographic evidence and defeat the alien invasion.**** Stop at nothing until the perpetrators are exposed
* A journey through the reaches of a strange and ever-changing universe
* For 1 player
* You are an action reporter uncovering truth in a world full of deception
* Fight a sinister conspiracy using stealth, force, and wits
[R2D2-A]
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Black Hide: Infected Occasion  KingDiz Entertainment20082003 "beta", released as "The Black Hide"
2008-10-12 "full" version
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Black Mesa  Crowbar Collective2020
[12]***On the game being vaporware: Between 2009 and 2010 the developers ceased to publish notable new information until suddenly resurfacing and releasing part of the game.

2012-09-14 Black Mesa: Source was released, after which the project went on another hiatus and limited communication.
2020-03-06 The final game was released, no longer free and instead fully commercial project.***Notable gameplay related changes from original:
* Energy leeches were removed
* Rails no longer electrocute
* Rocket test chamber tentacles can't be sneaked around when they're smashing on the same floor simply because of too wildly random swiveling (that is: distractions are much more mandatory)
* On the rails no longer has player changing where the rails lead
* Gauss gun ricochets off the walls instead of penetrating them
* Scientists no longer heal Freeman
* Alien grunts are no longer immune to weapons fire at armored parts of their body

Other notable changes:
* Certain level segments have been omitted or streamlined, making levels shorter.
* Certain level segments have been made to make actual sense (or at least some, unlike the complete lack of seen in the original)
* Weapons are received in different order and in somewhat different places than in the original***Coop was officially dropped on 2010-03-17, stated reason was technical difficulties.***Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.

[b]The Environment[/b]
Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter.

[b]Features[/b]
Black Mesa has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa:

* Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps;
* Single-player, co-operative and deathmatch modes planned;
* Original music score by Joel Nielsen;
* Artificial intelligence that will dynamically think, react and interact with and about their environment;
* Normal, specular and parallax mapping utilized on world surfaces and models where applicable;
* A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity.

[b]Game Modes[/b]
Black Mesa will feature three game modes designed to provide a high replayability factor.

Single-player
* Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source.

Co-operative
* Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility.

Deathmatch
* The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything.
[Black Mesa Team]***[media=youtube]G32_q_3es8E[/media]
[spoiler= ; ][/spoiler]
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Black Mesa  Black Mesa Team2015 Linuxlabelminimizeminimize
Black Tiger U.S. Gold (Capcom)1990Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built.***
[99]***
[2]***
[83]***
[49]***
[102]***
[7]***
[76]***
[23]***
[33]***
[85]***
[1]***
[52]***
[37]
Amigalabelimagesubject
Black Tiger U.S. Gold1989Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built.***
[3]***
[2]***
[49]***
[33]
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Black Tiger U.S. Gold (Clipper Computer Products)1989Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built.***
[75]***
[118]***
[13]***
[49]***
[33]***
[101]***
[82]***
[62]***
[22]***
[1]***
[52]***
[37]
Atari STlabelimagesubject
Black Tiger U.S. Gold (Tiertex)1990Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built.***
[52]***
[36]***
[34]***The longest tape to load that I owned on my CPC 464, it took more than half an hour to load !!
Amstrad CPClabelimagesubject
Black Tiger U.S. Gold (Tiertex)1989Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built.***
[112]***
[28]***
[6]***
[42]***
[1]***For many years ago three evil dragons have invaded the land.. a young warrior arrives. He's well armed with throwing knives and a giant maze. You fight through caves full of monsters who obey the dragons. After their death some monsters leave Zenny, the currency used to buy additional weaponry and armour in shops. Furthermore exact jumping is important, as sharp stones await their victims below the platforms. Okay game play, tedious graphics, close too nothing sound.
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Black Tiger  Capcom1987"Long long ago, three dragons descended from skies above with a rolling thunder and destroyed a kingdom into darkness.
From lengthy suffering and darkness of the kingdom came one brave fighter"
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Blade Kitten Atari (Krome Studios)2010 Windowslabelimageminimize
Blood II: The Chosen  GT Interactive (Monolith Productions)1998Continues about 100 years after the events of [game=#32876]Blood[/game]. The antagonist does an extremely short recap on it in the intro, stating Caleb destroyed their god Chernobog hundred years prior. Since Blood 1 was set in 1920s, this sets Blood 2 in 2020s.***Latest version: 2.1.233 (as of 1999?)***EAN-13: [code]5029988004973[/code]
... copy protection causes read errors on sectors 89 through 4565***[b]For those on 64 bit operating systems[/b] and having problems with the installer: copying the [code]game[/code] folder off the CD to wherever you wanted to install the game may be enough, same may work for the patches.***[b]Minimum:[/b]
* Windows [b]95[/b] or 98
* 166 MHz CPU (Pentium 233 MHz without 3D accelerator)
* 32 MB RAM
* 4 MB VRAM
* 175 MB free HD space
* 4X CD-ROM drive
* DX-compatible soundcard

[b]Recommended:[/b]
* 3D accelerator
* 450 MB free HD space***In a time of turmoil and decay, a dark organization with a sinister agenda casts it's shadow over the world.

But as their plot unfolds, an even greater evil pushes it's twisted being at the very bindings of reality. Filled with hate and vengeance, Caleb has returned to face the Cabal and it's minions once again O and this time he's not alone. Can he hold the Chosen together long enough to reclaim the Cabal and the heartof this one true love? Or will his actions destroy them all?

* All new next-generation engine, fully Direct X complaint.
* Over 30 screaming fast totally immersive blood-soaked levels!
* Run a savage gauntlet of multiplayer mayhem from BloodFeud to BloodBath for Maximum BloodShed.
* Explore vast 3D environments and destroy everything on sight!
* Four playable, fully customizable characters: Caleb, Ophelia, Gabriella and Ishmael!
* Full arsenal of weapons and inventory items including Flare Guns, Death Rays and Night Vision Goggles!
[Box blurb]
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