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MDK Interplay;Playmates (Shiny Entertainment)1997It thinks. Therefore it kills. Available now with six new arenas designed exclusively for the PlayStation. MDK combines the elements of stealth ambush program in- telligence stunning futuristic graphics and a wide open playing environment. In the not too distant future alien beings known as slavery.***
[29]***
[32]***
[27]
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MDK  Playmates Interactive Entertainment (Shiny Entertainment)1997ON A GOOD DAY, ONLY 2.5 MILLION PEOPLE WILL DIE. As vast alien mining cities suck the power and minerals from every major metropolis on Earth simultaneously, time is of the essence as millions of civilians are expiring by the second.***
[84]***
[58]***2009-09-17 on Steam, by Interplay (lang: eng, fre, ger, ita, spa, pol)
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Aliens vs Predator  Sega (Rebellion Developments)2010EAN-13: [code]5055277002238[/code] (UK; 2 DVDs; SEGA-PC111)***For 1-18 players, multiplayer maps include player caps at 8, 12, and 18.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV or Athlon 64 3000+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6600 or Radeon X1600 GPU
* 4.6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6400 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800 or Radeon HD2900 Pro GPU***[b]healthregen-stunted[/b] - the marine has 3 health bars, regeneration is limited to filling the currently partially depleted bar. Predator regenerates arbitrary chunks of damage that "fall off" the health bar, completely gone chunks do not regenerate. Xenomorph regenerates any and all damage and therefore is not covered by this tag.
[b]cloaking[/b] - unlike in the previous games, the predator can remain cloaked indefinitely as long as they avoid certain actions. this causes no energy drain of any kind. And the cloak can be immediately resumed when the cloak breaking action is ceased.***Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.

Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.
- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.
- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.
- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
[Sega]***Not to be mistaken with an earlier [game=#16824]AVP game[/game] from the same developer.
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ArmA II  505 Games (Bohemia Games)2009Controllable vehicles...
Tracked vehicles: 2S6M Tunguska, AAV P7A1, BMP-2, BMP-3, M1A2 TUSK, M1A1, M270 MLRS, T-72, T-90, ZSU-23 Shilka
Rotary wing aircraft: AH-1Z Super Cobra, Ka-52 Alligator (Hokum B), MH-60S Knighthawk, Mi-8MTV-3 (Hip), Mi-24D (Hind), UH-1Y Venom
Fixed wing aircraft: A-10 Thunderbolt, AV-8B Harrier, C-130J Super Hercules, F-35B Lightning, MQ-9 Reaper, MV-22 Osprey, Pchela-1T, Su-34 (Fullback), Su-25 (Frogfoot)
Wheeled vehicles: BRDM-2, BTR-90, BM-21 Grad, HMMWV, "Utility truck", LAV-25, MTVR, DShKM, UAZ-469, Ural 375, GAZ-3937 Vodnik
Watercraft: RHIB, PBX, and some civilian motorboats
... and a variety of civilian vehicles including plain urban cars, trucks, bicycles (mountain bikes), motorbikes, etc.***A supremely frustrating (to the point of being comparable to [game=#169380]IWBTG[/game]) simulation game, especially online, since you're given no identification on your enemy, thus you're supposed to wait for them to identify you as the enemy and open fire which usually turns into quite quick death for you. Even telling how to identify your allies positively (and thus who isn't your ally) by insignia, uniform appearance, etc. would've been extremely useful. Despite this, it's a very impressive simulation shooter though not very enjoyable online to me due to having no way of telling friend and enemy apart.***Latest version: 1.05 (as of 2009-12-22)***Officially not called nor published under any form of "Armed Assault" title, only ArmA. However, it's often mistakenly called Armed Assault 2.***[b]Minimal:[/b]
* Windows XP or Vista
* Dual-Core CPU (3 GHz P4, 2 GHz Core2, 3200+ Athlon)
* 1 GB RAM
* 256 MB VRAM
* GeForce 7800 or Radeon 1800 GPU

[b]Recommended:[/b]
* Quad Core CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8800GT or Radeon 4850 GPU

Firewall/router ports:
* TCP/UDP: 2302 (configurable)
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Battlefield Heroes  Electronic Arts (EA Digital Illusions CE)2009[b]Minimum:[/b]
* Windows XP or Vista
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1 GB HD space
* 256 kbit cable/DSL internet connection
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Big Game Hunter 2 Activision (Head Games)1999 Windowslabelminimizeminimize
Black Mesa  Crowbar Collective2020
[12]***On the game being vaporware: Between 2009 and 2010 the developers ceased to publish notable new information until suddenly resurfacing and releasing part of the game.

2012-09-14 Black Mesa: Source was released, after which the project went on another hiatus and limited communication.
2020-03-06 The final game was released, no longer free and instead fully commercial project.***Notable gameplay related changes from original:
* Energy leeches were removed
* Rails no longer electrocute
* Rocket test chamber tentacles can't be sneaked around when they're smashing on the same floor simply because of too wildly random swiveling (that is: distractions are much more mandatory)
* On the rails no longer has player changing where the rails lead
* Gauss gun ricochets off the walls instead of penetrating them
* Scientists no longer heal Freeman
* Alien grunts are no longer immune to weapons fire at armored parts of their body

Other notable changes:
* Certain level segments have been omitted or streamlined, making levels shorter.
* Certain level segments have been made to make actual sense (or at least some, unlike the complete lack of seen in the original)
* Weapons are received in different order and in somewhat different places than in the original***Coop was officially dropped on 2010-03-17, stated reason was technical difficulties.***Black Mesa (formerly Black Mesa: Source) is a Half-Life 2 total conversion remaking VALVe Software's award-winning PC game, Half-Life. Utilizing the Source engine, Black Mesa will reintroduce the player as Doctor Gordon Freeman, along with the original cast of memorable characters and environments seen in Half-Life. Black Mesa was built and founded on the basis that Half-Life: Source was inadequate as the Source engine port of Half-Life, regardless of the intentions of VALVe Software. As such, Black Mesa was founded to fully reconstruct the Half-Life universe utilizing Source to its fullest potential in terms of art detail, level sizes and code features. This total conversion will not require Half-Life: Source to play - only a copy of any Source Engine game installed on Steam.

[b]The Environment[/b]
Black Mesa is set in and around the Black Mesa Research Facility as depicted in the original Half-Life game. The research facility is a former Cold War missile complex based in New Mexico, and features a diverse array of locations ranging from abandoned rocket testing silos to modern administrative offices, from underground physics laboratories to a full-scale hydroelectric dam. The game continues beyond, into an inter-dimensional border world known as Xen. What will set Black Mesa apart from other Source engine modifications in development is the attention to environment detail. Levels will be faithful to the original Half-Life concept and built from scratch, yet will feature higher-resolution textures, detailed world models, and a higher quality of audio ambience courtesy of the Source engines soundscape system. The end goal of such attention to detail is an immersive single-player environment, which will engross the player in a story that is yet to be matched by any other first-person shooter.

[b]Features[/b]
Black Mesa has many features, several of which are still in planning or being tested. Below are a few of the larger and more distinctive features of Black Mesa:

* Detailed and interactive environments based on the original Half-Life game, including reconstructed multiplayer maps;
* Single-player, co-operative and deathmatch modes planned;
* Original music score by Joel Nielsen;
* Artificial intelligence that will dynamically think, react and interact with and about their environment;
* Normal, specular and parallax mapping utilized on world surfaces and models where applicable;
* A priority on gameplay and immersion factors such as ambience, logical functionality and interactivity.

[b]Game Modes[/b]
Black Mesa will feature three game modes designed to provide a high replayability factor.

Single-player
* Assuming the role of Dr. Gordon Freeman you will experience an immersive, story-driven mode of play. A world where around every corner a new threat or situation presents itself, provoking thought and interaction between you and your world. Relying on more than just combat to survive, your wits and intelligence will become strong allies in your fight for survival. Environments will be interactive, rich with detail, fully ambient and NPC characters will react to these environments and your actions therein. A world driven by story, locations conquered by wit, enemies matched with firepower. Welcome to Black Mesa. Run, think, shoot, live, Source.

Co-operative
* Black Mesa co-op will allow players to not only recruit the assistance of security guards and scientists, but also that of your friends! Share the single-player experience by battling through Black Mesa together. Players will be able to wage battles, travel corridors and emerge victorious over the enemies and escape the confines of the Black Mesa Research Facility.

Deathmatch
* The adrenaline pumping, bullet dodging, rockets-flying, big-red-button riddled deathmatch is back in classic Half-Life style, featuring graphically enhanced multiplayer maps and the full lineup of weapons. You'll find yourself having more fun blowing away your friends than, well, anything.
[Black Mesa Team]***[media=youtube]G32_q_3es8E[/media]
[spoiler= ; ][/spoiler]
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Blacklight: Retribution  Perfect World (Zombie Studios)2012Wage war with advanced weapons and technology in Blacklight: Retribution, a free-to-play, futuristic first-person shooter. Deploy devastating armored exoskeletons and utilize lethal hand-held weapons in vicious competitive modes.

SUIT UP, SIGHT ON, FIRE AWAY

The Hardsuit is the ultimate weapon. Powerful but slow, this armored suit packs a one-shot, one-kill railgun and a high velocity minigun to clear rooms... fast. Only by using teamwork, heavy weapons from in-game Weapon Depots and the Hyper Reality Visor (HRV), can players overcome the futuristic killing machine.

The advanced HRV enables players to see opponents, teammates, Weapon Depots and Hardsuit weak points through walls, but at the cost of all offensive capability.

Play with Hardsuits and the HRV alone or with a team of friends in one of Blacklight's tightly polished game modes. Current modes include: Deathmatch, Team Deathmatch, Domination and King of the Hill, but more are on the way.

BUILD A FIGHTING MACHINE

Customize weapons, armors, taunts and more down to incredibly detailed levels. Play with muzzles, stocks, ammunition and more. Even configure the advanced weapons available from in-game depots.

Key Features
* Hardsuits - These hulking mech-like units rain down from the sky in support of your team. Equipped with a variety of weapons such as a mini-gun, flame-thrower, or a Railgun, these monsters can turn the tide of any battle.
* Hyper Reality Vision - HRV Technology allows Agents to scout their enemies through the walls, pinpoint vital mission objectives, or locate weak points in an enemy Hardsuit.
* Weapon Depots - Scattered across the battlefield are Weapon Depots that supply your team with additional ammo, heavier weapons such as a Rocket Launcher, or provide the ability to call down airstrikes and Hardsuits.
* Free to Play! - Blacklight: Retribution is a fully Free-to-Play shooter. Earn Game Points (GP) after every match and use them to unlock various armor and weaponry for your Agent in game.
* Customize Your Loadout - An Agent’s gun is their livelihood. Choose from 1000 different gun combinations by modifying your receivers with customizable Stock, Muzzle, Barrel, Magazine, and Scope, Camo, and Weapon Tags.
* Protect Yourself - Whether your play style is run and gun, or survivability, or long range sniping the choice is yours to make in fully customizing your armor loadout.
* Level Progression - Gain experience and levels through combat to unlock access to additional weapons, armor, and equipment.
* Tons of Game Modes and Maps - Combat is engaged on a number of different 7 different game modes across 9 beautifully detailed maps. Game modes includes classics such Team Death Match, Domination, Capture the Flag, and Kill Confirmed while introducing new favorites likes Netwar.
* Private Servers - Want to scrim with your clan mates? Challenge someone 1vs1? The private server option allows Agents to set up their own password protected server away from the pesky trolls.
* Spectator Mode - Learn tips and tricks from the top players in Spectator mode, or simply enjoy the chaos from the best seat in the house.
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BlackSite  Midway (Midway Studios Austin)2007Product code (EAN-13?): [code]031719500703[/code]***[b]gameplayinn[/b] - squad morale in a shooter.***Latest version: 1.2 (as of ?)***Minimum requirements:
* Windows XP or Vista
* 3 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* 15 GB free HD space***Modern day fears come to life in a familiar, yet extraordinary setting: A small American town swarming with alien life. The government is desperate, struggling to contain secrets so terrible they can no longer be kept. Everything hinges on the actions of Aeran Pierce, a former Special Forces assassin thrown into one of the most explosive moments of American history.

Features:

* A living, breathing squad - Lead well and your Special Forces squad will rally in battle. Waver and their morale will sink, affecting their tactics and their will to fight.
* One-button squad commands - Armed with the ability to issue squad commands using the press of a single button, you have the power, authority and duty to issue orders to your troop that include variety of complex tasks, such as planting C-4, sniping an enemy from long range, or taking control of vehicles or weapons left behind by the wounded.
* Online multiplayer modes - Play with a friend through the story, co-operatively. Competitive play includes a variety of traditional online modes, such as "Deathmatch", "Team Deathmatch" and "Capture-the-Flag", as well as all-new unique multiplayer modes, such as "Human vs. Reborn" and "Siege".
* Drive, shoot & ride - Drive the latest military vehicles or take position in the gunner's chair in daring, low-level helicopter raids. Commandeer civilian cars, trucks and ATV's as you move through the streets of US cities.
[Midway]
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Borderlands 2K Games (Gearbox Software)2009DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Borderlands 2 2K Games (Gearbox Software)2012Un auténtico juegazo de acción, aún mejor que el genial Borderlands original, con una curva de dificultad con menos saltos bruscos y mucha más variedad.
Y se agradece que, a diferencia del primer juego, las clases estén igualadas (aunque Zero es excesivamente poderoso con el tiempo) y una plétora de referencias a cada cual más absurda y magistral.

Uno de los mejores juegos de acción sandbox.

9 de 10***Concerning the talked about Linux port:
"I wouldn't get your hopes up too much..." -Randy Pitchford***DLC expansion pack:
Borderlands 2: Captain Scarlett and her Pirate's Booty
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Borderlands 3 2K Games (IPerion)2019At the hard edge of the galaxy lies a group of planets ruthlessly exploited by militarised corporations. Brimming with loot and violence, this is your home – the Borderlands. Answering the call of the Siren champion Lilith, four Vault Hunters charge head-first into a spray of bullets, blood, and bandits to recover a map to ancient Vaults and prevent a universe-destroying power from falling into the wrong hands. The rest is history. Fearless renegade mercenaries on the wildest interplanetary treasure hunt of all time. FL4K is a wandering robotic tracker whose cold steel heart warms only for their pet beasts. Amara beats bad guys into pancakes with her psychic fists. Moze’s best friend is a 10-ton walking killing machine. And Zane, the semi-retired corporate hitman... well, he’s Zane. Hunting Alone? No problem! Shoot and loot your way through the Borderlands, discovering the region’s untold stories and piling high your increasingly deadly cache of goodies and weapons. Windowslabelimagesubject
Breach Atomic Games2011Introducing the first military shooter with enough destruction to change the very nature of multiplayer combat.

Breach is a first-person multiplayer shooter in which you can crash ceilings on opponents, create murder holes, disintegrate cover, punch holes through floors, blow out walls, collapse entire buildings, and so much more.

While most first-person shooters don't include any kind of cover system, Breach mixes its unique Active Cover system, which lets you attach instantly to cover, pop in and out of cover, blind fire, and more, with an environment in which virtually anything that can be used for cover can also be destroyed.

Break free from environments that stay the same every time you play. Breach arms you with dozens of real military tactics that are not possible in any other game.

Key features:
* Destroy Almost Anything: Welcome to the world's most destructible battlefield, filled with all sorts of nasty new tactics to use against your opponents.
* Active Cover: Attach to cover instantly with the push of a button and then use cover to gain advantages against opponents -- even while your cover is being destroyed.
* Unique Real-life Spy Equipment: Use real-life spy gadgets, like a Sonic Imager that lets you see what's on the other side of a wall and a * Sniper Detector that finds campers lying in wait for you.
* Lots of Variety: Includes five levels, five game types, 23 unlockable weapons, 13 perks, plus dozens of attachments and gadgets.
* Hard Core Mode: For those who like to play the way real operatives train, Hard Core Mode, the Sole Survivor game type, and the highly destructible battlefield create one of the most realistic military experiences in gaming.
* Dedicated Server: Host your own dedicated servers if you'd like, complete with remote administration.
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Brink Bethesda Softworks (Splash Damage)2010 Windowslabelimageminimize
Bulletstorm EA Partners (People Can Fly;Epic Games)2011As Grayson Hunt, players wield an arsenal of over-the-top combat moves and outrageously large guns that feed into distinct ‘skillshot’ system producing unprecedented levels of frantic gameplay and yell-inducing satisfaction.

Key features:
* Incredible New "Skillshot" System: Combine outrageous gunplay with unique kick, slide and leash mechanics as you Kill with Skill. Every enemy presents a new opportunity for stylish, over-the-top and ever increasingly bloody ways to take them down.
* The Circle of Awesome: Kill with skill to rack up the points. Cash in these points for upgrades. Use these upgrades to pull off even bigger and better "skillshots" and earn even more points... the upgrade system truly is a circle of awesome that rewards players who kill in the most creative ways.
* Badass Weaponry: From your trusty Peace Maker Carbine to the explosive Flail Gun, Bulletstorm™ delivers an arsenal of the most inventive, death-dealing weapons ever seen that truly put the fun back into the First Person Shooter.
* Echoes and Anarchy Modes: Challenge your friends in Echo mode, an arcade, offline experience where gamers play their favorite sections of the campaign mode and compete for highest score. Or team-up with up to three of your friends in Anarchy mode, a co-op high octane multiplayer experience.
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Cabela's Dangerous Hunts 2013 Activision (Cauldron)2012 Windowslabelminimizeminimize
Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009Experience gripping and heart-racing action as you face off against a new threat dedicated to bringing the world the brink of collapse. Modern Warfare 2 picks up immediately following the historic events of Call of Duty 4: Modern Warfare, the blockbuster title that earned worldwide critical acclaim.

Game Features:
* Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare.
* The definitive multiplayer experience returns, with a host of new perks and enhancements.
* New cooperative SpecOps mode, the perfect combination of Modern Warfare's single-player intensity and the addictive replayability of its multiplayer.
[Infinity Ward]
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Call of Duty: World at War  Activision Blizzard (Treyarch)2008[b]gore[/b] - quite mild, and somewhat infrequent.
[b]killing blow[/b] - head shot with any firearm, knife/bayonet will also so this regardless where you strike.

--- Nazi Zombies co-operative multiplayer mode (mp-survival)
--- This is so different from the rest of the game that it is not tagged so they're not confused with the main game, but here are the tags that have been omitted that apply to it alone.
[i]shopping[/i]
[i]zombies[/i]
[i]dismemberment[/i]
[i]powerups[/i]
[i]waves[/i]
[i]barricading[/i]
[i]dogs/caninoids[/i] (demonic dogs or whatever)
[i]popupnpcs[/i] (above demonic dogs)
[i]respawning[/i] (at end of each wave)
[i]deathpenalty[/i] (current equipment is lost, possibly power-ups too)***If anyone is having trouble starting a game (game refuses to start after selecting difficulty and so forth). You don't have active profile.
[spoiler=Alternatively....;Hide]* Make sure the following folder exists:
...XP: C:/Documents and Settings/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
... Vista/7: C:/Users/USERNAME/Local Settings/Application Data/Activision/CoDWaW/players/profiles/
* Add profile folder there, choose whatever name you want (e.g. "Default").
* Add active.txt file there (in profiles/), and add the name of your profile folder in it.
* Start

Note that the [i]Local Settings[/i] folder is usually hidden.[/spoiler]***Latest version: 1.7 (as of 2009-08-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 3 GHz Pentium IV or Athlon 64 3200+ CPU
* 512 MB RAM
* 256 MB VRAM
* GeForce 6600GT or Radeon 1600XT GPU
* 8 GB HD space

[b]Recommended:[/b]
* 2 GHz dual-core CPU
* 1 GB RAM
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Call of Juarez: Bound in Blood Ubisoft (Techland)2009 Windowslabelimageminimize
Chrome  Strategy First (Techland)2003Working title: [i]FireZone[/i]

[i]Advanced Battlegrounds: The Future of Combat[/i] is alternate title used for the [i]Chrome Gold Edition[/i] which was an updated version of the game.
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Combat Arms  Nexon;Nexon Europe (Doobic Studios)2008[b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III CPU
* 256 MB RAM
* GeForce 2 MX GPU
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV CPU
* 512 MB RAM
* GeForce FX 5600 GPU
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Command & Conquer: Renegade Electronic Arts (Westwood Pacific)2002Command & Conquer: Renegade is a first-person 3D shooter set in the Command & Conquer universe. Game progression is mission-driven; most missions have primary, secondary, and tertiary objectives. A few drive able vehicles are available. Though the gameplay does not deviate from traditional FPS formula, scripted events and some of the mission objectives share common themes and features with the real-time strategy games of the series. The multiplayer emulates RTS gameplay to a larger extent, putting players in control of either GDI or the Brotherhood forces, and requiring them to harvest tiberium in order to upgrade the armies.***
[100]***
[12]***Latest version: 1.037 (as of 2003-01-23)
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Conflict: Denied Ops Eidos Interactive (Pivotal Games)2008Offers 1-2 player cooperative (campaign or single mission), and # player (team) deathmatch.

In singleplayer game the player is in direct control of one of the two protagonists, freely swapping between them and giving orders to the other when not directly controlling him.***Working title: Crossfire
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Crysis  EA Partners (Crytek)2007El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
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Crysis 3 Electronic Arts (Crytek Studios)2013 Windowslabelimageminimize
Deer Hunter 2 GT Interactive (Wizard Works)1999 Windowslabelminimizeminimize
Delta Force: Land Warrior Novalogic (NovaLogic)2000Engage the enemy across vast outdoor environments and expansive indoor environments as you take control of the US Army's elite anti-terrorist unit. Delta Force Land Warrior™ introduces new weapons and characters for both single player and intense online multiplayer via NovaWorld.***
[68]***
[100]***
[12]***2009-06-18 on Steam***[b]Minimum:[/b]
* 64 MB RAM
* 4 MB VRAM
* 640x480x16 display mode

[b]Recommended:[/b]
* 160 MB RAM
* 32 MB VRAM
* 800x600x32 display mode
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Deus Ex  Eidos Interactive (Ion Storm)20002007-03-29 on Steam; GOTY edition (lang: eng)***This GAME OF THE YEAR EDITION of the smash hit Deus Ex features an all-new multiplayer mode and a new head-to-head deathmatch mode. Also included is a software development kit, so you'll be able to create both single and multiplayer missions from scratch, as well as modify existing ones.

The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

* Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
* Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
* A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
* Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
* Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
* Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes it.
[Valve - GOTY edition]***If there's a thing that doesn't make sense, then it's the early sound cutoff bug this game has on my system. After trying solutions that work in every other game, I found on a forum that switching to sw rendering and back to D3D fixes it temporarily, and it did, even OpenGL rendering didn't have it. But both of those had some other issues I didn't want so I kept looking. Until I switched off vsync, and behold, sound clipping is [i]gone[/i]. Fine and dandy with me, except it doesn't make slightest bit of [u]sense[/u]. Video card setting that releases the framerate synchronization with screen refresh and allows the game to render more frames [i]somehow[/i] allows the game to play the voice overs to the end. Other people have had similar issues with the game and all with different solutions, but those other solutions actually made sense.***Latest version: 1.112fm (as of 2001-04-28?), 1.4 for French

The 1.014f patch is the last that affected single-player.***[b]Minimum:[/b]
* Windows 95 or 98
* 300 Mhz Pentium II CPU
* 64 MB RAM
* 4X CD-ROM Drive
* 150 MB HD space

[b]Recommended:[/b]
* Athlon or Pentium III CPU
* 128 MB RAM
* 16 MB VRAM
* 8X CD-ROM Drive
* 750 MB HD space
* EAX or A3D compliant audio card
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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DUSK-12  Buka Entertainment (Orion Games)2008[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* 4 GB HD space

[b]Recommended:[/b]
* 3 GHz Pentium IV or Athlon XP CPU
* 1 GB RAM
* 256 MB VRAM***The project to create the perfect soldier ran out of control, and turned itself into an incurable virus. The whole city is now under quarantine as the inhabitants transformed into blood-thirsty assassins. A group of Spec Ops. soldiers are now trying to uncover the secrets of those aborted experiments undertaken 4 years ago...

DUSK-12 is a state of the art first person shooter, full of action for single and multiplayer and hyper-realistic graphics full of details where the player will incarnate two heroes. One of the soldiers of the group, with an unknown past and one of the infected men with the virus, who has strength, speed and fortitude beyond human limits.

Deathmatch and Team Deathmatch are available in multiplay, along with a huge amount of different weapons and superpowers gather in this title that will be a revolution of the genre.

Key features:
* Totally new graphic engine that uses to the limit the latest technology available for the PC platform
* Play alone or in squad mode as you control the mutated man or the soldier. Use your superpowers or give orders to your companions to aid you in the combat.
* Innovative physic system. Take everything you want, break hundreds of objects, use elements of the scenario as weapons.
* Several vehicles that you will be able to use for traveling through the scenario and transport your group.
* Intense multiplayer mode up to 16 people. Choose between a soldier or a mutated human.
[Buka]
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E.Y.E: Divine Cybermancy Streum On Studio2011Un juego de acción que parece una versión futurista del barroco de Los Austrias mezclada con elementos orientales, se presenta como una mezcla de FPS clásico con personalización, habilidades, conversaciones e inventario de RPG.
Campaña muy sólida, misiones secundarias variadas que añaden rejugabilidad y un multijugador muy entretenido.
Pena que el interfaz sea algo lento, porque por lo demás es un auténtico juegazo.

8 de 10***Without having played the game, it gives off similar feel to Anachronox, Cybermage and especially Shadowrun (the P&P game, not the botched MP game based on it).

Seems to have some Chinese and Gothic influences in designs.***As a member of the strange secret society E.Y.E, you wake up after a fight in which your fellow teammates were killed. E.Y.E, an armed branch of the Secreta Secretorum is attempting a coup against the all-powerful Federation, a coalition of several worlds and planets that rule with an iron fist.

To complicate matters, E.Y.E itself is plagued with its own internal conflicts between the Jian faction and the Culter faction, to which you belong. Your loyalties are torn between Commander Rimanah, your superior and the chief of the Secreta who is a separatist with an unstoppable ambition, and the "Mentor" your friend and instructor. The "Mentor" tries at all costs to unite the two rival factions. In doing so, you are thrust into the middle of a fratricidal war frought with political conspiracies and quests for power in which different groups and megacorporations are implicated.

These troubles set the stage for an attack by an unknown force bent on destroying humankind.

Key features:
* Multiplayer co-op modes directly influence solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
* Psychological and mental trauma management.
* 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
* Complete hacking system with game play impact
* 9 devastatingly subtle PSI powers.
* More than 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
* Excellent replayability - primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn't penalize players: no need to restart the current mission.
* Open-level gameplay for hours of fun without reloading.
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Fallen Earth  Fallen Earth;Gamersfirst (Fallen Earth;Icarus Studios)2009It’s 2156, and the world has been destroyed by both nuclear and bio-chemical means. Your story takes place in one of the few habitable places left in the world, the Grand Canyon. As a clone with an uncertain past, your job is survival in a world now built on destruction, betrayal and fragile factional alliances.

Explore, harvest and stake your claim to over 1,000 square kilometers of harsh and mysterious terrain. The classless advancement and non-linear gameplay allows you to play the character you want. Join a random dynamic events to capture resources and invade towns, capture and hold a Progress Town, fight through instances, take part in the rich faction backstory, or make a living by selling what you scavenge and craft on the auction house. Fallen Earth gives you the freedom to do exactly as you want. The world may be a shadow of its former self, but there’s no limit to what’s possible for you to accomplish.

Key features:
* Scavenge, harvest and craft just about anything you can think of. Over 95% of the in-game items are player crafted.
* The hybrid real-time combat system gives you the perfect blend of first-person combat and role-playing
* Pledge allegiance to one of six factions and take part in the rich backstory that defines the world of Fallen Earth
* Completely classless, play the way you want to
* Over 1,000 square kilometers to explore
* Dynamically occurring events, including invasions and resource cache discoveries mean that there is always something happening***Blood Sports is the subtitle of one of the free expansions/patches for the game, but the the game is also sold as Fallen Earth: Blood Sports.
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Fallout: New Vegas  Bethesda Softworks (Obsidian Entertainment)2010Has 2 minor content DLC:
-Courier's Pack: Includes all the items from the differente store preorders of FNV.
-Gun Runners Arsenal: Introduces challenges and achievements related to them, and a store with some new weapons and mods.***Nyaeh there's the high roller.

El mejor RPG de exploración de la generación actual, con personajes humanos creíbles (nadie es inmortal) y hasta cierto realismo económico (granjas, lucha por el agua...)

El argumento del Skyrim en comparativa es de segunda.

10 de 10***Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

Key Features
* Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
* Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
* New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase "up close and personal". Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
* An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
* Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.***EAN-13: [code]0093155125049[/code]***[b]Welcome to Vegas. New Vegas.[/b]

As you battle your way across the heat-blasted Mojave Wastelands to the neon drenched Vegas Strip, you'll be introduced to a colourful cast of characters, factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" in this follow-up to the 2008 videogame of the year, Fallout® 3.

[b]Enjoy Your Stay.[/b]

* Feel the Heat in New Vegas! Experience the Great Southwest as could only be imagined in Fallout.
* Up the Ante! New features, weapons, factions and foes await you in Sin City.
* Let it Ride! In a huge, open world you can explore, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it's all how you play the game.
[Box blurb [sic]]
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Far Cry 2  Ubisoft (Ubisoft Montréal)2008Con un entorno mucho más abierto que la anterior entrega, manejas a un futuro queso gruyere con patas y malaria en un entorno africano muy interesante.

Juego muy completo, la misión de la plantación no tiene pérdida.

P.D: Odiarás el proceso conocido como oxidación.

7 de 10***[b]Fortunes[/b] DLC features:
Single player additional content:
* Three brand-new weapons: Silenced shotgun, Sawed-off shotgun, Crossbow
* Two new vehicles: Unimog, Quad
Multiplayer additional content:
* Additional weapons and four new exciting maps: Cheap Labor, Last Resort, Lake Smear, Fort Fury***[b]lives[/b] - this is almost the same as [url=/groups/info/deathless]deathless[/url]; you have 1 extra life which is used when you "die" and your partner arrives to drag you off to relative safety. However, if you die again before your partner is ready to save you (gain 1 up, so to speak), you die for good. You meet your partner in one of the safe houses when she's ready to do it again.***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista w/ SP1
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D or Athlon 64 3500+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Intel Core 2 Duo, AMD 64 X2 5200+ or AMD Phenom CPU
* 2 GB RAM
* 512 Mb VRAM
* GeForce 8600 GTS or Radeon X1900 GPU
* 5.1 soundcard***Far Cry 2, the next-generation first-person shooter from Ubisoft, will take you deep into the most beautiful but also most hostile environments in the world: Africa! More than just a visual and technological achievement, Far Cry 2, the true sequel to the award-winning PC game, will provide you with an unprecedented gaming experience.

Caught between two rival factions in war-torn Africa, you are sent to take out "The Jackal", a mysterious character who has rekindled the conflict between the warlords, jeopardizing thousands of lives. In order to fulfil your mission you will have to play the factions against each other, identify and exploit their weaknesses, and neutralise their superior numbers and firepower with surprise, subversion, cunning and, of course, brute force.

OPEN WORLD

The extensive artistic research combined with the next-gen engine will allow you to explore over 50Km2 of seamlessly rendered African landscape. No game has ever provided such freedom of movement!

DUNIA ENGINE

The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montréal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more...

REAL-TIME IMMERSION

Real-time story telling, systemic auto-healing, minimal in-game interface are just few of the features that will make you feel the tension of being alone against barbarous warlords that threaten thousands of innocent lives.

WEAPONS OF CHOICE

Choose from a wide range of weapons to make your way to your primary target. Meet the fight head-on with your machine-gun, go berserk with your machete or make stealth kills as a Sniper. If you feel that the atmosphere is not warm enough, light up your flamethrower and let your enemies and everything around them feel the heat.

VEHICLES

Fly, Drive, Run, slide and hover over the huge open world with your glider, trucks, cars, boats and much more.
[Ubisoft]
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Far Cry 3 Ubisoft (Ubisoft Montreal)2012 Windowslabelimageminimize
Far Cry 4 Ubisoft (Ubisoft Montreal;Ubisoft Shanghai;Ubisoft Toronto)2014 Windowslabelimageminimize
Frontlines: Fuel of War  THQ (Kaos Studios)2008For up to 32, 64 or more simultaneously online.***Latest version: 1.3.0 (as of ?)***Frontlines : Fuel of War is an open-world First Person Shooter set in the next Great War. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the "Stray Dogs" strike force in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world's oil reserves in the Caspian. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation firepower and a revolutionary frontline combat system to deliver the most thrilling and engaging FPS to date.

* Frontline Combat System – Combat in Frontlines: Fuel of War is focused and intense, in a system that inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
* Open World Environment – Through intensely cinematic, non-linear objectives, players assume the role of an elite soldier in the Stray Dogs Division. Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments. The player chips away at the battle instead of standard die and redo system.
* Next Generation Firepower – Join the future of war with over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield.
* Customizable Soldier System – Character customization allows you to represent your play style through character choices, weapon load out and role specialization. Upgradeable character roles encourages experimentation, increases replay value and combined with the open world environment and teamwork, provide numerous combinations to achieve objectives.
* Advanced Team Play – Supports up to 32+ players on Console and 64+ players on PC via LAN or Internet for large scale wars online utilizing shared targeting systems to promote teamwork.
[THQ]***[b]Minimum:[/b]
* Windows XP or Vista (32/64 bit edition)
* Pentium 2.8 GHz or Athlon 2800+
* 768 MB RAM (1 GB for Vista)
* GeForce 6800 GT or Radeon X800XT
* 15 GB free HD space
* Broadband connection w/ min upload 768K (for hosting games, not playing)
* .NET Framework 1.1 or greater

[b]Recommended:[/b]
* Intel Core 2 E6400 (2.13GHz) or Athlon X2 5000+
* 1.5 GB RAM
* GeForce 8600 GTX or Radeon X2600
* Sound Blaster X-Fi series soundcard
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Ghost Recon: Advanced Warfighter  Ubisoft (GRIN)2006Latest version: 1.35 (as of 2006-10-16)***[b]Minimum:[/b]
* Windows 2000 or XP
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* 4.5 GB HD space

[b]Recommended:[/b]
* 2.8 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
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Ghost Recon: Advanced Warfighter 2  Ubisoft (GRIN)2007Ubisoft's award-winning shooter that was founded on the PC returns with Tom Clancy's Ghost Recon Advanced Warfighter 2, designed specifically for the PC gamer by GRIN. Building on the foundation of Ghost Recon Advanced Warfighter, the sequel is a near-future warfare masterpiece. Ghost Recon Advanced Warfighter 2 for the PC screams tactics, and you'll need to bring your best to bear if you are going to get the Ghosts past their latest challenge...

It's 2014, and the soldier of the future returns to encounter a new and more imminent threat along the recently completed wall on the U.S./Mexico border. The Ghosts are more powerful with an upgraded Integrated Warfighter System (IWS), but will have only 72 hours to assess the threat and stop the rebels from reaching U.S. soil. With a border that's 1,900 miles long and an enemy that doesn't play by the rules, this is a job for the U.S. military's most elite fighting unit. This is a job for the Ghosts.

Vastly Improved Multiplayer

Huge variety of modes from classic team deathmatch to the exclusive recon vs. assault.

Top-Notch Tactical Gameplay

PC-exclusive tactical maps and non-linear missions in both indoor and outdoor environments.

More Options Mean More Strategies

Your team is more customizable and has grown with the addition of a communications specialist. New team play options abound including the "bubble system," which rewards players for more cohesive teamwork.

All-New Battlegrounds

For the first time ever, the Ghosts will defend U.S. soil from a cross-border attack, taking the fight to all-new locations. The Ghosts will battle enemies in mountain terrains, barren deserts, and even protect their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches.

More Technology and Firepower

All systems have been upgraded to give players more power and control on the battlefield, including an improved Cross-Com. Cross-Com 2.0 will go full screen with the click of a button, enabling you to deliver more precise and deadly attacks.

Overhauled Graphics and AI

Battle your way through a highly realistic near-future warfare experience against a much smarter enemy. They'll try to flank your position or gain strategic vantage points in order to take you down. But don't worry - your team has your back. Their AI has been upgraded as well. They'll feed you more of the information you need with descriptive commands like "enemy spotted behind red truck ahead."
[Ubisoft]***All I can say about GRAW2 is that it's frustrating, and I get the impression it isn't as good as the original GRAW.***[b]bundle[/b] - comes with Inno3D GF 8800 GT/GTS graphics cards.
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Global Agenda Hi-Rez Studios2010To summarize my view of what Global Agenda is: Sci-fi [game=#157590]Guild Wars[/game], even though that isn't exactly accurate.***GLOBAL AGENDA is a fast-paced action MMO using Unreal® Engine 3 set in Earth's near future, a spy-fi world of advanced technology and player-driven conflict.

In the wake of severe global disaster, the political face of 22nd century earth has changed and player-created factions scheme against each other for power. Traditional full-scale wars a thing of the past, factions must rely on covert agencies, teams of elite special operatives able to seize and defend key facilities. The future of humanity is their battleground, where knowledge is power, technology is a race, and everyone has an agenda.

The players control the world of Global Agenda, forging alliances with their peers and executing lightning strikes against their enemies. They determine which factions to aid and which to oppose, while the only thing that stands in their way is other agencies.

* Develop your agent - Create, extensively customize, and improve your agent character over the course of your career, complimenting your FPS skills with RPG-style progression and high-tech gear.
* Advance your agency - Join a player-created agency, compete in technology races for advanced equipment, and capture critical locations to increase your influence in the world.
* Compete in fast-paced PvP combat - Work with your allies to gather reconnaissance data, then raid or capture enemy-controlled facilities during objective-based missions. Equip yourself from a powerful array of weapons, armor, and strategic devices like triggered explosives, deployable turrets, stealth suits, holographic decoys, and remote control robots.
* Experience a dynamic, player-driven world - Agency leaders navigate through a global conflict of other player-run groups, striving to reach their goals first. Territory, resources, technology, and influence are all valuable commodities, with agencies engaging in politics, intrigue, and outright deception to control them.
[Hi-Rez Studios]
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Guns of Icarus Alliance Muse Games2017 Windowslabelimageminimize
Guns of Icarus Online  Muse Games2012Un juego multijugador con la interesante premisa de pertenecer a una tripulación que maneja una nave de guerra y poder participar en diversas batallas con una personalización de personaje y de vehículo enorme.
Peca sin embargo de una complejidad en exceso artificiosa y de requerir jugar con gente conocida y tener una gran experiencia para lograr hacer algo más que dar vueltas en círculos.

5 de 10

El AirBucaneers es similar, pero le supera por una mayor accesibilidad y una acción mucho más directa.***Guns of Icarus Online is a team-based, first-person multiplayer airship combat game set in a post-apocalyptic, steampunk/dieselpunk-inspired world. You can join your friends to serve aboard an airship, or get a captain’s license and your own ship, crew it with your friends or some hired hands, and set sail for adventure as you brave danger-filled skies to deliver precious cargo and fight off air pirates and rival factions. With the three classes of Gunner, Engineer, and Captain, everyone has a vital role to play, be it manning the guns, making repairs, or piloting the ship and coordinating the action. Strategy, teamwork, and quick reflexes in the heat of battle will lead you and your crewmates to victory and glory.

Key Features
* Unique combat system – Shooter, time-management, navigation
* Competitive multiplayer – Co-op & PvP
* PvP lobby and matchmaking
* Post-apocalyptic steampunk/dieselpunk look
* Extensive customization of weapons, engines, and decorative ship parts
* Robust skills system and player classes
* Environmental effects playing a key role in ship status and combat strategy
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Half-Life 2  Vivendi Universal Games;Valve Corporation (Valve)2004Uno de los mejores juegos de todos los tiempos, la mejor comunidad modder del mundo y predecesor de juegos como el Portal 2 y el TF2.

9 de 10.***[code]하프라이프[/code] literally reads [code]hapeu raipeu[/code] which is presumably transliteration of English "half-life".***It's commonly pointed out by various people (also by the [url=http://hlcomic.com/index.php?date=2005-06-22]Concerned HL2 comic[/url]) that you can't sprint when your flashlight runs out of power and this doesn't make sense (to them). However, they fail to realize a simple fact: default movement mode is already [i]running[/i] (this is fairly obvious, which makes me wonder how people manage to miss it). The thing they think is running is literally [i]sprinting[/i] largely accomplished by the aid of the HEV suit (a type of utility power armor) Gordon is wearing. So the sprint expends the same suit energy your flashlight uses. However there is obvious discrepancy in the amount of energy used.***[b]Minimum:[/b]
* Windows 2000 or XP
* 1.2 GHz CPU
* 256 MB RAM

[b]Recommended:[/b]
* 2.4 GHz CPU
* 512 MB RAM***Half-Life2: Game of the Year Edition was also published in Israel. While the packaging is in English, the manual and game itself are in Hebrew

Valve Software/Vivendi Universal Gameswon the 5th annual (2005) Game developers Choice Awards - Best Writing. Marc Laidlaw was designated in the nomination.

From the official site:
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors -- even the emotions -- of both friends and enemies.

The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people -- people he cares about -- are counting on him.
[Zerothis]
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Hawken Meteor Entertainment (Adhesive Games)2012HAWKEN is a multiplayer first person shooter for PC that places you inside a mechanized war machine on the battlefield of a dystopian world called Illal. With strategic, fast-paced gameplay, HAWKEN features incredible alien landscapes, customizable and upgradable mechs, and dynamic experiences across multiple competitive game modes.***This is NOT a mech simulation game, but rather arcadey multiplayer shooter with walking robots.***[media=youtube]udEAEARD-Fo[/media] Windowslabelimagesubject
Lead and Gold: Gangs of the Wild West Fatshark2010 Windowslabelimageminimize
Left 4 Dead  Valve;EA Partners (Valve South)2008A medio camino entre una remodelación del mod de zombies del Counter-Strike y un juego de supervivencia cooperativa aparece el Left 4 Dead, cuya mayor virtud sin duda alguna es que la verdadera competición es supervivientes contra zombies especiales, siendo en realidad un cooperativo en modo versus.
También es de lo más interesante la IA de los zombies genéricos y sus diversas reacciones frente a la luz, el sonido etc...

6 de 10.***[b]Named updates/patches[/b]: (called DLC for some strange reason)
* Survival Pack (2009-04-21)
* Crash Course (2009-09-29)***For 1-8 players, 2-8 in versus, 1-4 in other modes.***[b]bleeding[/b] - border case as this only occurs when a player gets incapacitated and waits for someone to assist them.
[b]hypermobile foes[/b] - hunters mainly, the others have only slightly higher mobility than the protagonists.
[b]karmic creatures[/b] - boomer, killing him in close quarters has the same effect as having him barf on you.
[b]killing blow[/b] - the common infected are so very fragile. not applicable to the special infected.
[b]elite npcs[/b] - the special infected.

[b]asymmetric factions[/b] - versus mode, the infected and the survivors.***US 2008-11-17
RU 2008-11-20 by Akella***Built for multiplayer cooperative play (with up to four players), single player is the same as multiplayer except the other characters are AI controlled and not the intended point. The AI generally controls all missing players even in multiplayer games and takes over temporarily if a player goes AFK (at least if they tell it to).***Only English, French, German, Spanish and Russian have full voice-overs, the others are as text only.***[b]Minimum:[/b]
* Windows XP, Vista or Vista64
* 3.0 GHz Pentium IV CPU
* 1 GB RAM
* 128 MB VRAM
* Radeon 9600 or GeForce 6600 GPU
* 7.5 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Core 2 Duo CPU
* GeForce 7600 GPU***Left 4 Dead [...] casts up to four "Survivors" in an epic struggle against hordes of swarming zombies and terrifying "Boss Infected" mutants.

Set in the immediate aftermath of the long-awaited zombie apocalypse, L4D's survival co-op game mode is played out across four sprawling "Movies" set in a variety of urban and rural environments. Each "Movie" has an over-riding team objective, is comprised of five large maps, and may be played by 1 to 4 human players.

New technology dubbed "the AI Director" is used to procedurally generate a unique experience each time the game is played. Just as in Hollywood films, the Director calls for new monsters, sounds, and action as it tailors the gameplay experience based upon the team's performance.

[...] Left 4 Dead also includes new multiplayer modes.

* Addictive co-op action gameplay [...]
* Advanced artificial intelligence drives both friendly and unfriendly creatures to dynamically create intense single-player, co-op, and multiplayer experiences every time the game is played
* 20 new maps. 10 new weapons. Four sprawling "Movies"
* Match making, stats, rankings, and awards system drive collaborative play
* Designer's Commentary mode allows gamers to go "behind the scenes" of the game
* Powered by Source and Steam
[Valve]
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Lilly Looking Through Geeta Games2013 Windowslabelminimizeminimize
Mass Effect  Microsoft Game Studios (BioWare;Demiurge Studios)2008Mass Effect is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known universe using technology left behind by advanced precursor civilizations.***
[100]***
[12]***Latest version: 1.02 (as of ?)
Version history:
* 1.01 (?)***Not as great as I expected, and the driving around in Mako is horrible most of the time as well as the final bit of the ending just makes me feel sickly. My recommendation is, if you want to enjoy this game, stick to the main story and avoid any side exploration/quests completely, and try to bear the last bit of the ending (the parts where humans talk). Replayability comes mostly from dialogs as otherwise the game gets quite dull, and unfortunately you need those dialogs to progress your renegade/paragon ranks to open the more interesting dialog choices since these are separate from your regular leveling and skills.***[b]Free expansions:[/b]
* [url=http://masseffect.bioware.com/galacticcodex/bringdownthesky.html]Bring Down the Sky[/url]

[b]Non-free expansions:[/b]
* Pinnacle Station (2009-10)***Comes on 2 DVDs but I have no idea what the second DVD is supposed to be for (backup?).***[b]technomagic[/b] — the "biotics" used in the game do not really fit into any of the groups we have neatly, technomagic and psionics being the closest, but since the ME universe also has psychics, technomagic is all that there's left.
[b]multiple endings[/b] — more like ending with variations; the core of it stays the same. [spoiler=Ending spoiler;Close spoiler]However, a notable difference is that if the alien council survived or not, depending on if you chose to save them. If you didn't, humanity will take charge, otherwise humanity is invited to take place as the fourth council race. Other, "more important", details stay the same regardless.[/spoiler]
[b]special agent protagonist[/b] — player is appointed a job similar to this somewhat early in the game, so this isn't true from the start.
[b]nationalism[/b] — the protagonist and his higher ups are constantly trying to drive the cause of the Human Alliance, it's importance and how you're part of it is constantly hammered at you and occasionally you get to do the same for others.
[b]unlikely sentients[/b] — Rachni, Geth to some degree (in mythos puts them on par with rogue A.I.), the plant creature, and some others
[b]dialog-keywords[/b] / [b]dialog-stance[/b] — some are full sentences but not actually what is said, generally these are only choices on what to discuss and [i]how[/i] to respond (aggressively or calm negotiator style)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Intel or 2.0 GHz AMD CPU
* 1 GB RAM (XP), 2 GB RAM (Vista)
* GPU w/ Shader Model 3.0
* GeForce 6800 or ATI X1300 XT
* 12 GB free HD space
* 1X DVD-ROM drive

[b]Recommended:[/b]
* 2.6+ GHz Intel or 2.4+ GHz AMD CPU
* 2 GB RAM
* ATI X1800 XL or GeForce 7900 GTX or better***US 2008-05-27
EU 2008-06-05
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Mass Effect 2  Electronic Arts (BioWare;EA Montreal)2010Recruit. Explore. Control.

Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong.

Just like in the previous game, what you say to the other characters matters a great deal. Fortunately, the conversation system has been improved. The camera now pans around characters as they talk to one another to evoke a dramatic, cinematic feel. Also, Shepard can interrupt the conversation when given the appropriate prompt, taking situations into new directions that could help or hinder the mission.

Shepard is more customizable than ever, letting you create your ideal lead character — gender, facial features, class, and of course, attitude. Once you embark on missions, you’ll be treated to an improved battle system that lets you target weak points and blast off your enemy’s limbs with a variety of weapons.

Set out to lead your team to victory... or die at the hands of The Collectors. Either path is possible in BioWare’s smash hit, Mass Effect 2. Which destiny will you choose?***
[100]***
[12]***Mejora lo visto en el anterior juego, añade el elemento de la munición y simplifica la exploración de planetas.

Nunca "Shepard" dijo tanto

7 de 10***Besides removing pretty much everything that was bad about ME1, ME2 has some other improvements besides that. Though I did miss driving with the Mako on the planet with the Thorian, I'm still glad planetary surveys had been simplified to manual scanner sweeps over the old drive around with the Mako till you find something of interest. The game's RPG elements have been simplified, as most weapon skills no longer exist, and the ones that exist are temporary boosts or similar. Biotics were largely unchanged, though some new powers were added. A unique(?) feature was introduced with every single skill branching on the last (fourth) level into two alternatives that give various benefits. Otherwise the game remains largely the same, though there's almost none of the tedious running "quests" ME1 had on the Citadel. The locations you visit are much smaller, but generally speaking more unique. You won't feel like you're visiting the same place for the thousandth time unless you really are. That comes obviously with the cost that there's less optional things to do besides scanning planets for minerals, though I didn't bother to scan any more than was necessary (which probably left well over two thirds of the systems unexplored).

To summarize: ME2 is better in almost all aspects I could care about in ME1's sequel, was somewhat amazed at this achievement myself.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1.8 GHz Core 2 Duo CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1600 Pro GPU

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo CPU
* 2 GB RAM
* GeForce 8800 GT or Radeon HD 2900 XT GPU
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Max Payne 3 Rockstar Games (Rockstar Studios)2012For Max Payne, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.

Featuring cutting edge shooting mechanics for precision gunplay, advanced new Bullet Time® and Shootdodge™ effects, full integration of Natural Motion’s Euphoria Character Behavior system for lifelike movement and a dark and twisted story, Max Payne 3 is a seamless, highly detailed, cinematic experience from Rockstar Games.

[b]MULTIPLAYER[/b]
In addition to an expansive single-player campaign, Max Payne 3 will also be the first entry in the series to introduce a thorough and engrossing multiplayer experience. Max Payne 3 multiplayer brings the same cinematic feel, fluid gunplay and sense of movement of the single-player game into the realm of online multiplayer. Using the fiction and signature gameplay elements of the Max Payne universe, Max Payne 3 features a wide range of new and traditional multiplayer modes that play on the themes of paranoia, betrayal and heroism, all delivered with the same epic visual style of the single player game.

A feature debuting in Max Payne 3 and carrying over to Grand Theft Auto V and future appropriate titles is Crews, which go beyond traditional online clans by allowing players to join large public Crews or simply create a private Crew that members can customize. In this way, Crews help players keep the fight alive from match to match - and even across titles - through the Rockstar Games Social Club, which will keep track of Crew stats, including Feuds.

[b]FEATURES:[/b]
* Developed by Rockstar Games for a seamless, highly detailed, cinematic experience
* Advanced Bullet Time® and Shootdodge™ and Final Kill-cam mechanics for stylish shooting action
* Cutting edge aiming, targeting and animation processes for precise, fluid gunplay
* A dark, twisted story chronicling the return of Max Payne, one of the most iconic characters in videogames
* Tight integration between Natural Motion’s Euphoria Character Behavior System and a brand new iteration of the Rockstar Advanced Game Engine (RAGE) for lifelike movement and a new level of environmental awareness
* A wide range of weapons rendered in incredible detail: hammers cock back, shells eject from the chamber and each bullet is individually modeled from the split second it’s fired to the moment of impact
* Advanced particle physics and destructible environments set the stage for dramatic and chaotic gun fights
* New to the series, a compelling and addictive multiplayer experience to match the dark and relentless atmosphere of the single-player game
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