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Besiege Spiderling Studios2020 alphafunding constructionpuzzle depthoffield designing-freeform driving splatter ssao steampowered uvl-confusable vehicledesigning labelimageminimize
Borderlands 3 2K Games (IPerion)2019 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs damageinfo damageovertime damagetypes deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields epicgamesstore explosiveobjects firearms firstpersonshooter fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks precisionrifles primates radar ragers rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial walking wwise xp-kills zoom At the hard edge of the galaxy lies a group of planets ruthlessly exploited by militarised corporations. Brimming with loot and violence, this is your home – the Borderlands. Answering the call of the Siren champion Lilith, four Vault Hunters charge head-first into a spray of bullets, blood, and bandits to recover a map to ancient Vaults and prevent a universe-destroying power from falling into the wrong hands. The rest is history. Fearless renegade mercenaries on the wildest interplanetary treasure hunt of all time. FL4K is a wandering robotic tracker whose cold steel heart warms only for their pet beasts. Amara beats bad guys into pancakes with her psychic fists. Moze’s best friend is a 10-ton walking killing machine. And Zane, the semi-retired corporate hitman... well, he’s Zane. Hunting Alone? No problem! Shoot and loot your way through the Borderlands, discovering the region’s untold stories and piling high your increasingly deadly cache of goodies and weapons. labelimagesubject
Dark Souls: Remastered  Namco Bandai (From Software)2018 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fasttravel-points fatties forest fragileprotagonist genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava library loadless magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics monstergirls monsters mp-cooperative mp-dropinpvp multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets shieldbash shields shortcutopening sizeispower skeletons sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots xp-kills xp-objects zombieapocalypse zoom Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Ghost of a Tale  SeithCG2018 actionadventure alphafunding ambientocclusion anthroprotagonist anuroids books chromaticaberration circadiancycle clambering clothing collectibles damagetypes dark-limited depthoffield diaries entertainerprotagonist environmentalpuzzle fallimpact foundmaps gog healingitems hiding indicator-threat inventory keys ladders lamp lamp-powered ledges lowfantasy maleprotagonist motionblur murinoids parentprotagonist prison rating-pegi-7 rodentprotagonist sequelhook shallowwater stamina stealth stealth-sight stealth-sound steampowered titlementioned worldscale-smaller zonedgloballighting 2016-07-25 Steam Early Access and GOG games in development labelimageminimize
Asura Ogre Head Studio2017 actionrpg aspectratio-16-10 aspectratio-16-9 capacity-slots commercial demonicprotagonist demons depthoffield difficulty download forcedpolymorph gog indie inventory license-proprietary limitedcapacity loot-random magic mapgenerator revenge roguelite shopping sorcery splatter steamcontroller steampowered titlementioned titularcharacter unlockable-characters unlockable-difficulty widescreen labelimageminimize
Mass Effect: Andromeda Electronic Arts (BioWare)2017 29thcentury actionrpg adv-ptdistr airdash aliens alternatetimeline ambientocclusion ancientmachines assaultrifles bossbattles chasms chromaticaberration cleargame color-16f color-32bit columnarjointing coversystem coversystem-auto crafting customclass dashing day1dlc decoupledresolution depthoffield distantfuture driving epilogue extraterrestrial filmgrain fovoption fromanothertime frostbiteengine future fxaa genderchoice handguns hbao hdrdisplay humanoids inconclusiveending interactivedialogs interplanetarytravel interstellartravel inventory masseffect-series minigames motionblur multipleworlds newgameplus npcstrife openended openworld optionaltasks postcreditsscene precisionrifles protagonistdesigning quantumphysics resourceharvesting respec robots romance ruins sentientmachines shopping shotguns singledout ssao tasktracker technomagic timespan-vague transhumanism txaa undefinedelements usagereporting walking xp-deeds xp-kills labelminimizeminimize
Resident Evil 7: Biohazard  Capcom2017 2010s aaa actionadventure alternatingprotagonist axes biogrowth bodyhorror bossarenas bossbattles capacity-slots crates dark-limited denuvo depthoffield diaries dismemberment doors drm earth environmentalcontact erraticfoes fictionallocation firearms flamethrowers foundmaps giantinsects gloomy gore grenadelaunchers grotesque hallucinations handguns healingitems house inventory-supplies juggernauts keys knives ladders lamp limitedcapacity loot-none louisiana maleprotagonist mannequins meleeweapons mine monsters northamerica ordinaryprotagonist parachronic present puzzlebosses quicktimeevent rating-pegi-18 reload-manual researchfacility residentevil rewardingvandalism savepoints screenshake secretfacility secrets sequelhook shotguns slowbackpedal splatter spouseprotagonist stash stealth survivalhorror tentaclecreatures usa vhstapes vulgarlanguage watercraft-location Set after the events of Resident Evil 6, though any connections with the previous game are unknown besides the general global BOW disaster status.

The game's title is stylezed with VII as discolored part of EVIL.
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Killing Floor 2 Tripwire Interactive2016 3ormoreplayers achievements achievements-public adv-static aimmode alphafunding alternateattack ambientocclusion ammomagazines argevent assaultrifles autorun autoshotguns autumnal axes barricading bombs bossbattles britain bullettime bunker burning capacity-slots carnographic chainsaw city classbased cloakednpcs clones clonetechnology commercial crepuscularrays crossbows damageovertime dark depthfog depthoffield difficulty difficulty-players directconnect discordrichpresence dissolvingcorpses distortedvision doors doors-breakable download dualwielding earth factory falldamage firearms flamethrowers forest friendlyfire-full friendlyfire-optional friendlyfire-reduced fxaa gore grenadelaunchers grenades grenades-bouncy grenades-impact grotesque handguns healing healingdevice host-dataimport humanexperiments idlenoise incendiarygrenades insectoids invisiblewalls ironsights itemglow itempickup-auto itempickup-ignore itemrespawn jumping knives knockback lasersight lensflare leveleditor license-crossplatform license-proprietary lightbloom limitedcapacity meleeweapons militantprotagonist motionblur mp-cooperative mp-crossplatform mpfocus music-metal nocrosshair npcfriendlyfire npcgrenadeevasion nvflex nvgameworks officebuilding openal overpenetration paidkilling powertools precisionrifles projectilerecovery pve pveonly ragers realisticshotguns recoil reload-nointerrupt researchfacility rockets rural screenshake secretfacility selectivefire serious serverbrowser shopping shotguns socialnetwork steampowered steamworks submachineguns survivalhorror swords swrender thermalweapons tommygun tracers unrealengine3 vorbis walking waves weaponkickback Takes the formula of the first game and pumps it to a more gory and intense zombie limbfest.

Pros:
-Great enemy AI (for a zombie, don't expect advanced calculus)
-Light vs. dark places and itchy placement of objects to hit with them in your escape.
-Good and simple interface.
-You can be the white englishcotish friend of Grandpa "Beetches" Freeman.

Cons:
-Its kind of repetitive, even for its variety of weapons.
-Scarce vertical action situations.

6 of 10
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XCOM 2 2K Games (Firaxis Games)2016 2030s actionsystem aicheat alienblood alienmenace aliens animehair armorbreakers assaultrifles berserkers bink bokehdof circlingbirdies classbased coversystem depthoffield dodgechance doomclock download earth emweapons energyweapons facefx firearms flatdamagereduction forcedberserking frameratesmoothing future fxaa genderneutral grenadelaunchers grenades grid grid-square guerrilla hacking handguns hitchance hybrids injuries lightbloom mapgenerator mindcontrol minionpermadeath modsupport mookrush morale mp-versus msaa naga naming-companions naming-objects npcreinforcements npcstunning outofturnactions plasmaweapons pointofnoreturn precisionrifles preorderbonus psychics randomchance rating-pegi-16 rebellion rebelprotagonist reload-manual retcon robots rockets savedrngseed scaleform screenspacereflections sequelhook smokegrenades soldiers ssao stealth stealthmode steampowered stippletransparency stungrenades stunning subsurfacescattering summery swords taskgenerator tasktracker turrets tutorial undefinedelements uniqueminions unrealengine3 voicechat wintery xcom-2012reboot xcom-series AI cheating
* Knowledge of all player troops once concealment is gone, which lets them target AoEs and such without ever having vision on them.
* Concealment patrol routes sometimes follow player position.
* Accuracy stat is not affected by as many things as it is for players.***The game starts roughly 20 years after the beginning of the first game from scenario where the war was lost before the players even began on the first game, effectively taking immediate loss right at game start as the canon ending for the previous game, thus making anything that happened in the first game not canon.
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Dragon's Dogma: Dark Arisen Capcom2016 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints beholders bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter children chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs cockatrices companion compositefoes controlconfig controllerautodetect creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damageovertime damagetypes dark-limited deadlywater depthoffield difficulty direanimals directinput distortedvision dolbydigital doors dragons dynamiccontrolprompts electrokinesis endlessopposition enemyhealthdisplay enemyupgrade energyregen falldamage fallimpact falseending forest forging fovoption freezing fxaa genderchoice gendereffects genderequipment gianthumanoids giants goblinoids goblins gog grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering hydrae indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionalfpscap optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent randomevents rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons slowmotion sorcery spectres stamina stash steampowered stippletransparency superclass swords taskgenerator tasktracker taxonomy teleport thesoulless thirdoption town tutorial undead unvoicedprotagonist upgradesystem viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves x360pad xp-deeds xp-kills zombies labelimageminimize
Mordheim: City of the Damned Focus Home Interactive (Rogue Factor)2015 actionsystem alphafunding ambientocclusion autosavepoints bows charging criticalchance cultists damageinfo damagetypes demons depthoffield dodgechance enemyhealthdisplay eventlog falldamage firearms firearms-early friendlyfire group hazardouspowers hitchance initiative injuries levelselection magic magicfail meleeweapons mode-skirmish monsters morale mp-private mp-versus multiphased murinoids mutants namegenerator npcstrife optionaltasks outofturnactions persistentminions playerprogression randomchance reload-manual resultestimation save-opportunistic sorcery steampowered stunning swords taskgenerator titularlocale traps turndelay tutorial unalignedenemies upkeep uvl-tiein whfantasy wildmagic labelimageminimize
Fallout 4 Bethesda Softworks (Bethesda Game Studios)2015 ♫faustoverture 21stcentury 2280s 23rdcentury achievements addiction adv-perks adv-static assaultrifles atomicage-theme autopause-inventory autopause-menu beamweapons bludgeons bodyarmor city-boston-ma companionapp compass corpselooting crafting creation-engine crepuscularrays crustacoids damageovertime damagetypes decomposing depthoffield devconsole dialogwheel diaries displacementfiction doppelgangers earth emweapons energyweapons falldamage fallout firearms flamethrowers flash framesynced future fxaa genderchoice giantinsects grenades handguns hbao home ichthyoids incendiarygrenades industrial-setting interactivedialogs inventory langbrazil-port langchinesetrad laserweapons launcher leveluprestoration lockpicking machineguns meleeweapons mercenaries militarybase minefield mines minigames modsupport monsters motionblur mutants nailguns northamerica nuclearsolution nuclearweapons objectiveclairvoyance objectiveindicator optionaltasks outlaws paidmods parentprotagonist plasmaweapons plotimmortality postapocalypse powerarmor precisionrifles prologue protagonistdesigning protagonistdesigning-face quake radiation rating-pegi-18 reload-manual retrofuture robots rotaryguns ruins scavenging screenshake settlementminigame shopping shotguns slowmotion splatter spouseprotagonist ssao stealth stealthmode steampowered submachineguns suicideattackers town trapdisarming trash tutorial txaa undefinedelements labelimageminimize
Rebel Galaxy Double Damage Games2015 afterburner aliens autoturrets caricature depthoffield detector dialog-sentences directx11 directx9 energyweapons epicgamesstore firingarcs flatspace freelancing gog interactivedialogs lightbloom limitedcapacity motionblur music-country music-custom music-licensed opengl outlaws radar radar-imperfect radarscramblers rebelgalaxy-series shopping space spacecraft spacefriction spacelanes spacewestern speech-gibberish ssao steampowered tractorbeams trading tutorial universallanguage warptravel labelimageminimize
SOMA Frictional Games2015 2010s 2100s airlocks ambientcreatures angelscript anxiety atlantic autosavepoints backtrackingdenied biogrowth bioluminescence blindcreatures bodyhorror canada chromaticaberration city-ottawa-ca cloneconundrum clones crawltunnels defenseless depthoffield diaries displacementfiction distortedvision distracting doors download earth epicgamesstore flawedprotagonist fmod formerhumans fovoption future fxaa gog hpl3engine humanity humanityswake idlenoise interactiveterminals interactivetriggers isolatedlocale keycodes keycodes-random ladders loading-partial loadrecap manualinteraction mindupload monsters multilingual mutagen newtongamedynamics objectmanipulation openended pacifisthorror postapocalypse present quitsave rating-esrb-m rating-pegi-16 researchfacility roadsigns robotprotagonist robots screenshake sdl2 sentientmachines shallowwater sightavoidance soundcues soundtrack spoilertags ssao stealth stealth-sound steampowered stranded survivalhorror titlementioned tutorial undefinedelements underwater underwaterfacility underwaterwalking vorbis xml This is a sci-fi horror game from the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run. In Dec/2017, a Safe Mode option was added for players not to get attacked by monsters as the most popular fan mod was a similar "Wuss Mode".***
[100]***
[12]***[spoiler=Show monster mechanics;Hide]Several of the monsters operate via odd sensory system where they account for Sound for noticing you in places where they don't have line of sight to, but their primary method of actually detecting is You detecting them. In effect, you can avoid them by going into a corner where they won't likely walk into, and turning to stare at the wall. It doesn't matter if you're in plain sight, because it's Your sight that matters. It's like they're remotely jacking in o your vision. You can even just happily walk past them as long as you don't look at them At All. This works only on early monsters, the later ones have their faculties properly attached.[/spoiler]
[spoiler=Show spoiler tag info;Hide]Sound cues – required because you're not allowed to actually Look at the monsters much, but you have to judge their position and intentions based on the sounds they make.[/spoiler]

Soma may refer to somatotropin, a growth hormone produced by human pituitary gland which promotes cell reproduction and regeneration.***[media=youtube]syhcF0Mx0j0[/media]
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Kholat IMGN.PRO 2015 alone blankprotagonist chapters cloakednpcs compass depthoffield desolate diaries exploration fasttravel lamp langhungarian map namelessprotagonist paranormal russia soundcues spectres stamina steampowered truestory unrealengine4 wilderness wintery Based on the Dyatlov Pass incident in the Ural Mountains. labelimageminimize
Heroes of the Storm  Blizzard2015 abilitycooldown alphafunding battle.net closedbeta colorblind combatstilettos compplay crossover dailychallenges depthoffield diablo directx11 directx9 energyregen fmod gameplayinn gameplayinn-ingenre giantshoulderpads healingstations healthbuffer healthregen itemless magicalrealism matchmakingrating microtransactions moba mode-practice mp-bots mp-leagues mp-lfg mp-matchmaking mp-nodupes mp-npcallies mp-pregamecommitment mp-ranked mp-teams percentagedamage playerprogression psitech psychics pvpve sciencefantasy ssao starcraft stunning taskqueuing techdisparity technofantasy uvl-workingtitle warcraft windowrestore x86-32 x86-64 xp-shared [b]Playable characters[/b]
From Starcraft: Kerrigan, Tychus, Zagara, Tassadar, Abathur, Nova, Sgt. Hammer, Zeratul, Raynor
From Warcraft: Thrall, Jaina, Anub'Arak, Brightwing, Muradin, Chen, Li Li, Murky, Rehgar, Arthas, Illidan, Gazlowe, Malfurion, E.T.C., Falstad, Stitches, Tyrande, Uther, Sylvanas, Kael'thas
From Diablo: Azmodan, Tyrael, Diablo, Valla, Nazeebo, Sonya
From other games ("retro/classic"): The Lost Vikings***Differences from usual MOBA involve:
* No items, activatable or otherwise. Replaced by various mutually exclusive perks chosen at level-ups (that are hard-set for each match after being chosen) that cause significant changes similar to usual item purchases in other MOBAs.
* No last hitting because there's no gold to purchase anything with.
* Experience is team-wide rather than per character.
* No wards.
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Homeworld 2 Remastered Gearbox Software (Relic Entertainment;Gearbox Software)2015 3dstrategy boarding control-individuals controlconfig cpplanguage depthoffield fictionaluniverse gog harvesters homeworld-series humanoidprotagonist missionbased mobilebase mode-skirmish music-world nohumans opengl precursors rating-pegi-7 resourceharvesting serious space steampowered steamworks tutorial winvista labelminimizeminimize
Homeworld Remastered Gearbox Software (Relic Entertainment;Gearbox Software)2015 ♫barberadagiostrings 3dstrategy afterearth cannons control-individuals controlconfig depthoffield fictionaluniverse finiteresources forgottenpast formations fuel gog grouping guidedweapons harvesters homeworld-series humanoidprotagonist missionbased mobilebase nohumans opengl rating-esrb-e10 rating-pegi-7 recruiting repairing resourceharvesting rockets search serious space steampowered steamworks titlementioned titularlocale tutorial upgrades-permanent winvista Besides the HD update this has many of Homeworld 2's improvements ported back. labelimageminimize
Dying Light Techland2015 2010s 21stcentury 3ormoreplayers actionadventure airducts ambientcreatures ambientocclusion apartmentbuilding assaultrifles autosavepoints axes backstabbing bioluminescence bludgeons bonebreaking bossbattles bossmeter cave challenges chargers children childvictims chromaticaberration chromeengine circadiancycle city cleargame communicator companionapp compass constructionsite crafting dark-limited deathpenalty depthoffield disease dismemberment distortedvision doors doorslamming dynamicweather earth eastereggs endlessopposition enemyupgrade envcombat explosiveobjects fictionalcity firearms flares fovoption fullbodyawareness gore grapplers grapplinghook graybrown handguns hotel improvisedweapons incendiarygrenades itemdurability jumping knives knockback knockdown lamp langbrazil-port ledges lockpicking maleprotagonist map meleesim meleeweapons minimap motionblur mp-asymmetric mp-cooperative mp-dropin mp-dropinpvp mp-versus neareast nvgameworks objectiveclairvoyance objectiveindicator officebuilding openworld optionaltasks outbreak parkour periodicdangers present pvpve quarantine quicktimeevent reload-manual repairing repairlimit rescuees rooftops ruins safezone school secrets sewers shields shotguns slowmotion socketables solomission specialagentprotagonist splatter stamina stealth stealth-sound steampowered suicideattackers swimming swords tasktracker throwingstars thrownweapons timepiece tower underwater underwaterdiving universallanguage vaulting walking waypoints zombieapocalypse zombies labelimageminimize
Grey Goo Grey Box (Petroglyph)2015 amoeboids apocalyptic asymmetricfactions basebuilding depthoffield directx11 elevation extraterrestrial fogofwar future heathaze humanoids languagefilter leveleditor lightbloom modularstructures ramparts rating-pegi-12 resourceharvesting statuseffects steampowered titularentity undefinedelements unitlimit warfare-air warfare-land winvista labelimageminimize
Call of Duty: Advanced Warfare  Activision (Sledgehammer Games;Raven Software)2014 2050s 21stcentury aircontrol airdash assaultrifles beamweapons callofduty city colorblind crossbows customengine dashing depthoffield dynamicaccuracy empgrenades energyweapons exoskeleton firearms firstpersonshooter fovoption future fxaa grenadelaunchers grenades handguns hbao jumping jumppack machineguns midairjumping minimap modularequipment mp-dm mp-gungame mp-teams nofalldamage powerarmor precisionrifles privatemilitarycompanies reload-manual robots rockets ruins sequence-turret shields shotguns smaa spiderbots ssao steampowered streakbonuses streakbonuses-preselect submachineguns supersampling unlockable-items walking In short: great graphics in a bland FPS format.

Vanilla modern CoD (perks + red screen) with nothing new to offer, except for dashing/double jumping and some techie weapons and abilities (that drain a power bar from their use), and a "grenade launcher" that is only a visual quirk to the average classic grenade. Anyways, if you go for jumps and platforming try Titanfall (you can try it for free on Origin with Game Time, and its better in level design and vertical combat), and if you like futuristic gadgets and customization try Ghost Recon Phantoms (F2P crafted for real multiclass playing and more interesting and versatile special skills)
At least displays many different multiplayer modes.

Also includes two co-op modes:
*[b]Exo Defense:[/b] a co-op PvE mode, where the players fight waves of soldiers.
*[b]Exo Zombies:[/b] a "zombie mode", featuring a mixture between survival and area defense in the way that started Call of Duty: World at War.

4 of 10***Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.***Tagline/Slogan: Power Changes Everything.***Raven Software handled development of the multiplayer component.
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Dragon Age: Inquisition  Electronic Arts (BioWare)2014 ambientocclusion animals autoaim automap bodyarmor columnarjointing compass damageinfo demons denuvo depthoffield dragonage-series drm frostbiteengine genderchoice graychoices group hbao inventory magic magicartefacts magicjewellery magicstaves mantleapi monsters motionblur msaa mystics objectiveindicator protagonistdesigning quickkeys riding sorcery ssao statuseffects supernaturaldisaster titlementioned titulargroup walking wintery labelimageminimize
Civilization: Beyond Earth  2K Games (Firaxis Games)2014 27thcentury 28thcentury afterearth alienanimals alienplanet aliens autosaves-periodic civilization-series cpplanguage crossgameplay csaa depthoffield directx11 encyclopedia espionage extraterrestrial future grid grid-hex insectoids kraken lua mantleapi milessound mp-versus msaa multipleendings saveanywhere savedrngseed seamonsters spaceage steampowered techtree transhumanism winvista xml xp-attack xp-defense Un spin-off de la saga Civilization, similar a la últimas entregas (tablero hexagonal y ataques a distancia) pero con un especial énfasis en la exploración, algo que se nota en un entorno mucho más elaborado (misiones, reliquias, alienígenas...) y en la unidad del explorador.

Sufre mucho de tener un ritmo de juego muy lento, incluso para un juego de estrategia global, con progresos y construcciones que tardan decenas de turnos.

7 de 10***Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
[Steam Store]
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Alien: Isolation SEGA (Creative Assembly)2014 1life 2130s 22ndcentury airducts airlocks alienfranchise alienmenace aliens androids biogrowth breathcontrol chromaticaberration clambering contextualmovement corpselooting crafting cutsceneincompetence dark deathfakers decoys depthoffield diaries dustmotes elevators empgrenades empweapons engineerprotagonist eventdirector extraterrestrial femaleprotagonist firearms flamethrowers flares fovoption fullbodyawareness future fxaa glowingeyes grenades hacking handguns havokphysics hiding hospital hunted incendiarygrenades industrial-setting ingamecinematics instantkillers interactionhighlight interfacespoilers isolatedlocale juggernauts keycodes keys ladders lamp lamp-powered leaning lostequipment metroidvania mines minigames monsters motionblur motiondetector nohealthregen noinvpause nojumping npcstrife objectiveclairvoyance objectiveindicator oldskoolsurveillance openended overpowered parasites quake radialmenu recipes recipes-mandatory reload-chambering reload-manual revolvers robots savepoints scaleform screenshake screenstaining shotguns smaa smokegrenades spacecraft-location spacestation spacesuit spoilertags ssao stealth stealth-sight stealth-sound stealthgame steampowered steamworks stranded stungrenades stunprods survivalhorror temporarycompanions walking wwise x360pad labelimageminimize
Middle-earth: Shadow of Mordor WB Games (Monolith Productions)2014 actionadventure ambientocclusion arda arkhamcombat backstabbing batterydisplay benchmark bink bossbattles bows cave cleargame conversion counterattacks depthoffield eruptions fallimpact fasttravel fxaa ghosts goblinoids grapplers grappling havokphysics hiding humans indicator-poi indicator-threat interrogating langbrazil-port lithtechengine magic maleprotagonist medieval meleeweapons mindreading minibosses minimap motionblur nofalldamage nogenericenemies npclkpbehavior npcstrife openworld optionaltasks orcs parentprotagonist pathengine photomode quicktimeevent radar rating-pegi-18 rebornprotagonist riding ruins secondwind slavery slowmotion spectres splatter spouseprotagonist stealth steampowered stunning swords tutorial undefinedelements upgradesystem uvl-tiein walking wallclimbing warriorprotagonist wwise x360pad xp-kills xp-method ziplines Like a lovechild of Assassin's Creed and Batman Arkham series, its most remarkable feature is the lieutenant system and the "live" that brings to your actions and the map itself, making the game a pretty fun sandbox (even dying on purpouse can be useful) intertwinned with some exploration and a few interesting missions.

7 of 10***Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
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Dead Rising 3  Capcom (Capcom Vancouver)2014 aimmode ambientocclusion deadrising-series depthoffield display-30fps firearms fxaa launchtitle motionblur rating-acb-r18 rating-esrb-m rating-pegi-18 smaa splatter steampowered survivalhorror x360pad zombieapocalypse zombies labelimageminimize
Lichdom: Battlemage  Xaviant2014 abilitycriticals actionadventure actionrpg amdtrueaudio astoundsound autoaim blocking bossbattles bossmeter chargedabilities chargedattack chosenone city combatautoloot comboactions crafting cryengine3 cryokinesis cultists damageinfo dashing deadlywater deathpenalty depthoffield derelictgraveyard directx10 directx11 display-1080p distortedvision electrokinesis encounters-popup energyshields equipmentbased eviloverlord explodingcriticals forcefields fovoption freezing genderchoice gibs healthregen healthregen-stunted indie itempickup-auto itempickup-global limitlessenergy loot-random magic monsters motionblur mountain mysticprotagonist newgameplus nocooldowns noinvpause nomodalpause overkill pyrokinesis quake revenge ruins safepowers screenshake secrets segmentedhealth simplygon skeletons slowmotion sorcery spelldesigning splatter statuseffects steampowered stunning timedblockattacks town tressfx tutorial tutorial-noninteractive undead uvl-workingtitle wasteland waterfalls wilderness wintery wwise labelimageminimize
Risen 3: Titan Lords  Deep Silver (Piranha Bytes)2014 1life abilitycooldown achievements actionrpg adv-intermediary adv-ptdistr aircontrol alcohol alligators ambientcreatures animals apples armwrestling asymmetriccreatures autorun autosavepoints bananas beach bigcats bioluminescence birds blackpearls blocking bludgeons bodyarmor bossbattles capacity-unlimited cave chapters chargedabilities chargedattack chargers chemistry circadiancycle containers controlconfig cooking corpselooting counterattacks crafting crafting-sites crepuscularrays crocodilians crossbows crystals currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame directx9 dock dodging doors druids ducks enemyhealthdisplay environment-animate factions falldamage fasttravel fasttravel-points finiteopposition firearms fish flying foraging forest fruits fungus-mushrooms genderdiscrepancy giantcrustaceans giantinsects giantspiders gnomes goblinoids goblins golems gorillas handguns headswapping healing healingitems healingstations healthregen herbs holstering hostilewildlife insectoids insects interactivedialogs interrupting intimidation inventory island itemglow itemglow-manual itempickup-normal jewelry jumping jungle karma keys knockback ladders lamp lava lightbloom lockpicking lostpowers lostresources magic magic-sigils magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist mine minigames minimap monsters mystics namelessprotagonist neutralmonsters nochildren nodrm noshoprestocking npclooting npcschedules npcstrife obscuredtime openworld optionaltasks outlaws parrots parrying persistentworld physx pickaxe pickpocketing pirateprotagonist pirates plethoraofreferences potions powerups premadeprotagonist primates prospecting quickkeys rating-esrb-m rating-pegi-16 rating-usk-12 rebornprotagonist recipes recipes-mandatory recurrence-character resting risen-series rp-levelless ruins safepowers sauroids saveanywhere scavenging scenic scrolls seamonsters serious sex shapeshifting shopping shore shotguns skeletons skinning sorcery spectres speedtree spiders stealing stealth stealthmode steampowered subterranean summoning swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines threatdisplay throwingknives thrownweapons town traps treasurehunt trespassing tropic unarmedfighting undead vendortrash volumetriclighting voodoo walking walkingarmory wasteland watercraft watercraft-large watercraft-location watercraft-small waterfalls wetland wilderness wildlife woundless xp-deeds xp-kills Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?***The retail versions are DRM free.
Moreover, the First Edition contains a DRM free copy of Risen 1, the Limited Shadow Lord Edition DRM free copies of Risen 1 and 2.
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WATCH_DOGS  Ubisoft (Ubisoft Montreal;Ubisoft Reflections)2014 aaa alarmers ambientocclusion assaultrifles autoshotguns city compass coversystem crimefiction depthoffield disrupt-engine driving engineshutdown envcombat firearms fxaa glitchvisuals hacking handguns hbao hijacking indicator-route legacydesign-controls map mhbao minimap motionblur mp-dropinpvp msaa neutralnpcs nvgameworks objectiveindicator optionaltasks postcyberpunk precisionrifles radialmenu rating-pegi-18 shotguns smaa stealth steampowered technofantasy technology-theme txaa ubisoft-osp undefinedelements uplay vehicle-pontiacgrandam vigilanteprotagonist walking watercraft labelimageminimize
Wolfenstein: The New Order Bethesda Softworks (MachineGames)2014 1940s 1960s aaa aimmode airducts airlocks alternatetimeline amnesia assaultrifles autoshotguns backstabbing beamweapons bink britain city city-berlin-de city-london-uk collectibles columnarjointing combatanimals cover-destructible croatia cyborgs depthoffield difficulty difficulty-mockery displaychoice distortedvision dualwielding earth energyweapons europe evilgenius experimentaltechnology falldamage firearms firstpersonshooter fovoption fragileprotagonist germany giantrobots gibs gore grapplers grenades grotesque handguns healthregen healthregen-stunted hideout idtech5 insaneasylum interactivetriggers jumping knives laserbolts laserweapons leaning lensflare lostequipment luna machineguns megatextures militantprotagonist militarybase militaryfiction moon nazis oldskoolsecurity optionaltasks overheal overkill poland postures prison prologue rebellion recoil reload-auto reload-manual researchfacility robots rockets rotaryguns ruins screenstaining secretsociety sewers sex shotguns sliding splatter ssao stealth steampowered superscience swimming throwingknives timeskip torture turrets tutorial undefinedelements underwaterdiving unwieldyweapons vaulting walking watercraft-location wolfenstein worlddomination worldwar2 (Jugado hasta al psiquiátrico)

Buena mezcla de acción a raudales y sigilo.

Pros:
-Armas dobles.
-Adrenalínico como pocos.

Contras:
-La IA es mejorable.

7 de 10
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Castlevania: Lords of Shadow 2  Konami (MercurySteam)2014 adv-xpdistr airlocks antiheroprotagonist autosavepoints bink blocking bossbattles castle castlevania cleargame clones colossi comicrelief contrails cyborgs dashing defensebreaking demons depthoffield diaries doppelgangers fmod giantmonsters golems immortality interactionhighlight jumping ledges loadrecap lutris magic magicartefacts magicweapons mecha meleeweapons mercuryengine metroidvania minimap monsters motionblur mutagen neutralmonsters newgameplus objectiveindicator parkinglot physx portals possession present quicktimeevent rage rating-pegi-18 rewardingvandalism ruins safepits satan sciencefantasy scientists sentientstructure sequence-stealth shieldbreakers shopping skeletons skipnoninteractive sorcery spectaclebrawler splatter steampowered swords tasteofpower temporarycompanions titlementioned tutorial unarmedfighting upgradesystem vampireprotagonist vampires walking whips labelimageminimize
Thief  Square Enix;Eidos Interactive (Eidos Montreal)2014 airducts alarmers amdtrueaudio animals autosavepoints autumnal backstabbing bank beggars bioluminescence blindcreatures bludgeons bookends bossbattles bows brothel castle chapterreplay city clandestine cleargame clockpunk collectibles compass controlconfig dashing depthoffield difficulty difficulty-aspects directx11 distracting dodging doorpeep doors drugs dustmotes dystopian eavesdropping elevators eliteprotagonist energyitems factory falldamage formervaporware fovoption fragileprotagonist fullbodyawareness fxaa gpuasynccompute haunting healingitems hiding house hud-dynamic humanoids humblestore inbuilttraps indicator-visibility ingamecinematics insaneasylum island itemglow itempickup-normal jumping keycodes ladders launcher leaning levelhub lightdousing limitedshopstock limitedsupplies lockpicking lockpicking-feedback lostcity magic magic-rare mansion mantleapi medieval minimap noenergyregen nonlethalelimination npcworldchangeawareness nudity objectiveindicator optionaltasks outbreak outlawprotagonist outlaws physx pickpocketing pressureplates prologue prostitutes rating-pegi-18 rebellion reboot recycledtitle rooftops ruins safeledges saveanywhere secondaryantagonist secrets sequence-escape shopping ssaa ssao stamina stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered steamworks stereoscopic stungrenades stunning stunprods subterranean temple thief-series thiefprotagonist timeskip tower trapdisarming unrealengine3 uvl-confusable uvl-workingtitle visions walking weirdvision wwise x86 x86-32 x86-64 zoom 2008 rumors, quickly becoming considered vaporware
2009-05-11 officially announced
2011 unofficially projected release
2013 more news appeared, suggesting either near future cancellation, on hold, or refactoring of the project
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Call of Duty: Ghosts Activision (Infinity Ward)2013 aaa aimmode ambientocclusion assaultrifles callofduty damageindicator depthoffield explosiveobjects firearms firstpersonshooter fxaa grenades handguns hbao ironsights itemglow iwengine militantprotagonist motionblur mp-bots mp-cooperative mp-dm mp-gungame mp-horde mp-teams orbitalweapons playerprogression prologue rebellion silentprotagonist ssao steampowered streakbonuses txaa umbra3 Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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Batman: Arkham Origins Warner Bros. Interactive Entertainment (WB Games Montréal;Splash Damage)2013 ambientocclusion arkhamcombat batman batman-arkham cover dccomics depthoffield directx10 directx11 firearms host-migrating motionblur mp-3way mp-asymmetric mp-matchmaking originstory physx steampowered tumbling unarmedfighting uvl-tiein weirdvision win8 winvista
[100]***
[12]***Batman™: Arkham Origins is the next installment in the blockbuster Batman: Arkham videogame franchise. Developed by WB Games Montréal, the game features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight.***Sigue la estela del Arkham City, y el villano no podría ser mejor, sin embargo le falta un toque de libertad de acción frente al anterior que lo convierte en un juego ligeramente inferior.
Si que es destacable el multijugador, que parece una mezcla entre el Gears of War y un Metal Gear Solid.

9 de 10***Splash Damage created the multiplayer mode.
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Gas Guzzlers Extreme Iceberg Interactive 2013 afterburner ambientocclusion combatracing depthoffield distortedvision firearms fxaa itemglow lightbloom minimap motionblur powerups rating-pegi-12 shotguns steampowered labelminimizeminimize
Day One: Garry's Incident Wild Games Studio 2013 2010s ambientocclusion antiheroprotagonist autosavepoints backstabbing bigcats captives compass crafting crates depthoffield energyweapons falldamage firearms forest glowingeyes hunger inbuilttraps inventory invisiblewalls jumping lightbloom meleeweapons motionblur msaa oopitems pyramid quicktimeevent rewardingvandalism snakes ssao stealth steampowered subtitledeficient tasktracker temple titularcharacter tribals tutorial walking labelminimizeminimize
Outlast Red Barrels2013 2010s airducts alone autumnal canadamediafund chromaticaberration depthoffield diaries doorpeep doors everyonesdead gog gore hiding indie insaneasylum jargon journalistprotagonist jumping jumpscares ladders lamp lamp-powered leaning ledges motionblur nightvision oculusrift outlast-series pacifisthorror peeking present solomission steampowered survivalhorror tutorial tutorial-noninteractive unrealengine3 walking zoom labelimageminimize
PAYDAY 2 505 Games (OVERKILL Software)2013 3ormoreplayers achievements achievements-public adv-perks adv-ptdistr aimmode assaultrifles bodyarmor brigandprotagonist chromaticaberration city club conversion cooperation criminalactivity daringenterprise deployablesensors depthoffield dieselengine difficulty dodgechance equipment-preselect firearms fovoption gunclubbing handguns healthbuffer hordegame ironsights lasersight lawenforcers levelbasedeq lightfx liveactors lutris masks microtransactions mines missionbased modularequipment mp-cooperative mp-crossaddon mp-dropin mp-hostaddons mp-rejoin mpfocus naturalistic outlawprotagonist overburdening payday-series randomlocations reload-manual respec resuscitation screenshake shotguns singlegender stamina steampowered submachineguns telescope titlementioned voicechat windowentry PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.

The new CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear.

Key Features

Rob Banks with Friends – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.

CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.

PAYDAY gun play and mechanics on a new level – firing weapons and zip tying civilians never felt so good.

Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.

Choose Your Skills – As players progress they can invest in any of four special Skill Trees: the Mastermind, the Enforcer, the Ghost and the Technician. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.

More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask together with a pattern and a color combination.

Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?

Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes, to running in guns blazing. Hit the target any way you want, and watch as the heist unfolds accordingly.***Un FPS táctico que parece un juego de SWAT/Rainbow Six a la inversa.
Muy recomendable para jugar con amigos, aunque recuerda que los asuntos de dinero se magnifican cuanto mayor es la cantidad ;)

7 de 10
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Divinity: Dragon Commander Larian Studios2013 ambientocclusion aristocrats crepuscularrays cyborgs depthoffield dialog-sentences divinity-series divinityengine2 dragonprotagonist dragons dwarves elves fauxserious glowingeyes gog graphine grid-irregular grid-none highbornprotagonist hybridprotagonist imps interactivedialogs leaderparticipation lightbloom magic motionblur multiphased mystics namelessprotagonist perchararelations prerenderedcinematics publicrelations raknet randomevents risetopower rpsmechanics sauroids sciencefantasy shapeshifting skeletons sorcery spinoff steampowered titularcharacter undead unitybyforce upgradesystem warfare-air warfare-land warfare-sea wargame Supposedly inspired by old [company=Cinemaware]Cinemaware[/company] games. Some of the games mentioned (unknown actual value to the final game) were Rocket Ranger, Axis & Allies, King of Chicago, Defender of the Crown, StarCraft, and Command & Conquer. And there was stated inspiration from their own RPGs.***[media=youtube]_9lbrq3BLQU[/media] labelimageminimize
Rise of the Triad  Apogee (Interceptor Entertainment)2013 aimmode alone ambientocclusion arenafpstps autosavepoints bossbattles bossmeter california capacity-toolslots chapterreplay comiccutscenes crepuscularrays damageindicator deathpits depthoffield directx9 earth fallbackweapon firearms firstpersonshooter fovoption gibs gog gore guidedweapons handguns healthpickups hitconfirmation interactivetriggers itemglow jumppads launcher lensflare leveleditor lightbloom limitedcapacity militarybase missionbased mlaa motionblur mp-ctf mp-dm multibarrelguns nohealthregen nonserious noreloading nudity overkill physx playerstats powerups premadecharacters pressureplates raknet rewardingvandalism rockets rotaryguns rott-series score screenstaining secrets splatter stealingnpcs steampowered submachineguns throwback tracers twitchshooter unrealengine3 upnp usa winvista winxp Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, "Rise of the Triad". Bigger, better and more ludicrous than ever before.
[Steam Store]***[b]Minimum:[/b]
* Windows XP 32-bit
* 2.4 GHz dual-core CPU
* 2 GB RAM
* Radeon HD 3870 or GeForce 8800 GT
* 5 GB HD space

[b]Recommended:[/b]
* Windows 7 64-bit
* 4 GB RAM
* Radeon HD 6950 or GeForce GTX 560
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The Swapper Facepalm Games (author)2013 alone cloneconundrum clones depthoffield digitizedimages elevators extraterrestrial falldamage indiefund interactivetriggers lightbloom mine music-ambient pressureplates selfduplication slowmotion spacestation steampowered teleport titlementioned titularobject Con una atmósfera que hace recordar al Waking Mars o al Metroid Fusion, consiste en solventar puzzles cortos mientras desentrañas la extraña historia de la estación espacial.

Aunque el elemento señero del juego sea la multiplicación el personaje, lo que le hace destacar es elementos como la oscuridad o la ingravided y su uso como elementos del juego.

Muy recomendable para partidas cortas, por su sistema de checkpoints cada poco tiempo.

7 de 10
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Dust: An Elysian Tail Microsoft Studios (Humble Hearts)2013 4thwallbroken adv-ptdistr airdash ambientcreatures amnesia amoeboids animateweapons animehair anthropomorphicanimals anthroprotagonist autosavepoints autozoom bioluminescence bloodless bodyarmor bossbattles bossmeter caninoids cave cemetery chapters children chosenone colorblind colorful combatanimals combobonuses companion counselor damageinfo dark-limited depthoffield difficulty dodging dropplatforms dynamicweather environmentalaudio fnaxna ghosts giantfungi giants glowingeyes healingitems hitmoderation hudcustomization inventory jewelry jumping loot-random loot-unexpected magic meleeweapons metroidvania midairjumping minibosses minimap monsters mountain nofalldamage npcgenerators oopcharacters optionaltasks parallaxscrolling playerexposition prologue racism-speciesism rage rating-esrb-e10 rating-pegi-7 rebornprotagonist redeemingbeatdown sauroids score secrets selfluminance sentientartefact shopping singlecontroller spectres steampowered subterraneanforest suicideattackers summery swords tasktracker teleporters titlementioned titularcharacter tooltips town trivialresearch tutorial volcanic volcano walking warriorprotagonist waterfalls wintery xinput xp-deeds xp-kills Un beat'em up genial con un escenario que te atrapa desde el primer minuto y unos personajes que respiran vida.
Es como jugar un anime de fantasía, una auténtica joya de las que parece que el tiempo de juego siempre es poco.

9 de 10
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Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons giantmonsters glowingeyes glowsuits grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics languagefilter larvae leaderparticipation leveleditor levelselection license-crossplatform lutris magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychicpowers psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery x86 x86-32 x86-64 Requires Wings of Liberty to function in US and EU versions at least, Chinese version is possibly standalone. labelimageminimize
Tomb Raider  Square Enix (Crystal Dynamics)2013 2010s 3plusfactions actionadventure adv-intermediary adv-perks adv-ptdistr aimmode ammotypes animals archeologistprotagonist armyofone assaultrifles axes backstabbing beach bink bossbattles bows bunker cablecars cave cc chickens cleargame collectibles communicator contemporaryfantasy corpselooting counterattacks cover-destructible coversystem coversystem-auto coversystem-context crystalengine cultists cutsceneincompetence dark-limited deadondisplay depthoffield derelictgraveyard diaries dirtyfighting displacementfiction distortedvision distracting dodging earth environmentalpuzzle eternalfires explosiveobjects falldamage fallimpact fasttravel fasttravel-points femaleprotagonist firearms fmod fofindicator forest fxaa gianthumanoids gore grenadewarning hammerspace handguns healthregen healthregen-fast horizontalbars iceaxe improvisedweapons ingamecinematics interactionhighlight invisiblewalls island japan japanese-theme jumping ladders lamp launcher ledges locationaldamage lunatics lutris map metroidvania monkeybars motionblur mp-teams npcinjuries objectiveindicator ogres oopitems originstory paranormal playerprogression pointofnoreturn prematuredetonation prerenderedcinematics present quicktimeevent rain rating-acb-ma15 rating-esrb-m rating-gsrr-r rating-pegi-18 rating-usk-18 reboot recycledtitle resuscitation ruins samurai screenshake selfsacrifice sequelhook sequence-stealth sequence-turret shallowwater shantytown shotguns skipnoninteractive slowmotion speech-japanese speech-russian splatter ssaa ssao stadia stealth stealth-sight stealth-sound steampowered stereoscopic stranded submachineguns summery temple timespan-days tombraider tombraider-2013 tressfx tumbling undead unduehaste unlockable-art upgradesystem uvl-confusable voicechat volcanic volcano walking waterfalls weaponupgrades weirdvision wilderness windy wintery wolves xp-kills xp-method xp-objects youngadultprotagonist ziplines Probablemente el mejor Tomb Raider jamás hecho, aunque abusa un poco de los QTM y se nota la ausencia de puzzles.
Aún así, la mezcla de acción-plataformas está mejor realizada que nunca.

8 de 10***Notes on tags:
[spoiler]
[b]Giant humanoids[/b] - the Oni are not explained what they really are, whether they are actually Japanese demons ([url=/groups/info/ogres]ogres[/url] really) or just some of the samurai who suffer from gigantism.
[b]Undead[/b] - the Stormguard. Although nothing really suggests this except for that you can kill them by destroying their belt buckles, which presumably animate their dead bodies.
[/spoiler]
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Brütal Legend Double Fine Productions2013 actionadventure alienearth automap autosavepoints axes bikers bizarrecreatures bleepcensor blocking bossbattles buddhaengine cave chargedattack circadiancycle civilianprotagonist cleargame clingers collectibles combomoves cyborgs demonicmenace demons depthoffield difficulty digitizedvideo dodging driving dynamicweather earth energyregen fanservice fog fromanothertime fxaa giantspiders gore group group-leader hackandslash healthregen healthregen-fast healthvisualization healthwarning hud-dynamic hybridprotagonist ingamecinematics liveactors magic meleeweapons monsters music-metal music-theme nohealthdisplay objectiveindicator optionaltasks past prerenderedcinematics prerenderedingamecinematics riding sequence-defend sequence-timed smokes sorcery spindlycharacters splatter ssaa ssao steampowered summoning temporarycompanions timeskip trampling uchronia undead upgradesystem volcanic walking wetland wildlife wintery xinput Un hack and slash mas brrrutal que los frosties, con un humor soberbio propio de Double Fine y con pequeños toques de estrategia y de juego de conducción.

Brütalmente imprescindible, el menú principal es legendario.

8 de 10
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Special Forces: Team X Microprose (Zombie Studios)2012 activeabilityset assaultrifles blindfiring combatanimals coversystem damageinfo dedicatedclient depthoffield dodging dogs dynamicaccuracy equipment-preselect firearms fofindicator friendlyfire grenades grenadewarning handguns intangibleallies itemcomparison machineguns minimap modularequipment motionblur mp-ctf mp-dm mp-teams mp-voting playerprogression precisionrifles radar rotaryguns shotguns steampowered submachineguns tumbling undefinedelements unlockable-costumes unlockable-items unrealengine3 walking x360pad labelimageminimize
Hitman: Absolution  Square Enix (IO Interactive)2012 aimmode alarmers alternatesolutions antiheroprotagonist apartmentbuilding assassinating assaultrifles autosavepoints backstabbing blacksheep bodydragging bombs cemetery challenges chinatown cinematicinconsistencies city city-chicago-il clandestine coversystem criminalactivity crowds depthoffield difficulty disguising distortedhearing distracting dogs doors drugs dualwielding eavesdropping elevators envcombat epilogue factory factualinaccuracy fanservice firearms fxaa gardengnomes glacier2engine hammerspace handguns hiding hippies hitman-series holstering hotel improvisedweapons infopropagation interactionhighlight itemglow jigglephysics knives ladders launcher lawenforcers ledges lightbloom limitedsaves mansion meatshield meleeweapons mine mines msaa naturalistic neutralnpcs nonlethalelimination nonlinear optionaltasks orphanage outlawprotagonist overpenetration pacifism playerexposition precisionrifles prerenderedcinematics radar rain redemption remotedetonators researchfacility revisitedlocales rogueprotagonist rubberducks ruins savepoints score scoreloss sequelhook sex-inhuman shotguns slowmotion slums ssao stealth stealth-sight stealth-sound stealthgame stereoscopic stunning submachineguns tasktracker thrownweapons titlementioned torture trespassing ugc vehicle-pontiacgrandam weirdvision witnesses xrayvision A great stealth game, who promotes heavily to be clean and swift over running and gunning everyone (even when its perfectly possible)
Also, it allows the player to be creative in both the art of killing and the art of infiltration, with an arsenal of weapons and an extensive use of furniture and disguises.
Last but not least, mission challenges plus contracts mode increase its replayability to almost infinite, displaying many unlockables to find and a lot of ways to finish each level.

8 of 10***Hitman: Absolution follows the Original Assassin undertaking his most personal contract to date. Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.

Key Features
*Showcasing Glacier 2™ technology: HITMAN: ABSOLUTION has been built from the ground up, boasting a cinematic story, distinctive art direction and highly original game and sound design.
*Contracts Mode: Create your own custom hits by choosing the level, targets, weapons and the rules of assassination in an innovative new online mode. Created contracts can be shared with friends or the whole Hitman community and the money that you earn will unlock weapons, upgrades and disguises.
*Freedom of Choice: Stalk your prey, fight them head on or adapt as you go along. As Agent 47 the choice is yours thanks to highly evolved gameplay mechanics and a ground-breaking AI system.
*Experience a Living, Breathing World: In the world of Hitman: Absolution every moment can become a story as unique characters, rich dialogue and Hollywood standard performances combine to create a gameplay experience like no other.
*Disguises: As Agent 47, the identity of almost anyone you meet is yours for the taking. Immobilise your prey, steal their outfit and use your instinct to blend in and deceive your enemies.
*Instinct Mode: See the world through the eyes of Agent 47 and become the world’s deadliest assassin. Using Hitman: Absolution’s Instinct Mode you’ll predict enemy movement, discover new ways to kill and use high powered weaponry with deadly accuracy.
[Steam Store]***[media=youtube]N79x5dU-puw[/media]
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Borderlands 2 2K Games (Gearbox Software)2012 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs dam damageinfo damageovertime damagetypes day1dlc deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields explosiveobjects fascism firearms firstpersonshooter fovoption fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads klaatubaradanikto launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nofalldamage nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks physx precisionrifles primates radar ragers rating-pegi-18 rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash stash-shared steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial unrealengine3 walking wilhelmscream wintery wwise xp-kills zoom Un auténtico juegazo de acción, aún mejor que el genial Borderlands original, con una curva de dificultad con menos saltos bruscos y mucha más variedad.
Y se agradece que, a diferencia del primer juego, las clases estén igualadas (aunque Zero es excesivamente poderoso con el tiempo) y una plétora de referencias a cada cual más absurda y magistral.

Uno de los mejores juegos de acción sandbox.

9 de 10***Concerning the talked about Linux port:
"I wouldn't get your hopes up too much..." -Randy Pitchford***DLC expansion pack:
Borderlands 2: Captain Scarlett and her Pirate's Booty
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Dark Souls  Namco Bandai (From Software)2012 actionadventure adv-intermediary adv-xpdistr amalgams antisavescumming apocalyptic armorupgrades attrbasedeq avianoids axes backtracking bleak blocking bludgeons bossarenas bossbattles bossmeter bows breakmeter cagetransport cave cemetery classless coffins corpselooting counterattacks crystals damageinfo damageovertime darkfantasy darkisnotevil darkness-theme darksouls-series dawnofanewage defensebreaking depthoffield destiny difficulty-single dilapidated dingy display-30fps dodging dragons driders encounters-seen enemyhealthdisplay equipmentupgrades exploration fallimpact fanpatch fasttravel-points fatties fmod forest fragileprotagonist framesynced genderchoice giantgastropods gianthumanoids giantmonsters giantmyriapods giantrats giants giantwolves grapplers greyvsgrey hackandslash handandahalfweapons heads healingitems healingstations humanity humanoids hydrae illusionarywalls immortalprotagonist intelligentanimals invincibilityframes invisibleplatforms itemcharges itemdurability itemglow itemrecharging jokecharacter knives knockbackwards lava legacydesign-controls library loadless lutris magic mandatoryloss mapdeficient medieval meleeweapons metagaming metroidvania mimics mixedresolution monstergirls monsters motionblur mp-cooperative mp-dropinpvp mp-lfg mp-undefined multipleendings mycoids mystics neutralmonsters noagenda noclearobjectives nofailstate npcenvironmentalvulnerability npchealing npcspawning openclassing openpvp openworld packagedenemies palace parrying phyreengine pinatacreatures plantcreatures polearms potions pressureplates prison prophecy pvpve quitsave ragdollphysics rating-cero-d rating-esrb-m rating-pegi-16 ravens recallportal restingreset retrypoints save-opportunistic save-suspend scenic seamlessworld secrets secrets-meta shieldbash shields shortcutopening sizeispower skeletons smaa sorcery soularts souls-series soulslike sparsemusic spellmemory srank stamina statuseffects steampowered steamworks swords tactical targetlock teleport temple thrownweapons titlementioned toxins tumbling tutorial tutorial-noninteractive undead undeadprotagonist undefinedelements undirected unlimitedlives unrestrictedviolence upgradesystem vaguestory volcano weaponsweetspots windowslive xp-kills xp-objects zombieapocalypse zonedgloballighting zoom Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Tower Wars SuperVillain Studios2012 3ormoreplayers achievements aspectratio-16-9 aspectratio-4-3 depthoffield directx9 fmod grid grid-hex mode-survival mpfocus openfield physx playerstats radialmenu sciencefantasy shadermodel3 ssao structureupgrades torque3d towerdefense toweroffense tutorial upgradesystem winvista winxp xaudio Un juego de tower defense enfocado exclusivamente en la competición multijugador, donde tu rival y tú os tenéis que defender de las oleadas del otro mientras intentáis sobrepasar las suyas.

Aunque es un juego Tower Defense bastante arquetípico, si me parece reseñable que todo su contenido está desbloqueado desde el primer minuto.

Si quieres competir en un TD es tu juego, sino... ni siquiera tiene singleplayer más allá de jugar partidas contra la IA.

6 de 10***[media=youtube]f5zhkkx7Dxw[/media]***"Hello there, good sir! Or is it madam, perhaps? Well, that’s neither here, nor there! Matters of far greater importance are at hand! It would appear that, through the peculiar optical contraption that you’re staring into, you have managed to find yourself here! Where is here, you ask? Why, in the midst of Tower Wars, of course! I must say, it’s jolly good to have you on board! We need all of the fodder.... ERRR... HELP... yes, yes... all of the help we can get."

Tower Wars is a new and unique spin on the competitive multi-player tower defense genre! The game combines elements of tower defense, real-time strategy, and all-out multi-player mayhem to bring you a completely unique experience, delivered with a fun and funny not-so-old world style!

Key Features
* Play Tower Wars online in 1v1, 2v2 and 3v3 ranked or unranked matches!
* Build and upgrade unique towers, creating lengthy mazes to punish incoming enemy units!
* Upgrade, assemble, and unleash multitudes of specialized units in massive attack waves!
* Unlock and upgrade technologies to bolster the stats and functions of your units and towers!
* Compete in the online leaderboards!
* Steam! Features include achievements, leaderboards, matchmaking, and stat tracking!
* Need a break? Play one of our offline classic tower defense maps for a quick Time Trial diversion!
* Get on board! Help us bring you MUCH MORE! The future looks bright for Tower Wars!
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