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Real Warfare 1242  1C Company (Unicorn Games Studio)2010 13thcentury archers cavalry chargers commanders depthoffield directx9 fmod formations hdrlighting infantry morale naturalistic nodrm noreinforcements past playerprofiles russia selfupdate shadermodel2 shadermodel3 supportnpcs tactical tutorial vorbis wargame widescreen win2k winvista winxp xiiicentury-series [b]Minimum:[/b]
* Windows 2000, XP w/ SP2, or Vista
* 2.4 GHz Pentium IV or Athlon 2000+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 5600 or Radeon 9600 GPU
*3 GB HD space

[b]Recommended:[/b]
* 3.2 GHz Pentium IV or Athlon 3000+ CPU
* 2 GB RAM
* GeForce 7900 or Radeon X1900 GPU
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Borderlands 2K Games (Gearbox Software)2009 aaa abominations achievements achievements-functional achievements-public activemark adv-ptdistr adv-static aimassist aimmode alienanimals aliens ambush ammomagazines animals arena arid assaultrifles autosavepoints autoshotguns bayonets borderlands-series bossbattles bountyhunting burrowers canyon capacity-slots censored cheapdeath circadiancycle classbased classlinkedgender clones clothdyeing compass containers crossworldcharacters damageindicator damagetypes deathpenalty deathworld depthoffield difficulty-players dingy directx9 dock doors download driving dvd dynamicaccuracy elevators enemyhealthdisplay energyshields energyweapons explosiveobjects explosives-sticky falldamage fasttravel fasttravel-points firearms firstpersonshooter fmod fofindicator freelancing gamespy grenades handguns healingitems healthpickups hillland hud-explained insectoids interlinkedlevels inventory ironsights itemgenerator itemglow itempickup-ignore itempickup-instant itempickup-scoop jumping knockback landvehicle levelbasedeq leveluprestoration lightbloom limitedcapacity locationaldamage logitech-g13 logitech-g15 logitech-g19 loot-random lootemup lutris map mercenaryprotagonist militarybase mine mp-campaign mp-cooperative mp-dropin mpfocus mutants neutralnpcs npcspawning nplayers nvidia3dvision objectiveclairvoyance objectiveindicator opponentpowerdisplay optionaltasks otherworld outlaws physx precisionrifles premadecharacters proceduralitemappearance proprietarynetwork pve reload-auto reload-manual respec resuscitation retrypoints revolverrifles revolvers robots rockets ruins scavenging scrapyard screenshake search secondaryattack secondwind secrets serverbrowser shieldregen shopping shore shotguns socialnetwork spacewestern ssao steampowered steamworks submachineguns targetident tasktracker teleport teleporters telescope town trampling tutorial unknownpast unrealengine3 upgrades-capacity vehicleflip vehiclepainting voicechat vorbis walking wasteland winvista winxp wxwidgets xp-deeds xp-kills xp-literal xp-shared DLC add-ons:
* The Zombie Island of Dr. Ned (2009-12-09)
* Mad Moxxi's Underdome Riot (2010-01-07)
* The Secret Armory of General Knoxx (2010-02-25)
* Claptrap's New Robot Revolution (2010-10-29)***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 7 series or Radeon HD2400 GPU

Game hosting:
* TCP: 7777, 28900, 28910
* UDP: 7777, 27900***Latest version: 1.40 (as of 2010-09-28)
History:
* 1.31 (2010-08-04)
* 1.30 (2010-02-25)
* 1.21 (2010-02-02)
* 1.20 (2010-01-08)
* 1.01 (2009-11-16)***For 1-4 players simultaneously.***As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software's first-person action titles with player customization and vehicular combat. Borderlands features a unique content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization. Borderlands is a cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles. More details to follow.
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Borderlands 2 2K Games (Gearbox Software)2012 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs dam damageinfo damageovertime damagetypes day1dlc deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields explosiveobjects fascism firearms firstpersonshooter fovoption fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads klaatubaradanikto launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nofalldamage nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks physx precisionrifles primates radar ragers rating-pegi-18 rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash stash-shared steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial unrealengine3 walking wilhelmscream wintery wwise xp-kills zoom Un auténtico juegazo de acción, aún mejor que el genial Borderlands original, con una curva de dificultad con menos saltos bruscos y mucha más variedad.
Y se agradece que, a diferencia del primer juego, las clases estén igualadas (aunque Zero es excesivamente poderoso con el tiempo) y una plétora de referencias a cada cual más absurda y magistral.

Uno de los mejores juegos de acción sandbox.

9 de 10***Concerning the talked about Linux port:
"I wouldn't get your hopes up too much..." -Randy Pitchford***DLC expansion pack:
Borderlands 2: Captain Scarlett and her Pirate's Booty
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Borderlands 3 2K Games (IPerion)2019 aaa abilitydependencies achievements achievements-functional adv-ptdistr adventurerprotagonist aimassist aimmode alienanimals ambientocclusion assaultrifles autoshotguns backstabbing berserkers borderlands-series bossbattles buggy burning canyon capacity-slots capacity-toolslots cave cheapdeath circadiancycle classbased classlinkedgender cloaking clones compass containers cyborgs damageinfo damageovertime damagetypes deadlywater deadondisplay depthoffield diaries difficulty-players driving enemyhealthdisplay energyshields epicgamesstore explosiveobjects firearms firstpersonshooter fxaa grenades guntossing gyrojets handguns healthdraining healthdrops healthpickups insectoids inventory itemgenerator jumping jumppads launcher limitedcapacity locationaldamage lootemup low-g machineguns machinepistols map minimap monsters mp-campaign mp-cooperative mp-private mpfocus mutants nohealthregen npcspawning npcstrife objectiveclairvoyance objectiveindicator obsoletedassets optionaltasks precisionrifles primates radar ragers rehash reload-auto reload-manual respec revolverrifles revolvers robots rockets rotaryguns sciencefantasy sellundo shieldregen shopping shotguns splatter stash steampowered stylized submachineguns tasktracker telescope titlementioned town trampling tutorial walking wwise xp-kills zoom At the hard edge of the galaxy lies a group of planets ruthlessly exploited by militarised corporations. Brimming with loot and violence, this is your home – the Borderlands. Answering the call of the Siren champion Lilith, four Vault Hunters charge head-first into a spray of bullets, blood, and bandits to recover a map to ancient Vaults and prevent a universe-destroying power from falling into the wrong hands. The rest is history. Fearless renegade mercenaries on the wildest interplanetary treasure hunt of all time. FL4K is a wandering robotic tracker whose cold steel heart warms only for their pet beasts. Amara beats bad guys into pancakes with her psychic fists. Moze’s best friend is a 10-ton walking killing machine. And Zane, the semi-retired corporate hitman... well, he’s Zane. Hunting Alone? No problem! Shoot and loot your way through the Borderlands, discovering the region’s untold stories and piling high your increasingly deadly cache of goodies and weapons. labelimagesubject
Civilization: Beyond Earth  2K Games (Firaxis Games)2014 27thcentury 28thcentury afterearth alienanimals alienplanet aliens autosaves-periodic civilization-series cpplanguage crossgameplay csaa depthoffield directx11 encyclopedia espionage extraterrestrial future grid grid-hex insectoids kraken lua mantleapi milessound mp-versus msaa multipleendings saveanywhere savedrngseed seamonsters spaceage steampowered techtree transhumanism winvista xml xp-attack xp-defense Un spin-off de la saga Civilization, similar a la últimas entregas (tablero hexagonal y ataques a distancia) pero con un especial énfasis en la exploración, algo que se nota en un entorno mucho más elaborado (misiones, reliquias, alienígenas...) y en la unidad del explorador.

Sufre mucho de tener un ritmo de juego muy lento, incluso para un juego de estrategia global, con progresos y construcciones que tardan decenas de turnos.

7 de 10***Sid Meier's Civilization: Beyond Earth is a new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to a collapse of modern society, a new world order and an uncertain future for humanity. As the human race struggles to recover, the re-developed nations focus their resources on deep space travel to chart a new beginning for mankind.

As part of an expedition sent to find a home beyond Earth, you will write the next chapter for humanity as you lead your people into a new frontier and create a new civilization in space. Explore and colonize an alien planet, research new technologies, amass mighty armies, build incredible Wonders and shape the face of your new world. As you embark on your journey you must make critical decisions. From your choice of sponsor and the make-up of your colony, to the ultimate path you choose for your civilization, every decision opens up new possibilities.
[Steam Store]
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XCOM 2 2K Games (Firaxis Games)2016 2030s actionsystem aicheat alienblood alienmenace aliens animehair armorbreakers assaultrifles berserkers bink bokehdof circlingbirdies classbased coversystem depthoffield dodgechance doomclock download earth emweapons energyweapons facefx firearms flatdamagereduction forcedberserking frameratesmoothing future fxaa genderneutral grenadelaunchers grenades grid grid-square guerrilla hacking handguns hitchance hybrids injuries lightbloom mapgenerator mindcontrol minionpermadeath modsupport mookrush morale mp-versus msaa naga naming-companions naming-objects npcreinforcements npcstunning outofturnactions plasmaweapons pointofnoreturn precisionrifles preorderbonus psychics randomchance rating-pegi-16 rebellion rebelprotagonist reload-manual retcon robots rockets savedrngseed scaleform screenspacereflections sequelhook smokegrenades soldiers ssao stealth stealthmode steampowered stippletransparency stungrenades stunning subsurfacescattering summery swords taskgenerator tasktracker turrets tutorial undefinedelements uniqueminions unrealengine3 voicechat wintery xcom-2012reboot xcom-series AI cheating
* Knowledge of all player troops once concealment is gone, which lets them target AoEs and such without ever having vision on them.
* Concealment patrol routes sometimes follow player position.
* Accuracy stat is not affected by as many things as it is for players.***The game starts roughly 20 years after the beginning of the first game from scenario where the war was lost before the players even began on the first game, effectively taking immediate loss right at game start as the canon ending for the previous game, thus making anything that happened in the first game not canon.
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PAYDAY 2 505 Games (OVERKILL Software)2013 3ormoreplayers achievements achievements-public adv-perks adv-ptdistr aimmode assaultrifles bodyarmor brigandprotagonist chromaticaberration city club conversion cooperation criminalactivity daringenterprise deployablesensors depthoffield dieselengine difficulty dodgechance equipment-preselect firearms fovoption gunclubbing handguns healthbuffer hordegame ironsights lasersight lawenforcers levelbasedeq lightfx liveactors lutris masks microtransactions mines missionbased modularequipment mp-cooperative mp-crossaddon mp-dropin mp-hostaddons mp-rejoin mpfocus naturalistic outlawprotagonist overburdening payday-series randomlocations reload-manual respec resuscitation screenshake shotguns singlegender stamina steampowered submachineguns telescope titlementioned voicechat windowentry PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.

The new CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a new character customization and crafting system that lets crews build and customize their own guns and gear.

Key Features

Rob Banks with Friends – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.

CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.

PAYDAY gun play and mechanics on a new level – firing weapons and zip tying civilians never felt so good.

Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.

Choose Your Skills – As players progress they can invest in any of four special Skill Trees: the Mastermind, the Enforcer, the Ghost and the Technician. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.

More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask together with a pattern and a color combination.

Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?

Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes, to running in guns blazing. Hit the target any way you want, and watch as the heist unfolds accordingly.***Un FPS táctico que parece un juego de SWAT/Rainbow Six a la inversa.
Muy recomendable para jugar con amigos, aunque recuerda que los asuntos de dinero se magnifican cuanto mayor es la cantidad ;)

7 de 10
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Call of Duty 4: Modern Warfare  Activision (Infinity Ward)2007 1life aaa aircraft-ac130-gunship alternatetimeline alternatingprotagonist ambx ammomagazines callofduty chernobyl city controllablehelplessness death depthoffield desaturated difficulty-eval directx9 drm earth europe evilwins falseprotagonist fieldpromotion firstpersonshooter gunship healthregen healthregen-fast impulsegoo latemodernperiod leaning majorleaguegaming milessound militantprotagonist militaryfiction mp-dm mp-teams mp-undefined naturalistic nohealthdisplay nooneleftbehind oneofmany present punkbuster pvp pvponly rapidpromotions reload-auto reload-manual rural safedisc sequence-turret serialkey serious shadermodel2 shadermodel3 sharp spetsnaz streakbonuses suppressors ukraine voicechat walking war widescreen [b]Mininum requirements:[/b]
* Window XP or Vista
* Pentium 4 2.4 GHz or Athlon 64 2800+ or any 1.8 Ghz dual core CPU
* 512 MB RAM (768 MB for Vista)
* Geforce 6600 or Radeon 9800 Pro

[b]Recommended:[/b]
* 2.4 GHz dual core or better
* 1024 MB RAM (2048 MB for Vista)
* Shader Model 3.0 support
* GeForce 7800 or Radeon X1800
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Call of Duty: Advanced Warfare  Activision (Sledgehammer Games;Raven Software)2014 2050s 21stcentury aircontrol airdash assaultrifles beamweapons callofduty city colorblind crossbows customengine dashing depthoffield dynamicaccuracy empgrenades energyweapons exoskeleton firearms firstpersonshooter fovoption future fxaa grenadelaunchers grenades handguns hbao jumping jumppack machineguns midairjumping minimap modularequipment mp-dm mp-gungame mp-teams nofalldamage powerarmor precisionrifles privatemilitarycompanies reload-manual robots rockets ruins sequence-turret shields shotguns smaa spiderbots ssao steampowered streakbonuses streakbonuses-preselect submachineguns supersampling unlockable-items walking In short: great graphics in a bland FPS format.

Vanilla modern CoD (perks + red screen) with nothing new to offer, except for dashing/double jumping and some techie weapons and abilities (that drain a power bar from their use), and a "grenade launcher" that is only a visual quirk to the average classic grenade. Anyways, if you go for jumps and platforming try Titanfall (you can try it for free on Origin with Game Time, and its better in level design and vertical combat), and if you like futuristic gadgets and customization try Ghost Recon Phantoms (F2P crafted for real multiclass playing and more interesting and versatile special skills)
At least displays many different multiplayer modes.

Also includes two co-op modes:
*[b]Exo Defense:[/b] a co-op PvE mode, where the players fight waves of soldiers.
*[b]Exo Zombies:[/b] a "zombie mode", featuring a mixture between survival and area defense in the way that started Call of Duty: World at War.

4 of 10***Call of Duty®: Advanced Warfare, developed by Sledgehammer Games (co-developers of Call of Duty®: Modern Warfare® 3), harnesses the first three-year, all next-gen development cycle in franchise history. Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise. Delivering a stunning performance, Academy Award® winning actor Kevin Spacey stars as Jonathan Irons - one of the most powerful men in the world - shaping this chilling vision of the future of war.***Tagline/Slogan: Power Changes Everything.***Raven Software handled development of the multiplayer component.
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Call of Duty: Ghosts Activision (Infinity Ward)2013 aaa aimmode ambientocclusion assaultrifles callofduty damageindicator depthoffield explosiveobjects firearms firstpersonshooter fxaa grenades handguns hbao ironsights itemglow iwengine militantprotagonist motionblur mp-bots mp-cooperative mp-dm mp-gungame mp-horde mp-teams orbitalweapons playerprogression prologue rebellion silentprotagonist ssao steampowered streakbonuses txaa umbra3 Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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GUN Activision (Neversoft Entertainment)2005 1880s 19thcentury 1life actionadventure alcohol americanindians arid aspectratio-4-3 chargedthrow city compass depthoffield drm earth fallbackweapon firearms firstpersonshooter freelancing gtalike handguns healingitems horses impulsegoo incendiarygrenades jumping kansas leaning locationaldamage maleprotagonist montana naturalistic newmexico nomads northamerica objectiveindicator oklahoma openworld precisionrifles prerenderedingamecinematics prologue prostitutes rebellion reload-auto reload-manual revenge riding serious shotguns splatter steampowered subtitledeficient usa uvl-missingimages walking western zoom labelimageminimize
Rise of the Triad  Apogee (Interceptor Entertainment)2013 aimmode alone ambientocclusion arenafpstps autosavepoints bossbattles bossmeter california capacity-toolslots chapterreplay comiccutscenes crepuscularrays damageindicator deathpits depthoffield directx9 earth fallbackweapon firearms firstpersonshooter fovoption gibs gog gore guidedweapons handguns healthpickups hitconfirmation interactivetriggers itemglow jumppads launcher lensflare leveleditor lightbloom limitedcapacity militarybase missionbased mlaa motionblur mp-ctf mp-dm multibarrelguns nohealthregen nonserious noreloading nudity overkill physx playerstats powerups premadecharacters pressureplates raknet rewardingvandalism rockets rotaryguns rott-series score screenstaining secrets splatter stealingnpcs steampowered submachineguns throwback tracers twitchshooter unrealengine3 upnp usa winvista winxp Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, "Rise of the Triad". Bigger, better and more ludicrous than ever before.
[Steam Store]***[b]Minimum:[/b]
* Windows XP 32-bit
* 2.4 GHz dual-core CPU
* 2 GB RAM
* Radeon HD 3870 or GeForce 8800 GT
* 5 GB HD space

[b]Recommended:[/b]
* Windows 7 64-bit
* 4 GB RAM
* Radeon HD 6950 or GeForce GTX 560
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Champions Online Atari (Cryptic Studios)2009 achievements achievements-public adv-ptdistr adv-static aliens antagonistdesigning aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 auras canada capacity-slots chargedabilities chargedattack city cpplanguage crafting criticalchance crypticengine damagetypes depthoffield directx9 download draganddrop dvd earth energyregen energyweapons falldamage firearms flying fmod free free2play genderchoice healthregen hero-theme heroes heroprotagonist hoverflight indicator-poi insectoids interrupting inventory itembinding jumping knockdown languagefilter licensechange limitedcapacity loot-random loot-unexpected magic map microtransactions mmog monsters mpinstances mystics northamerica objectiveindicator optionaltasks physx powerups protagonistdesigning protagonistdesigning-body protagonistdesigning-costume protagonistdesigning-face psychicpowers psychics pve pvp quickkeys randomdamage rating-esrb-t robots shopping shopping sorcery ssao steampowered steamworks subscription superhero-theme superjump superpower-theme superpowers targetlock tasktracker teleporting threatsystem tutorial undead xp-deeds xp-kills zombies Earth's first and best line of defense is its heroes. For generations, brave men and women have answered the call to protect the world from the villains who threaten its safety and security. Today, organizations such as VIPER, ARGENT and PSI use both superpowers and super technology in their dastardly plots to control the world. Creatures from outer space and other dimensions seek to enslave humanity. Super scientist Teleios is creating an army of clones and superpowered constructs to do his bidding. The greatest threat of all is Doctor Destroyer. A superhuman genius driven to conquer, Destroyer will not stop until all of humanity bends knee to his greatness. In 1992, Destroyer obliterated the city of Detroit and killed thousands. With years to prepare, his next attack is sure to put the entire planet in peril. Led by The Champions, protectors of Millennium City, the world's heroes have launched a crusade for peace, security and justice. But they need allies. Defender is calling for a new generation of superheroes to fight in a war against evil that spans the globe - and beyond. Save the world. Be a Champion.***2009-09-01 on Steam, by Atari (lang: eng) labelimagesubject
Alone in the Dark  Atari;Akella (Eden Games;Hydravision Entertainment)2008 1life achillesheelfoes actionadventure aloneinthedark amnesia aspectratio-16-9 bellyofawhale bink biogrowth blinking bodydragging capacity-slots chapterreplay chapterskip chasms city-newyork-ny collapsingstructure controlconfig controllablehelplessness cpplanguage crepuscularrays dark darkfantasy depthoffield dimensionalbreach directx9 distortedvision doors doors-breakable download driving drm drm-activation dvd endlessopposition firearms fireextinguishers firelighter forest fullbodyawareness gameplayinn glowsticks handguns hapticfeedback havokphysics hdrlighting healing-active healingitems hotel immortals improvisedweapons incendiarygrenades insectoids inventory investigatorprotagonist judeochristianmythology jumping juryrigging kynapse ladders lamp langmandarin ledges letterbox light limitedcapacity meleeweapons monsters museum naturaldisasters nohud northamerica npcspawning occult park parkinglot possessed pyrrhicvictory satan savepoints scarring sciencefantasy screenshake securom securom7 securompa serialkey serious shadows steampowered subtitledeficient survivalhorror targetlock thermalweapons title-cinematic unorthodoxweapons visionmodes walking widescreen wildfire winvista winxp x360pad zombies Latest version: retail***THEY SAID CENTRAL PARK WAS FOR THE PEOPLE... THEY LIED.

Central Park was not built as a haven for the people of New York, but for something else entirely. Now the truth can no longer be contained.

In one apocalyptic night, Edward Carnby must fight the unimaginable to reveal the earth-shattering secret of Central Park.

Intense story: Told in thrilling episodes of action, plot twists and cliff-hangers
Improvise to survive: Use your imagination to create devastating new weapons
Exhilarating gameplay: Blockbuster action, tense exploration, dangerous driving, vicious fights
Pyromania: Play with fire but don't get burned
Never Get Stuck: DVD-style chapter select lets everyone reach the game's climax

NEW YORK WILL NEVER BE THE SAME AGAIN.
[Box blurb]***UPC: [code]742725273887[/code]***[b]Minimum:[/b]
* Windows XP w/ SP2 or Vista
* Pentium D 2.6 GHz or Athlon X2 3800+
* 1 GB RAM
* 7.7 GB HD space

[b]Recommended[/b]
* 2.2 GHz Core 2 CPU
* 2 GB RAM***This is the most bugged game I've seen in ages, and have to wonder how they manage to sell any copies of it out at all.

Besides that, the concepts and gameplay elements they've invented up are quite refreshing, but don't do much in the light of the bugs that prevent you from enjoying it.

After crashing or otherwise exhibiting bugs, it is good idea to exit the game and delete Alone_Data_DFE folder and possibly drm_dyndata_*.dll file in the system temp folder. Removing these seems to at least temporarily fix any bugging, until Eden Games releases a patch for the issues.***EU 2008-06-20
NA 2008-06-24
RU 2008-06-?? by Akella (possibly only distribution)
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The Witcher  Atari;CD Projekt (CD Projekt RED)2007 1life abilitydependencies activepause adv-intermediary adv-ptdistr alcohol amnesia anglosaxonmythology animals antivillain auroraengine automap autosavepoints barghests book books burrowers butterflies cannibalism capacity-slots castle cattle cemetery censored centipedes chapters chargedattack chemistry children circadiancycle city clergy cockatrices combatstyles consequences cpplanguage cultists dark-limited depthoffield dialog-sentences dicephysics directx9 discrimination doomsayers download drm drm-activation drm-removed drunkenness dryads dualism duplicateweapons dwarves dynamicweather elves endlessopposition erraticlanguage evilgenius fantasyworld fictionaluniverse forest freeexpansions freelancing geese ghosts ghouls giantmyriapods golems hospital humanexperiments ichthyoids ineptveteran insectoids interactivedialogs interrupting inventory invisiblewalls itemglow jigglephysics lamp langchinesetrad langhungarian leveleditor license-crossplatform lightbloom limitedcapacity logitech-g19 lua magic magic-delayed magic-innate magic-instant maleprotagonist map mediaindrive meleeweapons mercenaryprotagonist middleagedprotagonist milessound minigames monsterhunters monsters mutantprotagonist mysticprotagonist mystics neutralmonsters nodrm nojumping nonhumanrights npcspawning nudity nxbitconflict nymphs objectiveindicator obligation optionaltasks organizedcrime outbreak pain plantcreatures plethoraofreferences potions prejudice premadeprotagonist publictransit racism-speciesism rating-esrb-m rating-pegi-18 renderwareengine resourceregeneration ruins rural saveanywhere search sequelhook serialkey serious sewers sex shadermodel2 shallowwater shopping slavicmythology sluts spectres splatter subterranean superalloy swordandsorcery swords tages tasktracker taxonomy teleport temporarycompanions tentaclecreatures thewitcher titlementioned titularcharacter toolbuffs town toxins transhumanism ugc unarmedfighting undead unusualprotagonist vampires variableending visionenhancer walking warriorprotagonist weefolk werewolves wetland widescreen wildlife winvista winxp wyverns xp-deeds xp-kills Andrzej Sapkowski, the creator of the Witcher universe, stated that he would not play the game since he has no interest in video games in general. However, he praised the game's opening cinematic, which (partially) tells the story of Sapkowski's very first short story, called simply Witcher (Wiedźmin). The Polish version of the game also comes with this short story.***The original (Polish) version of the game features some allusions to the Polish national-conservative party Law and Justice (Polish: Prawo i Sprawiedliwość). The party's name is mentioned by NPCs in the game in connection with corruption and discrimination against non-humans. Also at some point Geralt may dismiss an NPC saying "Spieprzaj, dziadu!" (approximately "Piss off, old man!"). The cofounder of Law and Justice and president (at the time the game was released) of Poland Lech Kaczyński once famously said those words to a heckler.***Un juego curioso, ya que su manejo e historía son de corte clásico (control en combate "por turnos", inventario complejo e historia de decisiones vinculantes)
Algo complejo de manejar de primeras, pero de todas formas una gran adaptación de las novelas del Tolkien del este.
8 de 10***Latest version: 1.5.0.1304 (as of 2009-07-31)

There's also a separate patch ("[url=http://www.thewitcher.com/community/en/news/920.html]Director's Cut[/url]") that restores the North American version to the same uncensored level that the original European release is. Works on any version from Enhanced Edition onwards.***Although the game has endurance meter, this is only used for casting the magic signs and therefore not eligible for [url=/groups/info/stamina]stamina/endurance[/url] tagging.***Chinese is the only one without voice-overs in that language, all the others have both voice-overs and subtitles.***[b]Enhanced Edition comes with:[/b]
* Game disc
* Game guide
* Manual
* Soundtrack CD
* CD with music inspired by The Witcher
* Bonus game content disc (adventure editor and two new adventures)
* Behind the scenes DVD
* Hard copy of "The Witcher" story by Andrzej Sapkowski
* World map***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* Pentium 4 2.4 GHz or Athlon 64 +2800
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* 8.5 GB free HD space

[b]Recommended:[/b]
* Core 2 Duo 2.13 GHz or Athlon X2 5600+
* 2 GB RAM
* GeForce 7900 GTX or Radeon X1950 PRO

Those with less than the min specs need to run the game with [code]-dontForceMinReqs[/code] command-line option passed to the game or it'll refuse to run (though I'd imagine it's quite unplayable for them at some points). This also needs at least v1.2 patch to have been applied (preferably newer, but 1.2 introduced the option).***[code]EU[/code] 2007-10-26
[code]PL[/code] 2007-10-26 by CD Projekt
[code]NA[/code] 2007-10-30 (censored)
[code]NA[/code] 2008-09-19 [i]The Witcher: Enhanced Edition[/i] - a partial remake and re-release, available as massive patch for the owners of the original.
[code]EU[/code]? 2009-10-28 on Steam, by Atari (lang: eng, fre, ger, spa, ita, cze, rus, hun, pol, *trad. chi)
* text-only language(s)

Atari handled worldwide publishing, CD Projekt only the Polish.

The censoring (in NA release) is associated with all the instances where you have sex with the gals. This shows only a very scantily clad art piece of the person and nothing else, so it isn't really that explicit even. More like extremely suggestive. The art pieces were re-touched to make them more modest (such as bare breasts being covered). The dryad NPC was made to have more cover as well in-game (the dryad is fully nude in European releases, though the textures are blurry and don't show any great detail).

The Enhanced Edition is available for free as downloadable update for the owners of the original, although it is worth 909 MB of data so expect it to take a while.***The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.

Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.

Characteristics:

* Geralt of Rivia: a one-of-a-kind protagonist
* A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
* Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
* Original fantasy world drawn from literature
* Inspired by the writings of renowned Polish author Andrzej Sapkowski.
* Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
* It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
* Non-linear and captivating storyline
* Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
* All quests can be accomplished in several ways and the game has three different endings depending on the player's actions and choices throughout the adventure.
* Visually stunning tactical action
* Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
* Motion capture performed by medieval fighting experts at Frankfurt's renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
* Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
[Atari]***The Game

„The Witcher" returns to the tradition of the role-playing genre with a fresh and modern approach, emphasizing story and character development in a vibrant world, while incorporating spectacular and well developed combat system like no game before it. The story is set in the world described in five books - giving additional credibility and depth of the background of the story.

The game features the player as a „Witcher", a warrior who has been trained to fight since childhood, subjected to mutations and trials that transformed him. He earns his living killing monsters and is a member of a brotherhood founded long ago to protect people from werewolves, the undead, and a host of other beasts.

The Vision

Our vision of the game can be described as: A modern story-driven RPG with unique hero, stunning visuals and easy-to-use, yet complex combat system. Perfect both for fans of storytelling and admirers of vigorous action.

Main Features

Deep and intriguing storyline
* Interesting story full of twists and turns in a complex and coherent setting.
* Most quests can be accomplished in several ways.
* Three different endings that depend on player's actions and choices throughout the whole adventure.

Dynamic and visually spectacular action
* Real time combat with motion captured animations performed by a master of medieval sword combat.
* Ragdoll and rigid body physics, powered by Criterion's Karma Engine to simulate interaction with opponents as well as elements of surrounding.

Original character concept and fantasy world
* The main character is a professional swordmaster and monster slayer.
* Game world which is more „adult" and less „fairy-tale" than typical fantasy.
* The world which is not black and white and is inhabited by believable characters.

Easy to use
* Thanks to transparent and intuitive controls, players are able to enjoy the game right after beginning without a long learning curve. During the game the complexity of the system will be gradually uncovered.
* All actions can be done using the mouse only, however shortcuts for all of them are fully configurable.
[CD Projekt]
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Fallout 3  Bethesda Softworks (Bethesda Game Studios)2008 1life 23rdcentury abnormalammo achievements achievements-public actioncamera addiction adv-perks adv-ptdistr alternatetimeline ammomagazines anatomicdamage apartmentbuilding aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 assaultrifles automap autopause-inventory autosavepoints backstabbing beamweapons blacksheep bludgeons burning cannibalism capacity-stacks capacity-weight captives cave censored charactercreation chekhovsgun children circadiancycle city city-washington-dc classless consequences cpplanguage crafting criticalchance cruelty-potential crustacoids currency-unusual cyborgs deadondisplay death deathworld depthoffield devconsole diaries difficulty difficulty-ingame dingy directx9 disarming discrimination disproportionateretribution doors download drm druggies drugs dualism dvd earth energyweapons fakenames fallout fasttravel firearms fistloads flamethrowers flammablegas friendlyfire future gadgetweapons gamebryoengine gameoftheyear genderchoice ghouls giantants gianthumanoids giantinsects giantrobots giantshoulderpads giantspiders gore graphicdeaths graybrown graychoices grenades grotesque growingprotagonist hacking handguns healthregen hiddenvillage home humanexperiments humanoidanimals ignoredcompanions improvisedweapons indicator-poi indicator-threat injuries interactivedialogs inventory isolationists itemdurability jumping karma knives laserweapons letterbox levelcap leveleditor library limitedcapacity locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns malfunctioning maneaters mcbestgameaward meleeweapons mines modsupport moralchoices multipleendings museum music-licensed music-vocal mutagen mutants nailguns netframework neutralmonsters neutralnpcs news noheadbob northamerica npcinjuries npcschedules organizedcrime outlaws overkill parttargeting pickpocketing plasmaweapons postapocalypse powerarmor precisionrifles prejudice pressureplates propaganda prostitutes protagonistdesigning protagonistdesigning-face protagonistredesigning radiation radioactiveglow raiders rating-cero-z raygungothic reload-auto reload-manual repairing retrofuture robots rockets rogueai rotaryguns ruinedworld ruins sauroids saveanywhere scientists scorpions search securom7 sentientmachines shantytown shopping sidetracked slavery slowmotion splatter starforce stealing stealth stealthmode stupidevil submachineguns subway supermode swimming swords tasktracker teenprotagonist teslacoils thermalweapons thx-1138 timeskip town trapdisarming traps tripwires tutorial unarmedfighting unvoicedprotagonist variableending waiting walking wasteland widescreen winvista winxp A spin and rebirth of the saga, brings back a desolate atmosphere but in FPS-packed-action; neverless, the VATS compensates incredibly for the turn-system action.
Sadly, the story empowers epicness over good story, with immortal characters an black/white characters in general (there are exceptions)
But is important for being the predecessor of Fallout: New Vegas, who is better in every way possible and retakes the old developers of Fallout 1 and 2.

8 de 10***[b]Non-free add-ons:[/b] (DLC)
* [url=http://fallout.bethsoft.com/eng/info/opanc.html]Operation: Anchorage[/url] (2009-01-27)
* [url=http://fallout.bethsoft.com/eng/info/thepitt.html]The Pitt[/url] (2009-03-24)
* Broken Steel (2009-05-05)
* Point Lookout (2009-06-23)
* Mothership Zeta (2009-07-29?)

Available only through the Microsoft LIVE service (for both Windows and X360). GOTY edition of the game comes with all five DLCs included.***Bethesda decided, without anyone asking them to (or being required to do so by anything), to censor the Japanese release. This includes changes such as removing NPC Burke from the Power of the Atom side-quest and the option to detonate the a-bomb in the city of Megaton.

Kotaku: [url]http://kotaku.com/5082637/bethesda-censors-fallout-3-for-japan[/url]
Bethesda: [url]http://www.bethsoft.com/jpn/news/20081110a.html[/url]***Latest version: 1.1.0.35 (as of 2009-01-13)***[b]Minimum:[/b]
* Windows XP or Vista
* 1GB RAM (2 GB for Vista)
* 2.4 Ghz Pentium IV CPU
* 256 MB VRAM
* GeForce 6800 or Radeon X850 GPU
* 6 GB HD space

[b]Recommended:[/b]
* Core 2 Duo CPU
* 2 GB RAM
* 512 MB VRAM***[b]active pause[/b] — VATS functions like active pause even if it isn't [i]exactly[/i] that; using the PipBoy also effectively pauses the game.
[b]cannibalism[/b] — you meet current and "former" cannibals and can become one yourself by picking the "cannibal" perk.
[b]auto-regen[/b] — there are at least two perks that give this under certain conditions, normally not present.
[b]growing protagonist[/b] — goes through from birth to ages of 1, 10, 16 and 19. This effectively covers character creation completely and offers some backstory.
[b]slavery[/b] — besides being somewhat common topic, player can also partake in this activity by stunning and collaring people (the collar will cause the slave's head to explode if they try to escape).

[b]variable ending[/b] — the ending is constructed of 3 things: karma and two choices near the end that form total of around 10 "unique" endings (if minor details are ignored) constructed out of 28 video segments (see breakdown at [url=http://fallout.wikia.com/wiki/Fallout_3_endings]Fallout wiki[/url]). Only around 4 endings if you play them out in very archetypical manner.

[b]thx-1138[/b] — the number is encountered at least in [i]The Republic of Dave[/i], unconfirmed reference.***Project started in 2004***Description:

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters. Every minute is a fight for survival against the terrors of the outside world – radiation, Super Mutants, and hostile mutated creatures. From Vault-Tec, America's First Choice in Post Nuclear Simulation.

Story:

Vault 101 – Jewel of the Wastes. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are all no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you've ever known, you emerge from the Vault into the harsh Wasteland sun to search for your father, and the truth.

Key Features:

* Limitless Freedom! – Take in the sights and sounds of the vast Capital Wasteland! See the great monuments of the United States lying in post-apocalyptic ruin! You make the choices that define you and change the world. Just keep an eye on your Rad Meter!
* Experience S.P.E.C.I.A.L.! – Vault-Tec engineers bring you the latest in human ability simulation – the SPECIAL Character System! Utilizing new breakthroughs in points-based ability representation, SPECIAL affords unlimited customization of your character. Also included are dozens of unique skills and perks to choose from, each with a dazzling variety of effects!
* Fantastic New Views! – The wizards at Vault-Tec have done it again! No longer constrained to just one view, experience the world from 1st or 3rd person perspective. Customize your view with the touch of a button!
* The Power of Choice! – Feeling like a dastardly villain today, or a Good Samaritan? Pick a side or walk the line, as every situation can be dealt with in many different ways. Talk out your problems in a civilized fashion, or just flash your Plasma Rifle.
* Blast ‘Em Away With V.A.T.S.! – Even the odds in combat with the Vault-Tec Assisted Targeting System for your Pip-Boy Model 3000! V.A.T.S. allows you to pause time in combat, target specific body parts on your target, queue up attacks, and let Vault-Tec take out your aggression for you. Rain death and destruction in an all-new cinematic presentation.
* Mind-Blowing Artificial Intelligence! – At Vault-Tec, we realize that the key to reviving civilization after a global nuclear war is people. Our best minds pooled their efforts to produce an advanced version of Radiant AI, America's First Choice in Human Interaction Simulation. Facial expressions, gestures, unique dialog, and lifelike behavior are brought together with stunning results by the latest in Vault-Tec technology.
* Eye-Popping Prettiness! – Witness the harsh realities of nuclear fallout rendered like never before in modern super-deluxe HD graphics. From the barren Wasteland, to the danger-filled offices and metro tunnels of DC, to the hideous rotten flesh of a mutant's face.
[Bethesda]
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Fallout 4 Bethesda Softworks (Bethesda Game Studios)2015 ♫faustoverture 21stcentury 2280s 23rdcentury achievements addiction adv-perks adv-static assaultrifles atomicage-theme autopause-inventory autopause-menu beamweapons bludgeons bodyarmor city-boston-ma companionapp compass corpselooting crafting creation-engine crepuscularrays crustacoids damageovertime damagetypes decomposing depthoffield devconsole dialogwheel diaries displacementfiction doppelgangers earth emweapons energyweapons falldamage fallout firearms flamethrowers flash framesynced future fxaa genderchoice giantinsects grenades handguns hbao home ichthyoids incendiarygrenades industrial-setting interactivedialogs inventory langbrazil-port langchinesetrad laserweapons launcher leveluprestoration lockpicking machineguns meleeweapons mercenaries militarybase minefield mines minigames modsupport monsters motionblur mutants nailguns northamerica nuclearsolution nuclearweapons objectiveclairvoyance objectiveindicator optionaltasks outlaws paidmods parentprotagonist plasmaweapons plotimmortality postapocalypse powerarmor precisionrifles prologue protagonistdesigning protagonistdesigning-face quake radiation rating-pegi-18 reload-manual retrofuture robots rotaryguns ruins scavenging screenshake settlementminigame shopping shotguns slowmotion splatter spouseprotagonist ssao stealth stealthmode steampowered submachineguns suicideattackers town trapdisarming trash tutorial txaa undefinedelements labelimageminimize
Fallout: New Vegas  Bethesda Softworks (Obsidian Entertainment)2010 achievements achievements-public actioncamera adv-perks adv-ptdistr adv-static ammotypes amrifles arid aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 asphyxiation assaultrifles automove backstabbing beamweapons bink bioluminescence bodyarmor bombs bunker burning canines cave charactercreation children circadiancycle cloakednpcs collectibles concession-player cooking corpselooting crafting criticalchance cultists dam dark-limited deadondisplay decomposing depthoffield devconsole dialog-sentences disguising doors druggies earth energyweapons factions fakenames fallout firearms fistloads flatdamagereduction future gamebryoengine genderchoice giantants giantinsects giantscorpions gibs graverobbing grenades grenadewarning handguns havokphysics healingitems holstering homosexuals humanitarianism ichthyoids implants indicator-poi indicator-threat injuries insectoids interactivedialogs invisiblewalls itemdurability jumping karma keys lamp langmorsecode laserweapons lesbians letterbox loading-partial locationaldamage locationalhealth lockpicking lockpicking-feedback lutris machineguns mindamage minefield mines minigames mixedcreatures mode-hardcore modsupport modularequipment multipleendings mutants neutralmonsters nevada nightvision northamerica npcinjuries nuclearweapons nudity objectiveindicator optionaltasks orbitalweapons parttargeting pickpocketing plasmaweapons politicalcorruption postapocalypse precisionrifles pressureplates prostitutes protagonistdesigning protagonistdesigning-face radialblur radiation radioactiveglow rating-acb-ma15 rating-bbfc-18 rating-cero-z rating-esrb-m rating-pegi-18 recurrence-character repairing retrofuture robots rotaryguns sauroids seers selfcensorship sex sexism shopping shotguns shovels slowmotion soldiers speedtree stealth stealth-light stealth-sight stealth-sound stealthmode steampowered steamworks submachineguns supportnpcs swimming tasktracker telescope thermalweapons threatdisplay titlementioned titularlocale town toxins trapdisarming tripwires unarmedfighting underwaterdiving unvoicedprotagonist variableending waiting walking wasteland Has 2 minor content DLC:
-Courier's Pack: Includes all the items from the differente store preorders of FNV.
-Gun Runners Arsenal: Introduces challenges and achievements related to them, and a store with some new weapons and mods.***Nyaeh there's the high roller.

El mejor RPG de exploración de la generación actual, con personajes humanos creíbles (nadie es inmortal) y hasta cierto realismo económico (granjas, lucha por el agua...)

El argumento del Skyrim en comparativa es de segunda.

10 de 10***Welcome to Vegas. New Vegas.

It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

Key Features
* Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
* Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
* New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase "up close and personal". Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
* An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
* Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.***EAN-13: [code]0093155125049[/code]***[b]Welcome to Vegas. New Vegas.[/b]

As you battle your way across the heat-blasted Mojave Wastelands to the neon drenched Vegas Strip, you'll be introduced to a colourful cast of characters, factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" in this follow-up to the 2008 videogame of the year, Fallout® 3.

[b]Enjoy Your Stay.[/b]

* Feel the Heat in New Vegas! Experience the Great Southwest as could only be imagined in Fallout.
* Up the Ante! New features, weapons, factions and foes await you in Sin City.
* Let it Ride! In a huge, open world you can explore, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it's all how you play the game.
[Box blurb [sic]]
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Hunted: The Demon's Forge Bethesda Softworks (inXile Entertainment)2011 actionadventure aimassist ancientenemy anticipatorysightings antiheroprotagonist autosavepoints axes bioluminescence bossbattles bows captives castle cave chargers chickens cinematicinconsistencies city constructionsite cooperation coversystem crossbows crystals damageindicator darkpast dedicatedclient demons depthoffield diaries dissolvingcorpses dragons elvenprotagonist elves encounters-popup ending-early energyitems explosiveobjects fallimpact fanservice femaleprotagonist floatingeyes forest formerhumans gamespy gianthumanoids giants hackandslash healingitems humanoidprotagonist humanoids humanprotagonist insectoids instantkillers itemdurability itemglow keys leveleditor loading-partial magic maleprotagonist meleeweapons mercenaryprotagonist mine minibosses minotaurs monsters mp-campaign mp-cooperative mpfocus multipleendings mutagen noenergyregen nofalldamage nohealthregen nojumping nplayers objectiveindicator objectplot obsoletedassets ogres pawn potions prerenderedcinematics prologue quake rage rain rating-cero-d rating-esrb-m rating-pegi-18 resuscitation rewardingvandalism ruins sequelhook sequence-escape shieldbreakers shields skeletons slavery sorcery spectres staining subterranean swords tentaclecreatures town tumbling unconvincingarmor undead unrealengine3 viciouscycle walking Powered by the Unreal 3 engine, Hunted: The Demon’s Forge™ is a fresh take on the classic fantasy game that delivers the intensity and action of a modern-day shooter. Taking control of either E’lara, a ranged weapon expert, or Caddoc, a master swordsman, you and your partner will descend into a dark and foreboding world for an unforgettable cooperative experience. As you travel deep within the world of Kala Moor, you will use a variety of deadly weapons, powerful spells, and cover tactics to face down wave after wave of vicious enemies. It will take the combined efforts of two great warriors to explore menacing dungeons, overgrown ruins, and downtrodden towns ... and discover the secrets of the Demon’s Forge.

Key Features:
* An Unreal Dark Fantasy: Powered by the Unreal 3 engine, the dark world of Hunted comes to life as a third-person fantasy game with the intensity and action of a modern-day shooter. Hunted boasts stunning visuals with breath-taking vistas and foreboding underground worlds.
* Co-op at a Distance: Combine E’lara’s ranged attacks with Caddoc’s melee expertise to pull off gruesome co-op kill moves, perform special attacks, and heal one another from anywhere on the battlefield. The characters’ differing combat expertise allows a player’s strategy to vary from one play through to the next.
* Descend into Dungeon Depths: Work with your co-op partner to discover hidden paths and solve the devious puzzles that block your way. Explore menacing dungeons, overgrown ruins, and terrorized towns to discover treasure and powerful upgrades.
* Two Ways to Fight: Wade into the thick of the fight using deadly melee skills, or tactically use cover to dispatch hordes of creatures with bows and spells. Use powerful magic to boost your partner’s combat effectiveness and even the odds against increasingly formidable enemies.
* Forge Your Own Levels: Create and share your own challenging dungeon designs with The Crucible, a powerful in-game editor that provides endless opportunities for exploration and battles for you and your friends.
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Wolfenstein: The New Order Bethesda Softworks (MachineGames)2014 1940s 1960s aaa aimmode airducts airlocks alternatetimeline amnesia assaultrifles autoshotguns backstabbing beamweapons bink britain city city-berlin-de city-london-uk collectibles columnarjointing combatanimals cover-destructible croatia cyborgs depthoffield difficulty difficulty-mockery displaychoice distortedvision dualwielding earth energyweapons europe evilgenius experimentaltechnology falldamage firearms firstpersonshooter fovoption fragileprotagonist germany giantrobots gibs gore grapplers grenades grotesque handguns healthregen healthregen-stunted hideout idtech5 insaneasylum interactivetriggers jumping knives laserbolts laserweapons leaning lensflare lostequipment luna machineguns megatextures militantprotagonist militarybase militaryfiction moon nazis oldskoolsecurity optionaltasks overheal overkill poland postures prison prologue rebellion recoil reload-auto reload-manual researchfacility robots rockets rotaryguns ruins screenstaining secretsociety sewers sex shotguns sliding splatter ssao stealth steampowered superscience swimming throwingknives timeskip torture turrets tutorial undefinedelements underwaterdiving unwieldyweapons vaulting walking watercraft-location wolfenstein worlddomination worldwar2 (Jugado hasta al psiquiátrico)

Buena mezcla de acción a raudales y sigilo.

Pros:
-Armas dobles.
-Adrenalínico como pocos.

Contras:
-La IA es mejorable.

7 de 10
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Heroes of the Storm  Blizzard2015 abilitycooldown alphafunding battle.net closedbeta colorblind combatstilettos compplay crossover dailychallenges depthoffield diablo directx11 directx9 energyregen fmod gameplayinn gameplayinn-ingenre giantshoulderpads healingstations healthbuffer healthregen itemless magicalrealism matchmakingrating microtransactions moba mode-practice mp-bots mp-leagues mp-lfg mp-matchmaking mp-nodupes mp-npcallies mp-pregamecommitment mp-ranked mp-teams percentagedamage playerprogression psitech psychics pvpve sciencefantasy ssao starcraft stunning taskqueuing techdisparity technofantasy uvl-workingtitle warcraft windowrestore x86-32 x86-64 xp-shared [b]Playable characters[/b]
From Starcraft: Kerrigan, Tychus, Zagara, Tassadar, Abathur, Nova, Sgt. Hammer, Zeratul, Raynor
From Warcraft: Thrall, Jaina, Anub'Arak, Brightwing, Muradin, Chen, Li Li, Murky, Rehgar, Arthas, Illidan, Gazlowe, Malfurion, E.T.C., Falstad, Stitches, Tyrande, Uther, Sylvanas, Kael'thas
From Diablo: Azmodan, Tyrael, Diablo, Valla, Nazeebo, Sonya
From other games ("retro/classic"): The Lost Vikings***Differences from usual MOBA involve:
* No items, activatable or otherwise. Replaced by various mutually exclusive perks chosen at level-ups (that are hard-set for each match after being chosen) that cause significant changes similar to usual item purchases in other MOBAs.
* No last hitting because there's no gold to purchase anything with.
* Experience is team-wide rather than per character.
* No wards.
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Starcraft II: Heart of the Swarm  Blizzard Entertainment2013 2500s 26thcentury 3plusfactions achievements aliens ambientcreatures antiheroprotagonist asymmetricfactions autosavepoints basebuilding battle.net biogrowth bioships builders burrowers chapterreplay colorblind combatstilettos control-individuals cpplanguage crystals datastreaming deployables depthoffield difficulty disproportionalworld drm drm-activation drm-login enemyhealthdisplay episodic extraterrestrial femaleprotagonist finiteresources fleshvssteel fmod fogofwar forcedlevelend future gamemodediscrepancy garrisons giantmonsters glowingeyes glowsuits grouping groupmind harvesters hatchers havokphysics humanoidprotagonist hybridprotagonist hybrids insectoids inversekinematics languagefilter larvae leaderparticipation leveleditor levelselection license-crossplatform lutris magicalrealism metamorphosis micromanagement mitoticcreatures mode-challenge mode-skirmish modsupport monsters mp-ffa mp-lms mp-matchmaking mp-ranked mp-teams multilevelsecurity multipleworlds mutuallyexclusivepowerups netranking nuclearsolution optionaltasks otherworld paidmods prologue proprietarynetwork psitech psychicpowers psychics rating-pegi-16 recruiting researchfacility resourceharvesting revenge robots saveanywhere sciencefantasy selfupdate sequence-timed space spacecraft-location spacecreatures spacefaringage spawners splatter ssao starcraft taskqueuing tasktracker technofantasy tilebased tropic tutorial ugc unitlimit upgradesystem voicechat volcanic war warfare-air warfare-land wargame waypoints weaponsplatforms wetland windowrestore wintery x86 x86-32 x86-64 Requires Wings of Liberty to function in US and EU versions at least, Chinese version is possibly standalone. labelimageminimize
Dead Rising 3  Capcom (Capcom Vancouver)2014 aimmode ambientocclusion deadrising-series depthoffield display-30fps firearms fxaa launchtitle motionblur rating-acb-r18 rating-esrb-m rating-pegi-18 smaa splatter steampowered survivalhorror x360pad zombieapocalypse zombies labelimageminimize
Dragon's Dogma: Dark Arisen Capcom2016 1life achievements achillesheelfoes actionadventure actionrpg activeabilityset addons adv-intermediary adv-static ancientenemy animals aristocrats automap autosavepoints beholders bludgeons bodyarmor bossbattles bossmeter bows burning capacity-weight castle cave charactercarrying charactercreation chatter children chimeras chosenone circadiancycle city civilianprotagonist classbased classbasedeq climbingonpeople cloakednpcs cockatrices companion compositefoes controlconfig controllerautodetect creaturefamiliarity creatureidentification cryokinesis cultists cyclopes damageovertime damagetypes dark-limited deadlywater depthoffield difficulty direanimals directinput distortedvision dolbydigital doors dragons dynamiccontrolprompts electrokinesis endlessopposition enemyhealthdisplay enemyupgrade energyregen falldamage fallimpact falseending forest forging fovoption freezing fxaa genderchoice gendereffects genderequipment gianthumanoids giants goblinoids goblins gog grapplers grappling grecoromanmythology group group-leader gryphons harpies holstering hydrae indirectmultiplayer itemrespawn jewelry jobsystem jumping keys knives knockback knockdown ladders lamp limitedcapacity loot-random magic magneticshoulders map meleeweapons mine minibosses minimap monsters mtframework neutralnpcs newgameplus npcfleeing npcspawning objectiveclairvoyance objectiveindicator obscuredprotagonistdialog obsoletedassets ogres openworld optionalfpscap optionaltasks outlaws overburdening paperdoll periodicdangers pressureplates protagonistdesigning protagonistredesigning pyrokinesis quicktimeevent randomevents rating-acb-ma15 rating-bbfc-15 rating-esrb-m rating-pegi-18 rating-usk-16 recallportal resourceharvesting resuscitation safepowers safezone sauroids saveanywhere sewers shallowwater shieldbash shields shopping singlesave sizematters skeletons slowmotion sorcery spectres stamina stash steampowered stippletransparency superclass swords taskgenerator tasktracker taxonomy teleport thesoulless thirdoption town tutorial undead unvoicedprotagonist upgradesystem viciouscycle voicechoice walking waterfalls waypoints wellcave wetting wilderness wildlife wolves x360pad xp-deeds xp-kills zombies labelimageminimize
Resident Evil 7: Biohazard  Capcom2017 2010s aaa actionadventure alternatingprotagonist axes biogrowth bodyhorror bossarenas bossbattles capacity-slots crates dark-limited denuvo depthoffield diaries dismemberment doors drm earth environmentalcontact erraticfoes fictionallocation firearms flamethrowers foundmaps giantinsects gloomy gore grenadelaunchers grotesque hallucinations handguns healingitems house inventory-supplies juggernauts keys knives ladders lamp limitedcapacity loot-none louisiana maleprotagonist mannequins meleeweapons mine monsters northamerica ordinaryprotagonist parachronic present puzzlebosses quicktimeevent rating-pegi-18 reload-manual researchfacility residentevil rewardingvandalism savepoints screenshake secretfacility secrets sequelhook shotguns slowbackpedal splatter spouseprotagonist stash stealth survivalhorror tentaclecreatures usa vhstapes vulgarlanguage watercraft-location Set after the events of Resident Evil 6, though any connections with the previous game are unknown besides the general global BOW disaster status.

The game's title is stylezed with VII as discolored part of EVIL.
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The Witcher 2: Assassins of Kings  CD Projekt;Atari;Namco Bandai Games (CD Projekt RED)2011 adv-objects adv-ptdistr amnesia book capacity-weight chapters consequences counterattacks crepuscularrays depthoffield dicephysics dodging download drm duplicateweapons dvd dwarves elves falselyaccused fmod giantmonsters giants graychoices havokphysics interactivedialogs inventory launcher lightbloom limitedcapacity loading-partial medieval meleeweapons middleagedprotagonist mindcontrol minigames monsterhunters monsters motionblur mutantprotagonist nodrm nudity optionaltasks overburdening overloading parrying pathengine playerexposition premadeprotagonist prison prologue rating-acb-ma15 rating-bbfc-18 rating-esrb-m rating-pegi-18 rating-usk-16 redengine scaleform sequence-stealth sex slowmotion speedtree ssao statuseffects stippletransparency swordandsorcery swords tasktracker tentaclecreatures thewitcher torture town trash walking warriorprotagonist wetland xinput xp-kills Mejora lo visto en el anterior juego, especialmente con un combate muchísimo más fluido pero manteniendo su base rolera, y ciertos elementos de acción muy acertados.

9 de 10***[b]Minimum:[/b]
* Windows XP, Vista, or 7
* 2.2 GHz Core 2 Duo CPU
* 1 GB RAM (2 GB for Vista/7)
* 512 MB VRAM
* GeForce 8800 GPU
* 16 GB HD space

[b]Recommended:[/b]
* Quad-core CPU
* 3 GB RAM (4 GB for Vista/7)
* 1 GB VRAM
* GeForce 260 or Radeon HD 4850 GPU***The second instalment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. A new, modern game engine, responsible both for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way.

Key features:
* A truly epic, intense, emotionally charged adventure with non-linear game narration. Three independent plot lines with several alternative events are dependent on the player’s choices and lead to multiple different game endings and several additional plot forks. This time gameplay time will be shorter than The Witcher 1, but more intense and packed with events.
* A complex, realistic and mature story touching upon subject matter seldom seen in other RPGs, told in a manner that is understandable and attractive to contemporary gamers. We investigate the assassinations of the rulers of the Northern Kingdoms and follow Geralt’s personal theme, in which he’s looking for his own identity. Gradually we learn how powerful forces influence our situation and what role they order us to play.
* Rich, mature dialogue as found in Andrzej Sapkowski’s book series and The Witcher 1, presented in highly filmic cutscenes and dialogues sequences, thanks to a new game engine.
* New, improved system of flashbacks. Now the reminiscences of Geralt, in which we observe the link between our past choices with current actions, are realistically and smoothly woven into the gameplay.
* Unique, deep, consistent and rich game world established in a series of best-selling books by A. Sapkowski and recreated in the game to provide an incredible, believable story-driven experience.
* Believable, true-to-life characters with their own motivations and goals. During our journey we meet ordinary men, soldiers, rebels, powerful mages, rulers and their assassins. Depending on our decisions we meet different game characters, and our relationships shape further actions in the game.
* Highly varied, breathtaking locations, which thanks to the new engine create a cohesive, fully accessible world!
* Rich, living world in which every character has their own way of life and unique occupations. Our actions modify the relationship with the game-world population and, in the case of the main plot line, open or close the possibilities of interaction with the game world.
* Greater freedom of exploration to provide increased game realism and a wider range of new tactical options. Geralt will surmount barriers, jump over fences, scale walls and ascend rock formations.
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Sniper: Ghost Warrior City Interactive2010 accuracy-motion accuracy-posture actioncamera alternatingprotagonist ammomagazines animals assaultrifles ballistics bombs chromeengine clandestine cliff cpplanguage damageindicator depthoffield difficulty directx9 download drm dvd dynamicaccuracy earth environmentalcontact fictionallocation firearms firstpersonshooter fofindicator forest fullbodyawareness grenades grenadewarning handguns healingitems healthregen healthregen-fast healthregen-stunted indicator-threat industrial-setting knives map militantprotagonist militaryfiction mines minimap naturalistic objectiveindicator postures precisionrifles projectilerecovery radar rain rating-esrb-m refinery reload-manual ruins secondaryattack secrets securom securompa sequence-stealth shallowwater shotguns simulatedpulse skipnoninteractive slowmotion sniperghostwarrior specialistprotagonist stealth stealth-sight stealth-sound tactical telescope thickvegetation thrownweapons tropic tutorial vorbis walking weathereffects windindicator windowsmedia winvista winxp [b]Minimum:[/b]
* Windows XP, Vista or 7
* 3.2 GHz Pentium IV, 2.66 GHz Pentium D, or Athlon 64 3500+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 or Radeon X1650 GPU
* 6.5 GB HD space
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Overlord II  Codemasters (Triumph Studios)2009 actionadventure adv-objects amphitheatre automap autosavepoints axes bludgeons bossbattles chosenone counselor cpplanguage crystals demo depthoffield directionalforce-tilt directx9 dissolvingcorpses dissolvingitems download dryads elves evilisgood eviloverlord evilvsevil facelessprotagonist flood giantmonsters gnomes gremlins growingprotagonist healthpickups hippies home insectoids itemglow karma magic meleeweapons milessound mindcontrol minions monsters mutagen mutants npcgenerators npcstrife obsoletedassets overlord-series physx possession prejudice quazal rewardingvandalism seals silentprotagonist slavery sorcery stealingnpcs steampowered stupidevil subterranean suicideattackers suppression swords teleport teleporters timeskip titlementioned titularcharacter tropic tutorial unusualprotagonist ursines veterancy walking warriorprotagonist weefolk widescreen wintery winxp Lo mejor de ser un hijo bastardo de Sauron con odio por todo lo pacífico y bello es poder hacer un enorme viaje turístico buscando a quien quiere acabar con la magia que te da vida, y someter y aplastar todo a tu paso con unos seres tan salvajes como estúpidos, y con un gusto por lo brillante que ni las urracas.

Muy recomendable es revisitar zonas para equipar hasta arriba a tus siervos marrones, y aún más recomendable complacer a todas tus acompañantes.

Sencillo, divertido y adictivo.

8 de 10***[b]prejudice[/b] — most notably in the first level when you play as young Witch-boy. The name is obviously derogatory and many of the adults remark on your odd looks and the other kids actively bully you (though you bully back).
[b]suppression[/b] — any town in your or Glorious Empire's control. Your mind control of the populace is more effective, but the peasants apparently retain their ability to speak with their own mind (which usually involves their poor treatment), they're simply forced to work rather than being controlled absolutely.
[b]unusual protagonist[/b] — human(?) with magic abilities is apparently quite rare, though his skin is also blue and tattooed by nature with glowing eyes and other features that make him look evil. Likely the reason he's called Witch-boy even from early childhood.
[b]possession[/b] — occasionally you get to possess one of your minions so you can direct them in places where your "Imposing Presence" can't quite fit.

--- not applicable (explanations for "why not?")
[url=/groups/info/children]Children[/url] - only encountered during growing phase.

--- notes
* Unlike in the original Overlord game, the protagonist is quite useful in melee combat. You actually deal damage faster than any of your minions to single enemies and large masses, this was reversed in the original where you could barely do anything useful without your minions (besides throwing magic at them).***Note! The internet multiplayer is accomplished solely through a matchmaking service, so you CAN'T play multiplayer online with anyone specific you might want to (fox example, your friends)..***2009-06-25 on Steam (lang: eng, fre, ger, spa, ita, pol)
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Sanctum Coffee Stain Studios;Lace Mamba (Coffee Stain Studios)2011 3ormoreplayers achillesheelfoes actionstrategy addons alienmenace aliens alone assaultrifles autosavepoints bink bright crepuscularrays cryogenicweapons damageinfo deathless dedicatedclient depthoffield difficulty directconnect elevators eliteprotagonist encyclopedia erraticfoes femaleprotagonist firstpersonshooter flyingsporepods freeexpansions gibs indie jumping knockback leveleditor lightbloom locationaldamage militantprotagonist minionstats mp-cooperative multiphased nocampaign noports openfield opponentpreview physx precisionrifles ramparts rating-esrb-e10 rating-pegi-12 rockets sanctum-series scaleform screenshake serverbrowser shadermodel3 shotguns singlesave sizeispower solomission speechsynthesis ssao steampowered story-none structureupgrades teleporters teleporting towerdefense turrets tutorial tutorial-interactive unrealdevkit unrealengine3 upgradesystem vibrant voicechat walking waves weaponupgrades winvista winxp Especialmente interesante por su mezcla entre acción y tower defense, donde tu personaje es fundamental para evitar que se cuelen de vez en cuando enemigos de cada oleada. Además la variedad de armas y torres es grande sin ser inmanejable, y las posibilidades de crear rutas muy amplias (con el condicionante añadido de que deben ser útiles para tu personaje y no sólo para las torres). Junto a unos enemigos con ciertos puntos débiles que harías bien en explotar, dan un juego terriblemente recomendable.



7 de 10***Sanctum is a first person shooter tower defense where you take the role as Skye, an elite soldier sent out to protect her home town, Elysion One, from hordes of mysterious alien creatures.

To succeed you have to construct and upgrade defensive structures. What makes Sanctum unique from other tower defenses is that when the havoc starts, you jump right into the action with your own weapons and play a key role in the defense. Sanctum has taken the best features from first person shooters and tower defense games to create something totally unique.

Key Features:
* Experience a brand new mix of genres!
* Play through beautiful environments with unique strategic possibilities
* Develop your own strategy and build your custom mazes
* Team up with a friend in co-op mode!
* Powered by Unreal Technology, Sanctum is one of the world's best looking independent developed games!
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Hydrophobia: Prophecy Dark Energy Digital2011 2050s achievements achievements-public actionadventure aimassist ammotypes asphyxiation chargingweapons collectibles coversystem dark-limited depthoffield diaries difficulty directionalforce directionalforce-current directx9 earth engineerprotagonist envcombat expanded explosiveobjects fallbackweapon femaleprotagonist future handguns havokphysics hydrokinesis indie jumping keys ladders lamp ledges liquidphysics map map-3d meaningfultitle nanotechnology objectiveindicator postapocalypse prophecy rating-esrb-m remotedetonators shallowwater stealth steampowered steamworks survivalhorror swimming terrorism terrorists underwaterdiving unlockable-modes uvl-missingimages walking watercraft-location watery winvista winxp [b]Minimum:[/b]
* Windows XP, Vista, or 7
* Core 2 Duo or Athlon X2 CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 8600 GT or Radeon HD 3650 GPU
* 8 GB HD space***Hydrophobia: Prophecy is the ultimate version of this jaw-dropping action-adventure set onboard a floating city, where terrorists take control and heroine Kate has to overcome her haunting childhood memories to fight back using all her skills and expertise as a systems engineer.

[b]Features[/b]
* Fast-paced action and breathtaking visuals; engage mind blowing "flow combat" unique floating cover where emergent gameplay results in a never-the-same-experience.
* Unleash floating oil fires, electricity and the power of the water to wipe out your enemy as you discover the terrifying truth of the Malthusian prophecy.
* Campaign includes puzzles, platforming and combat with Hydro-kinetic powers to ultimately control the water and culminates in a unique stand off battle where the player has to unleash the awesome power of tempest against her Malthusian nemesis.
* Over 200 collectables, 12 achievements and as an added bonus, players can unlock an epic Challenge Room.

[b]Backstory[/b]
2051. The world has become consumed by the ever rising tide of the global population flood. Fertile land has been reclaimed by rising oceans and expanding deserts, resulting in famine and poverty on an unprecedented scale. Water is now mankind's most precious resource, and conflict erupts wherever it flows.

Only one bubble of the old capitalist world survives. The Queen of the World is the largest ship ever to grace the oceans, a colossal city at sea where the wealthy elite live in exile from the chaos which surrounds them. Onboard this stateless paradise the Five Founding Fathers set about pursuing their Cornucopian research unimpeded.

The contempt of the outside world is offset by NanoCell Corporation, one of the five, who promise to develop nano-technology to purify sea water at the molecular level and make the deserts bloom with the food of the world. But as they move closer to their goal, the bitterness of fanatical Malthusians grows.

The so called 'Neo Malthusians' timed their attack perfectly. 9.8 billion watched as they recast hope as hatred, following a prophecy to commit global genocide; drowning the planet with blood as they slash the worlds population to a mere half billion 'righteous souls'. A prophecy they will soon find themselves in a position to fulfill.
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Risen Deep Silver (Piranha Bytes)2009 1life 2hmeleeweapons achievements achillesheelfoes adv-intermediary adv-objects adv-ptdistr adv-static aircontrol alcohol altruism ambientcreatures ancientenemy animals antimagiczones aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 aspectratio-5-4 attrbasedeq autorun axes ballistics beggars blocking bludgeons bodyarmor bossbattles bows brothel canines capacity-unlimited cave cemetery chapters chargedattack chemistry circadiancycle compass containers controlconfig cooking corpselooting counterattacks coupdegrace crafting crepuscularrays criminalactivity crossbows crystals dark-limited deathtraps defensebreaking demo depthoffield destiny dialog-sentences difficulty difficulty-ingame directx9 displacementfiction dock dodging doors download drugs druids dynamicweather enemyhealthdisplay energyitems energystations falldamage fallimpact fasttravel-points finiteopposition forcefields forest fragileprotagonist freezing ghouls giantbirds giantfungi giantinsects glowingeyes gnomes graverobbing healingitems healingstations holstering hostilewildlife humanoids inbuilttraps inconclusiveending insectoids instantkillers interactivedialogs inventory island jewelry jumping keys knockback lamp lawenforcers ledges lightbloom lockpicking magic magic-sigils magicrings maleprotagonist map mapdeficient medieval meleeweapons mine mockfights monastery monsters mountain namelessprotagonist neutralmonsters nodrm noenergyregen nohealthregen nonfunccontent nonlinear npcinventory npclooting npcschedules obscuredtime obsoletedassets openended openworld optionaltasks outlaws parrying pickpocketing polearms polymathprotagonist potions powerfoci precursors premadeprotagonist projectilerecovery prospecting prostitutes quake quickkeys religion-fictional resting risen-series roadsigns ruins sauroids scavenging screenshake scrolls serious sex sexindustry shallowwater shields shopping singlegenderopposition skeletons skinning slavery sorcery spears spiritualsuccessor ssao staves stealing stealingnpcs stealth stranded subterranean summoning swords tages tasktracker telekinesis thickvegetation threatdisplay tips titlementioned town trespassing trophyhunting tropic tunnels tutorial undead unknownpast volcanic volcano walking weefolk widescreen winxp xp-deeds xp-kills xp-objects Un juego de acción/RPG que combina bastante bien la exploración y un ligero plataformeo con combates de corte sencilla.

Notable las diferentes reacciones de los diversos enemigos (agresivos, territoriales...)

7 sobre 10***The game left me feeling it was incomplete and that the main plot had a lot to be desired of. The side quests were however fairly entertaining and far better (and time consuming) than the main plot, giving this a bit of an impression on Elder Scrolls series which also thrives from side-quests rather than the main plot.

However, unlike most RPGs ever, player can actually fight and defeat end-game opponents fairly early on as combat is mainly based on player skill rather than numbers (attributes, statistics, etc.), though due to lacking numbers these will take a bit more time. Even the final boss is beatable with fairly low level character (maybe as low as 10) since it's not that dependent on player having any numerical advantages. Levels mainly making combat go faster because you deal more damage and makes mistakes more forgiving, but they don't really help you fight the enemy, since levels do not make you immune to shield breaks, enemy dodging, or cause you to dodge automatically.

Overall this is fairly enjoyable game, but loses most of its appeal once you have nothing else than the main plot to do (around chapter 2 or 3). The ending is also disappointing as it does not really solve the original issue at all. Variety of smaller bugs can make the game experience jarring and the jest spell not having any effect it is claimed to have (beyond making characters laugh) despite frequent claims that it does, does make the game feel rushed.***An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters. A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population. The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea. A Hero Will Come - As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing.***Very similar to Gothic series which was also by Piranha Bytes.
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Risen 2: Dark Waters Deep Silver (Piranha Bytes)2012 adv-objects adv-xpdistr bodyarmor capturedresources chargers circadiancycle clothing depthoffield difficulty difficulty-ingame directx9 dodging earlymodern-theme fasttravel fasttravel-points firearms gog grapplers gunpowderfantasy handguns historicalfantasy insectoids island itemcomparison jumping lockpicking lostpowers magic maleprotagonist monsters npcschedules outlanderprotagonist outlaws pirate-theme pirates premadeprotagonist prostitutes rating-pegi-16 retcon risen-series shore shotguns slavery slowmotion sorcery stealing stealth stealthmode steampowered thrownweapons trespassing tribals trivialresearch tropic tumbling voodoo walking winvista winxp xp-deeds xp-kills Más enfocado en el combate que la primera entrega, pierde las virtudes de RPG que hacían lucir al primer juego y se vuelve mucho más lineal.

6 de 10***Set in Age of Sail style period with slavery of black tribals, pirates, muskets, voodoo magic, and so forth.***Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt. The hero, now a member of the Inquisition, is sent out to find out how to stop the chaos caused by these creatures from the deep. His quest begins with rumors that the pirates who frequent the southern islands are the only ones who know a way to get rid of the creatures once and for all and end their reign of terror.

With an all-new pirate-based theme, Risen 2: Dark Waters aims to combine the most loved classic RPG gameplay mechanics of the original Risen with a fresh theme and setting on a huge variety of themed island locales. A third-person role-playing game set in a dark and gritty universe, Risen 2: Dark Waters maintains the most immersive features of the original Risen, with multiple approaches to every challenge allowing players to shape the game world based on their own decisions. These choices will serve to unlock new paths, features and additional skills for the character. Together with a highly interactive environment and a full day/night-cycle affecting countless aspects of the game world, Risen 2 will be set in the most immersive RPG game world so far.
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Risen 3: Titan Lords  Deep Silver (Piranha Bytes)2014 1life abilitycooldown achievements actionrpg adv-intermediary adv-ptdistr aircontrol alcohol alligators ambientcreatures animals apples armwrestling asymmetriccreatures autorun autosavepoints bananas beach bigcats bioluminescence birds blackpearls blocking bludgeons bodyarmor bossbattles capacity-unlimited cave chapters chargedabilities chargedattack chargers chemistry circadiancycle containers controlconfig cooking corpselooting counterattacks crafting crafting-sites crepuscularrays crocodilians crossbows crystals currency damagetypes dark-limited dashing demons depthoffield dialog-sentences difficulty difficulty-ingame directx9 dock dodging doors druids ducks enemyhealthdisplay environment-animate factions falldamage fasttravel fasttravel-points finiteopposition firearms fish flying foraging forest fruits fungus-mushrooms genderdiscrepancy giantcrustaceans giantinsects giantspiders gnomes goblinoids goblins golems gorillas handguns headswapping healing healingitems healingstations healthregen herbs holstering hostilewildlife insectoids insects interactivedialogs interrupting intimidation inventory island itemglow itemglow-manual itempickup-normal jewelry jumping jungle karma keys knockback ladders lamp lava lightbloom lockpicking lostpowers lostresources magic magic-sigils magic-somatic magicrings maleprotagonist map meleeweapons middleagedprotagonist mine minigames minimap monsters mystics namelessprotagonist neutralmonsters nochildren nodrm noshoprestocking npclooting npcschedules npcstrife obscuredtime openworld optionaltasks outlaws parrots parrying persistentworld physx pickaxe pickpocketing pirateprotagonist pirates plethoraofreferences potions powerups premadeprotagonist primates prospecting quickkeys rating-esrb-m rating-pegi-16 rating-usk-12 rebornprotagonist recipes recipes-mandatory recurrence-character resting risen-series rp-levelless ruins safepowers sauroids saveanywhere scavenging scenic scrolls seamonsters serious sex shapeshifting shopping shore shotguns skeletons skinning sorcery spectres speedtree spiders stealing stealth stealthmode steampowered subterranean summoning swimming swords targetident targetlock tasktracker telekinesis teleport temporarycompanions testudines threatdisplay throwingknives thrownweapons town traps treasurehunt trespassing tropic unarmedfighting undead vendortrash volumetriclighting voodoo walking walkingarmory wasteland watercraft watercraft-large watercraft-location watercraft-small waterfalls wetland wilderness wildlife woundless xp-deeds xp-kills Piranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?***The retail versions are DRM free.
Moreover, the First Edition contains a DRM free copy of Risen 1, the Limited Shadow Lord Edition DRM free copies of Risen 1 and 2.
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Rebel Galaxy Double Damage Games2015 afterburner aliens autoturrets caricature depthoffield detector dialog-sentences directx11 directx9 energyweapons epicgamesstore firingarcs flatspace freelancing gog interactivedialogs lightbloom limitedcapacity motionblur music-country music-custom music-licensed opengl outlaws radar radar-imperfect radarscramblers rebelgalaxy-series shopping space spacecraft spacefriction spacelanes spacewestern speech-gibberish ssao steampowered tractorbeams trading tutorial universallanguage warptravel labelimageminimize
Brütal Legend Double Fine Productions2013 actionadventure alienearth automap autosavepoints axes bikers bizarrecreatures bleepcensor blocking bossbattles buddhaengine cave chargedattack circadiancycle civilianprotagonist cleargame clingers collectibles combomoves cyborgs demonicmenace demons depthoffield difficulty digitizedvideo dodging driving dynamicweather earth energyregen fanservice fog fromanothertime fxaa giantspiders gore group group-leader hackandslash healthregen healthregen-fast healthvisualization healthwarning hud-dynamic hybridprotagonist ingamecinematics liveactors magic meleeweapons monsters music-metal music-theme nohealthdisplay objectiveindicator optionaltasks past prerenderedcinematics prerenderedingamecinematics riding sequence-defend sequence-timed smokes sorcery spindlycharacters splatter ssaa ssao steampowered summoning temporarycompanions timeskip trampling uchronia undead upgradesystem volcanic walking wetland wildlife wintery xinput Un hack and slash mas brrrutal que los frosties, con un humor soberbio propio de Double Fine y con pequeños toques de estrategia y de juego de conducción.

Brütalmente imprescindible, el menú principal es legendario.

8 de 10
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Divinity II: Ego Draconis  DTP Entertainment;Atari (Larian Studios)2009 1life achievements adv-ptdistr adv-static ancientenemy animals attrbasedeq axes bludgeons bodyarmor books bossbattles bows capacity-slots castle cemetery chemistry chickens classless comicrelief compass containers damagetypes demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm dvd elevators enemyhealthdisplay energyitems energyregen estate eviloverlord fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts hdrlighting healingitems healthregen healthregen-slow hillland impulsegoo interactivedialogs inventory jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain neutralmonsters neutralnpcs nofalldamage objectiveindicator obsoletedassets optionaltasks outlaws physx portals potions protagonistredesigning puzzles quickkeys ruins saveanywhere secrets securom7 shallowwater shopping shore skeletons slowbackpedal sorcery subterranean summoning swords targetlock taskdelegation tasktracker town trash unarmedfighting undead unlimitedammo walking warriormystics wellcave winvista winxp xp-deeds xp-kills [b]comic relief[/b] - Bellegar at the very least, some mind reading does this too.***[b]Divinity II - Ego Draconis[/b] brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.
But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.
Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

* [i]Sequel to the award-winning Divine Divinity and Beyond Divinity Role Playing Games![/i]
Following the lineage of these two much-acclaimed RPGs, Divinity II: Ego Draconis has adapted many of the most famous elements that made these two original games classics. Divinity II: Ego Draconis makes use of the same classless system that was incorporated in Divine Divinity, which allows you to choose your own path as you become a Dragon Knight.

* [i]Fight as both a human and a dragon.[/i]
Don't settle for taming and riding a dragon when you can be the Dragon! For the first time, an RPG unleashes the very power of the Dragon on you! Climb high and vaporize all that stands in your way as you strategically use both your human and dragon forms to defeat Damian and become the ultimate Dragon Knight!

* [i]Dynamically unfolding storyline depending on your choices and skills.[/i]
Divinity II : Ego Draconis gives you a wide range of moral choices when deciding on how to act on quest objectives. When you make these choices, the consequences of your actions appear throughout game play. Consequences such as up to 20 possible quest solutions, new quest chains, NPC reactions, vendor pricing and other experience-altering consequences make Divinity II: Ego Draconis very interesting and engaging.

* [i]Use your powerful Battle Tower as base of operations.[/i]
Looming like a colossal stone claw over Sentinel Island, stands the Battle Tower, a vast citadel built many centuries ago by Maxos, the Dragon Mage. Become bound to the Battle Tower through a mystical relic known as the Dragon Stone. The Dragon Stone allows you to teleport to the Battle Tower at any moment so that you can utilize the powers within.

* [i]Build your very own ultimate fighting creature.[/i]
Conjure the spirits to bring to life a creature made from body parts you have collected during your battles. This creature?s power is literally the sum of its body parts; the composition of various limbs determines its strengths and abilities. Once you are able to assemble this abomination, you may summon it to support you in combat.
[Larian Studios]***[b]Minimum:[/b]
* Windows XP or Vista
* 2.4 GHz Pentium IV CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800GT GPU
* 7 GB HD space

[b]Recommended:[/b]
* 2.6 GHz Core 2 Duo E8200 CPU
* 2.5 GB RAM
* 512 MB VRAM
* GeForce 8800 GPU
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Crysis  EA Partners (Crytek)2007 1life 2020s 21stcentury aaa alarmers aliens ambientcreatures ambx ammotypes armyofone asia aspectratio-auto assaultrifles autosavepoints beach canyon capacity-toolslots cave chapters chekhovsgun cloaking compositefoes controllablehelplessness cpu-pentium4 cryengine2 crysis damagemodeling dark-limited depthoffield destructibleenvironment difficulty directx10 directx9 distortedvision divisionofkorea dock driving drm dualwielding dvd earth elevators elitemobs eliteprotagonist emweapons facelessprotagonist factualinaccuracy falldamage fictionallocation firearms firstpersonshooter fmod forcefields forest fullbodyawareness future gamespy gimmick grappling grenades gunclubbing healthregen healthregen-fast helicopters hiding hillland humid ice-theme indicator-threat inpersoncinematics interspecificconflict ironsights island itempickup-normal jeep juggernauts jumping jungle ladders lamp langhungarian lasersight leveleditor limitedcapacity logitech-g15 lostequipment lua machineguns map meaningfultitle meatshield militantprotagonist militaryfiction minefield modularequipment motionblur multilingual nanotechnology nightvision novintfalcon openended overprepared pacificocean playerprofiles postures powerarmor proprietarynetwork punkbuster quake realisticshotguns reload-manual remotedetonators rotaryguns rural saveanywhere scenic screenshake securom7 selectivefire separated sequelhook sequence-defend serialkey serious shore shotguns singlegenderopposition smokegrenades speech-korean spymic ssao stealth steampowered storagearea stungrenades suppressors tank tanks tasktracker telescope timespan-days town trampling tropic unduehaste unnecessarykilling visionenhancer voicechat walking watercraft-location widescreen wintery winvista winxp x86 x86-64 xml zero-g El heredero espiritual del Far Cry, te presenta como un soldado todopoderoso que de golpe se ve en una situación complicada por una fuerza de carácter desconocido.
El uso de poderes hace que el juego funciona de una forma muy similar a las habilidades de un juego de rol (sobretodo porque al usarlos hay que pensar no sólo en sus ventajas sino en las desventajas eventuales), sólo que en vez de gastar maná gastas energía y no presenta especialización más allá de los módulos del arma.

8 de 10***Tagline/Slogan: Adapt, Engage, Survive.***[b]Minimum requirements:[/b]
* Windows XP or Vista
* 2.8 GHz single-core CPU (3.2 GHz for Vista)
* 1 GB RAM (1.5 GB for Vista)
* 256 MB VRAM
* 12 GB free HD space
* 512 kbps internet connection for multiplayer

[b]Recommended:[/b]
* 2.2 GHz multi-core CPU
* 2 GB RAM
* GeForce 8800 GTS or equivalent***Earth, 2019: On a remote island, an US science team makes a frightening discovery. The North Korean Government quickly seals off the island chain. Contact with the science team is lost. The United States responds by dispatching an elite team of Delta Force Operators to recon the situation and report back to the Pentagon. Amid rising tensions between the US and North Koreans, a massive, 2km high alien ship is revealed in the middle of the island. The ship generates an immense force sphere, freezing a vast portion of the island and drastically altering the global weather system.

The newly formed alliance fights epic battles against the marauding Aliens. With hope rapidly fading, the player must fight through lush tropical jungle, harsh frozen landscapes, and finally into the heart of the alien ship itself for the ultimate Zero G encounter with the aliens.

Features

* An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
* A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
* Encounter a compelling, frightening and totally original alien species that uses its senses intelligently and work in combination with each other to present players with the most challenging opponents yet in an FPS.
* Enemy and ally AI utilize real-world military tactics.
* Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
* Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados pose a real and an ever-present danger.
* 32-player Multiplayer with real-time armor and weapons customization and an all new mode that combines player modification and tactical objectives.
* Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
* Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
* The most realistic environments, spectacular special effects, physics game engine, lighting system and enemy Al through [[tag:cryengine CryENGINE 2]].
[Games for Windows]***Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of Far Cry. A stunning technical achievement, Crysis combines incredible visuals, cunning gameplay and an epic story that challenges gamers to adapt to survive.

Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customisable weapons and a high tech nano-suit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

Powered by CryENGINE 2 , Crysis delivers the ultimate DX10 gaming experience for the PC, including unparalleled graphics, special effects and artificial intelligence. The game is also scaleable to deliver a breath-taking FPS experience for older DX9 PCs.

Crysis Key features

• Adapt to Survive - An epic story thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from newly frozen jungle to zero-gravity alien environments.
• Suit Up - A high-tech nano-suit allows gamers to augment their abilities in real time on the battlefield. Players can choose to enhance their speed, strength, armor and cloaking abilities to approach situations in creative tactical ways.
• Customisable Weaponry - A huge arsenal of modular weaponry gives gamers unprecedented control over their play style. Blow the opposition away with experimental weapons like the TAC launcher, discover alien technology and utlise custom ammunition from incendiary-tipped rounds to tactical munitions that can silently put foes to sleep.
• Veni Vidi Vici - Lifelike enemy AI challenges players to assess a situation and approach it strategically. It isn't about having the fastest trigger finger – players are challenged to be proactive in the fight, not reactive.
• Zero-G Gameplay - Battle a horrifying alien species in a true Zero-gravity environment, where physics change everything as players must adapt to moving in Zero-G and contending with the recoil from their weapons and more.
• Next-Generation Graphics - Built from the ground up using Crytek's proprietary CryENGINE 2 , Crysis' visuals define "state of the art," with full DX10 support and scalable options to deliver solid performance on older machines.
• Open, Physicalised World - Choose your own path through the open world of Crysis, destroying obstacles, driving vehicles from VTOL's to boats and using the environment itself against your enemies.
• Bring It Online - Full-featured multiplayer for up to 32 players with real-time armor and weapons customisation. For a pure adrenaline fix hit the Instant Action button, or prepare yourself for the all-new multiplayer PowerStruggle mode that combines economy and vehicle warfare, alien technology and ranking, all wrapped in a strategic objective-based experience.
[Electronic Arts]
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Crysis Warhead  EA Partners (Crytek Studios - Budapest)2008 1life 2020s aaa aircushionvehicle alieninvasion aliens ambientcreatures armoredcar armoredcars armyofone assaultrifles autosavepoints beach bombs colorcodednpcs cpplanguage cpu-pentium4 cryengine2 crysis depthoffield directx10 directx9 driving drm drm-activation dualwielding dvd earth empgrenades empweapons emweapons firearms firstpersonshooter fmod forest future gamespy grenadelaunchers grenades handguns hillland hovervehicle hud-explained hudmalfunctioning humid ice-theme ingamecinematics interspecificconflict island jeep jumping jungle langhungarian logitech-g19 lostequipment meaningfultitle militantprotagonist militaryfiction mine mines multilingual nanotechnology objectplot openended pacificocean plasmaweapons powerarmor rain rotaryguns saveanywhere scenic securom securom7 securompa sequelhook serialkey serious shore shotguns speech-korean ssao steampowered storagearea submachineguns superweapon tank tanks timespan-days titlementioned trampling tropic walking wetland widescreen wintery winvista winxp x86 x86-64 Aunque su forma de juego de soldado futurista con poderes es similar al Crysis original, la falta total de suspense en pos de una acción continua desvirtúa un poco el juego, compensando ligeramente este problema con la inclusión del Crysis Wars (multijugador)

7 de 10***Tagline/Slogan: Adapt, Engage, Dominate!***Officially the game is "Crysis Warhead" although all graphical representations of the title imply "Crysis: Warhead" to be correct. The lack of subtitle separation is somewhat unusual.***Comes on 2 DVDs, with Warhead on the first and Crysis Wars (the multiplayer part) on the second. Both require separate installation.***Catalog number: [code]EAE07706196[/code]***[b]Minimum:[/b]
* Windows XP SP2 or Vista
* 2.8 GHz Pentium IV, 2 GHz Core 2 Duo, or Athlon 2800+ CPU
* 1 GB RAM
* 256 MB VRAM
* GeForce 6800 GT or Radeon 9800 Pro GPU
* 15 GB HD space***Adapt. Engage. Dominate!

Take on the fight as the volatile Sergeant "Psycho" Sykes in a new parallel story taking place during the events of Crysis. Psycho's secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.

Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG's blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.

* Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It's down to you to retrieve the cargo, at any cost.
* More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
* Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
* Includes Crysis Wars , an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
* Crysis Warhead is a standalone release and does not require ownership of Crysis to play.
[EA]***Announced on June 5, 2008.
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Black & White 2  Electronic Arts (Lionhead Studios)2005 absoluterulership actionstrategy aging alternatesolutions antagonistawareness appearanceshifting basebuilding blacknwhite-series bodymorphing breeding builders catapults cdrom challenges children circadiancycle cruelty depthoffield difficulty-single directx9 dominion doors drm dualism dvd dynamicweather excretion gamecoda gesturing giantmonsters godgame godlingprotagonist goodvsevil hybridgame infinitezoom island karma learningai lightbloom lighthearted magic mediaindrive missionbased naming-companions needs noglobalresources nontolkienian noports nudity nudity-featureless optionaltasks playerprofiles playerstats prophecy quake ramparts rating-pegi-12 reflecteddeeds renderwareengine resourceharvesting safedisc screenshake serialkey shadermodel1 siegeweapons silviculture sorcery spreadingvegetation stockpiles structurefacing tasktracker teaching terraindeformation thoroughfareconstruction timechange titularconcept transformingpresence tutorial tutorial-interactive undertaking unrestrictedviolence veterancy virtualpets vorbis win2k winxp workers xml xp-literal zoom [b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB HD space***Latest version: 1.2 (as of ?)***[size=150]Will you be an evil or benevolent deity?[/size]

That's the choice you must make upon returning to a warring land in Black & White 2. Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.

The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?

Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.

Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.

New features:
* Wage massive wars, sieges and battles or use your skill and power to keep the peace.
* Discover and use new Epic Miracles, including the ground-ripping Earthquake and volcanoes, which cause rivers of lava.
* Choose and customize the Creature that's right for you from a selection, including old favorites such as the Ape, Cow, and Lion.
* Research and create new forms of weaponry, from swords to bows to siege machines.
* Build and design unique defensive gates and walls.
* Control and marshal huge and varied armies.
* Create and control settlements that include housing, farming, and many other buildings like fountains and lush gardens (if you're Good) or spikes and torture pits (if you're Evil).
* Weather systems such as rain, snow, mists, and fog.
* Journey through 9 lands homing each of the five tribes.
[Lionhead]
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Dragon Age: Inquisition  Electronic Arts (BioWare)2014 ambientocclusion animals autoaim automap bodyarmor columnarjointing compass damageinfo demons denuvo depthoffield dragonage-series drm frostbiteengine genderchoice graychoices group hbao inventory magic magicartefacts magicjewellery magicstaves mantleapi monsters motionblur msaa mystics objectiveindicator protagonistdesigning quickkeys riding sorcery ssao statuseffects supernaturaldisaster titlementioned titulargroup walking wintery labelimageminimize
Mass Effect: Andromeda Electronic Arts (BioWare)2017 29thcentury actionrpg adv-ptdistr airdash aliens alternatetimeline ambientocclusion ancientmachines assaultrifles bossbattles chasms chromaticaberration cleargame color-16f color-32bit columnarjointing coversystem coversystem-auto crafting customclass dashing day1dlc decoupledresolution depthoffield distantfuture driving epilogue extraterrestrial filmgrain fovoption fromanothertime frostbiteengine future fxaa genderchoice handguns hbao hdrdisplay humanoids inconclusiveending interactivedialogs interplanetarytravel interstellartravel inventory masseffect-series minigames motionblur multipleworlds newgameplus npcstrife openended openworld optionaltasks postcreditsscene precisionrifles protagonistdesigning quantumphysics resourceharvesting respec robots romance ruins sentientmachines shopping shotguns singledout ssao tasktracker technomagic timespan-vague transhumanism txaa undefinedelements usagereporting walking xp-deeds xp-kills labelminimizeminimize
The Swapper Facepalm Games (author)2013 alone cloneconundrum clones depthoffield digitizedimages elevators extraterrestrial falldamage indiefund interactivetriggers lightbloom mine music-ambient pressureplates selfduplication slowmotion spacestation steampowered teleport titlementioned titularobject Con una atmósfera que hace recordar al Waking Mars o al Metroid Fusion, consiste en solventar puzzles cortos mientras desentrañas la extraña historia de la estación espacial.

Aunque el elemento señero del juego sea la multiplicación el personaje, lo que le hace destacar es elementos como la oscuridad o la ingravided y su uso como elementos del juego.

Muy recomendable para partidas cortas, por su sistema de checkpoints cada poco tiempo.

7 de 10
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Lead and Gold: Gangs of the Wild West Fatshark2010 accuracy-motion achievements achievements-public aimmode ammomagazines aspectratio-16-10 aspectratio-16-9 aspectratio-4-3 auras classbased cpplanguage deathpits depthoffield dodging dolbydigital dynamicaccuracy equipment-predefined explosiveobjects falldamage fallimpact firearms friendlyfire-optional grenadecooking grenades handguns healthregen host-dedicated jumping mode-practice moneybags mp-assault mp-control mp-ctf mp-dm mp-survival mp-teams mp-undefined netranking physx playerprogression playerstats precisionrifles rating-esrb-m resuscitation shotguns socialnetwork ssao steampowered steamworks tagging telescope unlimitedammo western labelimageminimize
Divinity II: The Dragon Knight Saga  Focus Home Interactive (Larian Studios)2010 1life achievements adv-ptdistr adv-static aircontrol ancientenemy animals antagonistawareness attrbasedeq axes bioluminescence bludgeons bodyarmor books bossbattles bows canyon capacity-slots castle cemetery chemistry chickens classicwizards classless comicrelief compass containers crystals damagetypes dark-limited demons depthoffield dialog-sentences directx9 divinity-series dodging doors download dragons dragons-western drm drm-activation elevators elevators-multifloor enemyhealthdisplay energyitems energyregen estate eviloverlord extremists fantasyworld fasttravel-points fictionaluniverse flying forest gamebryoengine genderbender genderchoice ghosts glowingeyes hdrlighting healingitems healthregen healthregen-slow hillland interactivedialogs inventory island jumping keys ladders levelbasedeq leveluprestoration limitedcapacity lockpicking loot-random magic map mapannotation medieval meleeweapons mindreading mine minions monsterhunters monsters moralchoices mountain mysticprotagonist neutralmonsters neutralnpcs nochildren nofalldamage nomads objectiveindicator observer obsoletedassets optionaltasks outlaws physx polymathprotagonist portals potions pressureplates protagonistredesigning puzzles quickkeys randomdamage rating-pegi-12 ruins saveanywhere screenshake secrets securom securom7 selfluminance sellundo shallowwater shopping shore skeletons slowbackpedal sorcery speedtree steampowered subterranean summoning swords targetlock taskdelegation tasktracker teleporters temple tombstones tower town trash unarmedfighting undead unlimitedammo walking warriormystics warriorprotagonist wellcave winvista winxp wyverns xp-deeds xp-kills Live the entire adventures of the Dragon Knight, in a great RPG that includes the complete and re-mastered adventure Ego Draconis, and the brand new adventure Flames of Vengeance!

Explore Rivellon, a fantasy world ravaged by a secular war. As the last heir of the fearsome Dragon Knights, master your new powers to end the threat that lurks in the shadows above the kingdom!

Follow your path through a huge living world; its inhabitants' destiny depends on each one of your choices. Freely create and develop your character, specialize him and learn many powers of destruction to fulfil your destiny!

Key features:
* 2 complete adventures for over 100 hours of gameplay.
* Hundreds of equipment pieces including armour, swords, war hammers, bows, etc.
* Fight your enemies on the ground, or crush them from the sky using your Dragon form!***This is a "remastered" and expanded version of [game=#173049]Ego Dragonis[/game]. Essentially an enhanced re-release for Ego Dragonis, but includes Flames of Vengeance storyline too which is not available separately.

The content is NOT available in a free patch to the owners of the original, though some may be able to get a discount on DKS if they own the original (this discount is at least available on Steam, but only if you have the original on Steam too).
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Mordheim: City of the Damned Focus Home Interactive (Rogue Factor)2015 actionsystem alphafunding ambientocclusion autosavepoints bows charging criticalchance cultists damageinfo damagetypes demons depthoffield dodgechance enemyhealthdisplay eventlog falldamage firearms firearms-early friendlyfire group hazardouspowers hitchance initiative injuries levelselection magic magicfail meleeweapons mode-skirmish monsters morale mp-private mp-versus multiphased murinoids mutants namegenerator npcstrife optionaltasks outofturnactions persistentminions playerprogression randomchance reload-manual resultestimation save-opportunistic sorcery steampowered stunning swords taskgenerator titularlocale traps turndelay tutorial unalignedenemies upkeep uvl-tiein whfantasy wildmagic labelimageminimize
SOMA Frictional Games2015 2010s 2100s airlocks ambientcreatures angelscript anxiety atlantic autosavepoints backtrackingdenied biogrowth bioluminescence blindcreatures bodyhorror canada chromaticaberration city-ottawa-ca cloneconundrum clones crawltunnels defenseless depthoffield diaries displacementfiction distortedvision distracting doors download earth epicgamesstore flawedprotagonist fmod formerhumans fovoption future fxaa gog hpl3engine humanity humanityswake idlenoise interactiveterminals interactivetriggers isolatedlocale keycodes keycodes-random ladders loading-partial loadrecap manualinteraction mindupload monsters multilingual mutagen newtongamedynamics objectmanipulation openended pacifisthorror postapocalypse present quitsave rating-esrb-m rating-pegi-16 researchfacility roadsigns robotprotagonist robots screenshake sdl2 sentientmachines shallowwater sightavoidance soundcues soundtrack spoilertags ssao stealth stealth-sound steampowered stranded survivalhorror titlementioned tutorial undefinedelements underwater underwaterfacility underwaterwalking vorbis xml This is a sci-fi horror game from the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run. In Dec/2017, a Safe Mode option was added for players not to get attacked by monsters as the most popular fan mod was a similar "Wuss Mode".***
[100]***
[12]***[spoiler=Show monster mechanics;Hide]Several of the monsters operate via odd sensory system where they account for Sound for noticing you in places where they don't have line of sight to, but their primary method of actually detecting is You detecting them. In effect, you can avoid them by going into a corner where they won't likely walk into, and turning to stare at the wall. It doesn't matter if you're in plain sight, because it's Your sight that matters. It's like they're remotely jacking in o your vision. You can even just happily walk past them as long as you don't look at them At All. This works only on early monsters, the later ones have their faculties properly attached.[/spoiler]
[spoiler=Show spoiler tag info;Hide]Sound cues – required because you're not allowed to actually Look at the monsters much, but you have to judge their position and intentions based on the sounds they make.[/spoiler]

Soma may refer to somatotropin, a growth hormone produced by human pituitary gland which promotes cell reproduction and regeneration.***[media=youtube]syhcF0Mx0j0[/media]
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Homeworld 2 Remastered Gearbox Software (Relic Entertainment;Gearbox Software)2015 3dstrategy boarding control-individuals controlconfig cpplanguage depthoffield fictionaluniverse gog harvesters homeworld-series humanoidprotagonist missionbased mobilebase mode-skirmish music-world nohumans opengl precursors rating-pegi-7 resourceharvesting serious space steampowered steamworks tutorial winvista labelminimizeminimize
Homeworld Remastered Gearbox Software (Relic Entertainment;Gearbox Software)2015 ♫barberadagiostrings 3dstrategy afterearth cannons control-individuals controlconfig depthoffield fictionaluniverse finiteresources forgottenpast formations fuel gog grouping guidedweapons harvesters homeworld-series humanoidprotagonist missionbased mobilebase nohumans opengl rating-esrb-e10 rating-pegi-7 recruiting repairing resourceharvesting rockets search serious space steampowered steamworks titlementioned titularlocale tutorial upgrades-permanent winvista Besides the HD update this has many of Homeworld 2's improvements ported back. labelimageminimize
Grey Goo Grey Box (Petroglyph)2015 amoeboids apocalyptic asymmetricfactions basebuilding depthoffield directx11 elevation extraterrestrial fogofwar future heathaze humanoids languagefilter leveleditor lightbloom modularstructures ramparts rating-pegi-12 resourceharvesting statuseffects steampowered titularentity undefinedelements unitlimit warfare-air warfare-land winvista labelimageminimize
S.T.A.L.K.E.R.: Call of Pripyat  GSC World Publishing;Deep Silver (GSC Game World)2009 2010s 21stcentury alarmers alcohol alternatetimeline ammomagazines anomalies assaultrifles autumnal ballistics bleak bleeding bodyarmor capacity-toolslots capacity-weight cave chernobyl city cloakednpcs compass corpselooting creatorcentrism damagetypes dark-limited dedicatedclient depthoffield detector directx10 directx11 directx8 directx9 distortedhearing distortedvision disturbednature doors download draganddrop dvd dynamicweather earth emweapons endlessopposition europe explosiveobjects fakenames falldamage fanatics firearms firstaid firstpersonshooter fofindicator friendlyfire future gambling gamespy gog graybrown grenades grotesque handguns healing-gradual healingitems holstering hunger indicator-noise indicator-visibility interactivedialogs interlinkedlevels inventory inventory-supplies investigatorprotagonist itemdurability jumping ladders lamp limitedcapacity machineguns map militantprotagonist mindcontrol minefield minimap modularequipment monsters music-ambient mutants mystery neutralnpcs nightvision npclooting npcstrife objectiveindicator optionaltasks outlaws overburdening paranormal periodiccalamities plotimmortality poltergeists postures powerarmor precisionrifles psychicanimals psychics quickkeys radar radar-imperfect radiation rating-esrb-m recurrence-character reload-auto reload-manual researchfacility resting rockets ruins safezone scavengers scientists secretfacility secretmission secrets selectivefire shallowwater shopping shotguns singlegender slavicprotagonist soldiers splatter ssao stalker-series stamina stash stealth stealth-sight stealth-sound steampowered submachineguns subtitledeficient supernaturaldisaster suppressors taskgenerator taskgenerator-midmission tasktracker teleporters telescope thickvegetation titularlocale town tradewithanyone trading-orders tunnels ukraine unloading upgradesystem walking wasteland weirdscience wetland whispers xrengine zombies zombies-armed There's been few notable changes from previous Stalker games, notably that secret stashes can be looted without gaining knowledge of their location beforehand which was a requirement in both SoC and CS. You no longer can join the factions, though you can still help each. Upgrading equipment is far from the chore it was in CS, though still requires some work. And buyers no longer accept badly damaged equipment.***[b]Minimum:[/b]
* 2 GHz Pentium IV CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce 5700 or Radeon 9600 GPU

[b]Recommended:[/b]
* Core 2 Duo E7400 or Athlon X2 64 5600+ CPU
* 2 GB RAM
* 512 MB VRAM
* GeForce 9800 or Radeon HD4850 GPU***The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control.

According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched. Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center. From now on everything depends on the player.

Key game features
* Photorealistic exclusion Zone – Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
* New story, a number of unique characters.
* Extended system of side quests.
* New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
* New A-Life system, created using the players' best-liked elements of the first two games in series.
* Emissions considerably influence the world of the Zone.
* Sleep function added into the game.
* New player's interface.
* Possibility to continue the game after completion in a freeplay mode.
* The game is developed on X-Ray engine v.1.6
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