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namepublisher(developer)year arrow_downwardauthor(s)
Alien Trilogy Acclaim Entertainment (Probe)1996Alex Lawrence (senior storyboard artist)
Andy Brock (additional sound effects)
Andy Squirrell (world mapper)
Ayaki Konno (additional japanese artwork)
Ben McGrath (graphic artist)
Ben O'Reilly (texture mapper)
Bob Scumaci (fmv composition)
Brad Martin
Brian Smyj
Cameron Sheppard (programmer)
Carter Inskeep (voice actor)
Charlie Jackson (level modeler)
Chris Walsh (programmer)
Daryl Meyer
Dave Kite (level modeler)
David Shea (programmer)
Don Hunt (facial animation)
Dow Mckeever (sound effects)
Errol Gale (level modeler)
Greg Michael (programmer)
Gregory Caccia
Guy Mills (graphic artist)
Guy Mills (graphic artist)
Jeff Gibson (stunt co-ordinator)
Jenny Way
John Croudy ('viewports')
Jon Gibson (world mapper)
Kevin McMahon (graphic artist)
Kevin Watts (world mapper)
Larry Kelley
Lloyd Murphy (graphic artist)
Lloyd Murphy (graphic artist)
Mark Frazer (graphic artist)
Matt Nagy (game designer)
Michael Margotta (voice actor)
Michael Passuello ('head scan')
Nicole Scharff
Pat Weber Sones (voice actor)
Paul Collingwood (texture mapper)
Peter Jones (world mapper)
Rachel Segens (graphic artist)
Stephen Root (music)
Steve Middleton (graphic artist)
Steve Rein
Tony Monckton (editor)
Tracy Lopez ('head scan')
Tyrone Miller ('head scan')
Vicky Cheale (texture mapper)
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Hunter Hunted Sierra On-Line (Dynamix)1996 labelminimizeminimize
Time Commando Activision (Adeline Software)1996Paul Cuisset
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Resident Evil  Capcom;Virgin Interactive Entertainment (Capcom;Westwood Studios)1996 labelimageminimize
Ar'Kritz the Intruder  Electronic Arts1997 labelminimizeminimize
Area-D Ari Data (Dosch Design)1997 labelminimizeminimize
Guts 'n' Garters in DNA Danger Ocean1997 labelminimizeminimize
Meat Puppet Funsoft1997 labelminimizeminimize
Shadow Warrior Classic  GT Interactive;Devolver Digital (3D Realms)1997Brian Martel (artist)
Eric Reuter (map designer)
Frank Maddin (game designer)
Frank Maddin (programmer)
George Broussard (map designer)
Jim Norwood (game designer)
Jim Norwood (programmer)
Jim Norwood (map designer)
Jim Norwood (artist)
John Galt (voice actor)
Keith Schuler (lead map designer)
Ken Silverman (programmer)
Ken Silverman (tools)
Lani Minella (voice actor)
Lee Jackson (music)
Lee Jackson (sound effects)
Michael Wallin (artist)
Randy Pitchford (map designer)
Rose Schuler (voice actor)
Stephanie Cole (lead map designer)
Stephen Hornback (artist)
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Shadow Warrior Classic Redux  GT Interactive;Devolver Digital (3D Realms)1997Brian Martel (artist)
Eric Reuter (map designer)
Frank Maddin (game designer)
Frank Maddin (programmer)
George Broussard (map designer)
Jim Norwood (game designer)
Jim Norwood (programmer)
Jim Norwood (map designer)
Jim Norwood (artist)
John Galt (voice actor)
Keith Schuler (lead map designer)
Ken Silverman (programmer)
Ken Silverman (tools)
Lani Minella (voice actor)
Lee Jackson (music)
Lee Jackson (sound effects)
Michael Wallin (artist)
Randy Pitchford (map designer)
Rose Schuler (voice actor)
Stephanie Cole (lead map designer)
Stephen Hornback (artist)
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Shrak for Quake Quantum Access1997 labelminimizeminimize
Take No Prisoners  Red Orb Entertainment (Raven Software)1997 labelimagesubject
Turok: Dinosaur Hunter Acclaim (Iguana Entertainment)1997David Dienstbier (designer)
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Outlaws LucasArts1997 labelminimizeminimize
Quake  Activision (id Software)1997American McGee (level design)
John Carmack (lead programmer)
John Cash (coder)
John Romero (lead designer)
level design)
Sandy Petersen
sound fx)
sound)
Tim Willits (level design)
Trent Reznor (music)
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Fallout Interplay (Black Isle Studios)1997Brian Fargo
Christopher Taylor
Leonard Boyarsky
Tim Cain
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Postal Ripcord Games (Running With Scissors)1997 labelimagesubject
Quake II  Activision (id Software)1997John Carmack (game engine)
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Alien Earth Playmates Interactive Entertainment;Melbourne House (Beam Software)1998 labelimageminimize
Deathtrap Dungeon  Eidos (Asylum Studios)1998 labelimageminimize
Deer Avenger  Simon & Schuster Interactive (Hypnotix)1998 labelminimizeminimize
KippenSchieten  Ravensburger Interactive;Phenomedia Publishing (Witan Entertainment)1998 labelminimizeminimize
Nightmare Creatures Activision (Kalisto Entertainment)1998 labelimageminimize
Spec Ops - Rangers Lead The Way Take 2 Interactive (Ripcord;Zombie Studios)1998 labelminimizeminimize
Spec Ops: Ranger Team Bravo Ripcord Games (Zombie)1998 labelminimizeminimize
Tactical Nuke 8th Wonder Software Designs1998 labelimageminimize
The Fifth Element  Ubi Soft (Kaisto)1998 labelimageminimize
Trespasser  Electronic Arts (DreamWorks Interactive)1998 labelimageminimize
Turok 2: Seeds of Evil Acclaim Entertainment;Nightdive Studios (Iguana Entertainment;Nightdive Studios )1998 labelimageminimize
Z.A.R. Auric Vision;Night Dive Studios (Maddox Games)1998 labelimageminimize
Outwars Microsoft (SingleTrac)1998 labelimagesubject
Unreal  GT Interactive;Infogrames (Epic MegaGames;Digital Extremes)1998Alexander Brandon
Artur Bialas (art)
Carlo Vogelsang
Cliff Blezinski (design)
Cliff Blezinski (level design)
Dave Carter (animator)
Dave Ewing (sound)
Erik De Neve
James Schmalz (design)
James Schmalz (art)
James Schmalz (programming)
Jay Wilbur
Michiel Van Den Bos (music)
Mike Leatham
Nick Michon (programming)
Pancho Fiorentino
Peter Hajba (music uncredited)
Shane Caudle (level design)
T.Elliot Cannon
Tim Sweeney
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Final Fantasy VII  Eidos;Square Enix (Square;Square Enix)1998Nobuo Uematsu (composer)
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Half-Life  Sierra On-Line (Valve)1998Andrew Coward
Bill Van Buren
Brett Johnson
Cade Myers
Chuck Jones
Dario Casali
Dave Lee
Dave Riller
Douglas R. Wood
Erik Johnson
Gabe Newell
Greg Coomer
Harry Teasley
Jay Stelly (Sound effects)
John Guthrie
Julie Bazuzi
Karen Laur
Kate Powell
Kelly Bailey (Composer)
Ken Birdwell
Ken Eaton
Lisa Mennet
Marc Laidlaw (Storyline)
Matt Eslick
Miene Lee
Mike Harrington
Mona Lisa Guthrie
Monica Harrington
Phil Kuhlmey
Randy Lundeen
Steve Bond
Steve Theodore
Ted Backman
Torsten Reinl
Wes Cumberland
Yahn Bernier
Yatsze Mark
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Fallout 2  Interplay (Black Isle Studios)1998 labelimagesubject
Shogo: Mobile Armor Division Microïds;cdv Software Entertainment (Monolith Productions)1998Aaron 'Dr' Rose (additional 3d animation)
Adam Ketola (the hype machine)
Akika Tanaka (voice talent)
Aleksander Pestyk (polish version voice talent)
Andrea Barringer (the admin crew)
Barbara Guzińska (polish version voice talent)
Bartosz Dziedzic (polish version voice talent)
Ben Olsen (texture artist)
Benny Kee (test crew)
Bill Brooks (game engineer)
Bill Cass (mocap technician)
Brad Pendleton (lithtech sound system)
Brad Pendleton (tools engineer)
Brian L. Goble (additional lithtech)
Brian L. Goble (shogo engineering)
Brian Walte (additional 3d animation)
Bryan Bouwman (additional lithtech)
Bryan Bouwman (shogo engineering)
Camille Ball (the hype machine)
Cass Thruston (audio technician)
Chris Liu (mocap actor)
Collin Moore (test crew)
Craig Hubbard (game designer)
Craig Hubbard (lead level designer)
Czarek Zybala (polish version voice talent)
Dan Bernstein (audio composer)
Dan Erickson (the is team)
Darren Korman (additional level design)
Edyta Duda (polish version voice talent)
Eric 'Weapon Master' Kohler (weapon designs)
Eric 'Weapon Master' Kohler (character designs)
Eric Minamoto (the is team)
Ewa Batycka (polish version voice talent)
Gary Kussman (the admin crew)
Gienek Jachym (polish version voice talent)
Grażyna Bułka (polish version voice talent)
Greg Kettell (additional lithtech)
Greg Kettell (shogo engineering)
Greg Spyrides (mocap actor)
Grzegorz Sikora (polish version voice talent)
Guy Whitmore (audio composer)
Harumi Hasumi (shogo opening theme song coordination)
Irek Ogrodziński (polish version voice talent)
Ireneusz Jeziak (polish version recording direction)
Isaac Marshall (test crew)
Isreal Evans (mocap actor)
Jadwiga Grygierczyk (polish version voice talent)
James Ackley (lead audio designer)
Jan Chmiel (polish version voice talent)
Janusz Siwy (polish version voice talent)
Jarosław Parchański (polish version coordination)
Jason Hall (the hype machine)
Jenni Gant (the hype machine)
Jeremy Blackman (additional lithtech)
Jeremy Blackman (shogo engineering)
Jerzy Batycki (polish version voice talent)
Jerzy Dziedic (polish version voice talent)
Jim Totaro (the is team)
Joanna Ozga (polish version translation)
Joel Reiff (the hype machine)
John L. Jack (producer)
Jonathan Stein (qa manager)
Jordan Minkove (additional texture artwork)
Jordan Minkove (test crew)
JT Traub (additional lithtech)
JT Traub (shogo engineering)
Kari McGee (voice talent)
Kathy Levin (voice talent)
Kazimierz Czapla (polish version voice talent)
Kelly Kristek (test crew)
Kevin Lambert (additional lithtech)
Kevin Lambert (shogo engineering)
Kevin Stephens (lead game engineer)
Konrad Ozga (polish version coordination)
Konrad Ozga (translation)
Kuba Abrahamowicz (polish version voice talent)
Lucyna Sypniewska (polish version voice talent)
Lynn Rott (the admin crew)
Lynn Rott (voice talent)
Magdalena Nieć (polish version voice talent)
Makoto Sekigawa (shogo opening theme song executive producer)
Małgorzata Kozłowska (polish version voice talent)
Mark Brown (additional level design)
Matt Allen (lead 3d animator)
Michał Bukowski (polish version voice talent)
Miho Nemoto (shogo opening theme song lyrics)
Mike Dussault (lead lithtech engineer)
Mike Madeoy (voice talent)
Nathan Hendrickson (level designer)
Nathan Hendrickson (game designer)
Nobuyuki Nakatani (shogo opening theme song arrangement)
Nobuyuki Nakatani (programming)
Patti Kail (the admin crew)
Paul Butterfield (the hype machine)
Peter Arisman (additional 3d animation)
Piotr Gierczak (polish version voice talent)
Piotr Tomaszewski (polish version voice talent)
Rafał Gralewski (polish version voice talent)
Rick Winter (additional 3d animation)
Robert Wdaniec (polish version voice talent)
Ryan Mattson (test crew)
Ryszard Sypniewski (polish version voice talent)
Samantha Ryan (the hype machine)
Sandi Watanabe (the admin crew)
Satoru Arai (shogo opening theme song mixing)
Scott H. Pultz (lithtech engineer)
Scott Schlegel (additional lithtech)
Scott Schlegel (shogo engineering)
Sean Griffin (voice talent)
Shane Thompson (the hype machine)
Simon Wong (mocap technician)
Spencer Maiers (the hype machine)
Steve Lee (mecha designer)
Steve Lee (texture artist)
Ted D'Arms (voice talent)
Toby Gladwell (additional lithtech)
Toby Gladwell (shogo engineering)
Todd Clineschmidt (level designer)
Tomasz Drabek (polish version voice talent)
Tomasz Sylwestrzak (polish version voice talent)
Wayne Burns (the admin crew)
Wes Saulsberry (lead texture artist)
Wes Saulsberry (designer)
Wizart (polish version layout)
Wizart (printing preparations)
Władek Aniszewski (polish version voice talent)
Włodzimierz Pohl (polish version voice talent)
Yohei Takashima (shogo opening theme song music)
Yohei Takashima (arrangement)
Yohei Takashima (production)
Yohei Takashima (guitar)
Yohei Takashima (instruments)
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Blood II: The Chosen  GT Interactive (Monolith Productions)1998James Wilson III (designer)
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SiN Activision (Ritual Entertainment)1998 labelimagesubject
Tomb Raider III: Adventures of Lara Croft  Eidos (Core Design)1998 labelimageminimize
Big Game Hunter 2 Activision (Head Games)1999 labelminimizeminimize
Dark Secrets of Africa THQ;Magic Bytes (New Generation Software)1999 labelminimizeminimize
Deer Hunter 2 GT Interactive (Wizard Works)1999 labelminimizeminimize
Ed Hunter - The Iron Maiden Game Synthetic Dimensions1999 labelimageminimize
Gorky17  Monolith Productions (Metropolis Software)1999 labelimageminimize
Heavy Gear II  Activision1999 labelminimizeminimize
Hidden & Dangerous Take 2 Interactive (Illusion Softworks)1999 labelimageminimize
Hidden & Dangerous: Fight for Freedom Take 2 Interactive (Illusion Softworks)1999 labelminimizeminimize
Messiah Interplay;SoldOut Software (Shiny Entertainment)1999David Perry (designer)
Jesper Kyd (music composer)
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Mortyr  Interplay (Mirage Interactive)1999 labelminimizeminimize
Resident Evil 2  Virgin (Capcom)1999 labelimageminimize
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