Attack/defense adjust
Other (objects, etc.) concept
Characters' attack/defense values can be adjusted on the fly, usually shifting points from attack to defense and back.
8
games
7platforms
LIN 1994
WIN 2014-01-22
DOS 1994
See also: combat styles, attack methods
Related: internal resource allocation (can accomplish similar effect if you have choice between offensive and defensive system)
NOT for using abilities that do the same temporarily (e.g. hitting defend action or power attack action in turn-based systems or similar).
Related: internal resource allocation (can accomplish similar effect if you have choice between offensive and defensive system)
NOT for using abilities that do the same temporarily (e.g. hitting defend action or power attack action in turn-based systems or similar).
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The first Attack/defense adjust video game was released in 1994.
Daedalic Entertainment published all these games.