Deployables
Tools concept
52
games
8platforms
Includes large devices (but not so large as to be structures, buildings, or such) that require time to deploy before they can be used, carriable by single person. Often can be packed again and re-deployed.
Notable people involved: Ellen McLain, Hugo Cardoso, Dustin Browder, Sam 'Samwise' Didier and Chris Metzen
X360 2011-10-04
WIN 2006-03-14
PS2 2003-07
WIN 2010-07-19
PS3 2008-01-24
PS4 2015-06-23
WIN 2012-10-31
WIN 2004-05-28
WIN 2013-01-08
WIN 2007-10
WIN 2010-02-01
WIN 2011
Such as automated sentry guns, heavy support weapons that require tripods, etc.
In shooter multplayer games these tend to be built on the spot.
Generally speaking these are freely relocatable except in the aforementioned multiplayer games.
In shooter multplayer games these tend to be built on the spot.
Generally speaking these are freely relocatable except in the aforementioned multiplayer games.
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Games by year
The first Deployables video game was released on October 2002.
Valve, THQ, Endless Loop Studios and Bethesda Softworks published most of these games.