Futuristic
Culture theme
136
games
36platforms
Involves more advanced technology than the set time period would suggest, or has currently theoretical or experimental technology in practical everyday use.
Notable people involved: Silicon Knights [company], azaremoth[Jan Bechmann], Drew Markham, Rob Pringle and Kevin Hoare
ST 1989
PS2 2006-05-05
CD32 1994
9801 1992-10-30
LIN 2009-07
SMS 1991
OCS 1992
WIN 2012-06-28
WIN 2007-07
WIN 2016
LIN 1999
MAC 1996
These are games that could fit into science fiction, but the technology used has been proven to be feasible but not yet used in everyday life (at the time of release).
It should be fairly obvious that this shouldn't usually be used in conjunction with games flagged as SciFi.
Whatever theories are used in practice in the game should only be considered what their feasibility was considered at the time of release, any new revelations on them afterwards are irrelevant and would provide only a wildly changing cases where this tag would be applicable.
SciFi flag should not be removed from games posthumously, nor this tag added to replace it just because facts changed since release.
It should be fairly obvious that this shouldn't usually be used in conjunction with games flagged as SciFi.
Whatever theories are used in practice in the game should only be considered what their feasibility was considered at the time of release, any new revelations on them afterwards are irrelevant and would provide only a wildly changing cases where this tag would be applicable.
SciFi flag should not be removed from games posthumously, nor this tag added to replace it just because facts changed since release.
Popular tags
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The first Futuristic video game was released in 1982.
Ubisoft, Team Reptile and Ocean published most of these games.