Hit chance

Video game concept

Ability to connect hits, punches, sword strikes, etc. are based on random chance. Either pure random chance or random chance based on skills, attributes, buffs, and such. Not including hit/miss chance based on target's dodge chance.

168
games
22
platforms

Alternate name: Miss chance

See also: dodge chance
Often creates a comical effect where a character swings wildly at another character but none of the hits connect despite slicing through them.

Although dodge chance may seem identical to hit/miss chance (as in freely interchangeable), one can assume that dodge chance is generally low and those that have it high are rare individuals. This also makes it that late game characters are more likely to dodge than early ones, thus player doesn't early in the game miss a lot because of dodge masters or similar as low hit chance in other games would imply.

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Parent group

Random chance

Related group

Video game
Guaranteed hits

Games by year

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The first Hit chance video game was released in 1992.

2K Games, Beamdog and Atari published most of these games.

Platforms

Windows 72
Linux 37
Mac OS X 22
MS-DOS 9
PS 3
iOS 3
Mac OS Classic 3
Internet Only 2
X360 2
PS3 2
Amiga 2
Nintendo DS 1
BeOS 1
ZX Spectrum 1
3DO 1
Android 1
C64 1
Pandora 1
Atari ST 1
PS4 1
Amstrad CPC 1
Xbox 1

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