Multiplayer: Custom communication port
Software concept
Allows setting custom port for accepting incoming connections. Usually only needed by the person hosting a game, but can occasionally be needed by others as well.
5
games
4platforms
PS3 2008-10-21
WIN 2008-10-21
WIN 2011-05-16
X360 2008-10-21
This is mostly a convenience feature for people who have trouble opening new ports in their firewall/router.
Popular tags
ambx controlconfig cpplanguage directx9 duniaengine leveleditor lootemup mapgenerator mediaindrive netframework quazal shadermodel1 xnaframeworkParent group
Games by year
The first Multiplayer: Custom communication port video game was released on October 21, 2008.
Ubisoft published all these games.