Made with and uses the XNA framework by Microsoft, a set of tools and a runtime for game development. Or the Mono.XNA open-source and cross-platform re-implementations of the API.
Alternate names: Mono.XNA, Microsoft XNA, XNA Game Studio
The first video game about XNA Framework was released on March 11, 2008.
Mono.XNA is an open-source implementation of the API for other platforms.
Originally XNA stood for `Xbox New Architecture´, but has since been redefined as `XNA is Not an Acronym´.
Games coded with XNA are either in C# or VB.NET.
FNA is a free cross-platform runtime library to replace XNA runtimes now that Microsoft has clarified that it has no interest in supporting independent developers who use XNA.
Parent groupsGame libraries, Programming libraries
compare with these groups
|A||2004 - XNA toolset announced|
|B||2006 - XNA tech preview released|
|C||2007 - XNA Game Studio 2.0 released|
|D||2008 - XNA Game Studio 3.0 released|
|E||2009 - XNA Game Studio 3.1 released|
|F||2010 - XNA Game Studio 4.0 released|