Made with and uses the XNA framework by Microsoft, a set of tools and a runtime for game development. Or the Mono.XNA open-source and cross-platform re-implementations of the API.
Alternate names: Mono.XNA, Microsoft XNA, XNA Game Studio
The first video game about XNA Framework was released on March 11, 2008.
Mono.XNA is an open-source implementation of the API for other platforms.
Originally XNA stood for `Xbox New Architecture´, but has since been redefined as `XNA is Not an Acronym´.
Games coded with XNA are either in C# or VB.NET.
FNA is a free cross-platform runtime library to replace XNA runtimes now that Microsoft has clarified that it has no interest in supporting independent developers who use XNA.
Parent groupsGame libraries, Programming libraries
|A||2004 - XNA toolset announced|
|B||2006 - XNA tech preview released|
|C||2007 - XNA Game Studio 2.0 released|
|D||2008 - XNA Game Studio 3.0 released|
|E||2009 - XNA Game Studio 3.1 released|
|F||2010 - XNA Game Studio 4.0 released|