Groups

 

Shader Model 3.x

Hardware theme

Can utilize Shader Model 3.x

254
games
3
platforms
Darksiders (Windows)
WIN 2010-06-24
RoboBlitz (Windows)
WIN 2006-11-07
Rainbow Six: Vegas (Windows)
WIN 2006-12-12
CDF Ghostship (Windows)
WIN 2015-06-26
Hinterland (Windows)
WIN 2008-05-30
TimeShift (Windows)
WIN 2007-10-30
Empire: Total War (Windows)
WIN 2009-03-03
Stranglehold (Windows)
WIN 2007-09-17
F.E.A.R. 2: Project Origin (Windows)
WIN 2009-02-10
EVE Online (Windows)
WIN 2003-05-01
Terminator Salvation (Windows)
WIN 2009-05-19
Super Street Fighter IV: Arcade Edition (Windows)
WIN 2011-07-11

The first video game about Shader Model 3.x was released on May 1, 2003.

Ubisoft, Kalypso Media Digital and Capcom has published most of these games

Earliest GPUs to support Shader Model 3 were GeForce 6 series chipsets and Radeon R520 (>= X1300) chipsets.

For DirectX games this means they require at least version 9.0c of it.