Shader Model 3.x
Hardware theme
259
games
3platforms
Can utilize Shader Model 3.x
Notable people involved: Rhianna Pratchett, Jesper Kyd, Chet Faliszek, Simon Bradbury and Darrin Horbal
Earliest GPUs to support Shader Model 3 were GeForce 6 series chipsets and Radeon R520 (>= X1300) chipsets. For DirectX games this means they require at least version 9.0c of it.
For OpenGL games, this means the developers are going to tell the OpenGL users what DirectX users need to know.
For OpenGL games, this means the developers are going to tell the OpenGL users what DirectX users need to know.
Popular tags
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Games by year
| A | 2004 - DirectX 9.0c released (SM 3.0 introduced) |
| B | 2006 - DirectX 10 introduced |
The first Shader Model 3.x video game was released on May 1, 2003.
Ubisoft, Capcom, Electronic Arts and Kalypso Media Digital published most of these games.


