Shader Model 3.x
Hardware theme
Can utilize Shader Model 3.x
258
games
3platforms
WIN 2008-10-07
WIN 2009-07-28
WIN 2010
WIN 2009-06-26
WIN 2009-09-15
WIN 2003-05-01
WIN 2011-08-02
WIN 2007-06-29
WIN 2006-11-07
WIN 2011-03-04
WIN 2009-12-01
WIN 2008-02
Earliest GPUs to support Shader Model 3 were GeForce 6 series chipsets and Radeon R520 (>= X1300) chipsets. For DirectX games this means they require at least version 9.0c of it.
For OpenGL games, this means the developers are going to tell the OpenGL users what DirectX users need to know.
For OpenGL games, this means the developers are going to tell the OpenGL users what DirectX users need to know.
The first Shader Model 3.x video game was released on May 1, 2003.
Ubisoft, Kalypso Media Digital and Electronic Arts published most of these games.
Parent group
Platforms
By year
A | 2004 - DirectX 9.0c released (SM 3.0 introduced) |
B | 2006 - DirectX 10 introduced |